/* * Copyright (c) 2011 The LibYuv project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "row.h" #include "libyuv/basic_types.h" #ifdef __cplusplus namespace libyuv { extern "C" { #endif void ABGRToARGBRow_C(const uint8* src_abgr, uint8* dst_argb, int pix) { for (int x = 0; x < pix; ++x) { // To support in-place conversion. uint8 r = src_abgr[0]; uint8 g = src_abgr[1]; uint8 b = src_abgr[2]; uint8 a = src_abgr[3]; dst_argb[0] = b; dst_argb[1] = g; dst_argb[2] = r; dst_argb[3] = a; dst_argb += 4; src_abgr += 4; } } void BGRAToARGBRow_C(const uint8* src_bgra, uint8* dst_argb, int pix) { for (int x = 0; x < pix; ++x) { // To support in-place conversion. uint8 a = src_bgra[0]; uint8 r = src_bgra[1]; uint8 g = src_bgra[2]; uint8 b = src_bgra[3]; dst_argb[0] = b; dst_argb[1] = g; dst_argb[2] = r; dst_argb[3] = a; dst_argb += 4; src_bgra += 4; } } void RAWToARGBRow_C(const uint8* src_raw, uint8* dst_argb, int pix) { for (int x = 0; x < pix; ++x) { uint8 r = src_raw[0]; uint8 g = src_raw[1]; uint8 b = src_raw[2]; dst_argb[0] = b; dst_argb[1] = g; dst_argb[2] = r; dst_argb[3] = 255u; dst_argb += 4; src_raw += 3; } } void BG24ToARGBRow_C(const uint8* src_bg24, uint8* dst_argb, int pix) { for (int x = 0; x < pix; ++x) { uint8 b = src_bg24[0]; uint8 g = src_bg24[1]; uint8 r = src_bg24[2]; dst_argb[0] = b; dst_argb[1] = g; dst_argb[2] = r; dst_argb[3] = 255u; dst_argb[3] = 255u; dst_argb += 4; src_bg24 += 3; } } // C versions do the same void RGB24ToYRow_C(const uint8* src_argb, uint8* dst_y, int pix) { SIMD_ALIGNED(uint8 row[kMaxStride]); BG24ToARGBRow_C(src_argb, row, pix); ARGBToYRow_C(row, dst_y, pix); } void RAWToYRow_C(const uint8* src_argb, uint8* dst_y, int pix) { SIMD_ALIGNED(uint8 row[kMaxStride]); RAWToARGBRow_C(src_argb, row, pix); ARGBToYRow_C(row, dst_y, pix); } void RGB24ToUVRow_C(const uint8* src_argb, int src_stride_argb, uint8* dst_u, uint8* dst_v, int pix) { SIMD_ALIGNED(uint8 row[kMaxStride * 2]); BG24ToARGBRow_C(src_argb, row, pix); BG24ToARGBRow_C(src_argb + src_stride_argb, row + kMaxStride, pix); ARGBToUVRow_C(row, kMaxStride, dst_u, dst_v, pix); } void RAWToUVRow_C(const uint8* src_argb, int src_stride_argb, uint8* dst_u, uint8* dst_v, int pix) { SIMD_ALIGNED(uint8 row[kMaxStride * 2]); RAWToARGBRow_C(src_argb, row, pix); RAWToARGBRow_C(src_argb + src_stride_argb, row + kMaxStride, pix); ARGBToUVRow_C(row, kMaxStride, dst_u, dst_v, pix); } static __inline int RGBToY(uint8 r, uint8 g, uint8 b) { return (( 66 * r + 129 * g + 25 * b + 128) >> 8) + 16; } static __inline int RGBToU(uint8 r, uint8 g, uint8 b) { return ((-38 * r - 74 * g + 112 * b + 128) >> 8) + 128; } static __inline int RGBToV(uint8 r, uint8 g, uint8 b) { return ((112 * r - 94 * g - 18 * b + 128) >> 8) + 128; } #define MAKEROWY(NAME,R,G,B) \ void NAME ## ToYRow_C(const uint8* src_argb0, uint8* dst_y, int width) { \ for (int x = 0; x < width; ++x) { \ dst_y[0] = RGBToY(src_argb0[R], src_argb0[G], src_argb0[B]); \ src_argb0 += 4; \ dst_y += 1; \ } \ } \ void NAME ## ToUVRow_C(const uint8* src_rgb0, int src_stride_rgb, \ uint8* dst_u, uint8* dst_v, int width) { \ const uint8* src_rgb1 = src_rgb0 + src_stride_rgb; \ for (int x = 0; x < width - 1; x += 2) { \ uint8 ab = (src_rgb0[B] + src_rgb0[B + 4] + \ src_rgb1[B] + src_rgb1[B + 4]) >> 2; \ uint8 ag = (src_rgb0[G] + src_rgb0[G + 4] + \ src_rgb1[G] + src_rgb1[G + 4]) >> 2; \ uint8 ar = (src_rgb0[R] + src_rgb0[R + 4] + \ src_rgb1[R] + src_rgb1[R + 4]) >> 2; \ dst_u[0] = RGBToU(ar, ag, ab); \ dst_v[0] = RGBToV(ar, ag, ab); \ src_rgb0 += 8; \ src_rgb1 += 8; \ dst_u += 1; \ dst_v += 1; \ } \ if (width & 1) { \ uint8 ab = (src_rgb0[B] + src_rgb1[B]) >> 1; \ uint8 ag = (src_rgb0[G] + src_rgb1[G]) >> 1; \ uint8 ar = (src_rgb0[R] + src_rgb1[R]) >> 1; \ dst_u[0] = RGBToU(ar, ag, ab); \ dst_v[0] = RGBToV(ar, ag, ab); \ } \ } MAKEROWY(ARGB,2,1,0) MAKEROWY(BGRA,1,2,3) MAKEROWY(ABGR,0,1,2) #if defined(HAS_RAWTOYROW_SSSE3) void RGB24ToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { SIMD_ALIGNED(uint8 row[kMaxStride]); BG24ToARGBRow_SSSE3(src_argb, row, pix); ARGBToYRow_SSSE3(row, dst_y, pix); } void RAWToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) { SIMD_ALIGNED(uint8 row[kMaxStride]); RAWToARGBRow_SSSE3(src_argb, row, pix); ARGBToYRow_SSSE3(row, dst_y, pix); } #endif #if defined(HAS_RAWTOUVROW_SSSE3) #if defined(HAS_ARGBTOUVROW_SSSE3) void RGB24ToUVRow_SSSE3(const uint8* src_argb, int src_stride_argb, uint8* dst_u, uint8* dst_v, int pix) { SIMD_ALIGNED(uint8 row[kMaxStride * 2]); BG24ToARGBRow_SSSE3(src_argb, row, pix); BG24ToARGBRow_SSSE3(src_argb + src_stride_argb, row + kMaxStride, pix); ARGBToUVRow_SSSE3(row, kMaxStride, dst_u, dst_v, pix); } void RAWToUVRow_SSSE3(const uint8* src_argb, int src_stride_argb, uint8* dst_u, uint8* dst_v, int pix) { SIMD_ALIGNED(uint8 row[kMaxStride * 2]); RAWToARGBRow_SSSE3(src_argb, row, pix); RAWToARGBRow_SSSE3(src_argb + src_stride_argb, row + kMaxStride, pix); ARGBToUVRow_SSSE3(row, kMaxStride, dst_u, dst_v, pix); } #else void RGB24ToUVRow_SSSE3(const uint8* src_argb, int src_stride_argb, uint8* dst_u, uint8* dst_v, int pix) { SIMD_ALIGNED(uint8 row[kMaxStride * 2]); BG24ToARGBRow_SSSE3(src_argb, row, pix); BG24ToARGBRow_SSSE3(src_argb + src_stride_argb, row + kMaxStride, pix); ARGBToUVRow_C(row, kMaxStride, dst_u, dst_v, pix); } void RAWToUVRow_SSSE3(const uint8* src_argb, int src_stride_argb, uint8* dst_u, uint8* dst_v, int pix) { SIMD_ALIGNED(uint8 row[kMaxStride * 2]); RAWToARGBRow_SSSE3(src_argb, row, pix); RAWToARGBRow_SSSE3(src_argb + src_stride_argb, row + kMaxStride, pix); ARGBToUVRow_C(row, kMaxStride, dst_u, dst_v, pix); } #endif #endif void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int pix) { // Copy a Y to RGB. for (int x = 0; x < pix; ++x) { uint8 y = src_y[0]; dst_argb[2] = dst_argb[1] = dst_argb[0] = y; dst_argb[3] = 