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ARGBAdd ported AVX2 ported to GCC.
BUG=269 TESTED=try bots R=harryjin@google.com Review URL: https://webrtc-codereview.appspot.com/32449004 git-svn-id: http://libyuv.googlecode.com/svn/trunk@1158 16f28f9a-4ce2-e073-06de-1de4eb20be90
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@ -1,6 +1,6 @@
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Name: libyuv
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URL: http://code.google.com/p/libyuv/
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Version: 1157
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Version: 1158
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License: BSD
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License File: LICENSE
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@ -185,7 +185,6 @@ extern "C" {
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// The code supports NaCL but requires a new compiler and validator.
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#if !defined(LIBYUV_DISABLE_X86) && (defined(VISUALC_HAS_AVX2) || \
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defined(CLANG_HAS_AVX2) || defined(GCC_HAS_AVX2))
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// Effects:
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#define HAS_COPYROW_AVX
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#define HAS_ARGBPOLYNOMIALROW_AVX2
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#define HAS_ARGBSHUFFLEROW_AVX2
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@ -200,6 +199,9 @@ extern "C" {
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#define HAS_UYVYTOUVROW_AVX2
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#define HAS_SPLITUVROW_AVX2
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#define HAS_MERGEUVROW_AVX2
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// Effects:
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#define HAS_ARGBADDROW_AVX2
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#endif
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// The following are require VS2012.
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@ -215,7 +217,6 @@ extern "C" {
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#define HAS_MIRRORROW_AVX2
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// Effects:
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#define HAS_ARGBADDROW_AVX2
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#define HAS_ARGBATTENUATEROW_AVX2
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#define HAS_ARGBMIRRORROW_AVX2
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#define HAS_ARGBMULTIPLYROW_AVX2
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@ -11,6 +11,6 @@
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#ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT
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#define INCLUDE_LIBYUV_VERSION_H_
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#define LIBYUV_VERSION 1157
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#define LIBYUV_VERSION 1158
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#endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT
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@ -3955,6 +3955,36 @@ void ARGBAddRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
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}
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#endif // HAS_ARGBADDROW_SSE2
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#ifdef HAS_ARGBADDROW_AVX2
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// Add 2 rows of ARGB pixels together, 4 pixels at a time.
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void ARGBAddRow_AVX2(const uint8* src_argb0, const uint8* src_argb1,
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uint8* dst_argb, int width) {
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asm volatile (
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// 4 pixel loop.
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LABELALIGN
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"1: \n"
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"vmovdqu " MEMACCESS(0) ",%%ymm0 \n"
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"lea " MEMLEA(0x20,0) ",%0 \n"
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"vpaddusb " MEMACCESS(1) ",%%ymm0,%%ymm0 \n"
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"lea " MEMLEA(0x20,1) ",%1 \n"
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"vmovdqu %%ymm0," MEMACCESS(2) " \n"
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"lea " MEMLEA(0x20,2) ",%2 \n"
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"sub $0x8,%3 \n"
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"jg 1b \n"
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"vzeroupper \n"
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: "+r"(src_argb0), // %0
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"+r"(src_argb1), // %1
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"+r"(dst_argb), // %2
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"+r"(width) // %3
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:
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: "memory", "cc"
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#if defined(__SSE2__)
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, "xmm0"
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#endif
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);
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}
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#endif // HAS_ARGBADDROW_AVX2
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#ifdef HAS_ARGBSUBTRACTROW_SSE2
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// Subtract 2 rows of ARGB pixels, 4 pixels at a time.
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void ARGBSubtractRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
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