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560 lines
16 KiB
C++
560 lines
16 KiB
C++
/******************************************************************************
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The MIT License(MIT)
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Embedded Template Library.
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https://github.com/ETLCPP/etl
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https://www.etlcpp.com
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Copyright(c) 2017 jwellbelove
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files(the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions :
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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******************************************************************************/
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#include "UnitTest++.h"
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#include "fsm.h"
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#include "enum_type.h"
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#include "container.h"
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#include <iostream>
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namespace
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{
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const etl::message_router_id_t MOTOR_CONTROL = 0;
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//***************************************************************************
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// Events
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struct EventId
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{
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enum enum_type
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{
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START,
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STOP,
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STOPPED,
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SET_SPEED,
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UNSUPPORTED
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};
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ETL_DECLARE_ENUM_TYPE(EventId, etl::message_id_t)
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ETL_ENUM_TYPE(START, "Start")
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ETL_ENUM_TYPE(STOP, "Stop")
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ETL_ENUM_TYPE(STOPPED, "Stopped")
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ETL_ENUM_TYPE(SET_SPEED, "Set Speed")
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ETL_ENUM_TYPE(UNSUPPORTED, "Unsupported")
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ETL_END_ENUM_TYPE
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};
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//***********************************
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class Start : public etl::message<EventId::START>
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{
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};
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//***********************************
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class Stop : public etl::message<EventId::STOP>
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{
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public:
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Stop() : isEmergencyStop(false) {}
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Stop(bool emergency) : isEmergencyStop(emergency) {}
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const bool isEmergencyStop;
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};
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//***********************************
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class SetSpeed : public etl::message<EventId::SET_SPEED>
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{
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public:
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SetSpeed(int speed) : speed(speed) {}
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const int speed;
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};
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//***********************************
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class Stopped : public etl::message<EventId::STOPPED>
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{
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};
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//***********************************
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class Unsupported : public etl::message<EventId::UNSUPPORTED>
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{
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};
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//***************************************************************************
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// States
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struct StateId
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{
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enum enum_type
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{
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IDLE,
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RUNNING,
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WINDING_DOWN,
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LOCKED,
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NUMBER_OF_STATES
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};
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ETL_DECLARE_ENUM_TYPE(StateId, etl::fsm_state_id_t)
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ETL_ENUM_TYPE(IDLE, "Idle")
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ETL_ENUM_TYPE(RUNNING, "Running")
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ETL_ENUM_TYPE(WINDING_DOWN, "Winding Down")
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ETL_ENUM_TYPE(LOCKED, "Locked")
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ETL_END_ENUM_TYPE
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};
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class MotorControl;
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//***********************************
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// Common functionality
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//***********************************
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class Common
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{
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public:
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//***********************************
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Common()
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{
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ClearStatistics();
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}
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//***********************************
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void ClearStatistics()
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{
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startCount = 0;
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stopCount = 0;
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setSpeedCount = 0;
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unknownCount = 0;
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stoppedCount = 0;
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isLampOn = false;
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speed = 0;
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}
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//***********************************
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void SetSpeed(int speed_)
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{
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speed = speed_;
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}
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//***********************************
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void TurnRunningLampOn()
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{
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isLampOn = true;
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}
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//***********************************
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void TurnRunningLampOff()
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{
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isLampOn = false;
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}
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int startCount;
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int stopCount;
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int setSpeedCount;
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int unknownCount;
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int stoppedCount;
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bool isLampOn;
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int speed;
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};
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//***********************************
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// The idle state.
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//***********************************
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class Idle : public etl::fsm_state<Idle, StateId::IDLE, Start>
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{
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public:
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//***********************************
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Idle(Common& common)
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: common(common)
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{
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}
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//***********************************
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etl::fsm_state_id_t on_event(etl::imessage_router& sender, const Start& event)
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{
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++common.startCount;
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return StateId::RUNNING;
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}
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//***********************************
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etl::fsm_state_id_t on_event_unknown(etl::imessage_router& sender, const etl::imessage& event)
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{
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++common.unknownCount;
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return STATE_ID;
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}
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//***********************************
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etl::fsm_state_id_t on_enter_state()
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{
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common.TurnRunningLampOff();
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return StateId::LOCKED;
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}
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Common& common;
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};
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//***********************************
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// The running state.
