/****************************************************************************** The MIT License(MIT) Embedded Template Library. https://github.com/ETLCPP/etl https://www.etlcpp.com Copyright(c) 2021 John Wellbelove Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions : The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ******************************************************************************/ #include "unit_test_framework.h" #include "etl/callback_timer_locked.h" #include "etl/delegate.h" #include #include #include #include #include #if defined(ETL_COMPILER_MICROSOFT) #include #endif #define REALTIME_TEST 0 namespace { uint64_t ticks = 0ULL; //*************************************************************************** struct Locks { Locks() : lock_count(0) { } void clear() { lock_count = 0; } bool try_lock() { ++lock_count; return true; } void lock() { ++lock_count; } void unlock() { --lock_count; } int lock_count; }; Locks locks; //*************************************************************************** // Class callback via etl::function //*************************************************************************** class Object { public: Object() : p_controller(nullptr) { } void callback() { tick_list.push_back(ticks); } void callback2() { tick_list.push_back(ticks); p_controller->start(2); p_controller->start(1); } void set_controller(etl::callback_timer_locked<3>& controller) { p_controller = &controller; } std::vector tick_list; etl::callback_timer_locked<3>* p_controller; }; using callback_type = etl::icallback_timer_locked::callback_type; using try_lock_type = etl::icallback_timer_locked::try_lock_type; using lock_type = etl::icallback_timer_locked::lock_type; using unlock_type = etl::icallback_timer_locked::unlock_type; using event_callback_type = etl::icallback_timer_locked::event_callback_type; Object object; callback_type member_callback = callback_type::create(); callback_type member_callback2 = callback_type::create(); class TimerInsertRemoveTest { public: uint32_t inserted; uint32_t removed; TimerInsertRemoveTest() : inserted(0) , removed(0) { } void insert_handler(etl::timer::id::type id_) { (void)id_; inserted++; } void remove_handler(etl::timer::id::type id_) { (void)id_; removed++; } void clear(void) { inserted = 0; removed = 0; } }; TimerInsertRemoveTest timerInsertRemoveTest; //*************************************************************************** // Free function callback via etl::function //*************************************************************************** std::vector free_tick_list1; void free_callback1() { free_tick_list1.push_back(ticks); } callback_type free_function_callback = callback_type::create(); //*************************************************************************** // Free function callback via function pointer //*************************************************************************** std::vector free_tick_list2; void free_callback2() { free_tick_list2.push_back(ticks); } callback_type free_function_callback2 = callback_type::create(); //*************************************************************************** // Fixture for a repeating timer that restarts itself from within its own // callback (regression test for issue #967). //*************************************************************************** struct RestartInCallback { etl::callback_timer_locked<1>* p_controller = nullptr; etl::timer::id::type id = etl::timer::id::NO_TIMER; uint32_t new_period = 0U; std::vector call_ticks; void callback() { call_ticks.push_back(ticks); // Change the period (this stops/deactivates the timer) and restart it // from inside the callback. Before the fix, tick() would then insert the // timer a second time, creating a circular reference in the active list. p_controller->set_period(id, new_period); p_controller->start(id); } }; RestartInCallback restart_in_callback; callback_type restart_in_callback_member = callback_type::create(); SUITE(test_callback_timer_locked) { //************************************************************************* TEST(callback_timer_locked_too_many_timers) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<2> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot); CHECK(id1 != etl::timer::id::NO_TIMER); CHECK(id2 != etl::timer::id::NO_TIMER); CHECK(id3 == etl::timer::id::NO_TIMER); timer_controller.clear(); id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot); CHECK(id3 != etl::timer::id::NO_TIMER); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* TEST(callback_timer_locked_one_shot) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<4> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1UL; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = {37}; std::vector compare2 = {23}; std::vector compare3 = {11}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* TEST(message_timer_one_shot_after_timeout) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<1> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); object.tick_list.clear(); timer_controller.start(id1); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } // Timer should have timed out. CHECK(timer_controller.set_period(id1, 50)); timer_controller.start(id1); object.tick_list.clear(); ticks = 0; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } // Timer should have timed out. CHECK_EQUAL(50U, *object.tick_list.data()); CHECK(timer_controller.unregister_timer(id1)); CHECK(!timer_controller.unregister_timer(id1)); CHECK(!timer_controller.start(id1)); CHECK(!timer_controller.stop(id1)); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* TEST(callback_timer_locked_repeating) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = {37, 74}; std::vector compare2 = {23, 46, 69, 92}; std::vector compare3 = {11, 22, 33, 44, 55, 66, 77, 88, 99}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* TEST(callback_timer_locked_repeating_bigger_step) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); CHECK(!timer_controller.is_running()); timer_controller.enable(true); CHECK(timer_controller.is_running()); ticks = 0; const uint32_t step = 5U; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = {40, 75}; std::vector compare2 = {25, 50, 70, 95}; std::vector compare3 = {15, 25, 35, 45, 55, 70, 80, 90, 100}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* TEST(callback_timer_locked_repeating_stop_start) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { if (ticks == 40) { timer_controller.start(id1); timer_controller.stop(id2); } if (ticks == 80) { timer_controller.stop(id1); timer_controller.start(id2); } ticks += step; timer_controller.tick(step); } std::vector compare1 = {77}; std::vector compare2 = {23}; std::vector compare3 = {11, 22, 33, 44, 55, 66, 77, 88, 99}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* TEST(callback_timer_locked_timer_starts_timer_small_step) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(member_callback2, 100, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(member_callback, 10, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(member_callback, 22, etl::timer::mode::Single_Shot); (void)id2; (void)id3; object.set_controller(timer_controller); object.tick_list.clear(); timer_controller.start(id1); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 200U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = {100, 110, 122}; CHECK(object.tick_list.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* TEST(callback_timer_locked_timer_starts_timer_big_step) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(member_callback2, 100, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(member_callback, 10, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(member_callback, 22, etl::timer::mode::Single_Shot); (void)id2; (void)id3; object.set_controller(timer_controller); object.tick_list.clear(); timer_controller.start(id1); timer_controller.enable(true); ticks = 0; const uint32_t step = 3; while (ticks <= 200U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = {102, 111, 123}; CHECK(object.tick_list.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* TEST(callback_timer_locked_repeating_register_unregister) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1; etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { if (ticks == 40) { timer_controller.unregister_timer(id2); id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); timer_controller.start(id1); } ticks += step; timer_controller.tick(step); } std::vector compare1 = {77}; std::vector compare2 = {23}; std::vector compare3 = {11, 22, 33, 44, 55, 66, 77, 88, 99}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* TEST(callback_timer_locked_repeating_clear) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { ticks += step; if (ticks == 40) { timer_controller.clear(); } timer_controller.tick(step); } std::vector compare1 = {37}; std::vector compare2 = {23}; std::vector compare3 = {11, 22, 33}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* TEST(callback_timer_locked_delayed_immediate) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.enable(true); ticks = 5; timer_controller.tick(uint32_t(ticks)); timer_controller.start(id1, etl::timer::start::Immediate); timer_controller.start(id2, etl::timer::start::Immediate); timer_controller.start(id3, etl::timer::start::Delayed); const uint32_t step = 1U; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = {6, 42, 79}; std::vector compare2 = {6, 28, 51, 74, 97}; std::vector compare3 = {16, 27, 38, 49, 60, 71, 82, 93}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* TEST(callback_timer_locked_one_shot_big_step_short_delay_insert) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(free_function_callback, 15, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback2, 5, etl::timer::mode::Repeating); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 11U; ticks += step; timer_controller.tick(step); ticks += step; timer_controller.tick(step); std::vector compare1 = {22}; std::vector compare2 = {11, 11, 22, 22}; CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), free_tick_list1.