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* Fix #693: Add Emscripten/embind bindings for get_state/set_state The Emscripten wrapper exported only the eval family, leaving JS consumers with no way to snapshot or restore the singleton ChaiScript engine. The playground in chaiscript.github.io needs that to reset between runs without reloading the WASM module. Added handle-based wrappers that hide ChaiScript::State behind an int registry so JS callers don't have to manage embind object lifetimes, exported them as saveState/restoreState/releaseState, and added a native regression test that exercises capture, restore, and release through the same wrapper functions the WASM binding uses. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * Address review: snapshot top-level locals alongside engine state ChaiScript::State captures globals, functions, and types but not the top-level scripting locals created by `var x = ...`. The previous restoreState therefore left such variables behind, breaking the playground reset use case and tripping the new test's assertion in Debug builds (where assert is enabled). Pair get_state with get_locals in the snapshot so a restore brings back a clean baseline. Requested by @lefticus in PR #699 review. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * Address review: make ChaiScript engine an opaque handle, drop singleton Replace the static ChaiScript singleton in the Emscripten wrapper with a handle-based registry symmetric to the existing State registry. JS callers now create an engine with chaiscript_create(), pass the resulting handle to the eval/state helpers, and release it with chaiscript_destroy(). Multiple independent engines are now possible, and a state snapshot can be restored onto any engine. Updated the playground HTML and the three native regression tests to exercise the new API. Requested by @lefticus in PR #699 review. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: leftibot <leftibot@users.noreply.github.com> Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
77 lines
2.8 KiB
C++
77 lines
2.8 KiB
C++
// Test that validates the save/restore/release state helpers used by the
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// Emscripten wrapper. A handle-based registry is exposed so the JS playground
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// can capture a pristine engine once and restore it between runs without
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// reloading the WASM module.
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#ifndef CHAISCRIPT_NO_THREADS
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#define CHAISCRIPT_NO_THREADS
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#endif
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#ifndef CHAISCRIPT_NO_DYNLOAD
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#define CHAISCRIPT_NO_DYNLOAD
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#endif
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#include "../emscripten/chaiscript_eval.hpp"
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#include <cassert>
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#include <chaiscript/chaiscript.hpp>
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#include <string>
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int main() {
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const int chai = chaiscript_create();
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assert(chai > 0 && "create must return a positive handle");
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// Capture a baseline before any user code has been evaluated.
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const int baseline = chaiscript_save_state(chai);
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assert(baseline > 0 && "saveState must return a positive handle");
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// Distinct calls produce distinct handles.
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const int second = chaiscript_save_state(chai);
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assert(second != baseline && "saveState must mint a fresh handle each call");
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chaiscript_release_state(second);
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// Define a global that did not exist in the baseline.
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chaiscript_eval(chai, "var post_baseline_marker = 123");
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assert(chaiscript_eval_int(chai, "post_baseline_marker") == 123);
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// Restoring the baseline must drop the post-baseline definition: evaluating
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// it should now fail with eval_error because the variable is undefined.
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chaiscript_restore_state(chai, baseline);
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[[maybe_unused]] bool caught = false;
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try {
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chaiscript_eval(chai, "post_baseline_marker");
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} catch (const chaiscript::exception::eval_error &) {
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caught = true;
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}
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assert(caught && "restoreState must drop globals defined after the snapshot");
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// The engine remains usable after a restore.
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chaiscript_eval(chai, "var after_restore = 7");
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assert(chaiscript_eval_int(chai, "after_restore * 6") == 42);
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// Releasing the handle is required so the registry does not grow unbounded.
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chaiscript_release_state(baseline);
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// Releasing a handle that was never minted (or has already been released) is
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// a no-op rather than an error.
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chaiscript_release_state(baseline);
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chaiscript_release_state(99999);
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// Restoring an unknown handle is a no-op: state must be unchanged.
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chaiscript_restore_state(chai, 99999);
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assert(chaiscript_eval_int(chai, "after_restore") == 7);
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// A snapshot taken on one engine can be restored onto a different engine,
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// confirming that state is decoupled from any particular instance.
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const int snapshot_with_after_restore = chaiscript_save_state(chai);
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const int chai2 = chaiscript_create();
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chaiscript_restore_state(chai2, snapshot_with_after_restore);
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assert(chaiscript_eval_int(chai2, "after_restore") == 7);
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chaiscript_release_state(snapshot_with_after_restore);
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chaiscript_destroy(chai2);
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chaiscript_destroy(chai);
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return 0;
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}
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