U contributes to B and G. V contributes to R and G.
By swapping U and V, they contribute to the opposite channels. Adjust the matrix so the U contribution is in the matrix location such that it till contribute to the
new B channel and vice versa.
This allows ABGR versions of YUV conversion to use the same low level code as ARGB, just using a different matrix and swapping U and V pointers.
As a result the existing I444ToABGRRow functions are no longer needed and are removed.
Previously this function was only Intel AVX2 optimized for Windwos. Now it is also optimized for Arm and GCC.
ARMv7 Neon
Was LibYUVConvertTest.I444ToABGR_Opt (75971 ms)
Now LibYUVConvertTest.I444ToABGR_Opt (3672 ms)
20.6 times faster.
R=xhwang@chromium.org
BUG=libyuv:515
Review URL: https://codereview.chromium.org/1414133006 .
yuv constants for bt.601 were previously ported to neon64, as well
as the code to respect other color spaces. But the jpeg and bt.709
colour conversion constants were still in armv7 form. This changes
the constants for aarch64 builds to be compatible with the code.
yuv constants are now passed as const *
Remove Yvu constants which were used for older version on nv21 but not new code.
TBR=harryjin@google.com
BUG=none
Review URL: https://codereview.chromium.org/1398623002 .
Previously the assembly code was only available to Windows.
This CL ports the SSE2 code to GCC syntax.
When running a profiler on all the unittests, this function
was the slowest of all functions that still ran in C code.
3.71% libyuv_unittest libyuv_unittest [.] ARGBToRGB565DitherRow_C
Was
ARGBToRGB565Dither_Opt (2894 ms)
Now
ARGBToRGB565Dither_Opt (432 ms)
TBR=harryjin@google.com
BUG=libyuv:492
Review URL: https://codereview.chromium.org/1397673002 .
Low level for NV21ToARGB written to accept yuv matrix used by
other YUV to ARGB functions.
Previously NV21 was implemented for Windows using NV12 with a different
matrix that swapped U and V. But the Arm version of the low level does
not allow the matrix U and V contributions to be swapped.
Using a new low level function that reads NV21 and uses the same
yuvconstants as other YUV conversion functions allows an Arm port of
this function.
TBR=harryjin@google.com
BUG=libyuv:500
Review URL: https://codereview.chromium.org/1388273002 .
ARGBBlendRow_SSE2, ARGBAttenuateRow_SSE2, and MirrorRow_SSE2
Since vast majority of CPUs have SSSE3 now, removing the SSE2
improves the performance of CPU dispatching.
R=harryjin@google.com
BUG=none
Review URL: https://codereview.chromium.org/1377053003 .