dinghram 235af9bf33 Class with type_conversion from int and "==" operator causes switch statement to compare destroyed objects
I added a Function_Push_Pop to save the match_value and the value from evaluating the case statement. This makes the code look like Fold_Right_Binary_Operator_AST_Node::do_oper, which does not have the same defect behavior.
2018-03-05 11:04:59 -07:00
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chaiscript Class with type_conversion from int and "==" operator causes switch statement to compare destroyed objects 2018-03-05 11:04:59 -07:00