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Allow shorthand completion for continuables
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@ -62,24 +62,24 @@ namespace detail
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template<typename _CTy, typename... Args>
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struct WeakProxyFactory<_CTy, std::weak_ptr<std::function<void(Args...)>>>
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{
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static Callback<Args...> CreateProxy(_CTy&& weak)
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{
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return [=](Args&&... args)
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static Callback<Args...> CreateProxy(_CTy&& weak)
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{
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return [=](Args&&... args)
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{
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if (auto const callback = weak.lock())
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(*callback)(std::forward<Args>(args)...);
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};
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}
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}
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};
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template<typename _CTy, typename... Args>
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struct WeakProxyFactory<_CTy, std::shared_ptr<std::function<void(Args...)>>>
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{
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static Callback<Args...> CreateProxy(_CTy&& shared)
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{
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return WeakProxyFactory<std::weak_ptr<std::function<void(Args...)>>&&,
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static Callback<Args...> CreateProxy(_CTy&& shared)
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{
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return WeakProxyFactory<std::weak_ptr<std::function<void(Args...)>>&&,
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std::weak_ptr<std::function<void(Args...)>>>::CreateProxy(std::forward<_CTy>(shared));
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}
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}
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};
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} // detail
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@ -23,7 +23,9 @@
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namespace detail
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{
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template<typename _Cain, typename _Proxy>
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/// The internal state of the continuable
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/// which is used to save certain internal types.
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template<typename... Args>
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struct ContinuableState;
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template<typename... _Cain, typename _Proxy>
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@ -31,16 +33,28 @@ namespace detail
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{
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};
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typedef ContinuableState<std::tuple<>, void> EmptyContinuableState;
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typedef ContinuableState<std::tuple<>, void> DefaultContinuableState;
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} // detail
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/// The unwrap which is used to extract continuable parameter types.
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template<typename... Args>
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struct continuable_unwrap;
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template<typename _CTy, typename _State = detail::EmptyContinuableState>
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class Continuable;
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// First parameter is the state.
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template<typename... _SArgs, typename... _CArgs>
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struct continuable_unwrap<ContinuableState<_SArgs...>, _CArgs...>
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{
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typedef ContinuableState<_SArgs...> state_t;
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typedef Callback<_CArgs...> callback_t;
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};
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// No state is given use an empty one.
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template<typename... _CArgs>
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struct continuable_unwrap<_CArgs...>
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: public continuable_unwrap<DefaultContinuableState, _CArgs...> { };
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namespace detail
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{
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/// Corrects void return types from functional types which should be Continuable<Callback<>>
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/*
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template<typename _RTy>
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struct convert_void_to_continuable;
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@ -55,91 +69,110 @@ namespace detail
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{
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typedef Continuable<_CArgs...> type;
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};
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}
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template<typename... _ATy, typename _State>
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class Continuable<std::function<void(_ATy...)>, _State>
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{
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public:
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typedef std::function<void(Callback<_ATy...>&&)> ForwardFunction;
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private:
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/// Functional which expects a callback that is inserted from the Continuable
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/// to chain everything together
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ForwardFunction _callback_insert;
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bool _released;
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void Dispatch()
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{
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}
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public:
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/// Deleted copy construct
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template<typename _RCTy, typename _RState>
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Continuable(Continuable<_RCTy, _RState> const&) = delete;
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/// Move construct
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template<typename _RCTy, typename _RState>
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Continuable(Continuable<_RCTy, _RState>&& right)
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: _released(right._released)
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{
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right._released = true;
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}
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// Construct through a ForwardFunction
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template<typename _FTy>
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Continuable(_FTy&& callback_insert)
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: _callback_insert(std::forward<_FTy>(callback_insert)), _released(false) { }
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/// Destructor which calls the dispatch chain if needed.
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~Continuable()
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{
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if (!_released)
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{
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_released = true;
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Dispatch();
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}
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}
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/// Deleted copy assign
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template<typename _RCTy, typename _RState>
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Continuable& operator= (Continuable<_RCTy, _RState> const&) = delete;
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/// Move construct assign
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template<typename _RCTy, typename _RState>
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Continuable& operator= (Continuable<_RCTy, _RState>&& right)
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{
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_released = right._released;
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right._released = true;
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return *this;
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}
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// TODO Accept only correct callbacks
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template<typename _CTy>
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Continuable<Callback<_ATy...>> then(_CTy&&)
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{
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// TODO Transmute the returned callback here.
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return Continuable<Callback<_ATy...>>(std::move(*this));
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}
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/*
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// TODO Accept only correct callbacks
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template<typename... _CTy>
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Continuable<Callback<_ATy...>> all(_CTy&&...)
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{
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// TODO Transmute the returned callback here.
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return Continuable<Callback<_ATy...>>(std::move(*this));
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}
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*/
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/// Invalidates the Continuable
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Continuable& invalidate()
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// ContinuableImpl Forward definition
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template<typename _STy, typename _CTy>
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class _ContinuableImpl;
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template<typename... _STy, typename... _ATy>
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class _ContinuableImpl<ContinuableState<_STy...>, std::function<void(_ATy...)>>
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{
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_released = true;
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return *this;
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}
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};
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// Make all instances of _ContinuableImpl to a friend.
