diff --git a/README.chromium b/README.chromium index e0a263a8b..fa207ea3f 100644 --- a/README.chromium +++ b/README.chromium @@ -1,6 +1,6 @@ Name: libyuv URL: http://code.google.com/p/libyuv/ -Version: 989 +Version: 990 License: BSD License File: LICENSE diff --git a/include/libyuv/version.h b/include/libyuv/version.h index 0b3fb9b50..44e1ca6cb 100644 --- a/include/libyuv/version.h +++ b/include/libyuv/version.h @@ -11,6 +11,6 @@ #ifndef INCLUDE_LIBYUV_VERSION_H_ // NOLINT #define INCLUDE_LIBYUV_VERSION_H_ -#define LIBYUV_VERSION 989 +#define LIBYUV_VERSION 990 #endif // INCLUDE_LIBYUV_VERSION_H_ NOLINT diff --git a/source/format_conversion.cc b/source/format_conversion.cc index dd7e68c3c..a3daf96a9 100644 --- a/source/format_conversion.cc +++ b/source/format_conversion.cc @@ -64,13 +64,18 @@ int ARGBToBayer(const uint8* src_argb, int src_stride_argb, uint8* dst_bayer, int dst_stride_bayer, int width, int height, uint32 dst_fourcc_bayer) { + int y; + const int blue_index = 0; // Offsets for ARGB format + const int green_index = 1; + const int red_index = 2; + uint32 index_map[2]; + void (*ARGBToBayerRow)(const uint8* src_argb, uint8* dst_bayer, + uint32 selector, int pix) = ARGBToBayerRow_C; if (height < 0) { height = -height; src_argb = src_argb + (height - 1) * src_stride_argb; src_stride_argb = -src_stride_argb; } - void (*ARGBToBayerRow)(const uint8* src_argb, uint8* dst_bayer, - uint32 selector, int pix) = ARGBToBayerRow_C; #if defined(HAS_ARGBTOBAYERROW_SSSE3) if (TestCpuFlag(kCpuHasSSSE3) && width >= 8 && IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) { @@ -87,16 +92,12 @@ int ARGBToBayer(const uint8* src_argb, int src_stride_argb, } } #endif - const int blue_index = 0; // Offsets for ARGB format - const int green_index = 1; - const int red_index = 2; - uint32 index_map[2]; if (MakeSelectors(blue_index, green_index, red_index, dst_fourcc_bayer, index_map)) { return -1; // Bad FourCC } - for (int y = 0; y < height; ++y) { + for (y = 0; y < height; ++y) { ARGBToBayerRow(src_argb, dst_bayer, index_map[y & 1], width); src_argb += src_stride_argb; dst_bayer += dst_stride_bayer; @@ -111,7 +112,8 @@ static void BayerRowBG(const uint8* src_bayer0, int src_stride_bayer, const uint8* src_bayer1 = src_bayer0 + src_stride_bayer; uint8 g = src_bayer0[1]; uint8 r = src_bayer1[1]; - for (int x = 0; x < pix - 2; x += 2) { + int x; + for (x = 0; x < pix - 2; x += 2) { dst_argb[0] = src_bayer0[0]; dst_argb[1] = AVG(g, src_bayer0[1]); dst_argb[2] = AVG(r, src_bayer1[1]); @@ -143,7 +145,8 @@ static void BayerRowRG(const uint8* src_bayer0, int src_stride_bayer, const uint8* src_bayer1 = src_bayer0 + src_stride_bayer; uint8 g = src_bayer0[1]; uint8 b = src_bayer1[1]; - for (int x = 0; x < pix - 2; x += 2) { + int x; + for (x = 0; x < pix - 2; x += 2) { dst_argb[0] = AVG(b, src_bayer1[1]); dst_argb[1] = AVG(g, src_bayer0[1]); dst_argb[2] = src_bayer0[0]; @@ -174,7 +177,8 @@ static void BayerRowGB(const uint8* src_bayer0, int src_stride_bayer, uint8* dst_argb, int pix) { const uint8* src_bayer1 = src_bayer0 + src_stride_bayer; uint8 b = src_bayer0[1]; - for (int x = 0; x < pix - 2; x += 2) { + int x; + for (x = 0; x < pix - 2; x += 2) { dst_argb[0] = AVG(b, src_bayer0[1]); dst_argb[1] = src_bayer0[0]; dst_argb[2] = src_bayer1[0]; @@ -204,7 +208,8 @@ static void BayerRowGR(const uint8* src_bayer0, int src_stride_bayer, uint8* dst_argb, int pix) { const uint8* src_bayer1 = src_bayer0 + src_stride_bayer; uint8 r = src_bayer0[1]; - for (int x = 0; x < pix - 2; x += 2) { + int x; + for (x = 0; x < pix - 2; x += 2) { dst_argb[0] = src_bayer1[0]; dst_argb[1] = src_bayer0[0]; dst_argb[2] = AVG(r, src_bayer0[1]); @@ -236,15 +241,16 @@ int BayerToARGB(const uint8* src_bayer, int src_stride_bayer, uint8* dst_argb, int dst_stride_argb, int width, int height, uint32 src_fourcc_bayer) { + int y; + void (*BayerRow0)(const uint8* src_bayer, int src_stride_bayer, + uint8* dst_argb, int pix); + void (*BayerRow1)(const uint8* src_bayer, int src_stride_bayer, + uint8* dst_argb, int pix); if (height < 0) { height = -height; dst_argb = dst_argb + (height - 1) * dst_stride_argb; dst_stride_argb = -dst_stride_argb; } - void (*BayerRow0)(const uint8* src_bayer, int src_stride_bayer, - uint8* dst_argb, int pix); - void (*BayerRow1)(const uint8* src_bayer, int src_stride_bayer, - uint8* dst_argb, int pix); switch (src_fourcc_bayer) { case FOURCC_BGGR: BayerRow0 = BayerRowBG; @@ -266,7 +272,7 @@ int BayerToARGB(const uint8* src_bayer, int src_stride_bayer, return -1; // Bad FourCC } - for (int y = 0; y < height - 1; y += 2) { + for (y = 0; y < height - 1; y += 2) { BayerRow0(src_bayer, src_stride_bayer, dst_argb, width); BayerRow1(src_bayer + src_stride_bayer, -src_stride_bayer, dst_argb + dst_stride_argb, width); @@ -287,17 +293,6 @@ int BayerToI420(const uint8* src_bayer, int src_stride_bayer, uint8* dst_v, int dst_stride_v, int width, int height, uint32 src_fourcc_bayer) { - // Negative height means invert the image. - if (height < 0) { - height = -height; - int halfheight = (height + 1) >> 1; - dst_y = dst_y + (height - 1) * dst_stride_y; - dst_u = dst_u + (halfheight - 1) * dst_stride_u; - dst_v = dst_v + (halfheight - 1) * dst_stride_v; - dst_stride_y = -dst_stride_y; - dst_stride_u = -dst_stride_u; - dst_stride_v = -dst_stride_v; - } void (*BayerRow0)(const uint8* src_bayer, int src_stride_bayer, uint8* dst_argb, int pix); void (*BayerRow1)(const uint8* src_bayer, int src_stride_bayer, @@ -307,6 +302,18 @@ int BayerToI420(const uint8* src_bayer, int src_stride_bayer, uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C; void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int pix) = ARGBToYRow_C; + // Negative height means invert the image. + if (height < 0) { + int halfheight; + height = -height; + halfheight = (height + 1) >> 1; + dst_y = dst_y + (height - 1) * dst_stride_y; + dst_u = dst_u + (halfheight - 1) * dst_stride_u; + dst_v = dst_v + (halfheight - 1) * dst_stride_v; + dst_stride_y = -dst_stride_y; + dst_stride_u = -dst_stride_u; + dst_stride_v = -dst_stride_v; + } #if defined(HAS_ARGBTOYROW_SSSE3) && defined(HAS_ARGBTOUVROW_SSSE3) if (TestCpuFlag(kCpuHasSSSE3) && width >= 16) { ARGBToUVRow = ARGBToUVRow_Any_SSSE3; @@ -355,27 +362,30 @@ int BayerToI420(const uint8* src_bayer, int src_stride_bayer, return -1; // Bad FourCC } - // Allocate 2 rows of ARGB. - const int kRowSize = (width * 4 + 15) & ~15; - align_buffer_64(row, kRowSize * 2); - for (int y = 0; y < height - 1; y += 2) { - BayerRow0(src_bayer, src_stride_bayer, row, width); - BayerRow1(src_bayer + src_stride_bayer, -src_stride_bayer, - row + kRowSize, width); - ARGBToUVRow(row, kRowSize, dst_u, dst_v, width); - ARGBToYRow(row, dst_y, width); - ARGBToYRow(row + kRowSize, dst_y + dst_stride_y, width); - src_bayer += src_stride_bayer * 2; - dst_y += dst_stride_y * 2; - dst_u += dst_stride_u; - dst_v += dst_stride_v; + { + // Allocate 2 rows of ARGB. + const int kRowSize = (width * 4 + 15) & ~15; + align_buffer_64(row, kRowSize * 2); + int