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https://github.com/ETLCPP/etl.git
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661 lines
17 KiB
C++
661 lines
17 KiB
C++
///\file
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/******************************************************************************
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The MIT License(MIT)
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Embedded Template Library.
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Copyright(c) 2014 jwellbelove
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files(the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions :
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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******************************************************************************/
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#ifndef __ETL_BITSET__
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#define __ETL_BITSET__
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#include <cstring>
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#include <cstddef>
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#include <algorithm>
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#include <cstdint>
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#include "integral_limits.h"
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#include "smallest.h"
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#include "array.h"
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#include "nullptr.h"
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#if WIN32
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#undef min
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#endif
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//*****************************************************************************
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///\defgroup bitset bitset
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/// Similar to std::bitset but without requiring std::string.
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///\ingroup containers
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//*****************************************************************************
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namespace etl
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{
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//*************************************************************************
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/// The class emulates an array of bool elements, but optimized for space allocation.
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/// Will accomodate any number of bits.
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/// Does not use std::string.
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///\tparam N The number of bits.
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///\ingroup bitset
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//*************************************************************************
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template <const size_t N>
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class bitset
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{
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public:
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//*************************************************************************
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/// The reference type returned.
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//*************************************************************************
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class reference
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{
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public:
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friend class bitset<N>;
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//*******************************
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/// Conversion operator.
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//*******************************
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inline operator bool() const
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{
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return p_bitset->test(position);
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}
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//*******************************
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/// Assignment operator.
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//*******************************
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inline reference& operator = (bool b)
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{
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p_bitset->set(position, b);
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return *this;
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}
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//*******************************
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/// Assignment operator.
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//*******************************
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inline reference& operator = (const reference& r)
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{
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p_bitset->set(position, bool(r));
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return *this;
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}
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//*******************************
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/// Flip the bit.
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//*******************************
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inline reference& flip()
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{
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p_bitset->flip(position);
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return *this;
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}
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//*******************************
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/// Return the logical inverse of the bit.
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//*******************************
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inline bool operator~() const
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{
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return !p_bitset->test(position);
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}
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private:
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//*******************************
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/// Default constructor.
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//*******************************
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inline reference()
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: p_bitset(nullptr),
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position(0)
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{
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}
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//*******************************
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/// Constructor.
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//*******************************
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inline reference(bitset<N>& r_bitset, size_t position)
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: p_bitset(&r_bitset),
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position(position)
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{
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}
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bitset<N>* p_bitset; ///< The bitset.
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size_t position; ///< The position in the bitset.
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};
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//*************************************************************************
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/// Default constructor.
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//*************************************************************************
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bitset()
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{
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reset();
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}
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//*************************************************************************
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/// Copy constructor.
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//*************************************************************************
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bitset(const bitset<N>& other)
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{
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data = other.data;
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}
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//*************************************************************************
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/// Construct from a value.
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//*************************************************************************
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bitset(unsigned long long value)
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{
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reset();
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const size_t SHIFT = (integral_limits<unsigned long long>::bits <= BITS_PER_ELEMENT) ? 0 : BITS_PER_ELEMENT;
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// Can we do it in one hit?
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if (SHIFT == 0)
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{
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data[0] = value;
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}
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else
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{
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size_t i = 0;
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while ((value != 0) && (i < ARRAY_SIZE))
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{
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data[i++] = value & ALL_SET;
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value = value >> SHIFT;
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}
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}
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data.back() &= TOP_MASK;
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}
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//*************************************************************************
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/// Construct from a string.
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//*************************************************************************
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bitset(const char* text)
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{
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reset();
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size_t i = std::min(N, std::strlen(text));
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while (i > 0)
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{
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set(--i, *text++ == '1');
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}
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}
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//*************************************************************************
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/// Set all of the bits.
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//*************************************************************************
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bitset<N>& set()
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{
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data.fill(ALL_SET);
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data.back() &= TOP_MASK;
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return *this;
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}
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//*************************************************************************
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/// Set the bit at the position.
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//*************************************************************************
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bitset<N>& set(size_t position, bool value = true)
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{
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if (position < N)
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{
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size_t index;
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element_type bit;
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if (ARRAY_SIZE == 1)
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{
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index = 0;
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bit = element_type(1) << position;
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}
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else
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{
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index = position / BITS_PER_ELEMENT;
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bit = element_type(1) << position % BITS_PER_ELEMENT;
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}
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if (value)
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{
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data[index] |= bit;
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}
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else
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{
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data[index] &= ~bit;
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}
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}
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return *this;
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}
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//*************************************************************************
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/// Reset all of the bits.
