--- title: "Visitor" --- A tutorial on how the ETL's visitor pattern can be used. ## The Classes ```cpp etl::visitor etl::visitable ``` ## Example I'll use the familiar 'Shape' example. First, you create the base for your 'Shape' visitor. ```cpp //***************************************************************** // Pre-declare the shapes. //***************************************************************** class Square; class Circle; class Triangle; //***************************************************************** // The shape visitor base class. // Pure virtual 'visit' functions will be defined for the Square, // Circle, and Triangle types. //***************************************************************** class Shape_Visitor : public etl:visitor { }; ``` Then, you define the Shape base class. It derives from the `etl::visitable` class that defines a pure virtual accept function that accepts a `Shape_Visitor`. ```cpp //***************************************************************** // The shape base class. //***************************************************************** class Shape : public etl::visitable { }; ``` Next, you define the shapes `Square`, `Circle`, and `Triangle`. Each overrides the accept function that calls the visitor with itself as a parameter. ```cpp //***************************************************************** // The square class //***************************************************************** class Square : public Shape { void accept(Shape_Visitor &visitor) { visitor.visit(*this); } }; //***************************************************************** // The circle class //***************************************************************** class Circle : public Shape { void accept(Shape_Visitor &visitor) { visitor.visit(*this); } }; //***************************************************************** // The triangle class //***************************************************************** class Triangle : public Shape { void accept(Shape_Visitor &visitor) { visitor.visit(*this); } }; ``` Now that you have the framework in place, you can do something with it. Here's an example that creates `Draw` and `Serialise` visitors and applies them to a vector of `Shape` objects. ```cpp //***************************************************************** // The 'draw' visitor. //***************************************************************** class Draw_Visitor : public Shape_Visitor { public: void visit(Square &square) { std::cout << "Draw the square\n"; } void visit(Circle &circle) { std::cout << "Draw the circle\n"; } void visit(Triangle &triangle) { std::cout << "Draw the triangle\n"; } }; //***************************************************************** // The 'serialise' visitor. //***************************************************************** class Serialise_Visitor : public Shape_Visitor { public: void visit(Square &square) { std::cout << "Serialise the square\n"; } void visit(Circle &circle) { std::cout << "Serialise the circle\n"; } void visit(Triangle &triangle) { std::cout << "Serialise the triangle\n"; } }; //***************************************************************** // The actual visitors. //***************************************************************** Draw_Visitor draw_visitor; Serialise_Visitor serialise_visitor; //***************************************************************** // The list of shapes. //***************************************************************** std::vector shape_list; //***************************************************************** // The Apply a visitor. //***************************************************************** void Apply(Shape_Visitor &visitor) { for (auto pShape : shape_list) { // Send the visitor to the shape. pShape->accept(visitor); } } //***************************************************************** // Main //***************************************************************** int main() { // Create some shapes. Square square; Circle circle; Triangle triangle; // Add them to the vector shape_list.push_back(&square); shape_list.push_back(&circle); shape_list.push_back(&triangle); // Apply the visitors. Apply(draw_visitor); Apply(serialise_visitor); return 0; } ``` ## Output The output from the example is as follows. ``` Draw the square Draw the circle Draw the triangle Serialise the square Serialise the circle Serialise the triangle ```