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//***********************************
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class Running : public etl::fsm_state<Running, StateId::RUNNING, Stop, SetSpeed>
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{
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public:
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//***********************************
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Running(Common& common)
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: common(common)
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{
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}
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//***********************************
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etl::fsm_state_id_t on_event(etl::imessage_router& sender, const Stop& event)
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{
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++common.stopCount;
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if (event.isEmergencyStop)
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{
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return StateId::IDLE;
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}
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else
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{
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return StateId::WINDING_DOWN;
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}
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}
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//***********************************
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etl::fsm_state_id_t on_event(etl::imessage_router& sender, const SetSpeed& event)
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{
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++common.setSpeedCount;
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common.SetSpeed(event.speed);
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return STATE_ID;
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}
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//***********************************
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etl::fsm_state_id_t on_event_unknown(etl::imessage_router& sender, const etl::imessage& event)
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{
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++common.unknownCount;
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return STATE_ID;
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}
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//***********************************
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etl::fsm_state_id_t on_enter_state()
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{
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common.TurnRunningLampOn();
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return STATE_ID;
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}
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Common& common;
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};
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//***********************************
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// The winding down state.
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//***********************************
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class WindingDown : public etl::fsm_state<WindingDown, StateId::WINDING_DOWN, Stopped>
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{
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public:
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//***********************************
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WindingDown(Common& common)
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: common(common)
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{
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}
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//***********************************
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etl::fsm_state_id_t on_event(etl::imessage_router& source, const Stopped& event)
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{
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++common.stoppedCount;
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return StateId::IDLE;
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}
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//***********************************
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etl::fsm_state_id_t on_event_unknown(etl::imessage_router& source, const etl::imessage& event)
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{
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++common.unknownCount;
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return STATE_ID;
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}
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Common& common;
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};
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//***********************************
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// The locked state.
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//***********************************
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class Locked : public etl::fsm_state<Locked, StateId::LOCKED>
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{
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public:
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//***********************************
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Locked(Common& common)
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: common(common)
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{
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}
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//***********************************
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etl::fsm_state_id_t on_event_unknown(etl::imessage_router& source, const etl::imessage& event)
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{
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++common.unknownCount;
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return STATE_ID;
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}
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Common& common;
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};
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//***********************************
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// The motor control FSM.
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//***********************************
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class MotorControl : public etl::fsm<EventId::SET_SPEED, EventId::START, EventId::STOP, EventId::STOPPED>
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{
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public:
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MotorControl()
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: fsm(MOTOR_CONTROL),
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idle(common),
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running(common),
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windingDown(common),
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locked(common)
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{
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set_states(stateList, etl::size(stateList));
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}
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Common common;
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private:
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// The states.
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Idle idle;
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Running running;
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WindingDown windingDown;
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Locked locked;
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etl::ifsm_state* stateList[StateId::NUMBER_OF_STATES] =
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{
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&idle, &running, &windingDown, &locked
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};
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};
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MotorControl motorControl;
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SUITE(test_map)
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{
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//*************************************************************************
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TEST(test_fsm)
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{
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etl::null_message_router nmr;
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motorControl.reset();
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motorControl.common.ClearStatistics();
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CHECK(!motorControl.is_started());
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// Start the FSM.
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motorControl.start();
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CHECK(motorControl.is_started());
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// Now in Idle state.
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CHECK_EQUAL(StateId::IDLE, int(motorControl.get_state_id()));
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CHECK_EQUAL(StateId::IDLE, int(motorControl.get_state().get_state_id()));
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CHECK_EQUAL(false, motorControl.common.isLampOn);
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CHECK_EQUAL(0, motorControl.common.setSpeedCount);
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CHECK_EQUAL(0, motorControl.common.speed);
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CHECK_EQUAL(0, motorControl.common.startCount);
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CHECK_EQUAL(0, motorControl.common.stopCount);
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CHECK_EQUAL(0, motorControl.common.stoppedCount);
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CHECK_EQUAL(0, motorControl.common.unknownCount);
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// Send unhandled events.