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template<typename, typename>
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friend class _ContinuableImpl;
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typedef ContinuableState<_STy...> MyState;
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typedef Callback<_ATy...> MyCallback;
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public:
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typedef std::function<void(Callback<_ATy...>&&)> ForwardFunction;
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private:
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/// Functional which expects a callback that is inserted from the Continuable
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/// to chain everything together
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ForwardFunction _callback_insert;
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bool _released;
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void Dispatch()
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{
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}
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public:
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/// Deleted copy construct
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template<typename _RState, typename _RCTy>
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_ContinuableImpl(_ContinuableImpl<_RState, _RCTy> const&) = delete;
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/// Move construct
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template<typename _RState, typename _RCTy>
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_ContinuableImpl(_ContinuableImpl<_RState, _RCTy>&& right)
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: _released(right._released)
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{
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right._released = true;
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}
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// Construct through a ForwardFunction
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template<typename _FTy>
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_ContinuableImpl(_FTy&& callback_insert)
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: _callback_insert(std::forward<_FTy>(callback_insert)), _released(false) { }
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/// Destructor which calls the dispatch chain if needed.
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~_ContinuableImpl()
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{
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if (!_released)
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{
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_released = true;
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Dispatch();
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}
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}
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/// Deleted copy assign
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template<typename _RState, typename _RCTy>
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_ContinuableImpl& operator= (_ContinuableImpl<_RState, _RCTy> const&) = delete;
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/// Move construct assign
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template<typename _RState, typename _RCTy>
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_ContinuableImpl& operator= (_ContinuableImpl<_RState, _RCTy>&& right)
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{
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_released = right._released;
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right._released = true;
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return *this;
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}
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// TODO Accept only correct callbacks
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template<typename _CTy>
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_ContinuableImpl<DefaultContinuableState, Callback<_ATy...>> then(_CTy&&)
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{
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// TODO Transmute the returned callback here.
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return _ContinuableImpl<DefaultContinuableState, Callback<_ATy...>>(std::move(*this));
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}
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/*
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// TODO Accept only correct callbacks
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template<typename... _CTy>
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Continuable<Callback<_ATy...>> all(_CTy&&...)
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{
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// TODO Transmute the returned callback here.
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return Continuable<Callback<_ATy...>>(std::move(*this));
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}
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*/
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/// Invalidates the Continuable
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_ContinuableImpl& invalidate()
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{
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_released = true;
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return *this;
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}
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};
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}
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/// A continuable provides useful methods to react on the result of callbacks
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/// and allows to chain multiple callback calls to a chain.
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template<typename... Args>
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using Continuable = detail::_ContinuableImpl<
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detail::DefaultContinuableState,
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Callback<Args...>>;
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namespace detail
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{
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@ -150,10 +183,10 @@ namespace detail
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struct ContinuableFactory<_FTy, _RTy, ::fu::identity<std::function<void(_ATy...)>&&>>
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{
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static auto CreateFrom(_FTy&& functional)
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-> Continuable<Callback<_ATy...>>
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-> Continuable<_ATy...>
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{
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return Continuable<Callback<_ATy...>>(
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typename Continuable<Callback<_ATy...>>::ForwardFunction(std::forward<_FTy>(functional)));
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return Continuable<_ATy...>(
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typename Continuable<_ATy...>::ForwardFunction(std::forward<_FTy>(functional)));
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}
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};
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20
test.cpp
20
test.cpp
@ -19,7 +19,7 @@ enum SpellCastResult
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SPELL_FAILED_ALREADY_BEING_TAMED = 5
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};
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Continuable<Callback<SpellCastResult>> CastSpell(int id)
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Continuable<SpellCastResult> CastSpell(int id)
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{
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return make_continuable([=](Callback<SpellCastResult>&& callback)
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{
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@ -38,11 +38,17 @@ void test_unwrap(std::string const& msg)
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int main(int /*argc*/, char** /*argv*/)
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{
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Continuable<bool> cb = make_continuable([](Callback<bool>&& callback)
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{
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callback(true);
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});
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test_unwrap<void()>("void()");
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test_unwrap<std::function<void()>>("std::function<void()>");
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test_unwrap<std::vector<std::string>>("std::vector<std::string>");
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make_continuable([=](Callback<>&& /*callback*/)
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make_continuable([=](Callback<>&&)
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{
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});
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@ -50,7 +56,7 @@ int main(int /*argc*/, char** /*argv*/)
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int i = 0;
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++i;
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auto lam = [=](Callback<SpellCastResult>&& /*callback*/)
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auto lam = [=](Callback<SpellCastResult>&&)
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{
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// on success call the callback with SPELL_FAILED_SUCCESS
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// callback(SPELL_FAILED_SUCCESS);
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@ -76,8 +82,8 @@ int main(int /*argc*/, char** /*argv*/)
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typedef Continuable<bool> cont123;
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typedef Continuable<Callback<bool>> myty1;
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typedef Continuable<Callback<bool>, float> myty2;
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typedef Continuable<bool> myty1;
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typedef Continuable<bool, float> myty2;
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// Continuable<Callback<SpellCastResult>> spell
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CastSpell(63362)
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@ -107,9 +113,9 @@ int main(int /*argc*/, char** /*argv*/)
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typedef fu::requires_functional_constructible<std::function<void()>>::type test_assert1;
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// typedef fu::requires_functional_constructible<std::vector<int>>::type test_assert2;
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detail::convert_void_to_continuable<void>::type* _test5 = nullptr;
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// detail::convert_void_to_continuable<void>::type* _test5 = nullptr;
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detail::convert_void_to_continuable<Continuable<Callback<SpellCastResult>>>::type* _test6 = nullptr;
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// detail::convert_void_to_continuable<Continuable<Callback<SpellCastResult>>>::type* _test6 = nullptr;
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// auto cba2 = make_continuable(myvec);
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