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[AArch64] Add SVE2 implementation of I422ToARGB4444Row
This makes use of the same approach as the Neon code to avoid redundant narrowing and then widening shifts by instead placing the values at the top portion of the lanes and then shifting down from there instead. Observed reduction in runtime compared to the existing Neon code: Cortex-A510: -35.5% Cortex-A520: -38.2% Cortex-A715: -19.8% Cortex-A720: -19.8% Cortex-X2: -24.2% Cortex-X3: -24.1% Cortex-X4: -21.6% Cortex-X925: -19.5% Bug: b/42280942 Change-Id: I0a916600e7bdee0f5480ea843b44ab046bb3d082 Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/5802968 Reviewed-by: Justin Green <greenjustin@google.com> Reviewed-by: Frank Barchard <fbarchard@chromium.org>
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@ -551,6 +551,7 @@ extern "C" {
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#define HAS_I400TOARGBROW_SVE2
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#define HAS_I422ALPHATOARGBROW_SVE2
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#define HAS_I422TOARGB1555ROW_SVE2
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#define HAS_I422TOARGB4444ROW_SVE2
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#define HAS_I422TOARGBROW_SVE2
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#define HAS_I422TORGB24ROW_SVE2
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#define HAS_I422TORGB565ROW_SVE2
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@ -1207,6 +1208,12 @@ void I422ToARGB4444Row_NEON(const uint8_t* src_y,
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uint8_t* dst_argb4444,
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const struct YuvConstants* yuvconstants,
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int width);
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void I422ToARGB4444Row_SVE2(const uint8_t* src_y,
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const uint8_t* src_u,
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const uint8_t* src_v,
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uint8_t* dst_argb4444,
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const struct YuvConstants* yuvconstants,
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int width);
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void NV12ToARGBRow_NEON(const uint8_t* src_y,
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const uint8_t* src_uv,
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uint8_t* dst_argb,
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@ -5795,6 +5795,11 @@ int I420ToARGB4444(const uint8_t* src_y,
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}
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}
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#endif
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#if defined(HAS_I422TOARGB4444ROW_SVE2)
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if (TestCpuFlag(kCpuHasSVE2)) {
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I422ToARGB4444Row = I422ToARGB4444Row_SVE2;
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}
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#endif
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#if defined(HAS_I422TOARGB4444ROW_MSA)
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if (TestCpuFlag(kCpuHasMSA)) {
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I422ToARGB4444Row = I422ToARGB4444Row_Any_MSA;
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@ -495,6 +495,62 @@ void I422ToARGB1555Row_SVE2(const uint8_t* src_y,
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: "cc", "memory", YUVTORGB_SVE_REGS);
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}
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#define RGB8TOARGB4444_SVE_FROM_TOP_2X \
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"dup z0.h, #0xf000 \n" /* 1111000000000000 */ \
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"dup z1.h, #0xf000 \n" /* 1111000000000000 */ \
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"sri z0.h, z18.h, #4 \n" /* 1111rrrrxxxxxxxx */ \
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"sri z1.h, z22.h, #4 \n" /* 1111rrrrxxxxxxxx */ \
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"sri z0.h, z17.h, #8 \n" /* 1111rrrrggggxxxx */ \
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"sri z1.h, z21.h, #8 \n" /* 1111rrrrggggxxxx */ \
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"sri z0.h, z16.h, #12 \n" /* 1111rrrrggggbbbb */ \
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"sri z1.h, z20.h, #12 \n" /* 1111rrrrggggbbbb */
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void I422ToARGB4444Row_SVE2(const uint8_t* src_y,
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const uint8_t* src_u,
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const uint8_t* src_v,
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uint8_t* dst_argb4444,
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const struct YuvConstants* yuvconstants,
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int width) {
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uint64_t vl;
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asm volatile(
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"cntb %[vl] \n"
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"ptrue p0.b \n" YUVTORGB_SVE_SETUP
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"subs %w[width], %w[width], %w[vl] \n"
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"b.lt 2f \n"
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// Run bulk of computation with an all-true predicate to avoid predicate
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// generation overhead.
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"ptrue p1.b \n"
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"1: \n" READYUV422_SVE_2X
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I422TORGB_SVE_2X RGBTOARGB8_SVE_TOP_2X
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"subs %w[width], %w[width], %w[vl] \n" //
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RGB8TOARGB4444_SVE_FROM_TOP_2X
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"st2h {z0.h, z1.h}, p1, [%[dst]] \n"
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"incb %[dst], all, mul #2 \n"
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"b.ge 1b \n"
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"2: \n"
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"adds %w[width], %w[width], %w[vl] \n"
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"b.eq 99f \n"
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// Calculate a predicate for the final iteration to deal with the tail.
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"cnth %[vl] \n"
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"whilelt p1.b, wzr, %w[width] \n" READYUV422_SVE_2X
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I422TORGB_SVE_2X RGBTOARGB8_SVE_TOP_2X RGB8TOARGB4444_SVE_FROM_TOP_2X
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"st2h {z0.h, z1.h}, p1, [%[dst]] \n"
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"99: \n"
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: [src_y] "+r"(src_y), // %[src_y]
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[src_u] "+r"(src_u), // %[src_u]
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[src_v] "+r"(src_v), // %[src_v]
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[dst] "+r"(dst_argb4444), // %[dst]
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[width] "+r"(width), // %[width]
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[vl] "=&r"(vl) // %[vl]
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: [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
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[kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias]
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: "cc", "memory", YUVTORGB_SVE_REGS);
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}
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void I422ToRGBARow_SVE2(const uint8_t* src_y,
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const uint8_t* src_u,
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const uint8_t* src_v,
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