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motorControl.receive(nmr, Stop());
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motorControl.receive(nmr, Stopped());
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motorControl.receive(nmr, SetSpeed(10));
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CHECK_EQUAL(StateId::IDLE, motorControl.get_state_id());
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CHECK_EQUAL(StateId::IDLE, motorControl.get_state().get_state_id());
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CHECK_EQUAL(false, motorControl.common.isLampOn);
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CHECK_EQUAL(0, motorControl.common.setSpeedCount);
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CHECK_EQUAL(0, motorControl.common.speed);
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CHECK_EQUAL(0, motorControl.common.startCount);
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CHECK_EQUAL(0, motorControl.common.stopCount);
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CHECK_EQUAL(0, motorControl.common.stoppedCount);
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CHECK_EQUAL(3, motorControl.common.unknownCount);
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// Send Start event.
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motorControl.receive(nmr, Start());
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// Now in Running state.
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CHECK_EQUAL(StateId::RUNNING, int(motorControl.get_state_id()));
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CHECK_EQUAL(StateId::RUNNING, int(motorControl.get_state().get_state_id()));
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CHECK_EQUAL(true, motorControl.common.isLampOn);
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CHECK_EQUAL(0, motorControl.common.setSpeedCount);
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CHECK_EQUAL(0, motorControl.common.speed);
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CHECK_EQUAL(1, motorControl.common.startCount);
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CHECK_EQUAL(0, motorControl.common.stopCount);
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CHECK_EQUAL(0, motorControl.common.stoppedCount);
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CHECK_EQUAL(3, motorControl.common.unknownCount);
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// Send unhandled events.
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motorControl.receive(nmr, Start());
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motorControl.receive(nmr, Stopped());
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CHECK_EQUAL(StateId::RUNNING, int(motorControl.get_state_id()));
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CHECK_EQUAL(StateId::RUNNING, int(motorControl.get_state().get_state_id()));
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CHECK_EQUAL(true, motorControl.common.isLampOn);
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CHECK_EQUAL(0, motorControl.common.setSpeedCount);
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CHECK_EQUAL(0, motorControl.common.speed);
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CHECK_EQUAL(1, motorControl.common.startCount);
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CHECK_EQUAL(0, motorControl.common.stopCount);
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CHECK_EQUAL(0, motorControl.common.stoppedCount);
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CHECK_EQUAL(5, motorControl.common.unknownCount);
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// Send SetSpeed event.
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motorControl.receive(nmr, SetSpeed(100));
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// Still in Running state.
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CHECK_EQUAL(StateId::RUNNING, int(motorControl.get_state_id()));
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CHECK_EQUAL(StateId::RUNNING, int(motorControl.get_state().get_state_id()));
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CHECK_EQUAL(true, motorControl.common.isLampOn);
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CHECK_EQUAL(1, motorControl.common.setSpeedCount);
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CHECK_EQUAL(100, motorControl.common.speed);
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CHECK_EQUAL(1, motorControl.common.startCount);
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CHECK_EQUAL(0, motorControl.common.stopCount);
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CHECK_EQUAL(0, motorControl.common.stoppedCount);
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CHECK_EQUAL(5, motorControl.common.unknownCount);
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// Send Stop event.
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motorControl.receive(nmr, Stop());
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// Now in WindingDown state.
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CHECK_EQUAL(StateId::WINDING_DOWN, int(motorControl.get_state_id()));
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CHECK_EQUAL(StateId::WINDING_DOWN, int(motorControl.get_state().get_state_id()));
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CHECK_EQUAL(true, motorControl.common.isLampOn);
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CHECK_EQUAL(1, motorControl.common.setSpeedCount);
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CHECK_EQUAL(100, motorControl.common.speed);
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CHECK_EQUAL(1, motorControl.common.startCount);
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CHECK_EQUAL(1, motorControl.common.stopCount);
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CHECK_EQUAL(0, motorControl.common.stoppedCount);
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CHECK_EQUAL(5, motorControl.common.unknownCount);
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// Send unhandled events.
