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https://chromium.googlesource.com/libyuv/libyuv
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Subtract 2 images.
BUG=179 TEST=planar unittest Review URL: https://webrtc-codereview.appspot.com/1073004 git-svn-id: http://libyuv.googlecode.com/svn/trunk@551 16f28f9a-4ce2-e073-06de-1de4eb20be90
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@ -1,6 +1,6 @@
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Name: libyuv
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URL: http://code.google.com/p/libyuv/
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Version: 550
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Version: 551
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License: BSD
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License File: LICENSE
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@ -209,20 +209,27 @@ int ARGBBlend(const uint8* src_argb0, int src_stride_argb0,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height);
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// Multiply ARGB image by ARGB image.
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// Multiply ARGB image by ARGB image. Shifted down by 8. Saturates to 255.
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LIBYUV_API
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int ARGBMultiply(const uint8* src_argb0, int src_stride_argb0,
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const uint8* src_argb1, int src_stride_argb1,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height);
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// Add ARGB image with ARGB image.
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// Add ARGB image with ARGB image. Saturates to 255.
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LIBYUV_API
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int ARGBAdd(const uint8* src_argb0, int src_stride_argb0,
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const uint8* src_argb1, int src_stride_argb1,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height);
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// Subtract ARGB image (argb1) from ARGB image (argb0). Saturates to 0.
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LIBYUV_API
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int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0,
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const uint8* src_argb1, int src_stride_argb1,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height);
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// Convert I422 to YUY2.
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LIBYUV_API
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int I422ToYUY2(const uint8* src_y, int src_stride_y,
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@ -111,6 +111,7 @@ extern "C" {
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#define HAS_ARGBQUANTIZEROW_SSE2
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#define HAS_ARGBSEPIAROW_SSSE3
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#define HAS_ARGBSHADEROW_SSE2
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#define HAS_ARGBSUBTRACTROW_SSE2
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#define HAS_ARGBUNATTENUATEROW_SSE2
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#define HAS_COMPUTECUMULATIVESUMROW_SSE2
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#define HAS_CUMULATIVESUMTOAVERAGEROW_SSE2
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@ -969,7 +970,7 @@ void ARGBBlendRow_NEON(const uint8* src_argb, const uint8* src_argb1,
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void ARGBBlendRow_C(const uint8* src_argb, const uint8* src_argb1,
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uint8* dst_argb, int width);
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// ARGB multiply images. Same API as Blend, but these require
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// ARGB multiply images. Same API as Blend, but these require
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// pointer and width alignment for SSE2.
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void ARGBMultiplyRow_C(const uint8* src_argb, const uint8* src_argb1,
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uint8* dst_argb, int width);
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@ -994,6 +995,19 @@ void ARGBAddRow_NEON(const uint8* src_argb, const uint8* src_argb1,
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void ARGBAddRow_Any_NEON(const uint8* src_argb, const uint8* src_argb1,
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uint8* dst_argb, int width);
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// ARGB subtract images. Same API as Blend, but these require
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// pointer and width alignment for SSE2.
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void ARGBSubtractRow_C(const uint8* src_argb, const uint8* src_argb1,
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uint8* dst_argb, int width);
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void ARGBSubtractRow_SSE2(const uint8* src_argb, const uint8* src_argb1,
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uint8* dst_argb, int width);
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void ARGBSubtractRow_Any_SSE2(const uint8* src_argb, const uint8* src_argb1,
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uint8* dst_argb, int width);
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void ARGBSubtractRow_NEON(const uint8* src_argb, const uint8* src_argb1,
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uint8* dst_argb, int width);
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void ARGBSubtractRow_Any_NEON(const uint8* src_argb, const uint8* src_argb1,
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uint8* dst_argb, int width);
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void ARGBToRGB24Row_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToRAWRow_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToRGB565Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
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@ -11,6 +11,6 @@
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#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
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#define INCLUDE_LIBYUV_VERSION_H_
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#define LIBYUV_VERSION 550
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#define LIBYUV_VERSION 551
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#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
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@ -498,6 +498,53 @@ int ARGBAdd(const uint8* src_argb0, int src_stride_argb0,
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return 0;
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}
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// Subtract 2 ARGB images and store to destination.
