diff --git a/README.chromium b/README.chromium index 0f362bd5b..95fcbb8bc 100644 --- a/README.chromium +++ b/README.chromium @@ -1,6 +1,6 @@ Name: libyuv URL: http://code.google.com/p/libyuv/ -Version: 1583 +Version: 1584 License: BSD License File: LICENSE diff --git a/include/libyuv/version.h b/include/libyuv/version.h index ed9543fdd..ca331688c 100644 --- a/include/libyuv/version.h +++ b/include/libyuv/version.h @@ -11,6 +11,6 @@ #ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT #define INCLUDE_LIBYUV_VERSION_H_ -#define LIBYUV_VERSION 1583 +#define LIBYUV_VERSION 1584 #endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT diff --git a/source/convert_to_argb.cc b/source/convert_to_argb.cc index af829fbd3..7533f5010 100644 --- a/source/convert_to_argb.cc +++ b/source/convert_to_argb.cc @@ -23,7 +23,7 @@ namespace libyuv { extern "C" { #endif -// Convert camera sample to I420 with cropping, rotation and vertical flip. +// Convert camera sample to ARGB with cropping, rotation and vertical flip. // src_width is used for source stride computation // src_height is used to compute location of planes, and indicate inversion // sample_size is measured in bytes and is the size of the frame. @@ -51,8 +51,8 @@ int ConvertToARGB(const uint8* sample, size_t sample_size, // also enable temporary buffer. LIBYUV_BOOL need_buf = (rotation && format != FOURCC_ARGB) || crop_argb == sample; - uint8* tmp_argb = crop_argb; - int tmp_argb_stride = argb_stride; + uint8* dest_argb = crop_argb; + int dest_argb_stride = argb_stride; uint8* rotate_buffer = NULL; int abs_crop_height = (crop_height < 0) ? -crop_height : crop_height; @@ -66,13 +66,13 @@ int ConvertToARGB(const uint8* sample, size_t sample_size, } if (need_buf) { - int argb_size = crop_width * abs_crop_height * 4; + int argb_size = crop_width * 4 * abs_crop_height; rotate_buffer = (uint8*)malloc(argb_size); if (!rotate_buffer) { return 1; // Out of memory runtime error. } crop_argb = rotate_buffer; - argb_stride = crop_width; + argb_stride = crop_width * 4; } switch (format) { @@ -291,7 +291,7 @@ int ConvertToARGB(const uint8* sample, size_t sample_size, if (need_buf) { if (!r) { r = ARGBRotate(crop_argb, argb_stride, - tmp_argb, tmp_argb_stride, + dest_argb, dest_argb_stride, crop_width, abs_crop_height, rotation); } free(rotate_buffer);