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motorControl.receive(nmr, Start());
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motorControl.receive(nmr, Stop());
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motorControl.receive(nmr, SetSpeed(100));
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CHECK_EQUAL(StateId::WINDING_DOWN, int(motorControl.get_state_id()));
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CHECK_EQUAL(StateId::WINDING_DOWN, int(motorControl.get_state().get_state_id()));
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CHECK_EQUAL(true, motorControl.common.isLampOn);
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CHECK_EQUAL(1, motorControl.common.setSpeedCount);
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CHECK_EQUAL(100, motorControl.common.speed);
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CHECK_EQUAL(1, motorControl.common.startCount);
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CHECK_EQUAL(1, motorControl.common.stopCount);
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CHECK_EQUAL(0, motorControl.common.stoppedCount);
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CHECK_EQUAL(8, motorControl.common.unknownCount);
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// Send Stopped event.
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motorControl.receive(nmr, Stopped());
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// Now in Locked state via Idle state.
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CHECK_EQUAL(StateId::LOCKED, int(motorControl.get_state_id()));
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CHECK_EQUAL(StateId::LOCKED, int(motorControl.get_state().get_state_id()));
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CHECK_EQUAL(false, motorControl.common.isLampOn);
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CHECK_EQUAL(1, motorControl.common.setSpeedCount);
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CHECK_EQUAL(100, motorControl.common.speed);
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CHECK_EQUAL(1, motorControl.common.startCount);
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CHECK_EQUAL(1, motorControl.common.stopCount);
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CHECK_EQUAL(1, motorControl.common.stoppedCount);
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CHECK_EQUAL(8, motorControl.common.unknownCount);
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}
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//*************************************************************************
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TEST(test_fsm_emergency_stop)
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{
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etl::null_message_router nmr;
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motorControl.reset();
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motorControl.common.ClearStatistics();
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CHECK(!motorControl.is_started());
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// Start the FSM.
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motorControl.start();
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CHECK(motorControl.is_started());
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// Now in Idle state.
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// Send Start event.
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motorControl.receive(nmr, Start());
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// Now in Running state.
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CHECK_EQUAL(StateId::RUNNING, int(motorControl.get_state_id()));
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CHECK_EQUAL(StateId::RUNNING, int(motorControl.get_state().get_state_id()));
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CHECK_EQUAL(true, motorControl.common.isLampOn);
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CHECK_EQUAL(0, motorControl.common.setSpeedCount);
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CHECK_EQUAL(0, motorControl.common.speed);
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CHECK_EQUAL(1, motorControl.common.startCount);
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CHECK_EQUAL(0, motorControl.common.stopCount);
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CHECK_EQUAL(0, motorControl.common.stoppedCount);
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CHECK_EQUAL(0, motorControl.common.unknownCount);
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// Send emergency Stop event.
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motorControl.receive(nmr, Stop(true));
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// Now in Locked state via Idle state.
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CHECK_EQUAL(StateId::LOCKED, int(motorControl.get_state_id()));
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CHECK_EQUAL(StateId::LOCKED, int(motorControl.get_state().get_state_id()));
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CHECK_EQUAL(false, motorControl.common.isLampOn);
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CHECK_EQUAL(0, motorControl.common.setSpeedCount);
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CHECK_EQUAL(0, motorControl.common.speed);
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CHECK_EQUAL(1, motorControl.common.startCount);
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CHECK_EQUAL(1, motorControl.common.stopCount);
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CHECK_EQUAL(0, motorControl.common.stoppedCount);
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CHECK_EQUAL(0, motorControl.common.unknownCount);
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}
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//*************************************************************************
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TEST(test_fsm_supported)
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{
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CHECK(motorControl.accepts(EventId::SET_SPEED));
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CHECK(motorControl.accepts(EventId::START));
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CHECK(motorControl.accepts(EventId::STOP));
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CHECK(motorControl.accepts(EventId::STOPPED));
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CHECK(!motorControl.accepts(EventId::UNSUPPORTED));
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CHECK(motorControl.accepts(SetSpeed(0)));
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CHECK(motorControl.accepts(Start()));
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CHECK(motorControl.accepts(Stop()));
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CHECK(motorControl.accepts(Stopped()));
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CHECK(!motorControl.accepts(Unsupported()));
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}
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};
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}
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