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LIBYUV_API
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int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0,
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const uint8* src_argb1, int src_stride_argb1,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height) {
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if (!src_argb0 || !src_argb1 || !dst_argb || width <= 0 || height == 0) {
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return -1;
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}
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// Negative height means invert the image.
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if (height < 0) {
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height = -height;
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dst_argb = dst_argb + (height - 1) * dst_stride_argb;
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dst_stride_argb = -dst_stride_argb;
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}
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void (*ARGBSubtractRow)(const uint8* src0, const uint8* src1, uint8* dst,
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int width) = ARGBSubtractRow_C;
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#if defined(HAS_ARGBSUBTRACTROW_SSE2)
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if (TestCpuFlag(kCpuHasSSE2) && width >= 4 &&
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IS_ALIGNED(src_argb0, 16) && IS_ALIGNED(src_stride_argb0, 16) &&
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IS_ALIGNED(src_argb1, 16) && IS_ALIGNED(src_stride_argb1, 16) &&
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IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
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ARGBSubtractRow = ARGBSubtractRow_Any_SSE2;
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if (IS_ALIGNED(width, 4)) {
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ARGBSubtractRow = ARGBSubtractRow_SSE2;
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}
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}
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#elif defined(HAS_ARGBSUBTRACTROW_NEON)
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if (TestCpuFlag(kCpuHasNEON) && width >= 8) {
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ARGBSubtractRow = ARGBSubtractRow_Any_NEON;
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if (IS_ALIGNED(width, 8)) {
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ARGBSubtractRow = ARGBSubtractRow_NEON;
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}
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}
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#endif
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// Subtract plane
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for (int y = 0; y < height; ++y) {
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ARGBSubtractRow(src_argb0, src_argb1, dst_argb, width);
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src_argb0 += src_stride_argb0;
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src_argb1 += src_stride_argb1;
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dst_argb += dst_stride_argb;
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}
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return 0;
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}
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// Convert I422 to BGRA.
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LIBYUV_API
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int I422ToBGRA(const uint8* src_y, int src_stride_y,
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@ -390,6 +390,10 @@ MATHROW_ANY(ARGBMultiplyRow_Any_SSE2, ARGBMultiplyRow_SSE2, ARGBMultiplyRow_C,
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#ifdef HAS_ARGBADDROW_SSE2
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MATHROW_ANY(ARGBAddRow_Any_SSE2, ARGBAddRow_SSE2, ARGBAddRow_C, 3)
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#endif
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#ifdef HAS_ARGBSUBTRACTROW_SSE2
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MATHROW_ANY(ARGBSubtractRow_Any_SSE2, ARGBSubtractRow_SSE2, ARGBSubtractRow_C,
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3)
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#endif
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#ifdef HAS_ARGBMULTIPLYROW_NEON
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MATHROW_ANY(ARGBMultiplyRow_Any_NEON, ARGBMultiplyRow_NEON, ARGBMultiplyRow_C,
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7)
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@ -397,6 +401,10 @@ MATHROW_ANY(ARGBMultiplyRow_Any_NEON, ARGBMultiplyRow_NEON, ARGBMultiplyRow_C,
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#ifdef HAS_ARGBADDROW_NEON
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MATHROW_ANY(ARGBAddRow_Any_NEON, ARGBAddRow_NEON, ARGBAddRow_C, 7)
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#endif
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#ifdef HAS_ARGBSUBTRACTROW_NEON
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MATHROW_ANY(ARGBSubtractRow_Any_NEON, ARGBSubtractRow_NEON, ARGBSubtractRow_C,
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7)
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#endif
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#undef MATHROW_ANY
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#ifdef __cplusplus
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@ -751,6 +751,30 @@ void ARGBAddRow_C(const uint8* src_argb0, const uint8* src_argb1,
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}
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#undef SHADE
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#define SHADE(f, v) (v >= f) ? 0 : (f - v)
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void ARGBSubtractRow_C(const uint8* src_argb0, const uint8* src_argb1,
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uint8* dst_argb, int width) {
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for (int i = 0; i < width; ++i) {
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const uint32 b = src_argb0[0];
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const uint32 g = src_argb0[1];
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const uint32 r = src_argb0[2];
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const uint32 a = src_argb0[3];
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const uint32 b_sub = src_argb1[0];
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const uint32 g_sub = src_argb1[1];
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const uint32 r_sub = src_argb1[2];
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const uint32 a_sub = src_argb1[3];
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dst_argb[0] = SHADE(b, b_sub);
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dst_argb[1] = SHADE(g, g_sub);
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dst_argb[2] = SHADE(r, r_sub);
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dst_argb[3] = SHADE(a, a_sub);
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src_argb0 += 4;
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src_argb1 += 4;
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dst_argb += 4;
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}
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}
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#undef SHADE
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void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int width) {
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// Copy a Y to RGB.
