Fixes and cleanup

This commit is contained in:
Maya Warrier 2023-05-02 01:41:49 -04:00
parent 680ccc73ed
commit 5136b181ba
2 changed files with 66 additions and 66 deletions

View File

@ -9,6 +9,8 @@
#include "float_common.h"
#define FASTFLOAT_SSE2
#ifdef FASTFLOAT_SSE2
#include <emmintrin.h>
#endif
@ -16,6 +18,15 @@
namespace fast_float {
template <typename UC>
fastfloat_really_inline constexpr bool has_simd_opts() {
#ifdef FASTFLOAT_HAS_SIMD
return std::is_same<UC, char16_t>::value;
#else
return false;
#endif
}
// Next function can be micro-optimized, but compilers are entirely
// able to optimize it well.
template <typename UC>
@ -34,42 +45,6 @@ fastfloat_really_inline constexpr uint64_t byteswap(uint64_t val) {
| (val & 0x00000000000000FF) << 56;
}
#ifdef FASTFLOAT_SSE2
fastfloat_really_inline
__m128i load_packus_masks_c16(void) noexcept {
FASTFLOAT_SIMD_DISABLE_WARNINGS
static const char16_t masks[] = { 0xff, 0xff, 0xff, 0xff };
return _mm_loadu_si128(reinterpret_cast<const __m128i*>(masks));
FASTFLOAT_SIMD_RESTORE_WARNINGS
}
// packus_masks is an argument only so its value may be preloaded.
// it should always come from load_packus_masks_c16().
fastfloat_really_inline
uint64_t simd_read8_to_u64(const char16_t* chars, const __m128i packus_masks) {
FASTFLOAT_SIMD_DISABLE_WARNINGS
// process 4 and 4 chars simultaneously (loadu_si64 has high latency)
// with AVX512BW + AVX512VL, masking is not required as we can use cvtepi16_epi8
const char* const p = reinterpret_cast<const char*>(chars);
__m128i i1 = _mm_and_si128(_mm_loadu_si64(p), packus_masks);
__m128i i2 = _mm_and_si128(_mm_loadu_si64(p + 8), packus_masks);
__m128i packed = _mm_packus_epi16(i1, i2);
uint64_t val;
_mm_storeu_si64(&val, _mm_shuffle_epi32(packed, 0x8));
return val;
FASTFLOAT_SIMD_RESTORE_WARNINGS
}
// https://quick-bench.com/q/fk6Y07KDGu8XZ9iUtQD8QJTc3Hg
fastfloat_really_inline
uint64_t simd_read8_to_u64(const char16_t* chars) {
return simd_read8_to_u64(chars, load_packus_masks_c16());
}
#endif
// Read 8 UC into a u64. Truncates UC if not char.
template <typename UC>
fastfloat_really_inline FASTFLOAT_CONSTEXPR20
@ -77,7 +52,7 @@ uint64_t read8_to_u64(const UC *chars) {
if (cpp20_and_in_constexpr() || !std::is_same<UC, char>::value) {
uint64_t val = 0;
for(int i = 0; i < 8; ++i) {
val |= uint64_t(char(*chars)) << (i*8);
val |= uint64_t(uint8_t(*chars)) << (i*8);
++chars;
}
return val;
@ -91,6 +66,35 @@ uint64_t read8_to_u64(const UC *chars) {
return val;
}
#ifdef FASTFLOAT_SSE2
fastfloat_really_inline
uint64_t simd_read8_to_u64(const char16_t* chars) {
FASTFLOAT_SIMD_DISABLE_WARNINGS
static const char16_t kmasks[] = { 0xff, 0xff, 0xff, 0xff };
const __m128i masks = _mm_loadu_si128(reinterpret_cast<const __m128i*>(kmasks));
// pipeline 4 and 4 chars at the same time (since loadu_si64 has high latency)
// todo: with AVX512BW + AVX512VL, can use cvtepi16_epi8 instead
const char* const p = reinterpret_cast<const char*>(chars);
__m128i i1 = _mm_and_si128(_mm_loadu_si64(p), masks);
__m128i i2 = _mm_and_si128(_mm_loadu_si64(p + 8), masks);
__m128i packed = _mm_packus_epi16(i1, i2);
uint64_t val;
_mm_storeu_si64(&val, _mm_shuffle_epi32(packed, 0x8));
return val;
FASTFLOAT_SIMD_RESTORE_WARNINGS
}
#endif
// dummy for compile
template <typename UC, FASTFLOAT_ENABLE_IF(!has_simd_opts<UC>())>
uint64_t simd_read8_to_u64(UC const*) {
return 0;
}
fastfloat_really_inline FASTFLOAT_CONSTEXPR20
void write_u64(uint8_t *chars, uint64_t val) {
if (cpp20_and_in_constexpr()) {
@ -122,28 +126,13 @@ uint32_t parse_eight_digits_unrolled(uint64_t val) {
// Call this if chars are definitely 8 digits.
template <typename UC>
fastfloat_really_inline FASTFLOAT_CONSTEXPR20
uint32_t parse_eight_digits_unrolled(const char* chars) noexcept {
return parse_eight_digits_unrolled(read8_to_u64(chars));
}
fastfloat_really_inline FASTFLOAT_CONSTEXPR20
uint32_t parse_eight_digits_unrolled(const char16_t* chars) noexcept {
if (cpp20_and_in_constexpr() || !has_simd()) {
return parse_eight_digits_unrolled(read8_to_u64(chars));
uint32_t parse_eight_digits_unrolled(UC const * chars) noexcept {
if (cpp20_and_in_constexpr() || !has_simd_opts<UC>()) {
return parse_eight_digits_unrolled(read8_to_u64(chars)); // truncation okay
}
