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https://chromium.googlesource.com/libyuv/libyuv
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C version of YToARGB with ubias removed to produce consistent luma ramp.
BUG=392 TESTED=TestGreyYUV R=harryjin@google.com Review URL: https://webrtc-codereview.appspot.com/35869004 git-svn-id: http://libyuv.googlecode.com/svn/trunk@1251 16f28f9a-4ce2-e073-06de-1de4eb20be90
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@ -1,6 +1,6 @@
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Name: libyuv
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URL: http://code.google.com/p/libyuv/
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Version: 1250
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Version: 1251
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License: BSD
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License File: LICENSE
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@ -121,8 +121,7 @@ extern "C" {
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#define HAS_UYVYTOUV422ROW_SSE2
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#define HAS_UYVYTOUVROW_SSE2
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#define HAS_UYVYTOYROW_SSE2
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// Fix YToARGB. bug=392
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// #define HAS_YTOARGBROW_SSE2
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#define HAS_YTOARGBROW_SSE2
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#define HAS_YUY2TOARGBROW_SSSE3
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#define HAS_YUY2TOUV422ROW_SSE2
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#define HAS_YUY2TOUVROW_SSE2
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@ -11,6 +11,6 @@
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#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
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#define INCLUDE_LIBYUV_VERSION_H_
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#define LIBYUV_VERSION 1250
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#define LIBYUV_VERSION 1251
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#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
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@ -961,19 +961,20 @@ void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int width) {
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}
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// YUV to RGB conversion constants.
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// Y contribution to R,G,B. Scale and bias.
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#define YG 19071 /* round(1.164 * 64 * 256) */
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#define YGB 1197 /* 1.164 * 64 * 16 - adjusted for even error distribution */
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// U and V contributions to R,G,B.
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#define UB -128 /* -min(128, round(2.018 * 64)) */
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#define UBB -16385 /* approx -round(2.018 * 64 * 128) */
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#define UG 25 /* -round(-0.391 * 64) */
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#define UGB 3200 /* -round(-0.391 * 64) * 128 */
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#define VG 52 /* -round(-0.813 * 64) */
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#define VGB 6656 /* -round(-0.813 * 64) * 128 */
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#define VR -102 /* -round(1.596 * 64) */
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#define VRB -13056 /* -round(1.596 * 64) * 128 */
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#define BB (UBB - YGB)
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#define BG (UGB + VGB - YGB)
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#define BR ( VRB - YGB)
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// Bias values to subtract 16 from Y and 128 from U and V.
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#define BB (UB * 128 - YGB)
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#define BG (UG * 128 + VG * 128 - YGB)
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#define BR ( VR * 128 - YGB)
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// C reference code that mimics the YUV assembly.
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static __inline void YuvPixel(uint8 y, uint8 u, uint8 v,
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@ -983,16 +984,21 @@ static __inline void YuvPixel(uint8 y, uint8 u, uint8 v,
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*g = Clamp((int32)(BG - (v * VG + u * UG) + y1) >> 6);
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*r = Clamp((int32)(BR - (v * VR ) + y1) >> 6);
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}
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// C reference code that mimics the YUV assembly.
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static __inline void YPixel(uint8 y, uint8* b, uint8* g, uint8* r) {
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uint32 y1 = (uint32)(y * 0x0101 * YG) >> 16;
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*b = Clamp((int32)(-YGB + y1) >> 6);
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*g = Clamp((int32)(-YGB + y1) >> 6);
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*r = Clamp((int32)(-YGB + y1) >> 6);
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}
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#undef YG
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#undef YGB
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#undef UB
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#undef UBB
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#undef UG
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#undef UGB
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#undef VG
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#undef VGB
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#undef VR
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#undef VRB
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#undef BB
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#undef BG
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#undef BR
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@ -1558,18 +1564,15 @@ void I422ToRGBARow_C(const uint8* src_y,
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void YToARGBRow_C(const uint8* src_y, uint8* rgb_buf, int width) {
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int x;
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for (x = 0; x < width - 1; x += 2) {
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YuvPixel(src_y[0], 128, 128,
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rgb_buf + 0, rgb_buf + 1, rgb_buf + 2);
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YPixel(src_y[0], rgb_buf + 0, rgb_buf + 1, rgb_buf + 2);
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rgb_buf[3] = 255;
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YuvPixel(src_y[1], 128, 128,
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rgb_buf + 4, rgb_buf + 5, rgb_buf + 6);
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YPixel(src_y[1], rgb_buf + 4, rgb_buf + 5, rgb_buf + 6);
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rgb_buf[7] = 255;
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src_y += 2;
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rgb_buf += 8; // Advance 2 pixels.
