For more complete support of AR30 format, add I420ToAR30 allowing
the new RGB 10 bit format to be used from standard 8 bit I420 format.
Bug: libyuv:751
Test: I420ToAR30 unittest added
Change-Id: Ia8b0857447408bd6adab485158ce5f38d6dc2faa
Reviewed-on: https://chromium-review.googlesource.com/823243
Reviewed-by: Weiyong Yao <braveyao@chromium.org>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
AR30 is optimized with 3 techniques
1. pmulhuw is used to replicate 8 bits to 10 bits.
2. Two channels are processed at a time. R and B, and A and G.
3. pshufb is used to shift and mask 2 channels of R and B
Bug: libyuv:751
Test: ARGBToAR30_Opt
Change-Id: I4e62d6caa4df7d0ae80395fa911d3c922b6b897b
Reviewed-on: https://chromium-review.googlesource.com/822520
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
AR30 is optimized with 3 techniques
1. vpmulhuw is used to replicate 8 bits to 10 bits.
2. Two channels are processed at a time. R and B, and A and G.
3. vpshufb is used to shift and mask 2 channels of R and B
Red Blue
With the 8 bit value in the upper bits, vpmulhuw by (1024+4) will produce a 10
bit value in the low 10 bits of each 16 bit value. This is whats wanted for the
blue channel. The red needs to be shifted 4 left, so multiply by (1024+4)*16 for
red.
Alpha Green
Alpha and Green are already in the high bits so vpand can zero out the other
bits, keeping just 2 upper bits of alpha and 8 bit green. The same multiplier
could be used for Green - (1024+4) putting the 10 bit green in the lsb. Alpha
would be a simple multiplier to shift it into position. It wants a gap of 10
above the green. Green is 10 bits, so there are 6 bits in the low short. 4
more are needed, so a multiplier of 4 gets the 2 bits into the upper 16 bits,
and then a shift of 4 is a multiply of 16, so (4*16) = 64. Then shift the
result left 10 to position the A and G channels.
Bug: libyuv:751
Test: ARGBToAR30_Opt
Change-Id: Ie4f20dce18203bae7b75acb1fd5232db8a8a4f11
Reviewed-on: https://chromium-review.googlesource.com/820046
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: Cheng Wang <wangcheng@google.com>
Port ARGBToAR30Row_AVX2 to ARGBToAR30Row_SSE2 using same instructions
but xmm registers and doing half as many pixels per loop.
Bug: libyuv:751
Test: LibYUVConvertTest.ARGBToAR30_Opt
Change-Id: Id644e54639133d1caf28ea3cd11ff6ab6891a673
Reviewed-on: https://chromium-review.googlesource.com/817918
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: richard winterton <rrwinterton@gmail.com>
H010ToAR30 uses Convert16To8Row_SSSE3 to convert 10 bit YUV to 8 bit.
Then standard YUV conversion can be used. This improves performance
on low end CPUs.
Future CL will by pass this conversion allowing for 10 bit YUV source,
but the function will be useful as a utility for YUV conversions.
Bug: libyuv:559, libyuv:751
Test: out/Release/libyuv_unittest --gtest_filter=*H010ToAR30* --libyuv_width=1280 --libyuv_height=720 --libyuv_repeat=999 --libyuv_flags=-1 --libyuv_cpu_info=-1
Change-Id: I9b3ef22d88a5fd861de4cf1900b4c6e8fd24d0af
Reviewed-on: https://chromium-review.googlesource.com/792334
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
This version of the H010ToAR30 provides a 3 step conversion
Convert16To8Row_AVX2
H420ToARGB_AVX2
ARGBToAR30_AVX2
Low level function added to convert 16 bit to 8 bit using multiply
to adjust 10 bit or other bit depths and then save the upper 16 bits.
Bug: libyuv:751
Test: LibYUVPlanarTest.Convert16To8Row_Opt unittest added
Change-Id: I9cc576fda8afa1003cb961d03e0e656e0b478f03
Reviewed-on: https://chromium-review.googlesource.com/783554
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Uses 1 add instead of 2 leas to reduce port pressure on ports 1 and 5
used for SIMD instructions.
