/****************************************************************************** The MIT License(MIT) Embedded Template Library. https://github.com/ETLCPP/etl https://www.etlcpp.com Copyright(c) 2017 John Wellbelove Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions : The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ******************************************************************************/ #include "unit_test_framework.h" #include "etl/callback_timer.h" #include "etl/function.h" #include #include #include #include #if defined(ETL_COMPILER_MICROSOFT) #include #endif #define REALTIME_TEST 0 namespace { uint64_t ticks = 0ULL; //*************************************************************************** // Class callback via etl::function //*************************************************************************** class Object { public: Object() : p_controller(nullptr) { } void callback() { tick_list.push_back(ticks); } void callback2() { tick_list.push_back(ticks); p_controller->start(2); p_controller->start(1); } void set_controller(etl::callback_timer<3>& controller) { p_controller = &controller; } std::vector tick_list; etl::callback_timer<3>* p_controller; }; using event_callback_type = etl::icallback_timer::event_callback_type; Object object; etl::function_imv member_callback; etl::function_imv member_callback2; class TimerTimeToNextTest { public: uint32_t time_to_next; TimerTimeToNextTest() : time_to_next(0) { } void time_to_next_handler(uint32_t time_to_next_) { time_to_next = time_to_next_; } void clear(void) { time_to_next = 0; } }; TimerTimeToNextTest timerTimeToNextTest; //*************************************************************************** // Free function callback via etl::function //*************************************************************************** std::vector free_tick_list1; void free_callback1() { free_tick_list1.push_back(ticks); } etl::function_fv free_function_callback; //*************************************************************************** // Free function callback via function pointer //*************************************************************************** std::vector free_tick_list2; void free_funcrion_callback2() { free_tick_list2.push_back(ticks); } SUITE(test_callback_timer) { //************************************************************************* TEST(callback_timer_too_many_timers) { etl::callback_timer<2> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(free_funcrion_callback2, 11, etl::timer::mode::Single_Shot); CHECK(id1 != etl::timer::id::NO_TIMER); CHECK(id2 != etl::timer::id::NO_TIMER); CHECK(id3 == etl::timer::id::NO_TIMER); timer_controller.clear(); id3 = timer_controller.register_timer(free_funcrion_callback2, 11, etl::timer::mode::Single_Shot); CHECK(id3 != etl::timer::id::NO_TIMER); } //************************************************************************* TEST(callback_timer_one_shot) { etl::callback_timer<4> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(free_funcrion_callback2, 11, etl::timer::mode::Single_Shot); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1UL; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = {37}; std::vector compare2 = {23}; std::vector compare3 = {11}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); } //************************************************************************* TEST(message_timer_one_shot_after_timeout) { etl::callback_timer<1> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); object.tick_list.clear(); timer_controller.start(id1); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } // Timer should have timed out. CHECK(timer_controller.set_period(id1, 50)); timer_controller.start(id1); object.tick_list.clear(); ticks = 0; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } // Timer should have timed out. CHECK_EQUAL(50U, *object.tick_list.data()); CHECK(timer_controller.unregister_timer(id1)); CHECK(!timer_controller.unregister_timer(id1)); CHECK(!timer_controller.start(id1)); CHECK(!timer_controller.stop(id1)); } //************************************************************************* TEST(callback_timer_repeating) { etl::callback_timer<3> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_funcrion_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = {37, 74}; std::vector compare2 = {23, 46, 69, 92}; std::vector compare3 = {11, 22, 33, 44, 55, 66, 77, 88, 99}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); } //************************************************************************* TEST(callback_timer_repeating_bigger_step) { etl::callback_timer<3> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_funcrion_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); CHECK(!timer_controller.is_running()); timer_controller.enable(true); CHECK(timer_controller.is_running()); ticks = 0; const uint32_t step = 5U; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = {40, 75}; std::vector compare2 = {25, 50, 70, 95}; std::vector compare3 = {15, 25, 35, 45, 55, 70, 80, 90, 100}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); } //************************************************************************* TEST(callback_timer_repeating_stop_start) { etl::callback_timer<3> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_funcrion_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { if (ticks == 40) { timer_controller.start(id1); timer_controller.stop(id2); } if (ticks == 80) { timer_controller.stop(id1); timer_controller.start(id2); } ticks += step; timer_controller.tick(step); } std::vector compare1 = {77}; std::vector compare2 = {23}; std::vector compare3 = {11, 22, 33, 44, 55, 66, 77, 88, 99}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); } //************************************************************************* TEST(callback_timer_timer_starts_timer_small_step) { etl::callback_timer<3> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback2, 100, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(member_callback, 10, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(member_callback, 22, etl::timer::mode::Single_Shot); (void)id2; (void)id3; object.set_controller(timer_controller); object.tick_list.clear(); timer_controller.start(id1); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 200U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = {100, 110, 122}; CHECK(object.tick_list.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); } //************************************************************************* TEST(callback_timer_timer_starts_timer_big_step) { etl::callback_timer<3> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback2, 100, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(member_callback, 10, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(member_callback, 22, etl::timer::mode::Single_Shot); (void)id2; (void)id3; object.set_controller(timer_controller); object.tick_list.clear(); timer_controller.start(id1); timer_controller.enable(true); ticks = 0; const uint32_t step = 3; while (ticks <= 200U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = {102, 111, 123}; CHECK(object.tick_list.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); } //************************************************************************* TEST(callback_timer_repeating_register_unregister) { etl::callback_timer<3> timer_controller; etl::timer::id::type id1; etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_funcrion_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { if (ticks == 40) { timer_controller.unregister_timer(id2); id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); timer_controller.start(id1); } ticks += step; timer_controller.tick(step); } std::vector compare1 = {77}; std::vector compare2 = {23}; std::vector compare3 = {11, 22, 33, 44, 55, 66, 77, 88, 99}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); } //************************************************************************* TEST(callback_timer_repeating_clear) { etl::callback_timer<3> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_funcrion_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { ticks += step; if (ticks == 40) { timer_controller.clear(); } timer_controller.tick(step); } std::vector compare1 = {37}; std::vector compare2 = {23}; std::vector compare3 = {11, 22, 33}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); } //************************************************************************* TEST(callback_timer_delayed_immediate) { etl::callback_timer<3> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_funcrion_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.enable(true); ticks = 5; timer_controller.tick(uint32_t(ticks)); timer_controller.start(id1, etl::timer::start::Immediate); timer_controller.start(id2, etl::timer::start::Immediate); timer_controller.start(id3, etl::timer::start::Delayed); const uint32_t step = 1U; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = {6, 42, 79}; std::vector compare2 = {6, 28, 51, 74, 97}; std::vector compare3 = {16, 27, 38, 49, 60, 71, 82, 93}; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); } //************************************************************************* TEST(callback_timer_one_shot_big_step_short_delay_insert) { etl::callback_timer<3> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(free_callback1, 15, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_funcrion_callback2, 5, etl::timer::mode::Repeating); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 11U; ticks += step; timer_controller.tick(step); ticks += step; timer_controller.tick(step); std::vector compare1 = {22}; std::vector compare2 = {11, 11, 22, 22}; CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), free_tick_list1.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list2.data(), compare2.size()); } //************************************************************************* TEST(callback_timer_one_shot_empty_list_huge_tick_before_insert) { etl::callback_timer<3> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(free_callback1, 5, etl::timer::mode::Single_Shot); free_tick_list1.clear(); timer_controller.start(id1); timer_controller.enable(true); ticks = 0; const uint32_t step = 5U; for (uint32_t i = 0U; i < step; ++i) { ++ticks; timer_controller.tick(1); } // Huge tick count. timer_controller.tick(UINT32_MAX - step + 1); timer_controller.start(id1); for (uint32_t i = 0U; i < step; ++i) { ++ticks; timer_controller.tick(1); } std::vector compare1 = {5, 10}; CHECK(free_tick_list1.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), free_tick_list1.data(), compare1.size()); } //************************************************************************* TEST(message_timer_time_to_next_repeating) { etl::callback_timer<3> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_funcrion_callback2, 11, etl::timer::mode::Repeating); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); CHECK_EQUAL(11, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(4, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(8, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(1, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(5, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(2, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(2, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(6, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(10, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(3, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(4, timer_controller.time_to_next()); } //************************************************************************* TEST(message_timer_time_to_next_with_has_active_timer) { etl::callback_timer<3> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(free_funcrion_callback2, 11, etl::timer::mode::Single_Shot); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); timer_controller.tick(11); CHECK_EQUAL(12, timer_controller.time_to_next()); CHECK_TRUE(timer_controller.has_active_timer()); timer_controller.tick(23); CHECK_EQUAL(3, timer_controller.time_to_next()); CHECK_TRUE(timer_controller.has_active_timer()); timer_controller.tick(2); CHECK_EQUAL(1, timer_controller.time_to_next()); CHECK_TRUE(timer_controller.has_active_timer()); timer_controller.tick(1); CHECK_EQUAL(static_cast(etl::timer::interval::No_Active_Interval), timer_controller.time_to_next()); CHECK_FALSE(timer_controller.has_active_timer()); } //************************************************************************* class test_object { public: void call() { ++called; } size_t called = 0UL; }; using callback_type = etl::icallback_timer::callback_type; TEST(callback_timer_call_etl_delegate) { test_object test_obj; callback_type delegate_callback = callback_type::create(test_obj); etl::callback_timer<1> timer_controller; timer_controller.enable(true); etl::timer::id::type id = timer_controller.register_timer(delegate_callback, 5, etl::timer::mode::Single_Shot); timer_controller.start(id); timer_controller.tick(4); CHECK(test_obj.called == 0); timer_controller.tick(2); CHECK(test_obj.called == 1); } //************************************************************************* // Tick ID1 ID2 ID3 // 0 . . . // 1 . . . // 2 . . . // 3 . . . // 4 . . . // 5 . . . // 6 . . . // 7 . . . // 8 . . . // 9 . . O // 10 . . . // 11 . . . // 12 . . . // 13 . . . // 14 . . . // 15 . . . // 16 . . . // 17 . . . // 18 . . O // 19 . . . // 20 . . . // 21 . . . // 22 . . . // 23 . O . // 24 . . . // 25 . . . // 26 . . . // 27 . . O // 28 . . . // 29 . . . // 30 . . . // 31 . . . // 32 . . . // 33 . . . // 34 . . . // 35 . . . // 36 . . O // 37 O . . // TEST(callback_timer_is_active_and_time_to_next) { timerTimeToNextTest.clear(); etl::callback_timer<3> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(free_funcrion_callback2, 9, etl::timer::mode::Repeating); timer_controller.set_time_to_next_callback( event_callback_type::create()); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); CHECK_EQUAL(9, timerTimeToNextTest.time_to_next); // The time to next should be the interval for id3. timer_controller.enable(true); CHECK_TRUE(timer_controller.is_active(id1)); CHECK_TRUE(timer_controller.is_active(id2)); CHECK_TRUE(timer_controller.is_active(id3)); CHECK_EQUAL(9, timerTimeToNextTest.time_to_next); // The