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//*************************************************************************
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bitset<N>& reset()
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{
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data.fill(ALL_CLEAR);
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return *this;
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}
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//*************************************************************************
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/// Reset the bit at the position.
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//*************************************************************************
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bitset<N>& reset(size_t position)
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{
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if (position < N)
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{
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size_t index;
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element_type bit;
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if (ARRAY_SIZE == 1)
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{
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index = 0;
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bit = element_type(1) << position;
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}
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else
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{
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index = position / BITS_PER_ELEMENT;
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bit = element_type(1) << position % BITS_PER_ELEMENT;
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}
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data[index] &= ~bit;
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}
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return *this;
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}
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//*************************************************************************
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/// Flip all of the bits.
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//*************************************************************************
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bitset<N>& flip()
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{
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for (size_t i = 0; i < ARRAY_SIZE; ++i)
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{
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data[i] = ~data[i];
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}
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data.back() &= TOP_MASK;
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return *this;
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}
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//*************************************************************************
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/// Flip the bit at the position.
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//*************************************************************************
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bitset<N>& flip(size_t position)
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{
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if (position < N)
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{
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size_t index;
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element_type bit;
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if (ARRAY_SIZE == 1)
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{
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index = 0;
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bit = element_type(1) << position;
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}
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else
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{
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index = position / BITS_PER_ELEMENT;
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bit = element_type(1) << position % BITS_PER_ELEMENT;
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}
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data[index] ^= bit;
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}
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return *this;
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}
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//*************************************************************************
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/// Read [] operator.
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//*************************************************************************
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bool operator[] (size_t position) const
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{
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return test(position);
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}
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//*************************************************************************
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/// Write [] operator.
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//*************************************************************************
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reference operator [] (size_t position)
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{
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return reference(*this, position);
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}
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//*************************************************************************
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/// Tests a bit at a position.
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/// Positions greater than the number of configured bits will return <b>false</b>.
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//*************************************************************************
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bool test(size_t position) const
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{
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if (position < N)
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{
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size_t index;
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element_type bit;
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if (ARRAY_SIZE == 1)
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{
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index = 0;
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bit = element_type(1) << position;
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}
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else
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{
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index = position / BITS_PER_ELEMENT;
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bit = element_type(1) << position % BITS_PER_ELEMENT;
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}
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return (data[index] & bit) != 0;
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}
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else
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{
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return false;
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}
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}
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//*************************************************************************
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// Are all the bits sets?
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//*************************************************************************
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bool all() const
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{
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// All but the last.
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for (size_t i = 0; i < (ARRAY_SIZE - 1); ++i)
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{
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if (data[i] != ALL_SET)
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{
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return false;
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}
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}
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// The last.
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if (data[ARRAY_SIZE - 1] != (ALL_SET & TOP_MASK))
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{
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return false;
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}
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return true;
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}
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//*************************************************************************
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/// Are any of the bits set?
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//*************************************************************************
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bool any() const
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{
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return !none();
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}
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//*************************************************************************
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/// Are none of th bits set?
