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some work
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@ -27,14 +27,16 @@ struct Continuable;
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template <typename... _ATy>
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struct Continuable<Callback<_ATy...>>
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{
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typedef std::function<void(Callback<_ATy...>&&)> ForwardFunction;
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// Function which expects a callback that is inserted from the Continuable
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// to chain everything together
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std::function<void(Callback<_ATy...>)> _callback_insert;
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ForwardFunction _callback_insert;
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public:
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Continuable<Callback<_ATy...>>() { }
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Continuable<Callback<_ATy...>>(std::function<void(Callback<_ATy...>)>&& callback_insert)
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: _callback_insert(std::forward<std::function<void(Callback<_ATy...>)>>(callback_insert)) { }
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Continuable<Callback<_ATy...>>(ForwardFunction&& callback_insert)
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: _callback_insert(std::forward<ForwardFunction>(callback_insert)) { }
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template <typename _CTy>
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Continuable<Callback<_ATy...>>& then(_CTy&& callback)
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@ -49,7 +51,7 @@ namespace detail
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struct ContinuableFactory;
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template <typename _FTy, typename _RTy, typename... _ATy>
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struct ContinuableFactory<_FTy, _RTy, ::fu::identity<Callback<_ATy...>>>
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struct ContinuableFactory<_FTy, _RTy, ::fu::identity<Callback<_ATy...>&&>>
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{
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static auto CreateFrom(_FTy&& functional)
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-> Continuable<Callback<_ATy...>>
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36
test.cpp
36
test.cpp
@ -18,6 +18,7 @@ enum SpellCastResult
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SPELL_FAILED_ALREADY_BEING_TAMED = 5
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};
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/*
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ProtoContinueable ProtoCastSpell(int id)
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{
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std::cout << "Cast " << id << std::endl;
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@ -40,22 +41,7 @@ void ProtoCastSpell(int id, Callback<SpellCastResult> const& callback)
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// on success call the callback with SPELL_FAILED_SUCCESS
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callback(SPELL_FAILED_SUCCESS);
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}
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Continuable<Callback<SpellCastResult>>
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CastSpell(int id)
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{
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auto tt = 1;
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/*make_continuable([=](Callback<SpellCastResult> const& callback)
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{
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std::cout << "Cast " << id << std::endl;
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// on success call the callback with SPELL_FAILED_SUCCESS
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callback(SPELL_FAILED_SUCCESS);
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});*/
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return Continuable<Callback<SpellCastResult>>();
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}
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void ProtoMoveTo(int point, Callback<bool> const& callback)
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{
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@ -65,8 +51,23 @@ void ProtoMoveTo(int point, Callback<bool> const& callback)
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callback(true);
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}
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}
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*/
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Continuable<Callback<SpellCastResult>> CastSpell(int id)
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{
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return make_continuable([=](Callback<SpellCastResult>&& callback)
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{
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std::cout << "Cast " << id << std::endl;
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// on success call the callback with SPELL_FAILED_SUCCESS
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callback(SPELL_FAILED_SUCCESS);
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});
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}
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int main(int argc, char** argv)
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{
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/*
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make_waterfall<Callback<SpellCastResult>>()
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// .then(std::bind(&CastSpell, 71382, std::placeholders::_1))
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.then([](SpellCastResult result, Callback<bool> const& callback)
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@ -166,11 +167,12 @@ int main(int argc, char** argv)
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std::cout << "huhu" << std::endl;
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});
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/*
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auto wrapped = make_weak_wrapped_callback(weak_2);
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auto wrapped2 = make_weak_wrapped_callback(WeakCallback<>(weak_2));
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wrapped();
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wrapped2();
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*/
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typedef Continuable<Callback<bool>> cont123;
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@ -192,7 +194,7 @@ int main(int argc, char** argv)
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});
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// Wraps a callback function into a continuable
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auto cba1 = make_continuable([=](Callback<SpellCastResult> callback)
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auto cba1 = make_continuable([=](Callback<SpellCastResult>&& callback)
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{
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