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712 lines
19 KiB
C++
712 lines
19 KiB
C++
///\file
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/******************************************************************************
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The MIT License(MIT)
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Embedded Template Library.
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https://github.com/ETLCPP/etl
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http://www.etlcpp.com
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Copyright(c) 2014 jwellbelove
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files(the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions :
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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******************************************************************************/
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#ifndef __ETL_IBITSET__
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#define __ETL_IBITSET__
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#include <algorithm>
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#include <stdint.h>
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#include <string.h>
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#include "exception.h"
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#include "integral_limits.h"
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#include "binary.h"
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#include "algorithm.h"
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#if WIN32
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#undef min
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#endif
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namespace etl
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{
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//***************************************************************************
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/// Exception base for bitset
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///\ingroup bitset
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//***************************************************************************
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class bitset_exception : public etl::exception
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{
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public:
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bitset_exception(string_type what, string_type file_name, numeric_type line_number)
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: exception(what, file_name, line_number)
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{
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}
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};
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//***************************************************************************
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/// Bitset nullptr exception.
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///\ingroup bitset
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//***************************************************************************
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class bitset_nullptr : public bitset_exception
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{
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public:
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bitset_nullptr(string_type file_name, numeric_type line_number)
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: bitset_exception("bitset: nullptr", file_name, line_number)
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{
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}
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};
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//*************************************************************************
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/// The base class for etl::bitset
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///\ingroup bitset
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//*************************************************************************
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class ibitset
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{
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protected:
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// The type used for each element in the array.
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#if !defined(ETL_BITSET_ELEMENT_TYPE)
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typedef uint8_t element_t;
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#else
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typedef ETL_BITSET_ELEMENT_TYPE element_t;
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#endif
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public:
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static const element_t ALL_SET = etl::integral_limits<element_t>::max;
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static const element_t ALL_CLEAR = 0;
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static const size_t BITS_PER_ELEMENT = etl::integral_limits<element_t>::bits;
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enum
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{
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npos = etl::integral_limits<size_t>::max
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};
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//*************************************************************************
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/// The reference type returned.
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//*************************************************************************
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class bit_reference
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{
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public:
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friend class ibitset;
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//*******************************
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/// Conversion operator.
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//*******************************
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operator bool() const
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{
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return p_bitset->test(position);
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}
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//*******************************
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/// Assignment operator.
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//*******************************
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bit_reference& operator = (bool b)
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{
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p_bitset->set(position, b);
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return *this;
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}
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//*******************************
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/// Assignment operator.
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//*******************************
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bit_reference& operator = (const bit_reference& r)
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{
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p_bitset->set(position, bool(r));
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return *this;
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}
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//*******************************
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/// Flip the bit.
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//*******************************
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bit_reference& flip()
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{
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p_bitset->flip(position);
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return *this;
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}
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//*******************************
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/// Return the logical inverse of the bit.
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//*******************************
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bool operator~() const
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{
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return !p_bitset->test(position);
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}
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private:
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//*******************************
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/// Default constructor.
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//*******************************
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bit_reference()
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: p_bitset(nullptr),
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position(0)
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{
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}
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//*******************************
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/// Constructor.
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//*******************************
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bit_reference(ibitset& r_bitset, size_t position)
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: p_bitset(&r_bitset),
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position(position)
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{
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}
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ibitset* p_bitset; ///< The bitset.
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size_t position; ///< The position in the bitset.
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};
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//*************************************************************************
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/// The size of the bitset.
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//*************************************************************************
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size_t size() const
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{
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return NBITS;
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}
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//*************************************************************************
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/// Count the number of bits set.
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//*************************************************************************
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size_t count() const
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{
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size_t n = 0;
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for (size_t i = 0; i < SIZE; ++i)
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{
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n += etl::count_bits(pdata[i]);
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}
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return n;
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}
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//*************************************************************************
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/// Tests a bit at a position.
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/// Positions greater than the number of configured bits will return <b>false</b>.
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//*************************************************************************
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bool test(size_t position) const
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{
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size_t index;
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element_t mask;
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if (SIZE == 1)
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{
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index = 0;
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mask = element_t(1) << position;
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}
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else
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{
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index = position >> etl::log2<BITS_PER_ELEMENT>::value;
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mask = element_t(1) << (position & (BITS_PER_ELEMENT - 1));
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}
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return (pdata[index] & mask) != 0;
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}
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//*************************************************************************
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/// Set the bit at the position.
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//*************************************************************************
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ibitset& set()
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{
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for (size_t i = 0; i < SIZE; ++i)
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{
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pdata[i] = ALL_SET;
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}
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pdata[SIZE - 1] &= TOP_MASK;
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return *this;
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}
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//*************************************************************************
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/// Set the bit at the position.
