mirror of
https://chromium.googlesource.com/libyuv/libyuv
synced 2026-02-16 23:29:52 +08:00
Neon YToARGB and fix SSE2 to match C version
BUG=none TEST=YToARGB_Opt Review URL: https://webrtc-codereview.appspot.com/966007 git-svn-id: http://libyuv.googlecode.com/svn/trunk@466 16f28f9a-4ce2-e073-06de-1de4eb20be90
This commit is contained in:
parent
00b69a2fe6
commit
30859f75f2
@ -1,6 +1,6 @@
|
|||||||
Name: libyuv
|
Name: libyuv
|
||||||
URL: http://code.google.com/p/libyuv/
|
URL: http://code.google.com/p/libyuv/
|
||||||
Version: 465
|
Version: 466
|
||||||
License: BSD
|
License: BSD
|
||||||
License File: LICENSE
|
License File: LICENSE
|
||||||
|
|
||||||
|
|||||||
@ -75,6 +75,9 @@ int I400ToARGB(const uint8* src_y, int src_stride_y,
|
|||||||
uint8* dst_argb, int dst_stride_argb,
|
uint8* dst_argb, int dst_stride_argb,
|
||||||
int width, int height);
|
int width, int height);
|
||||||
|
|
||||||
|
// Alias.
|
||||||
|
#define YToARGB I400ToARGB_Reference
|
||||||
|
|
||||||
// Convert I400 to ARGB. Reverse of ARGBToI400.
|
// Convert I400 to ARGB. Reverse of ARGBToI400.
|
||||||
LIBYUV_API
|
LIBYUV_API
|
||||||
int I400ToARGB_Reference(const uint8* src_y, int src_stride_y,
|
int I400ToARGB_Reference(const uint8* src_y, int src_stride_y,
|
||||||
|
|||||||
@ -183,6 +183,7 @@ extern "C" {
|
|||||||
#define HAS_ARGBTOARGB4444ROW_NEON
|
#define HAS_ARGBTOARGB4444ROW_NEON
|
||||||
#define HAS_ARGBTOYROW_NEON
|
#define HAS_ARGBTOYROW_NEON
|
||||||
#define HAS_MERGEUV_NEON
|
#define HAS_MERGEUV_NEON
|
||||||
|
#define HAS_YTOARGBROW_NEON
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// The following are available on Mips platforms
|
// The following are available on Mips platforms
|
||||||
@ -718,6 +719,9 @@ void I422ToRAWRow_Any_SSSE3(const uint8* y_buf,
|
|||||||
void YToARGBRow_SSE2(const uint8* y_buf,
|
void YToARGBRow_SSE2(const uint8* y_buf,
|
||||||
uint8* argb_buf,
|
uint8* argb_buf,
|
||||||
int width);
|
int width);
|
||||||
|
void YToARGBRow_NEON(const uint8* y_buf,
|
||||||
|
uint8* argb_buf,
|
||||||
|
int width);
|
||||||
|
|
||||||
// ARGB preattenuated alpha blend.
|
// ARGB preattenuated alpha blend.
|
||||||
void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1,
|
void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1,
|
||||||
|
|||||||
@ -11,6 +11,6 @@
|
|||||||
#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
|
#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
|
||||||
#define INCLUDE_LIBYUV_VERSION_H_
|
#define INCLUDE_LIBYUV_VERSION_H_
|
||||||
|
|
||||||
#define LIBYUV_VERSION 465
|
#define LIBYUV_VERSION 466
|
||||||
|
|
||||||
#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
|
#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
|
||||||
|
|||||||
@ -220,6 +220,10 @@ int I400ToARGB_Reference(const uint8* src_y, int src_stride_y,
|
|||||||
IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
|
IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
|
||||||
YToARGBRow = YToARGBRow_SSE2;
|
YToARGBRow = YToARGBRow_SSE2;
|
||||||
}
|
}
|
||||||
|
#elif defined(HAS_YTOARGBROW_NEON)
|
||||||
|
if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 8)) {
|
||||||
|
YToARGBRow = YToARGBRow_NEON;
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
for (int y = 0; y < height; ++y) {
|
for (int y = 0; y < height; ++y) {
|
||||||
|
|||||||
@ -2334,12 +2334,13 @@ void YToARGBRow_SSE2(const uint8* y_buf,
|
|||||||
uint8* rgb_buf,
|
uint8* rgb_buf,
|
||||||
int width) {
|
int width) {
|
||||||
asm volatile (
|
asm volatile (
|
||||||
|
"pxor %%xmm5,%%xmm5 \n"
|
||||||
"pcmpeqb %%xmm4,%%xmm4 \n"
|
"pcmpeqb %%xmm4,%%xmm4 \n"
|
||||||
"pslld $0x18,%%xmm4 \n"
|
"pslld $0x18,%%xmm4 \n"
|
||||||
"mov $0x10001000,%%eax \n"
|
"mov $0x00100010,%%eax \n"
|
||||||
"movd %%eax,%%xmm3 \n"
|
"movd %%eax,%%xmm3 \n"
|
||||||
"pshufd $0x0,%%xmm3,%%xmm3 \n"
|
"pshufd $0x0,%%xmm3,%%xmm3 \n"
|
||||||
"mov $0x012a012a,%%eax \n"
|
"mov $0x004a004a,%%eax \n"
|
||||||
"movd %%eax,%%xmm2 \n"
|
"movd %%eax,%%xmm2 \n"
|
||||||
"pshufd $0x0,%%xmm2,%%xmm2 \n"
|
"pshufd $0x0,%%xmm2,%%xmm2 \n"
|
||||||
".p2align 4 \n"
|
".p2align 4 \n"
|
||||||
@ -2347,9 +2348,10 @@ void YToARGBRow_SSE2(const uint8* y_buf,
|
|||||||
// Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
|
// Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
|
||||||
"movq (%0),%%xmm0 \n"
|
"movq (%0),%%xmm0 \n"
|
||||||
"lea 0x8(%0),%0 \n"
|
"lea 0x8(%0),%0 \n"
|
||||||
"punpcklbw %%xmm0,%%xmm0 \n"
|
"punpcklbw %%xmm5,%%xmm0 \n"
|
||||||
"psubusw %%xmm3,%%xmm0 \n"
|
"psubusw %%xmm3,%%xmm0 \n"
|
||||||
"pmulhuw %%xmm2,%%xmm0 \n"
|
"pmullw %%xmm2,%%xmm0 \n"
|
||||||
|
"psrlw $6, %%xmm0 \n"
|
||||||
"packuswb %%xmm0,%%xmm0 \n"
|
"packuswb %%xmm0,%%xmm0 \n"
|
||||||
|
|
||||||
// Step 2: Weave into ARGB
|
// Step 2: Weave into ARGB
|
||||||
|
|||||||
@ -2483,12 +2483,13 @@ void YToARGBRow_SSE2(const uint8* y_buf,
|
|||||||
uint8* rgb_buf,
|
uint8* rgb_buf,
|
||||||
int width) {
|
int width) {
|
||||||
__asm {
|
__asm {
|
||||||
|
pxor xmm5, xmm5
|
||||||
pcmpeqb xmm4, xmm4 // generate mask 0xff000000
|
pcmpeqb xmm4, xmm4 // generate mask 0xff000000
|
||||||
pslld xmm4, 24
|
pslld xmm4, 24
|
||||||
mov eax,0x10001000
|
mov eax,0x00100010
|
||||||
movd xmm3,eax
|
movd xmm3,eax
|
||||||
pshufd xmm3,xmm3,0
|
pshufd xmm3,xmm3,0
|
||||||
mov eax,0x012a012a
|
mov eax,0x004a004a // 74
|
||||||
movd xmm2,eax
|
movd xmm2,eax
|
||||||
pshufd xmm2,xmm2,0
|
pshufd xmm2,xmm2,0
|
||||||
mov eax, [esp + 4] // Y
|
mov eax, [esp + 4] // Y
|
||||||
@ -2500,9 +2501,10 @@ void YToARGBRow_SSE2(const uint8* y_buf,
|
|||||||
// Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
|
// Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
|
||||||
movq xmm0, qword ptr [eax]
|
movq xmm0, qword ptr [eax]
|
||||||
lea eax, [eax + 8]
|
lea eax, [eax + 8]
|
||||||
punpcklbw xmm0, xmm0 // Y.Y
|
punpcklbw xmm0, xmm5 // 0.Y
|
||||||
psubusw xmm0, xmm3
|
psubusw xmm0, xmm3
|
||||||
pmulhuw xmm0, xmm2
|
pmullw xmm0, xmm2
|
||||||
|
psrlw xmm0, 6
|
||||||
packuswb xmm0, xmm0 // G
|
packuswb xmm0, xmm0 // G
|
||||||
|
|
||||||
// Step 2: Weave into ARGB
|
// Step 2: Weave into ARGB
|
||||||
|
|||||||
@ -707,6 +707,7 @@ TESTATOB(BayerGRBG, 1, 1, ARGB, 4, 0)
|
|||||||
TESTATOB(I400, 1, 1, ARGB, 4, 0)
|
TESTATOB(I400, 1, 1, ARGB, 4, 0)
|
||||||
TESTATOB(I400, 1, 1, I400, 1, 0)
|
TESTATOB(I400, 1, 1, I400, 1, 0)
|
||||||
TESTATOB(I400, 1, 1, I400Mirror, 1, 0)
|
TESTATOB(I400, 1, 1, I400Mirror, 1, 0)
|
||||||
|
TESTATOB(Y, 1, 1, ARGB, 4, 0)
|
||||||
TESTATOB(ARGB, 4, 4, ARGBMirror, 4, 0)
|
TESTATOB(ARGB, 4, 4, ARGBMirror, 4, 0)
|
||||||
|
|
||||||
#define TESTATOBRANDOM(FMT_A, BPP_A, STRIDE_A, FMT_B, BPP_B, STRIDE_B, DIFF) \
|
#define TESTATOBRANDOM(FMT_A, BPP_A, STRIDE_A, FMT_B, BPP_B, STRIDE_B, DIFF) \
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user