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for (int x = 0; x < width; ++x) {
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@ -2552,7 +2552,31 @@ void ARGBAddRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
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"+r"(dst_argb), // %2
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"+r"(width) // %3
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:
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: "cc", "memory", "q0", "q1"
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: "cc", "memory", "q0", "q1", "q2", "q3"
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);
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}
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// Subtract 2 rows of ARGB pixels, 8 pixels at a time.
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void ARGBSubtractRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
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uint8* dst_argb, int width) {
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asm volatile (
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// 8 pixel loop.
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".p2align 2 \n"
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"1: \n"
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"vld4.8 {d0, d1, d2, d3}, [%0]! \n" // load 8 ARGB pixels.
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"vld4.8 {d4, d5, d6, d7}, [%1]! \n" // load 8 more ARGB pixels.
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"subs %3, %3, #8 \n" // 8 processed per loop.
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"vqsub.u8 q0, q0, q2 \n" // subtract B, G
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"vqsub.u8 q1, q1, q3 \n" // subtract R, A
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"vst4.8 {d0, d1, d2, d3}, [%2]! \n" // store 8 ARGB pixels.
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"bgt 1b \n"
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: "+r"(src_argb0), // %0
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"+r"(src_argb1), // %1
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"+r"(dst_argb), // %2
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"+r"(width) // %3
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:
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: "cc", "memory", "q0", "q1", "q2", "q3"
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);
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}
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@ -4007,7 +4007,6 @@ void ARGBMultiplyRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
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void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
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uint8* dst_argb, int width) {
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asm volatile (
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"pxor %%xmm5,%%xmm5 \n"
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"sub %0,%1 \n"
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"sub %0,%2 \n"
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@ -4028,12 +4027,44 @@ void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
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:
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: "memory", "cc"
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#if defined(__SSE2__)
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, "xmm0", "xmm1", "xmm5"
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, "xmm0", "xmm1"
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#endif
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);
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}
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#endif // HAS_ARGBADDROW_SSE2
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#ifdef HAS_ARGBSUBTRACTROW_SSE2
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// Subtract 2 rows of ARGB pixels, 4 pixels at a time.
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// Aligned to 16 bytes.
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void ARGBSubtractRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
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uint8* dst_argb, int width) {
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asm volatile (
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"sub %0,%1 \n"
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"sub %0,%2 \n"
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// 4 pixel loop.
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".p2align 4 \n"
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"1: \n"
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"movdqa (%0),%%xmm0 \n"
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"movdqa (%0,%1),%%xmm1 \n"
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"psubusb %%xmm1,%%xmm0 \n"
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"sub $0x4,%3 \n"
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"movdqa %%xmm0,(%0,%2,1) \n"
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"lea 0x10(%0),%0 \n"
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"jg 1b \n"
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: "+r"(src_argb0), // %0
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"+r"(src_argb1), // %1
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"+r"(dst_argb), // %2
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"+r"(width) // %3
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:
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: "memory", "cc"
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#if defined(__SSE2__)
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, "xmm0", "xmm1"
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#endif
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);
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}
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#endif // HAS_ARGBSUBTRACTROW_SSE2
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#ifdef HAS_COMPUTECUMULATIVESUMROW_SSE2
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// Creates a table of cumulative sums where each value is a sum of all values
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// above and to the left of the value, inclusive of the value.
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@ -4348,6 +4348,37 @@ void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
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}
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#endif // HAS_ARGBADDROW_SSE2
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#ifdef HAS_ARGBSUBTRACTROW_SSE2
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// Subtract 2 rows of ARGB pixels together, 4 pixels at a time.
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// Aligned to 16 bytes.