BUG=libyuv:670
TEST=~/iaca-lin64/bin/iaca.sh -arch HSW out/Release/obj/libyuv/row_gcc.o
Change-Id: I3965ee5dcb49941a535efa611b5988d977f5b65c
Reviewed-on: https://chromium-review.googlesource.com/433391
Reviewed-by: Frank Barchard <fbarchard@google.com>
Commit-Queue: Frank Barchard <fbarchard@google.com>
add macros to enable/disable code analyst around blocks of code.
Normally these macros should not be used, but if performance
details are wanted for intel code, enable them around the code
and then run via the iaca tool, available on the intel website.
BUG=libyuv:670
TEST=~/iaca-lin64/bin/iaca.sh -64 out/Release/libyuv_unittest
R=wangcheng@google.com
Review-Url: https://codereview.chromium.org/2626193002 .
YUV 411 is very uncommon format. Remove support.
Update documentation to reflect that 411 is deprecated.
Simplify tests for YUV to only test with the new side by side YUV but keep old 3 plane test around with a macro for now.
BUG=libyuv:645
R=kjellander@chromium.org
Review URL: https://codereview.chromium.org/2406123002 .
The conversion from NV12 and other Bi or Tri planar formats, differs only in the UV handling. The helper function supports passing a NULL for the dst_y channel indicating you only want to do the UV conversion.
TBR=harryjin@google.com
TEST=LibYUVConvertTest.NV12ToI420_NullY (601 ms)
BUG=libyuv:626
Review URL: https://codereview.chromium.org/2276703002 .
to Y,U,V and a pixel stride for U and V. The pixel stride is expected to be 1 or 2.
[ RUN ] LibYUVConvertTest.Android420ToI420_1_Any
[ OK ] LibYUVConvertTest.Android420ToI420_1_Any (253 ms)
[ RUN ] LibYUVConvertTest.Android420ToI420_1_Unaligned
[ OK ] LibYUVConvertTest.Android420ToI420_1_Unaligned (250 ms)
[ RUN ] LibYUVConvertTest.Android420ToI420_1_Invert
[ OK ] LibYUVConvertTest.Android420ToI420_1_Invert (254 ms)
[ RUN ] LibYUVConvertTest.Android420ToI420_1_Opt
[ OK ] LibYUVConvertTest.Android420ToI420_1_Opt (247 ms)
[ RUN ] LibYUVConvertTest.Android420ToI420_2_Any
[ OK ] LibYUVConvertTest.Android420ToI420_2_Any (132 ms)
[ RUN ] LibYUVConvertTest.Android420ToI420_2_Unaligned
[ OK ] LibYUVConvertTest.Android420ToI420_2_Unaligned (122 ms)
[ RUN ] LibYUVConvertTest.Android420ToI420_2_Invert
[ OK ] LibYUVConvertTest.Android420ToI420_2_Invert (124 ms)
[ RUN ] LibYUVConvertTest.Android420ToI420_2_Opt
[ OK ] LibYUVConvertTest.Android420ToI420_2_Opt (119 ms)
TEST=LibYUVConvertTest.Android420ToI420_Opt
BUG=libyuv:604
R=braveyao@chromium.org
Review URL: https://codereview.chromium.org/2146733002 .
When width was odd Y channel wrote an extra pixel.
This change splits the Y from UV into a temporary
buffer and memcpy's to the destination. Performance
is slower.
Was
YUY2ToNV12_Any (307 ms)
YUY2ToNV12_Unaligned (213 ms)
TestYUY2ToNV12 (181 ms)
YUY2ToNV12_Opt (177 ms)
YUY2ToNV12_Invert (177 ms)
Npw
YUY2ToNV12_Any (300 ms)
YUY2ToNV12_Unaligned (226 ms)
YUY2ToNV12_Invert (206 ms)
TestYUY2ToNV12 (184 ms)
YUY2ToNV12_Opt (181 ms)
TBR=harryjin@google.com
BUG=libyuv:545
Review URL: https://codereview.chromium.org/1593833002 .
in order to compare C and Neon code, a new command line flag is added.
historically environment variables controlled cpu features, but on
android apk it is easier to pass a command line option to disable cpu
optimizations.