255u; dst_argb += 4; ++src_y; } } // C reference code that mimic the YUV assembly. #define YG 74 /* static_cast(1.164 * 64 + 0.5) */ #define UB 127 /* min(63,static_cast(2.018 * 64)) */ #define UG -25 /* static_cast(-0.391 * 64 - 0.5) */ #define UR 0 #define VB 0 #define VG -52 /* static_cast(-0.813 * 64 - 0.5) */ #define VR 102 /* static_cast(1.596 * 64 + 0.5) */ // Bias #define BB UB * 128 + VB * 128 #define BG UG * 128 + VG * 128 #define BR UR * 128 + VR * 128 static __inline uint32 Clip(int32 val) { if (val < 0) { return (uint32) 0; } else if (val > 255){ return (uint32) 255; } return (uint32) val; } static __inline void YuvPixel(uint8 y, uint8 u, uint8 v, uint8* rgb_buf, int ashift, int rshift, int gshift, int bshift) { int32 y1 = (static_cast(y) - 16) * YG; uint32 b = Clip(static_cast((u * UB + v * VB) - (BB) + y1) >> 6); uint32 g = Clip(static_cast((u * UG + v * VG) - (BG) + y1) >> 6); uint32 r = Clip(static_cast((u * UR + v * VR) - (BR) + y1) >> 6); *reinterpret_cast(rgb_buf) = (b << bshift) | (g << gshift) | (r << rshift) | (255u << ashift); } void FastConvertYUVToARGBRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width - 1; x += 2) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 24, 16, 8, 0); YuvPixel(y_buf[1], u_buf[0], v_buf[0], rgb_buf + 4, 24, 16, 8, 0); y_buf += 2; u_buf += 1; v_buf += 1; rgb_buf += 8; // Advance 2 pixels. } if (width & 1) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 24, 16, 8, 0); } } void FastConvertYUVToBGRARow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width - 1; x += 2) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 0, 8, 16, 24); YuvPixel(y_buf[1], u_buf[0], v_buf[0], rgb_buf + 4, 0, 8, 16, 24); y_buf += 2; u_buf += 1; v_buf += 1; rgb_buf += 8; // Advance 2 pixels. } if (width & 1) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf, 0, 8, 16, 24); } } void FastConvertYUVToABGRRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width - 1; x += 2) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 24, 0, 8, 16); YuvPixel(y_buf[1], u_buf[0], v_buf[0], rgb_buf + 4, 24, 0, 8, 16); y_buf += 2; u_buf += 1; v_buf += 1; rgb_buf += 8; // Advance 2 pixels. } if (width & 1) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 24, 0, 8, 16); } } void FastConvertYUV444ToARGBRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width; ++x) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf, 24, 16, 8, 0); y_buf += 1; u_buf += 1; v_buf += 1; rgb_buf += 4; // Advance 1 pixel. } } void FastConvertYToARGBRow_C(const uint8* y_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width; ++x) { YuvPixel(y_buf[0], 128, 128, rgb_buf, 24, 16, 8, 0); y_buf += 1; rgb_buf += 4; // Advance 1 pixel. } } void ReverseRow_C(const uint8* src, uint8* dst, int width) { src += width - 1; for (int i = 0; i < width; ++i) { dst[i] = src[0]; --src; } } #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif