Replace ARM64 only row function with high level function
that implements SSSE3, 32 bit Neon and C.
Compared to 2 step RAWToARGB + ARGBToRGBA on row level:
3.1x faster on ARM
6.2% faster on Intel
BUG=b/140748379
Change-Id: Ia8636d9e4fcdbe10b8c2e81610a54728e29845cd
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/1860914
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Neon and GCC Intel optimized, but win32 and mips not optimized.
BUG=libyuv:842, b/141482243
Change-Id: Ia56fa85c8cc1db51f374bd0c89b56d21ec94afa7
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/1825642
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: Miguel Casas <mcasas@chromium.org>
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Based on ARGBShuffle but with count adjusted and new shuffle mask
BUG=libyuv:809
Change-Id: Idd936ee6bedcf285607a68c2fc54d876b4becc01
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/1711882
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Apply clang-format to fix jpeg if() for lint fix.
Change comments about 4th pixel for open source compliance.
Rename UVToVU to SwapUV for consistency with MergeUV.
BUG=b/135532289, b/136515133
Change-Id: I9ce377c57b1d4d8f8b373c4cb44cd3f836300f79
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/1685936
Reviewed-by: Chong Zhang <chz@google.com>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Alternatives to RGB24 and AYUV for working with GPU.
BUG=libyuv:832
TESTED=out/Release/libyuv_unittest --gtest_filter=*NV21To???24* --libyuv_width=1280 --libyuv_height=720 --libyuv_repeat=1000 --libyuv_flags=-1 --libyuv_cpu_info=-1
R=rrwinterton@gmail.com
Change-Id: I5559c63f4bd4c847492fcb1571f7b03c58146689
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/1501735
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
iOS simulator has the option to build with xcode instead of clang.
GN use_xcode_clang=true enables the xcode build.
As of version Xcode 9.2, the clang version used does not support
AVX512. The version reported is version 9, but for normal clang,
version 7 is sufficient to AVX512.
When a version of XCode does support AVX512, the version check can
be updated to allow AVX512 for newer versions of XCode.
with XCode 9.2 the following macro is set.
__APPLE_CC__ 6000
Bug: libyuv:789
Test: gn gen out/Release "--args=is_debug=false target_os=\"ios\" ios_enable_code_signing=false target_cpu=\"x86\" use_xcode_clang=true"
Change-Id: I5a9a0b4a2760c7d09a4bcb464b3668979113b07e
Reviewed-on: https://chromium-review.googlesource.com/991595
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Bug: libyuv:789
Test: builds locally on linux with clang
Change-Id: I3000494d4b0b18f59d7852bc1bc0c9e422d2d63a
Reviewed-on: https://chromium-review.googlesource.com/987331
Reviewed-by: richard winterton <rrwinterton@gmail.com>
row.h adds CLANG_HAS_AVX512
function ifdefs in row.h for avx512
source code ifdefed function by function for
avx512 and avx2.
Bug: libyuv:778
Test: LibYUVConvertTest.NV21ToRGB24_Opt
Change-Id: If32b51459685d0d5785c5c1e94c8f668f8e74b55
Reviewed-on: https://chromium-review.googlesource.com/982402
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Use VMBI instructions but on AVX2 registers to avoid clockrate change.
Bug: libyuv:778
Test: LibYUVConvertTest.NV21ToRGB24_Opt
Change-Id: Id4f8ad1e0e142a380c8a46c5eab90ce145a10edd
Reviewed-on: https://chromium-review.googlesource.com/956609
Reviewed-by: richard winterton <rrwinterton@gmail.com>
AVX2 port of SSSE3 conversion to output 24 bit RGB
Bug: libyuv:778
Test: LibYUVConvertTest.NV21ToRGB24_Opt
Change-Id: I14f7815522d1b790ecd2bb39d9a3441e803b694a
Reviewed-on: https://chromium-review.googlesource.com/953303
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Bug: libyuv:750
Test: builds and runs and passes more tidy tests
Change-Id: I023699a7aa61ea3f5e4a21647112691ea5739281
Reviewed-on: https://chromium-review.googlesource.com/902170
Reviewed-by: Weiyong Yao <braveyao@chromium.org>
I422ToUYVYRow_AVX2 optimized from 7 cycles per 32 pixels to 4.6 cycles.