#ifdef FASTFLOAT_HAS_SIMD
return parse_eight_digits_unrolled(simd_read8_to_u64(chars));
#else
// never reaches here, removes warning
return 0;
#endif
}
// todo, no simd optimization yet
fastfloat_really_inline FASTFLOAT_CONSTEXPR20
uint32_t parse_eight_digits_unrolled(const char32_t* chars) noexcept {
return parse_eight_digits_unrolled(read8_to_u64(chars));
}
@ -163,8 +152,12 @@ bool parse_if_eight_digits_unrolled(const char* chars, uint64_t& i) noexcept {
}
// Call this if chars might not be 8 digits.
// Using this (instead of is_made_of_eight_digits_fast() then parse_eight_digits_unrolled())
// Using this (instead of is_made_of_eight_digits_fast() and parse_eight_digits_unrolled())
// ensures we don't load SIMD registers twice.
//
// Benchmark:
// https://quick-bench.com/q/Bbn0B4WmZsdgS3qDZWpggAY-jgs
//
fastfloat_really_inline FASTFLOAT_CONSTEXPR20
bool parse_if_eight_digits_unrolled(const char16_t* chars, uint64_t& i) noexcept {
#ifdef FASTFLOAT_SSE2
@ -173,7 +166,6 @@ bool parse_if_eight_digits_unrolled(const char16_t* chars, uint64_t& i) noexcept
}
FASTFLOAT_SIMD_DISABLE_WARNINGS
const __m128i data = _mm_loadu_si128(reinterpret_cast<const __m128i*>(chars));
const __m128i packus_masks = load_packus_masks_c16(); // be optimistic, preload
// (x - '0') <= 9
// http://0x80.pl/articles/simd-parsing-int-sequences.html
@ -181,7 +173,7 @@ FASTFLOAT_SIMD_DISABLE_WARNINGS
const __m128i t1 = _mm_cmpgt_epi16(t0, _mm_set1_epi16(-119));
if (_mm_movemask_epi8(t1) == 0) {
uint64_t digits = simd_read8_to_u64(chars, packus_masks);
uint64_t digits = simd_read8_to_u64(chars);
i = i * 100000000 + parse_eight_digits_unrolled(digits);
return true;
}
@ -189,6 +181,8 @@ FASTFLOAT_SIMD_DISABLE_WARNINGS
FASTFLOAT_SIMD_RESTORE_WARNINGS
#else // No SIMD available
(void)chars; (void)i; // unused
return false;
#endif
}
@ -212,8 +206,10 @@ struct parsed_number_string_t {
span<const UC> integer{}; // non-nullable
span<const UC> fraction{}; // nullable
};
using byte_span = span<const char>;
using parsed_number_string = parsed_number_string_t<char>;
// Assuming that you use no more than 19 digits, this will
// parse an ASCII string.
template <typename UC>
@ -265,6 +261,7 @@ parsed_number_string_t<UC> parse_number_string(UC const *p, UC const * pend, par
while ((p != pend) && is_integer(*p)) {
uint8_t digit = uint8_t(*p - UC('0'));
++p;
i = i * 10 + digit; // in rare cases, this will overflow, but that's ok
}
exponent = before - p;
answer.fraction = span<const UC>(before, size_t(p - before));
@ -336,20 +333,20 @@ parsed_number_string_t<UC> parse_number_string(UC const *p, UC const * pend, par
return answer;
}
template <typename CharT>
template <typename UC>
fastfloat_really_inline FASTFLOAT_CONSTEXPR20
void parse_truncated_number_string(parsed_number_string<CharT>& ps)
void parse_truncated_number_string(parsed_number_string_t<UC>& ps)
{
// Let us start again, this time, avoiding overflows.
// We don't need to check if is_integer, since we use the
// pre-tokenized spans.
uint64_t i = 0;
int64_t exponent = 0;
const CharT* p = ps.integer.ptr;
const CharT* const int_end = p + ps.integer.len();
const UC* p = ps.integer.ptr;
const UC* const int_end = p + ps.integer.len();
const uint64_t minimal_nineteen_digit_integer{1000000000000000000};
while ((i < minimal_nineteen_digit_integer) && (p != int_end)) {
i = i * 10 + uint64_t(*p - CharT('0'));
i = i * 10 + uint64_t(*p - UC('0'));
++p;
}
if (i >= minimal_nineteen_digit_integer) { // We have a big integers
@ -357,9 +354,9 @@ void parse_truncated_number_string(parsed_number_string<CharT>& ps)
}
else { // We have a value with a fractional component.
p = ps.fraction.ptr;
const CharT* const frac_end = p + ps.fraction.len();
const UC* const frac_end = p + ps.fraction.len();
while ((i < minimal_nineteen_digit_integer) && (p != frac_end)) {
i = i * 10 + uint64_t(*p - CharT('0'));
i = i * 10 + uint64_t(*p - UC('0'));
++p;
}
exponent = ps.fraction.ptr - p + ps.exp_number;

View File

@ -117,6 +117,9 @@
// rust style `try!()` macro, or `?` operator
#define FASTFLOAT_TRY(x) { if (!(x)) return false; }
#define FASTFLOAT_ENABLE_IF(test) typename std::enable_if<(test), int>::type = 0
namespace fast_float {
fastfloat_really_inline constexpr bool cpp20_and_in_constexpr() {