Updated after tests

This commit is contained in:
jwellbelove 2017-01-24 15:18:21 +00:00
parent e45994eb49
commit 28f1fb56bb

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@ -39,12 +39,12 @@ SOFTWARE.
/// those defined as constants.
/// <b>Declaring the enumeration.</b>
///\code
/// DECLARE_USER_TYPE(CompassDirection, int)
/// USER_TYPE(North, 0)
/// USER_TYPE(South, 180)
/// USER_TYPE(East, 90)
/// USER_TYPE(West, 270)
/// END_USER_TYPE
/// ETL_DECLARE_USER_TYPE(CompassDirection, int)
/// ETL_USER_TYPE(North, 0)
/// ETL_USER_TYPE(South, 180)
/// ETL_USER_TYPE(East, 90)
/// ETL_USER_TYPE(West, 270)
/// ETL_END_USER_TYPE(CompassDirection)
///\endcode
/// <b>Using the enumeration.</b>
///\code
@ -55,78 +55,71 @@ SOFTWARE.
/// int value = int(direction); // Explicit conversion to 'int'.
/// int value = direction.get();
///
/// const int& value = direction.get(); // Bind to internal value.
/// int& value = direction.get(); // Bind to internal value.
/// const int& value = direction.get();
///
/// direction = CompassDirection(value); // Explicit conversion from 'int'.
///
/// direction = CompassDirection(3); // Explicit conversion from a value.
///
/// ++direction; // Manipulate the value;
/// direction -= 20;
/// direction -= CompassDirection(20);
///
/// direction = value; // Implicit conversion from 'int'. **** Compilation error ****
///
/// std::cout << "Direction = " << direction.c_str(); // Prints "Direction = North"
///\endcode
/// If a conversion to a string is not required then the 'ENUM_TYPE' declaration may be omitted.
/// In that case the c_str() function will return a "?". This will also be the case for any
/// enumeration value that does not have an ENUM_TYPE entry.
///\ingroup utilities
//*****************************************************************************
// The declaration of the structure.
//*****************************************************************************
#define DECLARE_USER_TYPE(TypeName, ValueType) \
#define ETL_DECLARE_USER_TYPE(TypeName, ValueType) \
struct TypeName \
{ \
typedef ValueType value_type; \
TypeName() {} \
TypeName(const TypeName &other) : value(other.value) {} \
TypeName& operator=(const TypeName &other) { value = other.value; return *this; } \
explicit TypeName(ValueType value) : value(value) {} \
explicit operator ValueType() const { return value; } \
ValueType& get() { return value; } \
const ValueType& get() const { return value; } \
TypeName& operator ++() { ++value; return *this; } \
TypeName operator ++(int) { TypeName temp(*this); TypeName::operator ++(); return temp; } \
TypeName& operator --() { --value; return *this; } \
TypeName operator --(int) { TypeName temp(*this); TypeName::operator --(); return temp; } \
TypeName& operator +=(const TypeName& rhs) { value += rhs.value; return *this; } \
TypeName& operator -=(const TypeName& rhs) { value -= rhs.value; return *this; } \
TypeName& operator *=(const TypeName& rhs) { value *= rhs.value; return *this; } \
TypeName& operator /=(const TypeName& rhs) { value /= rhs.value; return *this; } \
TypeName& operator %=(const TypeName& rhs) { value %= rhs.value; return *this; } \
TypeName& operator &=(const TypeName& rhs) { value &= rhs.value; return *this; } \
TypeName& operator &=(ValueType mask) { value &= mask; return *this; } \
TypeName& operator |=(const TypeName& rhs) { value |= rhs.value; return *this; } \
TypeName& operator |=(ValueType mask) { value &= mask; return *this; } \
TypeName& operator ^=(const TypeName& rhs) { value ^= rhs.value; return *this; } \
TypeName& operator ^=(ValueType mask) { value ^= mask; return *this; } \
TypeName& operator <<=(ValueType distance) { value <<= distance; return *this; } \
TypeName& operator >>=(ValueType distance) { value >>= distance; return *this; } \
private: \
ValueType value; \
public: \
enum enum_type \
{ \
{
//*****************************************************************************
// The predefined constants.
//*****************************************************************************
#define USER_TYPE(enum_name, value) \
#define ETL_USER_TYPE(enum_name, value) \
enum_name = value,
//*****************************************************************************
// The final section of the structure.
//*****************************************************************************
#define END_USER_TYPE \
#define ETL_END_USER_TYPE(TypeName) \
}; \
TypeName(enum_type value) : value(static_cast<value_type>(value)) {} \
};
typedef ValueType value_type; \
TypeName() {} \
TypeName(const TypeName &other) : value(other.value) {} \
TypeName(enum_type value) : value(value) {} \
TypeName& operator=(const TypeName &other) {value = other.value; return *this;} \
explicit TypeName(value_type value) : value(static_cast<enum_type>(value)) {} \
explicit operator value_type() const {return static_cast<value_type>(value);} \
value_type& get() {return static_cast<value_type>(value);} \
const value_type& get() const {return static_cast<value_type>(value);} \
TypeName& operator ++() { ++value; return *this; } \
TypeName operator ++(int) { TypeName temp(*this); TypeName::operator ++(); return temp; } \
TypeName& operator --() { --value; return *this; }
TypeName operator --(int) { TypeName temp(*this); TypeName::operator --(); return temp; } \
TypeName& operator +=(value_type rhs) { value += rhs; return *this; } \
TypeName& operator +=(const TypeName& rhs) { value += rhs.value; return *this; } \
TypeName& operator -=(value_type rhs) { value -= rhs; return *this; } \
TypeName& operator -=(const TypeName& rhs) { value -= rhs.value; return *this; } \
TypeName& operator *=(value_type rhs) { value *= rhs; return *this; } \
TypeName& operator *=(const TypeName& rhs) { value *= rhs.value; return *this; } \
TypeName& operator /=(value_type rhs) { value /= rhs; return *this; } \
TypeName& operator /=(const TypeName& rhs) { value /= rhs.value; return *this; } \
TypeName& operator %=(value_type rhs) { value %= rhs; return *this; } \
TypeName& operator %=(const TypeName& rhs) { value %= rhs.value; return *this; } \
TypeName& operator &=(value_type rhs) { value &= rhs; return *this; } \
TypeName& operator &=(const TypeName& rhs) { value &= rhs.value; return *this; } \
TypeName& operator |=(value_type rhs) { value |= rhs; return *this; } \
TypeName& operator |=(const TypeName& rhs) { value |= rhs.value; return *this; } \
TypeName& operator ^=(value_type rhs) { value ^= rhs; return *this; } \
TypeName& operator ^=(const TypeName& rhs) { value ^= rhs.value; return *this; } \
TypeName& operator <<=(value_type rhs) { value <<= rhs; return *this; } \
TypeName& operator >>=(value_type rhs) { value >>= rhs; return *this; } \
private: \
value_type value; \
};
#endif