Instead of 2 vpermq and vpunpcklbw:
vmovdqu (%1),%%xmm2
vmovdqu 0x00(%1,%2,1),%%xmm3
vpermq $0xd8,%%ymm2,%%ymm2
vpermq $0xd8,%%ymm3,%%ymm3
vpunpcklbw %%ymm3,%%ymm2,%%ymm2
..use vpmovzxbd to expand the bytes to shorts, then vpslld and vpor
vpmovzxbd (%1),%%ymm2
vpmovzxbd 0x00(%1,%2,1),%%ymm3
vpslld $0x10,%%ymm3,%%ymm3
vpor %%ymm3,%%ymm2,%%ymm2
which reduces the port 5 bottleneck by 1 cycle.
Bug: libyuv:556
Test: out/Release/libyuv_unittest --gtest_filter=*I42?To*UY*Opt
Change-Id: I53799e53cc6b090a1a695c839094c193be3eecaf
Reviewed-on: https://chromium-review.googlesource.com/899873
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Reviewed-by: Cheng Wang <wangcheng@google.com>
vpshufb is used to reverse R and B channels;
Code is otherwise the same as ARGBToAR30.
Bug: libyuv:751
Test: ABGRToAR30 unittest
Change-Id: I30e02925f5c729e4496c5963ba4ba4af16633b3b
Reviewed-on: https://chromium-review.googlesource.com/891807
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Switch YUV conversion macro to output 16 bits per channel.
STOREAR30 macro to output AR30.
[ RUN ] LibYUVConvertTest.TestH420ToARGB
uniques: B 220, G, 220, R 220
[ OK ] LibYUVConvertTest.TestH420ToARGB (0 ms)
[ RUN ] LibYUVConvertTest.TestH010ToARGB
uniques: B 256, G, 256, R 256
[ OK ] LibYUVConvertTest.TestH010ToARGB (0 ms)
[ RUN ] LibYUVConvertTest.TestH010ToAR30
uniques: B 883, G, 883, R 883
[ OK ] LibYUVConvertTest.TestH010ToAR30 (0 ms)
Bug: libyuv:751
Test: LibYUVConvertTest.H010ToAR30_Opt
Change-Id: I902b718e2c8b68ede69625ccafebc6519d5af70d
Reviewed-on: https://chromium-review.googlesource.com/869511
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: Miguel Casas <mcasas@chromium.org>
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Previously H010ToAR30 was done in a 3 step conversion:
H010ToH420, H420ToARGB, ARGBToAR30.
This CL merges the first 2 steps into H010ToARGB, to
improve performance.
Caveat - only 10 bit YUV is supported at this time.
Previously the low level code supported different numbers
of bits - 9, 10, 12 or 16.
Was 3 step conversion:
LibYUVConvertTest.H010ToAR30_Any (1263 ms)
LibYUVConvertTest.H010ToAR30_Unaligned (951 ms)
LibYUVConvertTest.H010ToAR30_Invert (913 ms)
LibYUVConvertTest.H010ToAR30_Opt (901 ms)
Now 2 step conversion:
LibYUVConvertTest.H010ToAR30_Any (853 ms)
LibYUVConvertTest.H010ToAR30_Unaligned (811 ms)
LibYUVConvertTest.H010ToAR30_Invert (781 ms)
LibYUVConvertTest.H010ToAR30_Opt (755 ms)
Bug: libyuv:751
Test: LibYUVConvertTest.H010ToAR30_Opt
Change-Id: Ica7574040401cd57145a4827acdf3c0e58346a2a
Reviewed-on: https://chromium-review.googlesource.com/853288
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: Miguel Casas <mcasas@chromium.org>
SSSE3 optimized 10 bit YUV conversion to ARGB in single step.
