#pragma once #include #include #include #include #include namespace ipc { // types using byte_t = std::uint8_t; template struct uint; template <> struct uint<8 > { using type = std::uint8_t ; }; template <> struct uint<16> { using type = std::uint16_t; }; template <> struct uint<32> { using type = std::uint32_t; }; template using uint_t = typename uint::type; // constants enum : std::size_t { error_count = std::numeric_limits::max(), data_length = 16 }; } // namespace ipc //////////////////////////////////////////////////////////////// /// Gives hint to processor that improves performance of spin-wait loops. //////////////////////////////////////////////////////////////// #pragma push_macro("IPC_LOCK_PAUSE_") #undef IPC_LOCK_PAUSE_ #if defined(_MSC_VER) #include // YieldProcessor /* See: http://msdn.microsoft.com/en-us/library/windows/desktop/ms687419(v=vs.85).aspx Not for intel c++ compiler, so ignore http://software.intel.com/en-us/forums/topic/296168 */ # define IPC_LOCK_PAUSE_() YieldProcessor() #elif defined(__GNUC__) #if defined(__i386__) || defined(__x86_64__) /* See: Intel(R) 64 and IA-32 Architectures Software Developer's Manual V2 PAUSE-Spin Loop Hint, 4-57 http://www.intel.com/content/www/us/en/architecture-and-technology/64-ia-32-architectures-software-developer-instruction-set-reference-manual-325383.html?wapkw=instruction+set+reference */ # define IPC_LOCK_PAUSE_() __asm__ __volatile__("pause") #elif defined(__ia64__) || defined(__ia64) /* See: Intel(R) Itanium(R) Architecture Developer's Manual, Vol.3 hint - Performance Hint, 3:145 http://www.intel.com/content/www/us/en/processors/itanium/itanium-architecture-vol-3-manual.html */ # define IPC_LOCK_PAUSE_() __asm__ __volatile__ ("hint @pause") #elif defined(__arm__) /* See: ARM Architecture Reference Manuals (YIELD) http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.subset.architecture.reference/index.html */ # define IPC_LOCK_PAUSE_() __asm__ __volatile__ ("yield") #endif #endif/*compilers*/ #if !defined(IPC_LOCK_PAUSE_) /* Just use a compiler fence, prevent compiler from optimizing loop */ # define IPC_LOCK_PAUSE_() std::atomic_signal_fence(std::memory_order_seq_cst) #endif/*!defined(IPC_LOCK_PAUSE_)*/ //////////////////////////////////////////////////////////////// /// Yield to other threads //////////////////////////////////////////////////////////////// namespace ipc { inline void yield(unsigned k) { if (k < 4) { /* Do nothing */ } else if (k < 16) { IPC_LOCK_PAUSE_(); } else if (k < 32) { std::this_thread::yield(); } else { std::this_thread::sleep_for(std::chrono::milliseconds(1)); } } } // namespace ipc #pragma pop_macro("IPC_LOCK_PAUSE_")