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list2.data(), compare2.size()); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* TEST(callback_timer_locked_one_shot_empty_list_huge_tick_before_insert) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(free_function_callback, 5, etl::timer::mode::Single_Shot); free_tick_list1.clear(); timer_controller.start(id1); timer_controller.enable(true); ticks = 0; const uint32_t step = 5U; for (uint32_t i = 0U; i < step; ++i) { ++ticks; timer_controller.tick(1); } // Huge tick count. timer_controller.tick(UINT32_MAX - step + 1); timer_controller.start(id1); for (uint32_t i = 0U; i < step; ++i) { ++ticks; timer_controller.tick(1); } std::vector compare1 = {5, 10}; CHECK(free_tick_list1.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), free_tick_list1.data(), compare1.size()); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* class test_object { public: void call() { ++called; } size_t called = 0UL; }; TEST(callback_timer_locked_call_etl_delegate) { test_object test_obj; callback_type delegate_callback = callback_type::create(test_obj); locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<1> timer_controller(try_lock, lock, unlock); timer_controller.enable(true); etl::timer::id::type id = timer_controller.register_timer(delegate_callback, 5, etl::timer::mode::Single_Shot); timer_controller.start(id); timer_controller.tick(4); CHECK(test_obj.called == 0); timer_controller.tick(2); CHECK(test_obj.called == 1); CHECK_EQUAL(0U, locks.lock_count); } //************************************************************************* TEST(message_timer_time_to_next) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); CHECK_EQUAL(11, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(4, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(8, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(1, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(5, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(2, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(2, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(6, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(10, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(3, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(4, timer_controller.time_to_next()); } //************************************************************************* TEST(callback_timer_is_active) { timerInsertRemoveTest.clear(); locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot); timer_controller.set_insert_callback( event_callback_type::create()); timer_controller.set_remove_callback( event_callback_type::create()); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); CHECK_EQUAL(3, timerInsertRemoveTest.inserted); CHECK_EQUAL(0, timerInsertRemoveTest.removed); timer_controller.enable(true); CHECK_TRUE(timer_controller.is_active(id1)); CHECK_TRUE(timer_controller.is_active(id2)); CHECK_TRUE(timer_controller.is_active(id3)); CHECK_EQUAL(3, timerInsertRemoveTest.inserted); CHECK_EQUAL(0, timerInsertRemoveTest.removed); timer_controller.tick(11); CHECK_TRUE(timer_controller.is_active(id1)); CHECK_TRUE(timer_controller.is_active(id2)); CHECK_FALSE(timer_controller.is_active(id3)); CHECK_EQUAL(3, timerInsertRemoveTest.inserted); CHECK_EQUAL(1, timerInsertRemoveTest.removed); timer_controller.tick(23 - 11); CHECK_TRUE(timer_controller.is_active(id1)); CHECK_FALSE(timer_controller.is_active(id2)); CHECK_FALSE(timer_controller.is_active(id3)); CHECK_EQUAL(3, timerInsertRemoveTest.inserted); CHECK_EQUAL(2, timerInsertRemoveTest.removed); timer_controller.tick(37 - 23); CHECK_FALSE(timer_controller.is_active(id1)); CHECK_FALSE(timer_controller.is_active(id2)); CHECK_FALSE(timer_controller.is_active(id3)); CHECK_EQUAL(3, timerInsertRemoveTest.inserted); CHECK_EQUAL(3, timerInsertRemoveTest.removed); } //************************************************************************* TEST(message_timer_time_to_next_with_has_active_timer) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock); etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); timer_controller.tick(11); CHECK_EQUAL(12, timer_controller.time_to_next()); CHECK_TRUE(timer_controller.has_active_timer()); timer_controller.tick(23); CHECK_EQUAL(3, timer_controller.time_to_next()); CHECK_TRUE(timer_controller.has_active_timer()); timer_controller.tick(2); CHECK_EQUAL(1, timer_controller.time_to_next()); CHECK_TRUE(timer_controller.has_active_timer()); timer_controller.tick(1); CHECK_EQUAL(static_cast(etl::timer::interval::No_Active_Interval), timer_controller.time_to_next()); CHECK_FALSE(timer_controller.has_active_timer()); } //************************************************************************* // Regression