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//*************************************************************************
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bool none() const
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{
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for (size_t i = 0; i < ARRAY_SIZE; ++i)
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{
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if (data[i] != 0)
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{
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return false;
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}
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}
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return true;
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}
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//*************************************************************************
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size_t count() const
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{
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size_t n = 0;
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for (size_t i = 0; i < ARRAY_SIZE; ++i)
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{
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element_type value = data[i];
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while (value != 0)
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{
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n += (value & 1);
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value >>= 1;
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}
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}
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return n;
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}
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//*************************************************************************
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size_t size() const
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{
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return N;
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}
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//*************************************************************************
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bitset<N>& operator &=(const bitset<N>& other)
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{
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for (size_t i = 0; i < ARRAY_SIZE; ++i)
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{
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data[i] &= other.data[i];
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}
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return *this;
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}
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//*************************************************************************
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bitset<N>& operator |=(const bitset<N>& other)
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{
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for (size_t i = 0; i < ARRAY_SIZE; ++i)
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{
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data[i] |= other.data[i];
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}
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return *this;
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}
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//*************************************************************************
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bitset<N>& operator ^=(const bitset<N>& other)
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{
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for (size_t i = 0; i < ARRAY_SIZE; ++i)
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{
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data[i] ^= other.data[i];
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}
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return *this;
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}
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//*************************************************************************
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bitset<N> operator ~() const
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{
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bitset<N> temp;
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for (size_t i = 0; i < ARRAY_SIZE; ++i)
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{
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temp[i] = ~data[i];
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}
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return temp;
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}
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//*************************************************************************
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bitset<N> operator<<(size_t shift) const
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{
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bitset<N> temp;
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if (ARRAY_SIZE == 1)
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{
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temp.data[0] = data[0] << shift;
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}
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else
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{
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size_t source = N - shift - 1;
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size_t destination = N - 1;
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for (size_t i = 0; i < (N - shift); ++i)
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{
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temp.set(destination--, test(source--));
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}
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}
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return temp;
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}
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//*************************************************************************
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bitset<N>& operator<<=(size_t shift)
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{
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if (ARRAY_SIZE == 1)
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{
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data[0] <<= shift;
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}
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else
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{
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size_t source = N - shift - 1;
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size_t destination = N - 1;
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for (size_t i = 0; i < (N - shift); ++i)
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{
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set(destination--, test(source--));
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}
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for (size_t i = 0; i < shift; ++i)
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{
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reset(destination--);
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}
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}
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return *this;
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}
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//*************************************************************************
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bitset<N> operator>>(size_t shift) const
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{
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bitset<N> temp;
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if (ARRAY_SIZE == 1)
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{
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temp.data[0] = data[0] >> shift;
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}
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else
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{
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size_t source = shift;
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size_t destination = 0;
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while (source != N)
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{
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temp.set(destination++, test(source++));
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}
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}
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return temp;
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}
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//*************************************************************************
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bitset<N>& operator>>=(size_t shift)
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{
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if (ARRAY_SIZE == 1)
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{
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data[0] >>= shift;
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}
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else
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{
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size_t source = shift;
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size_t destination = 0;
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for (size_t i = 0; i < (N - shift); ++i)
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{
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set(destination++, test(source++));
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}
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for (size_t i = 0; i < shift; ++i)
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{
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reset(destination++);
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}
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}
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return *this;
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}
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//***************************************************************************
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friend bool operator == (const bitset<N>& lhs, const bitset<N>& rhs)
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{
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for (size_t i = 0; i < ARRAY_SIZE; ++i)
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{
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if (lhs.data[i] != rhs.data[i])
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{
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return false;
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}
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}
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return true;
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}
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private:
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// The type used for each element in the array.
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typedef typename smallest_uint_for_bits<N>::type element_type;
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static const element_type ALL_SET = etl::integral_limits<element_type>::max;
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static const element_type ALL_CLEAR = 0;
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static const size_t BITS_PER_ELEMENT = etl::integral_limits<element_type>::bits;
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static const size_t ARRAY_SIZE = (N % BITS_PER_ELEMENT == 0) ? N / BITS_PER_ELEMENT : N / BITS_PER_ELEMENT + 1;
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static const size_t TOTAL_BITS = ARRAY_SIZE * BITS_PER_ELEMENT;
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static const size_t TOP_MASK_SHIFT = ((BITS_PER_ELEMENT - (TOTAL_BITS - N)) % BITS_PER_ELEMENT);
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static const element_type TOP_MASK = element_type(TOP_MASK_SHIFT == 0 ? ALL_SET : ~(ALL_SET << TOP_MASK_SHIFT));
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etl::array<element_type, ARRAY_SIZE> data;
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};
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//***************************************************************************
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///\ingroup bitset
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template <const size_t N>
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bitset<N> operator & (const bitset<N>& lhs, const bitset<N>& rhs)
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{
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bitset<N> temp(lhs);
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temp &= rhs;
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return temp;
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}
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//***************************************************************************
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///\ingroup bitset
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template<const size_t N>
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bitset<N> operator | (const bitset<N>& lhs, const bitset<N>& rhs)
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{
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bitset<N> temp(lhs);
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temp |= rhs;
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return temp;
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}
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//***************************************************************************
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///\ingroup bitset
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template<const size_t N>
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bitset<N> operator ^ (const bitset<N>& lhs, const bitset<N>& rhs)
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{
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bitset<N> temp(lhs);
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temp ^= rhs;
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return temp;
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}
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//***************************************************************************
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///\ingroup bitset
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template<const size_t N>
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bool operator != (const bitset<N>& lhs, const bitset<N>& rhs)
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{
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return !(lhs == rhs);
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}
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}
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#if WIN32
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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#endif
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#endif
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