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https://chromium.googlesource.com/libyuv/libyuv
synced 2025-12-07 01:06:46 +08:00
Scale Up2 ported to NaCL.
BUG=none TEST=none R=nfullagar@chromium.org, nfullagar@google.com Review URL: https://webrtc-codereview.appspot.com/3589004 git-svn-id: http://libyuv.googlecode.com/svn/trunk@846 16f28f9a-4ce2-e073-06de-1de4eb20be90
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@ -1,6 +1,6 @@
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Name: libyuv
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Name: libyuv
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URL: http://code.google.com/p/libyuv/
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URL: http://code.google.com/p/libyuv/
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Version: 845
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Version: 846
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License: BSD
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License: BSD
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License File: LICENSE
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License File: LICENSE
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@ -355,6 +355,7 @@ int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb,
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// dst_cumsum table of width * height * 16 bytes aligned to 16 byte boundary.
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// dst_cumsum table of width * height * 16 bytes aligned to 16 byte boundary.
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// dst_stride32_cumsum is number of ints in a row (width * 4).
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// dst_stride32_cumsum is number of ints in a row (width * 4).
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// radius is number of pixels around the center. e.g. 1 = 3x3. 2=5x5.
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// radius is number of pixels around the center. e.g. 1 = 3x3. 2=5x5.
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// Blur is optimized for radius of 5 (11x11) or less.
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LIBYUV_API
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LIBYUV_API
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int ARGBBlur(const uint8* src_argb, int src_stride_argb,
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int ARGBBlur(const uint8* src_argb, int src_stride_argb,
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uint8* dst_argb, int dst_stride_argb,
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uint8* dst_argb, int dst_stride_argb,
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@ -11,6 +11,6 @@
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#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
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#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
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#define INCLUDE_LIBYUV_VERSION_H_
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#define INCLUDE_LIBYUV_VERSION_H_
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#define LIBYUV_VERSION 845
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#define LIBYUV_VERSION 846
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#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
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#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
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@ -371,7 +371,6 @@ static void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb,
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// Reads 4 pixels, duplicates them and writes 8 pixels.
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// Reads 4 pixels, duplicates them and writes 8 pixels.
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// Alignment requirement: src_argb 16 byte aligned, dst_argb 16 byte aligned.
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// Alignment requirement: src_argb 16 byte aligned, dst_argb 16 byte aligned.
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#define HAS_SCALEARGBCOLSUP2_SSE2
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__declspec(naked) __declspec(align(16))
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__declspec(naked) __declspec(align(16))
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void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb,
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void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb,
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int dst_width, int /* x */, int /* dx */) {
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int dst_width, int /* x */, int /* dx */) {
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@ -675,6 +674,39 @@ void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb,
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);
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);
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}
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}
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// Reads 4 pixels, duplicates them and writes 8 pixels.
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// Alignment requirement: src_argb 16 byte aligned, dst_argb 16 byte aligned.
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void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb,
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int dst_width, int /* x */, int /* dx */) {
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asm volatile (
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".p2align 4 \n"
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BUNDLEALIGN
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"1: \n"
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"movdqa " MEMACCESS(1) ",%%xmm0 \n"
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"lea " MEMLEA(0x10,1) ",%1 \n"
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"movdqa %%xmm0,%%xmm1 \n"
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"punpckldq %%xmm0,%%xmm0 \n"
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"punpckhdq %%xmm1,%%xmm1 \n"
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"sub $0x8,%2 \n"
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"movdqa %%xmm0," MEMACCESS(0) " \n"
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"movdqa %%xmm1," MEMACCESS2(0x10,0) " \n"
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"lea " MEMLEA(0x20,0) ",%0 \n"
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"jg 1b \n"
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: "+r"(dst_argb), // %0
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"+r"(src_argb), // %1
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"+r"(dst_width) // %2
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:
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: "memory", "cc"
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#if defined(__native_client__) && defined(__x86_64__)
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, "r14"
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#endif
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#if defined(__SSE2__)
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, "xmm0", "xmm1"
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#endif
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);
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}
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// Shuffle table for arranging 2 pixels into pairs for pmaddubsw
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// Shuffle table for arranging 2 pixels into pairs for pmaddubsw
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static uvec8 kShuffleColARGB = {
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static uvec8 kShuffleColARGB = {
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0u, 4u, 1u, 5u, 2u, 6u, 3u, 7u, // bbggrraa 1st pixel
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0u, 4u, 1u, 5u, 2u, 6u, 3u, 7u, // bbggrraa 1st pixel
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@ -1363,14 +1395,12 @@ static void ScaleARGBSimple(int src_width, int src_height,
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#if defined(HAS_SCALEARGBCOLS_SSE2)
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#if defined(HAS_SCALEARGBCOLS_SSE2)
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if (TestCpuFlag(kCpuHasSSE2)) {
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if (TestCpuFlag(kCpuHasSSE2)) {
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ScaleARGBCols = ScaleARGBCols_SSE2;
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ScaleARGBCols = ScaleARGBCols_SSE2;
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#if defined(HAS_SCALEARGBCOLS_SSE2)
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if (src_width * 2 == dst_width && IS_ALIGNED(dst_width, 8) &&
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if (src_width * 2 == dst_width && IS_ALIGNED(dst_width, 8) &&
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(x >> 16) == 0 &&
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(x >> 16) == 0 &&
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IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride, 16) &&
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IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride, 16) &&
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IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride, 16)) {
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IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride, 16)) {
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ScaleARGBCols = ScaleARGBColsUp2_SSE2;
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ScaleARGBCols = ScaleARGBColsUp2_SSE2;
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}
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}
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#endif
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}
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}
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#endif
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#endif
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