y; + for (y = 0; y < height - 1; y += 2) { + BayerRow0(src_bayer, src_stride_bayer, row, width); + BayerRow1(src_bayer + src_stride_bayer, -src_stride_bayer, + row + kRowSize, width); + ARGBToUVRow(row, kRowSize, dst_u, dst_v, width); + ARGBToYRow(row, dst_y, width); + ARGBToYRow(row + kRowSize, dst_y + dst_stride_y, width); + src_bayer += src_stride_bayer * 2; + dst_y += dst_stride_y * 2; + dst_u += dst_stride_u; + dst_v += dst_stride_v; + } + if (height & 1) { + BayerRow0(src_bayer, src_stride_bayer, row, width); + ARGBToUVRow(row, 0, dst_u, dst_v, width); + ARGBToYRow(row, dst_y, width); + } + free_aligned_buffer_64(row); } - if (height & 1) { - BayerRow0(src_bayer, src_stride_bayer, row, width); - ARGBToUVRow(row, 0, dst_u, dst_v, width); - ARGBToYRow(row, dst_y, width); - } - free_aligned_buffer_64(row); return 0; } @@ -387,10 +397,22 @@ int I420ToBayer(const uint8* src_y, int src_stride_y, uint8* dst_bayer, int dst_stride_bayer, int width, int height, uint32 dst_fourcc_bayer) { + void (*I422ToARGBRow)(const uint8* y_buf, + const uint8* u_buf, + const uint8* v_buf, + uint8* rgb_buf, + int width) = I422ToARGBRow_C; + void (*ARGBToBayerRow)(const uint8* src_argb, uint8* dst_bayer, + uint32 selector, int pix) = ARGBToBayerRow_C; + const int blue_index = 0; // Offsets for ARGB format + const int green_index = 1; + const int red_index = 2; + uint32 index_map[2]; // Negative height means invert the image. if (height < 0) { + int halfheight; height = -height; - int halfheight = (height + 1) >> 1; + halfheight = (height + 1) >> 1; src_y = src_y + (height - 1) * src_stride_y; src_u = src_u + (halfheight - 1) * src_stride_u; src_v = src_v + (halfheight - 1) * src_stride_v; @@ -398,11 +420,6 @@ int I420ToBayer(const uint8* src_y, int src_stride_y, src_stride_u = -src_stride_u; src_stride_v = -src_stride_v; } - void (*I422ToARGBRow)(const uint8* y_buf, - const uint8* u_buf, - const uint8* v_buf, - uint8* rgb_buf, - int width) = I422ToARGBRow_C; #if defined(HAS_I422TOARGBROW_SSSE3) if (TestCpuFlag(kCpuHasSSSE3) && width >= 8) { I422ToARGBRow = I422ToARGBRow_Any_SSSE3; @@ -436,8 +453,6 @@ int I420ToBayer(const uint8* src_y, int src_stride_y, } #endif - void (*ARGBToBayerRow)(const uint8* src_argb, uint8* dst_bayer, - uint32 selector, int pix) = ARGBToBayerRow_C; #if defined(HAS_ARGBTOBAYERROW_SSSE3) if (TestCpuFlag(kCpuHasSSSE3) && width >= 8) { ARGBToBayerRow = ARGBToBayerRow_Any_SSSE3; @@ -454,27 +469,26 @@ int I420ToBayer(const uint8* src_y, int src_stride_y, } #endif - const int blue_index = 0; // Offsets for ARGB format - const int green_index = 1; - const int red_index = 2; - uint32 index_map[2]; if (MakeSelectors(blue_index, green_index, red_index, dst_fourcc_bayer, index_map)) { return -1; // Bad FourCC } - // Allocate a row of ARGB. - align_buffer_64(row, width * 4); - for (int y = 0; y < height; ++y) { - I422ToARGBRow(src_y, src_u, src_v, row, width); - ARGBToBayerRow(row, dst_bayer, index_map[y & 1], width); - dst_bayer += dst_stride_bayer; - src_y += src_stride_y; - if (y & 1) { - src_u += src_stride_u; - src_v += src_stride_v; + { + // Allocate a row of ARGB. + align_buffer_64(row, width * 4); + int y; + for (y = 0; y < height; ++y) { + I422ToARGBRow(src_y, src_u, src_v, row, width); + ARGBToBayerRow(row, dst_bayer, index_map[y & 1], width); + dst_bayer += dst_stride_bayer; + src_y += src_stride_y; + if (y & 1) { + src_u += src_stride_u; + src_v += src_stride_v; + } } + free_aligned_buffer_64(row); } - free_aligned_buffer_64(row); return 0; }