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}
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if (width & 1) {
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YuvPixel(src_y[0], 128, 128,
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rgb_buf + 0, rgb_buf + 1, rgb_buf + 2);
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YPixel(src_y[0], rgb_buf + 0, rgb_buf + 1, rgb_buf + 2);
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rgb_buf[3] = 255;
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}
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}
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@ -1,3 +1,4 @@
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// VERSION 1
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/*
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* Copyright 2011 The LibYuv Project Authors. All rights reserved.
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*
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@ -1520,19 +1521,20 @@ void RGBAToUVRow_SSSE3(const uint8* src_rgba0, int src_stride_rgba,
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#ifdef HAS_I422TOARGBROW_SSSE3
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// YUV to RGB conversion constants.
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// Y contribution to R,G,B. Scale and bias.
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#define YG 19071 /* round(1.164 * 64 * 256) */
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#define YGB 1197 /* 1.164 * 64 * 16 - adjusted for even error distribution */
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// U and V contributions to R,G,B.
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#define UB -128 /* -min(128, round(2.018 * 64)) */
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#define UBB -16385 /* approx -round(2.018 * 64 * 128) */
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#define UG 25 /* -round(-0.391 * 64) */
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#define UGB 3200 /* -round(-0.391 * 64) * 128 */
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#define VG 52 /* -round(-0.813 * 64) */
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#define VGB 6656 /* -round(-0.813 * 64) * 128 */
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#define VR -102 /* -round(1.596 * 64) */
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#define VRB -13056 /* -round(1.596 * 64) * 128 */
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#define BB (UBB - YGB)
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#define BG (UGB + VGB - YGB)
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#define BR ( VRB - YGB)
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// Bias values to subtract 16 from Y and 128 from U and V.
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#define BB (UB * 128 - YGB)
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#define BG (UG * 128 + VG * 128 - YGB)
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#define BR ( VR * 128 - YGB)
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struct {
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vec8 kUVToB; // 0
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@ -2083,11 +2085,11 @@ struct {
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"vpmaddubsw " MEMACCESS2(32, [kYuvConstants]) ",%%ymm0,%%ymm1 \n" \
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"vpmaddubsw " MEMACCESS([kYuvConstants]) ",%%ymm0,%%ymm0 \n" \
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"vmovdqu " MEMACCESS2(160, [kYuvConstants]) ",%%ymm3 \n" \
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"vpsubw %%ymm3,%%ymm2,%%ymm2 \n" \
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"vpsubw %%ymm2,%%ymm3,%%ymm2 \n" \
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"vmovdqu " MEMACCESS2(128, [kYuvConstants]) ",%%ymm2 \n" \
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"vpsubw %%ymm2,%%ymm1,%%ymm1 \n" \
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"vpsubw %%ymm1,%%ymm2,%%ymm1 \n" \
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"vmovdqu " MEMACCESS2(96, [kYuvConstants]) ",%%ymm1 \n" \
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"vpsubw %%ymm1,%%ymm0,%%ymm0 \n" \
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"vpsubw %%ymm0,%%ymm1,%%ymm0 \n" \
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"vmovdqu " MEMACCESS([y_buf]) ",%%xmm3 \n" \
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"lea " MEMLEA(0x10, [y_buf]) ",%[y_buf] \n" \
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"vpermq $0xd8,%%ymm3,%%ymm3 \n" \
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@ -25,19 +25,20 @@ extern "C" {
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(defined(_M_IX86) || defined(_M_X64))
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// YUV to RGB conversion constants.
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// Y contribution to R,G,B. Scale and bias.
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#define YG 19071 /* round(1.164 * 64 * 256) */
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#define YGB 1197 /* 1.164 * 64 * 16 - adjusted for even error distribution */
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// U and V contributions to R,G,B.
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#define UB -128 /* -min(128, round(2.018 * 64)) */
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#define UBB -16385 /* approx -round(2.018 * 64 * 128) */
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#define UG 25 /* -round(-0.391 * 64) */
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#define UGB 3200 /* -round(-0.391 * 64) * 128 */
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#define VG 52 /* -round(-0.813 * 64) */
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#define VGB 6656 /* -round(-0.813 * 64) * 128 */
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#define VR -102 /* -round(1.596 * 64) */
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#define VRB -13056 /* -round(1.596 * 64) * 128 */
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#define BB (UBB - YGB)
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#define BG (UGB + VGB - YGB)
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#define BR ( VRB - YGB)
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// Bias values to subtract 16 from Y and 128 from U and V.
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#define BB (UB * 128 - YGB)
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#define BG (UG * 128 + VG * 128 - YGB)
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#define BR ( VR * 128 - YGB)
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static const vec8 kUVToB = {
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UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0, UB, 0
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