test for issue #967: // Calling start() from within a repeating timer's callback (after the // period has been changed, which stops the timer) must not insert the timer // twice and create a circular reference in the active list. //************************************************************************* TEST(callback_timer_locked_restart_in_callback_no_circular_reference) { locks.clear(); try_lock_type try_lock = try_lock_type::create(); lock_type lock = lock_type::create(); unlock_type unlock = unlock_type::create(); etl::callback_timer_locked<1> timer_controller(try_lock, lock, unlock); restart_in_callback.p_controller = &timer_controller; restart_in_callback.new_period = 20U; restart_in_callback.call_ticks.clear(); etl::timer::id::type id = timer_controller.register_timer(restart_in_callback_member, 10, etl::timer::mode::Repeating); restart_in_callback.id = id; timer_controller.start(id); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; // Run long enough for several firings at the original (10) then new (20) period. while (ticks < 100U) { ticks += step; timer_controller.tick(step); } // Detect a duplicated entry in the active list directly, rather than // relying on the resulting circular reference hanging the test. CHECK_FALSE(timer_controller.duplicate_insert_detected()); // The timer must still be active (alive, not corrupted) and scheduled at // the new period. A circular reference would corrupt the active list. CHECK_TRUE(timer_controller.is_active(id)); // First firing at 10, then every 20 thereafter: 10, 30, 50, 70, 90. std::vector compare = {10, 30, 50, 70, 90}; CHECK_EQUAL(compare.size(), restart_in_callback.call_ticks.size()); CHECK_ARRAY_EQUAL(compare.data(), restart_in_callback.call_ticks.data(), compare.size()); timer_controller.clear(); } //************************************************************************* #if REALTIME_TEST #if defined(ETL_TARGET_OS_WINDOWS) // Only Windows priority is currently // supported #define RAISE_THREAD_PRIORITY SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST) #define FIX_PROCESSOR_AFFINITY SetThreadAffinityMask(GetCurrentThread(), 1); #else #define RAISE_THREAD_PRIORITY #define FIX_PROCESSOR_AFFINITY #endif etl::callback_timer_locked<3> controller; //********************************* struct ThreadLock { ThreadLock() : lock_count(0) { } bool try_lock() { if (mutex.try_lock()) { ++lock_count; return true; } return false; } void lock() { mutex.lock(); ++lock_count; } void unlock() { mutex.unlock(); --lock_count; } std::mutex mutex; int lock_count; }; ThreadLock threadLock; //********************************* void timer_event() { const uint32_t TICK = 1U; uint32_t tick = TICK; ticks = 1U; RAISE_THREAD_PRIORITY; FIX_PROCESSOR_AFFINITY; while (ticks <= 1000U) { std::this_thread::sleep_for(std::chrono::milliseconds(1)); if (controller.tick(tick)) { tick = TICK; } else { tick += TICK; } ++ticks; } } TEST(callback_timer_locked_threads) { FIX_PROCESSOR_AFFINITY; etl::timer::id::type id1 = controller.register_timer(member_callback, 400, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = controller.register_timer(free_function_callback, 100, etl::timer::mode::Repeating); etl::timer::id::type id3 = controller.register_timer(free_function_callback2, 10, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); try_lock_type try_lock_callback = try_lock_type::create(); lock_type lock_callback = lock_type::create(); unlock_type unlock_callback = unlock_type::create(); controller.set_locks(try_lock_callback, lock_callback, unlock_callback); controller.start(id1); controller.start(id2); // controller.start(id3); controller.enable(true); std::thread t1(timer_event); bool restart_1 = true; while (ticks <= 1000U) { if ((ticks > 200U) && (ticks < 500U)) { controller.stop(id3); } if ((ticks > 600U) && (ticks < 800U)) { controller.start(id3); } if ((ticks > 500U) && restart_1) { controller.start(id1); restart_1 = false; } std::this_thread::sleep_for(std::chrono::milliseconds(1)); } // Join the thread with the main thread t1.join(); CHECK_EQUAL(2U, object.tick_list.size()); CHECK_EQUAL(10U, free_tick_list1.size()); CHECK(free_tick_list2.size() < 65U); std::vector compare1 = {400, 900}; std::vector compare2 = {100, 200, 300, 400, 500, 600, 700, 800, 900, 1000}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), min(compare1.size(), object.tick_list.size())); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), min(compare2.size(), free_tick_list1.size())); CHECK_EQUAL(0U, threadLock.lock_count); } #endif } } // namespace