R=harryjin@google.com
BUG=libyuv:516
Review URL: https://codereview.chromium.org/1407193009 .
Removes low levels for I420ToBGRA and I420ToRAW and reimplements them as I420ToRGBA and I420ToRGB24 with transposed color matrix.
Adds unittests that do 1 step conversion vs 2 steps to test end swapping versions match direct conversions.
R=harryjin@google.com
BUG=libyuv:518
Review URL: https://codereview.chromium.org/1427993004 .
Low level for NV21ToARGB written to accept yuv matrix used by
other YUV to ARGB functions.
Previously NV21 was implemented for Windows using NV12 with a different
matrix that swapped U and V. But the Arm version of the low level does
not allow the matrix U and V contributions to be swapped.
Using a new low level function that reads NV21 and uses the same
yuvconstants as other YUV conversion functions allows an Arm port of
this function.
TBR=harryjin@google.com
BUG=libyuv:500
Review URL: https://codereview.chromium.org/1388273002 .
J444 is JPeg YUV color space with 444 subsampling.
This implementation uses the existing I444ToARGB conversion, which is
BT.601 color space with 444 subsampling, but passing in the jpeg
color matrix constants.
TBR=harryjin@google.com
BUG=449
Review URL: https://codereview.chromium.org/1387313002 .
API change - I420AlphaToARGB takes flag indicating if RGB should be
premultiplied by alpha.
This version implements an efficient SSSE3 version for Windows.
C version done in 2 steps.
Was
libyuvTest.I420AlphaToARGB_Any (1136 ms)
libyuvTest.I420AlphaToARGB_Unaligned (1210 ms)
libyuvTest.I420AlphaToARGB_Invert (966 ms)
libyuvTest.I420AlphaToARGB_Opt (1031 ms)
libyuvTest.I420AlphaToABGR_Any (1020 ms)
libyuvTest.I420AlphaToABGR_Unaligned (1359 ms)
libyuvTest.I420AlphaToABGR_Invert (1082 ms)
libyuvTest.I420AlphaToABGR_Opt (986 ms)
R=harryjin@google.com
BUG=libyuv:496
Review URL: https://codereview.chromium.org/1367093002 .
random / rand is slow and impacts performance testing.
Although its only called to clear a frame once, a typical profile shows
it high in the overall profile, when doing 1000 frames for a benchmark.
95.10% libyuv_unittest libyuv_unittest [.] YUY2ToARGBRow_SSSE3
2.01% libyuv_unittest libc-2.19.so [.] __random_r
1.13% libyuv_unittest libc-2.19.so [.] __random
Replace random is a faster version for unittests.
set LIBYUV_WIDTH=1280
set LIBYUV_HEIGHT=720
set LIBYUV_REPEAT=999
set LIBYUV_FLAGS=-1
out\release\libyuv_unittest --gtest_filter=*YUY2ToARGB* | findms
Was
libyuvTest.YUY2ToARGB_Opt (497 ms)
Now
libyuvTest.YUY2ToARGB_Opt (454 ms)
R=harryjin@google.com
BUG=none
Review URL: https://codereview.chromium.org/1361813002 .
Reimplements I444ToARGB as a matrix function.
new I444ToABGR as matrix functions with wrappers and any functions.
Allows for future J444 and H444 versions.
I444ToABGR user level function added.
BUG=libyuv:490, libyuv:449
R=harryjin@google.com
Review URL: https://codereview.chromium.org/1355733002 .
clangcl use compare_win for 32 bit, allowing fallback and enabling avx2 code for clang.
move defines/protos to compare_row.h
fix issue with odd width ARGBCopyAlpha functions by copying destination to temp buffer, then doing alpha copy, then copy back to destination.
R=harryjin@google.comTBR=harryjin@google.com
BUG=libyuv:484
Review URL: https://webrtc-codereview.appspot.com/59379004.