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//*************************************************************************
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ibitset& set(size_t position, bool value = true)
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{
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size_t index;
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element_t bit;
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if (SIZE == 1)
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{
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index = 0;
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bit = element_t(1) << position;
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}
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else
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{
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index = position >> etl::log2<BITS_PER_ELEMENT>::value;
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bit = element_t(1) << (position & (BITS_PER_ELEMENT - 1));
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}
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if (value)
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{
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pdata[index] |= bit;
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}
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else
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{
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pdata[index] &= ~bit;
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}
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return *this;
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}
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//*************************************************************************
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/// Set from a string.
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//*************************************************************************
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ibitset& set(const char* text)
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{
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reset();
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size_t i = std::min(NBITS, strlen(text));
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while (i > 0)
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{
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set(--i, *text++ == '1');
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}
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return *this;
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}
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//*************************************************************************
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/// Resets the bitset.
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//*************************************************************************
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ibitset& reset()
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{
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for (size_t i = 0; i < SIZE; ++i)
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{
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pdata[i] = ALL_CLEAR;
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}
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return *this;
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}
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//*************************************************************************
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/// Reset the bit at the position.
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//*************************************************************************
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ibitset& reset(size_t position)
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{
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size_t index;
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element_t bit;
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if (SIZE == 1)
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{
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index = 0;
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bit = element_t(1) << position;
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}
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else
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{
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index = position >> etl::log2<BITS_PER_ELEMENT>::value;
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bit = element_t(1) << (position & (BITS_PER_ELEMENT - 1));
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}
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pdata[index] &= ~bit;
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return *this;
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}
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//*************************************************************************
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/// Flip all of the bits.
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//*************************************************************************
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ibitset& flip()
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{
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for (size_t i = 0; i < SIZE; ++i)
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{
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pdata[i] = ~pdata[i];
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}
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pdata[SIZE - 1] &= TOP_MASK;
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return *this;
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}
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//*************************************************************************
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/// Flip the bit at the position.
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//*************************************************************************
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ibitset& flip(size_t position)
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{
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if (position < NBITS)
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{
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size_t index;
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element_t bit;
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if (SIZE == 1)
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{
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index = 0;
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bit = element_t(1) << position;
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}
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else
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{
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index = position >> log2<BITS_PER_ELEMENT>::value;
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bit = element_t(1) << (position & (BITS_PER_ELEMENT - 1));
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}
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pdata[index] ^= bit;
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}
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return *this;
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}
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//*************************************************************************
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// Are all the bits sets?
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//*************************************************************************
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bool all() const
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{
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// All but the last.
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for (size_t i = 0; i < (SIZE - 1); ++i)
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{
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if (pdata[i] != ALL_SET)
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{
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return false;
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}
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}
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// The last.
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if (pdata[SIZE - 1] != (ALL_SET & TOP_MASK))
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{
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return false;
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}
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return true;
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}
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//*************************************************************************
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/// Are any of the bits set?
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//*************************************************************************
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bool any() const
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{
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return !none();
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}
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//*************************************************************************
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/// Are none of the bits set?
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//*************************************************************************
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bool none() const
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{
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for (size_t i = 0; i < SIZE; ++i)
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{
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if (pdata[i] != 0)
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{
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return false;
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}
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}
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return true;
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}
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//*************************************************************************
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/// Finds the first bit in the specified state.
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///\param state The state to search for.
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///\returns The position of the bit or SIZE if none were found.
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//*************************************************************************
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size_t find_first(bool state) const
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{
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return find_next(state, 0);
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}
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//*************************************************************************
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/// Finds the next bit in the specified state.
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///\param state The state to search for.
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///\param position The position to start from.
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///\returns The position of the bit or SIZE if none were found.
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//*************************************************************************
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size_t find_next(bool state, size_t position) const
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{
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// Where to start.
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size_t index;
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size_t bit;
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if (SIZE == 1)
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{
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index = 0;
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bit = position;
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}
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else
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{
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index = position >> log2<BITS_PER_ELEMENT>::value;
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bit = position & (BITS_PER_ELEMENT - 1);
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}
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element_t mask = 1 << bit;
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// For each element in the bitset...
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while (index < SIZE)
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{
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element_t value = pdata[index];
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// Needs checking?
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if (( state && (value != ALL_CLEAR)) ||
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(!state && (value != ALL_SET)))
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{
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// For each bit in the element...
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while ((bit < BITS_PER_ELEMENT) && (position < NBITS))
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{
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// Equal to the required state?
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if (((value & mask) != 0) == state)
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{
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return position;
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}
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// Move on to the next bit.
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mask <<= 1;
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++position;
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++bit;
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}
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}
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else
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{
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position += BITS_PER_ELEMENT;
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}
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// Start at the beginning for all other elements.
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bit = 0;
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mask = 1;
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++index;
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}
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return ibitset::npos;
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}
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//*************************************************************************
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/// Read [] operator.
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//*************************************************************************
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bool operator[] (size_t position) const
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{
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return test(position);
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}
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//*************************************************************************
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/// Write [] operator.
