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EXP-052: 2x unroll of char loop_parse_if_eight_digits (ported from ffc EXP-044)
Clang/AArch64-gated 16-digit-per-iteration unroll of the fraction SWAR loop; eliminates the back-edge for typical 17-digit [0,1] mantissas. GCC keeps the auto-unrolled simple loop. ARM Graviton4 (canonical fast_float MB/s vs EXP-050): Clang: random +2.8% (1365.7 from 1328.8), mesh +1.7%, canada +0.5% GCC: unchanged (#else path) Correctness: 14/14 pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -259,6 +259,34 @@ fastfloat_really_inline FASTFLOAT_CONSTEXPR20 void
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loop_parse_if_eight_digits(char const *&p, char const *const pend,
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uint64_t &i) {
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// optimizes better than parse_if_eight_digits_unrolled() for UC = char.
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#if defined(__aarch64__) && defined(__clang__)
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// 2x unroll (ported from ffc EXP-044): on Clang/AArch64, consuming 16 digits
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// per iteration eliminates the loop back-edge for typical fractions (e.g. the
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// 17-digit mantissas of uniform [0,1] inputs) and keeps the SWAR constants
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// resident. GCC auto-unrolls the simple loop well, so it keeps the original.
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while ((pend - p) >= 16) {
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uint64_t val1 = read8_to_u64(p);
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if (!is_made_of_eight_digits_fast(val1)) {
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break;
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}
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uint64_t val2 = read8_to_u64(p + 8);
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if (!is_made_of_eight_digits_fast(val2)) {
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i = i * 100000000 + parse_eight_digits_unrolled(val1);
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p += 8;
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return; // val2 is not a full digit block; caller's byte loop handles rest
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}
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i = (i * 100000000 + parse_eight_digits_unrolled(val1)) * 100000000 +
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parse_eight_digits_unrolled(val2); // in rare cases overflows, that's ok
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p += 16;
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}
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if ((pend - p) >= 8) {
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uint64_t val = read8_to_u64(p);
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if (is_made_of_eight_digits_fast(val)) {
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i = i * 100000000 + parse_eight_digits_unrolled(val);
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p += 8;
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}
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}
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#else
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while ((std::distance(p, pend) >= 8) &&
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is_made_of_eight_digits_fast(read8_to_u64(p))) {
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i = i * 100000000 +
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@ -266,6 +294,7 @@ loop_parse_if_eight_digits(char const *&p, char const *const pend,
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p)); // in rare cases, this will overflow, but that's ok
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p += 8;
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}
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#endif
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}
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enum class parse_error {
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