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https://github.com/icaven/glm.git
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- specializes for 1, 2, 3 and 4-dimensional vector types which are then aliased as tvec1, tvec2, tvec3 and tvec4 - requires C++11 aliases; breaks compatability with C++03 - tested on: - clang-3.5.2, clang-3.8.0 - gcc 4.8.5, gcc 5.4.1, gcc 6.2.0 TODO: - still uses template template parameters - most can probably be removed - some definitions might now be de-duplicated
356 lines
9.8 KiB
C++
356 lines
9.8 KiB
C++
/// @ref gtx_associated_min_max
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/// @file glm/gtx/associated_min_max.inl
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namespace glm{
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// Min comparison between 2 variables
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template<typename T, typename U, precision P>
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GLM_FUNC_QUALIFIER U associatedMin(T x, U a, T y, U b)
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{
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return x < y ? a : b;
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}
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER tvec2<U, P> associatedMin
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(
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vecType<D, T, P> const & x, vecType<D, U, P> const & a,
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vecType<D, T, P> const & y, vecType<D, U, P> const & b
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)
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{
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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Result[i] = x[i] < y[i] ? a[i] : b[i];
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return Result;
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}
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, U, P> associatedMin
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(
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T x, const vecType<D, U, P>& a,
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T y, const vecType<D, U, P>& b
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)
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{
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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Result[i] = x < y ? a[i] : b[i];
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return Result;
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}
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, U, P> associatedMin
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(
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vecType<D, T, P> const & x, U a,
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vecType<D, T, P> const & y, U b
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)
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{
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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Result[i] = x[i] < y[i] ? a : b;
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return Result;
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}
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// Min comparison between 3 variables
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template<typename T, typename U>
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GLM_FUNC_QUALIFIER U associatedMin
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(
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T x, U a,
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T y, U b,
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T z, U c
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)
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{
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U Result = x < y ? (x < z ? a : c) : (y < z ? b : c);
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return Result;
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}
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, U, P> associatedMin
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(
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vecType<D, T, P> const & x, vecType<D, U, P> const & a,
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vecType<D, T, P> const & y, vecType<D, U, P> const & b,
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vecType<D, T, P> const & z, vecType<D, U, P> const & c
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)
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{
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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Result[i] = x[i] < y[i] ? (x[i] < z[i] ? a[i] : c[i]) : (y[i] < z[i] ? b[i] : c[i]);
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return Result;
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}
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// Min comparison between 4 variables
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template<typename T, typename U>
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GLM_FUNC_QUALIFIER U associatedMin
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(
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T x, U a,
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T y, U b,
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T z, U c,
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T w, U d
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)
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{
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T Test1 = min(x, y);
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T Test2 = min(z, w);;
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U Result1 = x < y ? a : b;
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U Result2 = z < w ? c : d;
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U Result = Test1 < Test2 ? Result1 : Result2;
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return Result;
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}
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// Min comparison between 4 variables
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, U, P> associatedMin
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(
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vecType<D, T, P> const & x, vecType<D, U, P> const & a,
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vecType<D, T, P> const & y, vecType<D, U, P> const & b,
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vecType<D, T, P> const & z, vecType<D, U, P> const & c,
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vecType<D, T, P> const & w, vecType<D, U, P> const & d
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)
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{
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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{
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T Test1 = min(x[i], y[i]);
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T Test2 = min(z[i], w[i]);
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U Result1 = x[i] < y[i] ? a[i] : b[i];
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U Result2 = z[i] < w[i] ? c[i] : d[i];
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Result[i] = Test1 < Test2 ? Result1 : Result2;
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}
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return Result;
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}
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// Min comparison between 4 variables
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, U, P> associatedMin
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(
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T x, vecType<D, U, P> const & a,
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T y, vecType<D, U, P> const & b,
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T z, vecType<D, U, P> const & c,
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T w, vecType<D, U, P> const & d
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)
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{
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T Test1 = min(x, y);
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T Test2 = min(z, w);
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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{
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U Result1 = x < y ? a[i] : b[i];
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U Result2 = z < w ? c[i] : d[i];
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Result[i] = Test1 < Test2 ? Result1 : Result2;
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}
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return Result;
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}
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// Min comparison between 4 variables
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, U, P> associatedMin
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(
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vecType<D, T, P> const & x, U a,
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vecType<D, T, P> const & y, U b,
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vecType<D, T, P> const & z, U c,
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vecType<D, T, P> const & w, U d
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)
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{
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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{
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T Test1 = min(x[i], y[i]);
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T Test2 = min(z[i], w[i]);;
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U Result1 = x[i] < y[i] ? a : b;
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U Result2 = z[i] < w[i] ? c : d;
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Result[i] = Test1 < Test2 ? Result1 : Result2;
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}
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return Result;
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}
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// Max comparison between 2 variables
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template<typename T, typename U>
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GLM_FUNC_QUALIFIER U associatedMax(T x, U a, T y, U b)
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{
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return x > y ? a : b;
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}
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// Max comparison between 2 variables
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER tvec2<U, P> associatedMax
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(
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vecType<D, T, P> const & x, vecType<D, U, P> const & a,
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vecType<D, T, P> const & y, vecType<D, U, P> const & b
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)
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{
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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Result[i] = x[i] > y[i] ? a[i] : b[i];
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return Result;
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}
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// Max comparison between 2 variables
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, T, P> associatedMax
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(
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T x, vecType<D, U, P> const & a,
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T y, vecType<D, U, P> const & b
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)
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{
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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Result[i] = x > y ? a[i] : b[i];
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return Result;
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}
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// Max comparison between 2 variables
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, U, P> associatedMax
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(
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vecType<D, T, P> const & x, U a,
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vecType<D, T, P> const & y, U b
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)
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{
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vecType<D, T, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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Result[i] = x[i] > y[i] ? a : b;
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return Result;
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}
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// Max comparison between 3 variables
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template<typename T, typename U>
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GLM_FUNC_QUALIFIER U associatedMax
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(
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T x, U a,
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T y, U b,
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T z, U c
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)
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{
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U Result = x > y ? (x > z ? a : c) : (y > z ? b : c);
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return Result;
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}
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// Max comparison between 3 variables
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, U, P> associatedMax
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(
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vecType<D, T, P> const & x, vecType<D, U, P> const & a,
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vecType<D, T, P> const & y, vecType<D, U, P> const & b,
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vecType<D, T, P> const & z, vecType<D, U, P> const & c
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)
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{
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a[i] : c[i]) : (y[i] > z[i] ? b[i] : c[i]);
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return Result;
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}
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// Max comparison between 3 variables
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, T, P> associatedMax
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(
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T x, vecType<D, U, P> const & a,
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T y, vecType<D, U, P> const & b,
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T z, vecType<D, U, P> const & c
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)
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{
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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Result[i] = x > y ? (x > z ? a[i] : c[i]) : (y > z ? b[i] : c[i]);
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return Result;
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}
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// Max comparison between 3 variables
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, U, P> associatedMax
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(
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vecType<D, T, P> const & x, U a,
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vecType<D, T, P> const & y, U b,
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vecType<D, T, P> const & z, U c
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)
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{
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vecType<D, T, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a : c) : (y[i] > z[i] ? b : c);
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return Result;
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}
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// Max comparison between 4 variables
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template<typename T, typename U>
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GLM_FUNC_QUALIFIER U associatedMax
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(
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T x, U a,
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T y, U b,
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T z, U c,
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T w, U d
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)
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{
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T Test1 = max(x, y);
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T Test2 = max(z, w);;
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U Result1 = x > y ? a : b;
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U Result2 = z > w ? c : d;
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U Result = Test1 > Test2 ? Result1 : Result2;
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return Result;
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}
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// Max comparison between 4 variables
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, U, P> associatedMax
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(
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vecType<D, T, P> const & x, vecType<D, U, P> const & a,
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vecType<D, T, P> const & y, vecType<D, U, P> const & b,
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vecType<D, T, P> const & z, vecType<D, U, P> const & c,
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vecType<D, T, P> const & w, vecType<D, U, P> const & d
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)
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{
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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{
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T Test1 = max(x[i], y[i]);
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T Test2 = max(z[i], w[i]);
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U Result1 = x[i] > y[i] ? a[i] : b[i];
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U Result2 = z[i] > w[i] ? c[i] : d[i];
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Result[i] = Test1 > Test2 ? Result1 : Result2;
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}
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return Result;
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}
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// Max comparison between 4 variables
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, U, P> associatedMax
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(
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T x, vecType<D, U, P> const & a,
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T y, vecType<D, U, P> const & b,
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T z, vecType<D, U, P> const & c,
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T w, vecType<D, U, P> const & d
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)
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{
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T Test1 = max(x, y);
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T Test2 = max(z, w);
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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{
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U Result1 = x > y ? a[i] : b[i];
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U Result2 = z > w ? c[i] : d[i];
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Result[i] = Test1 > Test2 ? Result1 : Result2;
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}
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return Result;
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}
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// Max comparison between 4 variables
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template<int D, typename T, typename U, precision P, template <int, typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<D, U, P> associatedMax
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(
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vecType<D, T, P> const & x, U a,
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vecType<D, T, P> const & y, U b,
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vecType<D, T, P> const & z, U c,
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vecType<D, T, P> const & w, U d
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)
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{
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vecType<D, U, P> Result(uninitialize);
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for(length_t i = 0, n = Result.length(); i < n; ++i)
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{
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T Test1 = max(x[i], y[i]);
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T Test2 = max(z[i], w[i]);;
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U Result1 = x[i] > y[i] ? a : b;
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U Result2 = z[i] > w[i] ? c : d;
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Result[i] = Test1 > Test2 ? Result1 : Result2;
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}
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return Result;
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}
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}//namespace glm
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