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//*************************************************************************
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bit_reference operator [] (size_t position)
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{
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return bit_reference(*this, position);
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}
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//*************************************************************************
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/// operator &=
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//*************************************************************************
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ibitset& operator &=(const ibitset& other)
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{
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for (size_t i = 0; i < SIZE; ++i)
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{
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pdata[i] &= other.pdata[i];
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}
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return *this;
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}
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//*************************************************************************
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/// operator |=
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//*************************************************************************
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ibitset& operator |=(const ibitset& other)
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{
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for (size_t i = 0; i < SIZE; ++i)
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{
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pdata[i] |= other.pdata[i];
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}
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return *this;
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}
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//*************************************************************************
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/// operator ^=
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//*************************************************************************
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ibitset& operator ^=(const ibitset& other)
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{
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for (size_t i = 0; i < SIZE; ++i)
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{
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pdata[i] ^= other.pdata[i];
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}
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return *this;
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}
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//*************************************************************************
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/// operator <<=
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//*************************************************************************
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ibitset& operator<<=(size_t shift)
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{
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if (SIZE == 1)
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{
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pdata[0] <<= shift;
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}
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else
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{
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size_t source = NBITS - shift - 1;
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size_t destination = NBITS - 1;
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for (size_t i = 0; i < (NBITS - shift); ++i)
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{
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set(destination--, test(source--));
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}
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for (size_t i = 0; i < shift; ++i)
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{
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reset(destination--);
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}
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}
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return *this;
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}
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//*************************************************************************
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/// operator >>=
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//*************************************************************************
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ibitset& operator>>=(size_t shift)
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{
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if (SIZE == 1)
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{
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pdata[0] >>= shift;
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}
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else
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{
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size_t source = shift;
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size_t destination = 0;
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for (size_t i = 0; i < (NBITS - shift); ++i)
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{
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set(destination++, test(source++));
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}
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for (size_t i = 0; i < shift; ++i)
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{
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reset(destination++);
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}
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}
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return *this;
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}
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//*************************************************************************
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/// operator =
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//*************************************************************************
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ibitset& operator =(const ibitset& other)
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{
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if (this != &other)
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{
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etl::copy_n(other.pdata, SIZE, pdata);
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}
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return *this;
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}
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//*************************************************************************
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/// swap
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//*************************************************************************
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void swap(ibitset& other)
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{
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std::swap_ranges(pdata, pdata + SIZE, other.pdata);
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}
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protected:
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//*************************************************************************
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/// Initialise from an unsigned long long.
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//*************************************************************************
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ibitset& initialise(unsigned long long value)
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{
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reset();
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const size_t SHIFT = (integral_limits<unsigned long long>::bits <= (int)BITS_PER_ELEMENT) ? 0 : BITS_PER_ELEMENT;
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// Can we do it in one hit?
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if (SHIFT == 0)
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{
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pdata[0] = element_t(value);
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}
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else
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{
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size_t i = 0;
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while ((value != 0) && (i < SIZE))
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{
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pdata[i++] = value & ALL_SET;
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value = value >> SHIFT;
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}
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}
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pdata[SIZE - 1] &= TOP_MASK;
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return *this;
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}
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//*************************************************************************
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/// Invert
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//*************************************************************************
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|
void invert()
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{
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for (size_t i = 0; i < SIZE; ++i)
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{
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pdata[i] = ~pdata[i];
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}
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}
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//*************************************************************************
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/// Gets a reference to the specified bit.
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//*************************************************************************
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bit_reference get_bit_reference(size_t position)
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|
{
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return bit_reference(*this, position);
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}
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//*************************************************************************
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/// Constructor.
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//*************************************************************************
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|
ibitset(size_t nbits, size_t size, element_t* pdata)
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: NBITS(nbits),
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SIZE(size),
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|
pdata(pdata)
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|
{
|
|
size_t allocated_bits = SIZE * BITS_PER_ELEMENT;
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|
size_t top_mask_shift = ((BITS_PER_ELEMENT - (allocated_bits - NBITS)) % BITS_PER_ELEMENT);
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TOP_MASK = element_t(top_mask_shift == 0 ? ALL_SET : ~(ALL_SET << top_mask_shift));
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}
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|
|
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//*************************************************************************
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|
/// Compare bitsets.
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|
//*************************************************************************
|
|
static bool is_equal(const ibitset& lhs, const ibitset&rhs)
|
|
{
|
|
return std::equal(lhs.pdata, lhs.pdata + lhs.SIZE, rhs.pdata);
|
|
}
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|
|
|
element_t TOP_MASK;
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|
|
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private:
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|
|
|
// Disable copy construction.
|
|
ibitset(const ibitset&);
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|
|
|
const size_t NBITS;
|
|
const size_t SIZE;
|
|
element_t* pdata;
|
|
};
|
|
}
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#if WIN32
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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#endif
|
|
|
|
#endif
|