time to next should be the interval for id3. // Tick the time for id3 to expire. timer_controller.tick(9); CHECK_TRUE(timer_controller.is_active(id1)); CHECK_TRUE(timer_controller.is_active(id2)); CHECK_TRUE(timer_controller.is_active(id3)); CHECK_EQUAL(9, timerTimeToNextTest.time_to_next); // The time to next should be the what's left of the interval for id3. // Stop the timer and check that the time to next is updated to that of id2. timer_controller.stop(id3); CHECK_EQUAL(14, timerTimeToNextTest.time_to_next); // The time to next should be the what's left of the interval for id2. // Start the timer again and check that the time to next is updated to the interval for id3. timer_controller.start(id3); CHECK_EQUAL(9, timerTimeToNextTest.time_to_next); // Tick the time for id3 to expire. timer_controller.tick(9); CHECK_TRUE(timer_controller.is_active(id1)); CHECK_TRUE(timer_controller.is_active(id2)); CHECK_TRUE(timer_controller.is_active(id3)); // The time to next should be the what's left of the interval for id2. CHECK_EQUAL(5, timerTimeToNextTest.time_to_next); // Tick the remaining time for id2 to expire. timer_controller.tick(5); CHECK_TRUE(timer_controller.is_active(id1)); CHECK_FALSE(timer_controller.is_active(id2)); CHECK_TRUE(timer_controller.is_active(id3)); // The time to next should be the what's left of the interval for id3. CHECK_EQUAL(4, timerTimeToNextTest.time_to_next); // Tick the remaining time for id3 to expire. timer_controller.tick(4); CHECK_TRUE(timer_controller.is_active(id1)); CHECK_FALSE(timer_controller.is_active(id2)); CHECK_TRUE(timer_controller.is_active(id3)); // The time to next should be the what's left of the interval for id3. CHECK_EQUAL(9, timerTimeToNextTest.time_to_next); // Tick the remaining time for id3 to expire. timer_controller.tick(9); CHECK_TRUE(timer_controller.is_active(id1)); CHECK_FALSE(timer_controller.is_active(id2)); CHECK_TRUE(timer_controller.is_active(id3)); // The time to next should be the what's left of the interval for id1. CHECK_EQUAL(1, timerTimeToNextTest.time_to_next); // Stop timer id3 so that id1 is the last timeout. timer_controller.stop(id3); // Tick the remaining time for id1 to expire. timer_controller.tick(1); CHECK_FALSE(timer_controller.is_active(id1)); CHECK_FALSE(timer_controller.is_active(id2)); CHECK_FALSE(timer_controller.is_active(id3)); // There are no active timers so the time to next should be No_Active_Interval. CHECK_EQUAL(etl::timer::interval::No_Active_Interval, timerTimeToNextTest.time_to_next); } //************************************************************************* #if REALTIME_TEST #if defined(ETL_TARGET_OS_WINDOWS) // Only Windows priority is currently // supported #define RAISE_THREAD_PRIORITY SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST) #define FIX_PROCESSOR_AFFINITY SetThreadAffinityMask(GetCurrentThread(), 1); #else #define RAISE_THREAD_PRIORITY #define FIX_PROCESSOR_AFFINITY #endif etl::callback_timer<3> controller; void timer_event() { const uint32_t TICK = 1U; uint32_t tick = TICK; ticks = 1U; RAISE_THREAD_PRIORITY; FIX_PROCESSOR_AFFINITY; while (ticks <= 1000U) { std::this_thread::sleep_for(std::chrono::milliseconds(1)); if (controller.tick(tick)) { tick = TICK; } else { tick += TICK; } ++ticks; } } TEST(callback_timer_threads) { FIX_PROCESSOR_AFFINITY; etl::timer::id::type id1 = controller.register_timer(member_callback, 400, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = controller.register_timer(free_function_callback, 100, etl::timer::mode::Repeating); etl::timer::id::type id3 = controller.register_timer(free_funcrion_callback2, 10, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); controller.start(id1); controller.start(id2); // controller.start(id3); controller.enable(true); std::thread t1(timer_event); bool restart_1 = true; while (ticks <= 1000U) { if ((ticks > 200U) && (ticks < 500U)) { controller.stop(id3); } if ((ticks > 600U) && (ticks < 800U)) { controller.start(id3); } if ((ticks > 500U) && restart_1) { controller.start(id1); restart_1 = false; } std::this_thread::sleep_for(std::chrono::milliseconds(1)); } // Join the thread with the main thread t1.join(); CHECK_EQUAL(2U, object.tick_list.size()); CHECK_EQUAL(10U, free_tick_list1.size()); CHECK(free_tick_list2.size() < 65U); // std::vector compare1 = { 400, 900 }; // std::vector compare2 = { 100, 200, 300, 400, 500, 600, 700, // 800, 900, 1000 }; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); // CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), // min(compare1.size(), object.tick_list.size())); // CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), // min(compare2.size(), free_tick_list1.size())); } #endif } } // namespace