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__declspec(naked) __declspec(align(16))
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void ARGBSubtractRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
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uint8* dst_argb, int width) {
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__asm {
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push esi
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mov eax, [esp + 4 + 4] // src_argb0
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mov esi, [esp + 4 + 8] // src_argb1
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mov edx, [esp + 4 + 12] // dst_argb
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mov ecx, [esp + 4 + 16] // width
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sub esi, eax
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sub edx, eax
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align 16
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convertloop:
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movdqa xmm0, [eax] // read 4 pixels from src_argb0
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movdqa xmm1, [eax + esi] // read 4 pixels from src_argb1
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psubusb xmm0, xmm1 // src_argb0 - src_argb1
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sub ecx, 4
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movdqa [eax + edx], xmm0
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lea eax, [eax + 16]
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jg convertloop
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pop esi
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ret
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}
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}
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#endif // HAS_ARGBSUBTRACTROW_SSE2
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#ifdef HAS_CUMULATIVESUMTOAVERAGEROW_SSE2
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// Consider float CumulativeSum.
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// Consider calling CumulativeSum one row at time as needed.
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@ -1037,4 +1037,72 @@ TEST_F(libyuvTest, ARGBAdd_Opt) {
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EXPECT_LE(max_diff, 1);
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}
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static int TestSubtract(int width, int height, int benchmark_iterations,
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int invert, int off) {
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const int kBpp = 4;
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const int kStride = (width * kBpp + 15) & ~15;
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align_buffer_64(src_argb_a, kStride * height + off);
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align_buffer_64(src_argb_b, kStride * height + off);
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align_buffer_64(dst_argb_c, kStride * height);
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align_buffer_64(dst_argb_opt, kStride * height);
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srandom(time(NULL));
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for (int i = 0; i < kStride * height; ++i) {
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src_argb_a[i + off] = (random() & 0xff);
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src_argb_b[i + off] = (random() & 0xff);
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}
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memset(dst_argb_c, 0, kStride * height);
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memset(dst_argb_opt, 0, kStride * height);
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MaskCpuFlags(0);
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ARGBSubtract(src_argb_a + off, kStride,
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src_argb_b + off, kStride,
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dst_argb_c, kStride,
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width, invert * height);
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MaskCpuFlags(-1);
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for (int i = 0; i < benchmark_iterations; ++i) {
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ARGBSubtract(src_argb_a + off, kStride,
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src_argb_b + off, kStride,
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dst_argb_opt, kStride,
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width, invert * height);
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}
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int max_diff = 0;
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for (int i = 0; i < kStride * height; ++i) {
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int abs_diff =
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abs(static_cast<int>(dst_argb_c[i]) -
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static_cast<int>(dst_argb_opt[i]));
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if (abs_diff > max_diff) {
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max_diff = abs_diff;
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}
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}
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free_aligned_buffer_64(src_argb_a)
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free_aligned_buffer_64(src_argb_b)
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free_aligned_buffer_64(dst_argb_c)
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free_aligned_buffer_64(dst_argb_opt)
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return max_diff;
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}
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TEST_F(libyuvTest, ARGBSubtract_Any) {
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int max_diff = TestSubtract(benchmark_width_ - 1, benchmark_height_,
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benchmark_iterations_, +1, 0);
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EXPECT_LE(max_diff, 1);
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}
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TEST_F(libyuvTest, ARGBSubtract_Unaligned) {
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int max_diff = TestSubtract(benchmark_width_, benchmark_height_,
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benchmark_iterations_, +1, 1);
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EXPECT_LE(max_diff, 1);
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}
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TEST_F(libyuvTest, ARGBSubtract_Invert) {
|
||||
int max_diff = TestSubtract(benchmark_width_, benchmark_height_,
|
||||
benchmark_iterations_, -1, 0);
|
||||
EXPECT_LE(max_diff, 1);
|
||||
}
|
||||
|
||||
TEST_F(libyuvTest, ARGBSubtract_Opt) {
|
||||
int max_diff = TestSubtract(benchmark_width_, benchmark_height_,
|
||||
benchmark_iterations_, +1, 0);
|
||||
EXPECT_LE(max_diff, 1);
|
||||
}
|
||||
|
||||
} // namespace libyuv
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user