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@ -93,7 +93,7 @@ fastfloat_really_inline bool rounds_to_nearest() noexcept {
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// However, it is expected to be much faster than the fegetround()
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// However, it is expected to be much faster than the fegetround()
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// function call.
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// function call.
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//
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//
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// The volatile keywoard prevents the compiler from computing the function
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// The volatile keyword prevents the compiler from computing the function
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// at compile-time.
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// at compile-time.
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// There might be other ways to prevent compile-time optimizations (e.g.,
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// There might be other ways to prevent compile-time optimizations (e.g.,
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// asm). The value does not need to be std::numeric_limits<float>::min(), any
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// asm). The value does not need to be std::numeric_limits<float>::min(), any
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