Bug: libyuv:751
Test: I010ToARGB
Change-Id: I234b2850e35992113ee6bd638732bafc7010a60d
Reviewed-on: https://chromium-review.googlesource.com/848238
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: richard winterton <rrwinterton@gmail.com>
LIBYUV_SSSE3_ONLY was for functions that have SSE2 and SSSE3 but are compiling for SSSE3, so SSE2 will never be used.
Remove the SSE2 implementation of ARGBSHUFFLEROW_SSE2 and rely on SSSE3.
Bug: libyuv: 769
Test: ~/intelsde/sde -p4 -- out/Release/libyuv_unittest --gtest_filter=LibYUVConvertTest.ARGBToABGR_Opt
Change-Id: I7443f4d8ee3c6f47edd2cf1d5a1eb0f8d7a1eeeb
Reviewed-on: https://chromium-review.googlesource.com/846541
Reviewed-by: Weiyong Yao <braveyao@chromium.org>
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Convert planar 8 bit formats to planar 16 bit formats.
Accepts a parameter that determines the number of bits.
Bug: libyuv:751
Test: Convert8To16 unittest
Change-Id: I8f6ffe64428ddf5769b87e0c069093a50a2541e9
Reviewed-on: https://chromium-review.googlesource.com/835410
Reviewed-by: richard winterton <rrwinterton@gmail.com>
pshufd requires 16 byte aligned memory or a register.
Use movd to a register to avoid a segfault if memory for float
is misaligned
Bug: libyuv:759
Test: 32 bit build of LibYUVPlanarTest.TestHalfFloatPlane_16bit_denormal
Change-Id: I6fdcc4317453af5acd4700f9d46425bb2f4a205b
Reviewed-on: https://chromium-review.googlesource.com/840459
Reviewed-by: Miguel Casas <mcasas@chromium.org>
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
For more complete support of AR30 format, add I420ToAR30 allowing
the new RGB 10 bit format to be used from standard 8 bit I420 format.
Bug: libyuv:751
Test: I420ToAR30 unittest added
Change-Id: Ia8b0857447408bd6adab485158ce5f38d6dc2faa
Reviewed-on: https://chromium-review.googlesource.com/823243
Reviewed-by: Weiyong Yao <braveyao@chromium.org>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
AR30 is optimized with 3 techniques
1. pmulhuw is used to replicate 8 bits to 10 bits.
2. Two channels are processed at a time. R and B, and A and G.
3. pshufb is used to shift and mask 2 channels of R and B
Bug: libyuv:751
Test: ARGBToAR30_Opt
Change-Id: I4e62d6caa4df7d0ae80395fa911d3c922b6b897b
Reviewed-on: https://chromium-review.googlesource.com/822520
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
AR30 is optimized with 3 techniques
1. vpmulhuw is used to replicate 8 bits to 10 bits.
2. Two channels are processed at a time. R and B, and A and G.
3. vpshufb is used to shift and mask 2 channels of R and B
Red Blue
With the 8 bit value in the upper bits, vpmulhuw by (1024+4) will produce a 10
bit value in the low 10 bits of each 16 bit value. This is whats wanted for the
blue channel. The red needs to be shifted 4 left, so multiply by (1024+4)*16 for
red.
Alpha Green
Alpha and Green are already in the high bits so vpand can zero out the other
bits, keeping just 2 upper bits of alpha and 8 bit green. The same multiplier
could be used for Green - (1024+4) putting the 10 bit green in the lsb. Alpha
would be a simple multiplier to shift it into position. It wants a gap of 10
above the green. Green is 10 bits, so there are 6 bits in the low short. 4
more are needed, so a multiplier of 4 gets the 2 bits into the upper 16 bits,
and then a shift of 4 is a multiply of 16, so (4*16) = 64. Then shift the
result left 10 to position the A and G channels.
Bug: libyuv:751
Test: ARGBToAR30_Opt
Change-Id: Ie4f20dce18203bae7b75acb1fd5232db8a8a4f11
Reviewed-on: https://chromium-review.googlesource.com/820046
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: Cheng Wang <wangcheng@google.com>