upscale a YUV image. observe change in hue.. green especially.
disable ScaleFilterCols_SSSE3, falling back on ScaleFilterCols_C
observe hue.. green especially, is better.
was ScaleFrom1280x720_Bilinear (1620 ms)
now ScaleFrom1280x720_Bilinear (1907 ms)
BUG=libyuv:605
TEST=try bots
R=harryjin@google.com, wangcheng@google.com
Review URL: https://codereview.chromium.org/2084533006 .
Inline that uses temporary variables is currently initializing them
to 0 and passing in as output "+r".
This CL replaces the output constraint to "=&r" for most meaning an
output with early write (before inputs). This allows the initialize
to zero step to be removed, saving 1 instruction.
BUG=libyuv:580
TESTED=local libyuv build on gcc/linux and try bots
R=harryjin@google.com
Review URL: https://codereview.chromium.org/1895743008 .
When scaling down by 2 the formula should round consistently.
(a+b+c+d+2)/4
The C version did but the SSE2 version was doing 2 averages.
avg(avg(a,b),avg(c,d))
This change uses a sum, then rounds.
R=dhrosa@google.com, harryjin@google.com
BUG=libyuv:447,libyuv:527
Review URL: https://codereview.chromium.org/1513183004 .
Low level for NV21ToARGB written to accept yuv matrix used by
other YUV to ARGB functions.
Previously NV21 was implemented for Windows using NV12 with a different
matrix that swapped U and V. But the Arm version of the low level does
not allow the matrix U and V contributions to be swapped.
Using a new low level function that reads NV21 and uses the same
yuvconstants as other YUV conversion functions allows an Arm port of
this function.
TBR=harryjin@google.com
BUG=libyuv:500
Review URL: https://codereview.chromium.org/1388273002 .