/* * Copyright (c) 2011 The LibYuv project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef INCLUDE_LIBYUV_FORMATCONVERSION_H_ #define INCLUDE_LIBYUV_FORMATCONVERSION_H_ #include "libyuv/basic_types.h" #ifdef __cplusplus namespace libyuv { extern "C" { #endif // Convert Bayer RGB formats to I420. int BayerBGGRToI420(const uint8* src_bayer, int src_stride_bayer, uint8* dst_y, int dst_stride_y, uint8* dst_u, int dst_stride_u, uint8* dst_v, int dst_stride_v, int width, int height); int BayerGBRGToI420(const uint8* src_bayer, int src_stride_bayer, uint8* dst_y, int dst_stride_y, uint8* dst_u, int dst_stride_u, uint8* dst_v, int dst_stride_v, int width, int height); int BayerGRBGToI420(const uint8* src_bayer, int src_stride_bayer, uint8* dst_y, int dst_stride_y, uint8* dst_u, int dst_stride_u, uint8* dst_v, int dst_stride_v, int width, int height); int BayerRGGBToI420(const uint8* src_bayer, int src_stride_bayer, uint8* dst_y, int dst_stride_y, uint8* dst_u, int dst_stride_u, uint8* dst_v, int dst_stride_v, int width, int height); // Temporary API mapper #define BayerRGBToI420(b, bs, f, y, ys, u, us, v, vs, w, h) \ BayerToI420(b, bs, y, ys, u, us, v, vs, w, h, f) int BayerToI420(const uint8* src_bayer, int src_stride_bayer, uint8* dst_y, int dst_stride_y, uint8* dst_u, int dst_stride_u, uint8* dst_v, int dst_stride_v, int width, int height, uint32 src_fourcc_bayer); // Convert I420 to Bayer RGB formats. int I420ToBayerBGGR(const uint8* src_y, int src_stride_y, const uint8* src_u, int src_stride_u, const uint8* src_v, int src_stride_v, uint8* dst_frame, int dst_stride_frame, int width, int height); int I420ToBayerGBRG(const uint8* src_y, int src_stride_y, const uint8* src_u, int src_stride_u, const uint8* src_v, int src_stride_v, uint8* dst_frame, int dst_stride_frame, int width, int height); int I420ToBayerGRBG(const uint8* src_y, int src_stride_y, const uint8* src_u, int src_stride_u, const uint8* src_v, int src_stride_v, uint8* dst_frame, int dst_stride_frame, int width, int height); int I420ToBayerRGGB(const uint8* src_y, int src_stride_y, const uint8* src_u, int src_stride_u, const uint8* src_v, int src_stride_v, uint8* dst_frame, int dst_stride_frame, int width, int height); // Temporary API mapper #define I420ToBayerRGB(y, ys, u, us, v, vs, b, bs, f, w, h) \ I420ToBayer(y, ys, u, us, v, vs, b, bs, w, h, f) int I420ToBayer(const uint8* src_y, int src_stride_y, const uint8* src_u, int src_stride_u, const uint8* src_v, int src_stride_v, uint8* dst_frame, int dst_stride_frame, int width, int height, uint32 dst_fourcc_bayer); // Convert Bayer RGB formats to ARGB. int BayerBGGRToARGB(const uint8* src_bayer, int src_stride_bayer, uint8* dst_argb, int dst_stride_argb, int width, int height); int BayerGBRGToARGB(const uint8* src_bayer, int src_stride_bayer, uint8* dst_argb, int dst_stride_argb, int width, int height); int BayerGRBGToARGB(const uint8* src_bayer, int src_stride_bayer, uint8* dst_argb, int dst_stride_argb, int width, int height); int BayerRGGBToARGB(const uint8* src_bayer, int src_stride_bayer, uint8* dst_argb, int dst_stride_argb, int width, int height); // Temporary API mapper #define BayerRGBToARGB(b, bs, f, a, as, w, h) BayerToARGB(b, bs, a, as, w, h, f) int BayerToARGB(const uint8* src_bayer, int src_stride_bayer, uint8* dst_argb, int dst_stride_argb, int width, int height, uint32 src_fourcc_bayer); // Converts ARGB to Bayer RGB formats. int ARGBToBayerBGGR(const uint8* src_argb, int src_stride_argb, uint8* dst_bayer, int dst_stride_bayer, int width, int height); int ARGBToBayerGBRG(const uint8* src_argb, int src_stride_argb, uint8* dst_bayer, int dst_stride_bayer, int width, int height); int ARGBToBayerGRBG(const uint8* src_argb, int src_stride_argb, uint8* dst_bayer, int dst_stride_bayer, int width, int height); int ARGBToBayerRGGB(const uint8* src_argb, int src_stride_argb, uint8* dst_bayer, int dst_stride_bayer, int width, int height); // Temporary API mapper #define ARGBToBayerRGB(a, as, b, bs, f, w, h) ARGBToBayer(b, bs, a, as, w, h, f) int ARGBToBayer(const uint8* src_argb, int src_stride_argb, uint8* dst_bayer, int dst_stride_bayer, int width, int height, uint32 dst_fourcc_bayer); #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif #endif // INCLUDE_LIBYUV_FORMATCONVERSION_H_