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Use std::function to implement type erasure in Action, wrapping the legacy ActionInterface if necessary. This makes functors / std::function the primary way to implement Action; the existing ActionInterface implementations are handled through ActionAdaptor. The existing actions are not (yet) migrated though; they'll pay the cost of one additional indirection - but that should be negligible. PiperOrigin-RevId: 226126137 |
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| .. | ||
| internal | ||
| gmock-actions.h | ||
| gmock-cardinalities.h | ||
| gmock-function-mocker.h | ||
| gmock-generated-actions.h | ||
| gmock-generated-actions.h.pump | ||
| gmock-generated-function-mockers.h | ||
| gmock-generated-function-mockers.h.pump | ||
| gmock-generated-matchers.h | ||
| gmock-generated-matchers.h.pump | ||
| gmock-generated-nice-strict.h | ||
| gmock-generated-nice-strict.h.pump | ||
| gmock-matchers.h | ||
| gmock-more-actions.h | ||
| gmock-more-matchers.h | ||
| gmock-spec-builders.h | ||
| gmock.h | ||