/* * Copyright (c) 2011 The LibYuv project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ #define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ #include "libyuv/basic_types.h" // TODO(fbarchard): Remove the following headers includes #include "libyuv/convert.h" #include "libyuv/planar_functions.h" #ifdef __cplusplus namespace libyuv { extern "C" { #endif void SetPlane(uint8* dst_y, int dst_stride_y, int width, int height, uint32 value); // Copy a plane of data (I420 to I400). void CopyPlane(const uint8* src_y, int src_stride_y, uint8* dst_y, int dst_stride_y, int width, int height); // Convert I420 to I400. (calls CopyPlane ignoring u/v) int I420ToI400(const uint8* src_y, int src_stride_y, uint8* dst_y, int dst_stride_y, uint8* dst_u, int dst_stride_u, uint8* dst_v, int dst_stride_v, int width, int height); // I420 mirror. int I420Mirror(const uint8* src_y, int src_stride_y, const uint8* src_u, int src_stride_u, const uint8* src_v, int src_stride_v, uint8* dst_y, int dst_stride_y, uint8* dst_u, int dst_stride_u, uint8* dst_v, int dst_stride_v, int width, int height); // Convert NV12 to ARGB. Also used for NV21. int NV12ToARGB(const uint8* src_y, int src_stride_y, const uint8* src_uv, int src_stride_uv, uint8* dst_frame, int dst_stride_frame, int width, int height); // Convert NV12 to RGB565. Also used for NV21. int NV12ToRGB565(const uint8* src_y, int src_stride_y, const uint8* src_uv, int src_stride_uv, uint8* dst_frame, int dst_stride_frame, int width, int height); // Convert YUY2 to ARGB. int YUY2ToARGB(const uint8* src_yuy2, int src_stride_yuy2, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert UYVY to ARGB. int UYVYToARGB(const uint8* src_uyvy, int src_stride_uyvy, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert I444 to ARGB. int I444ToARGB(const uint8* src_y, int src_stride_y, const uint8* src_u, int src_stride_u, const uint8* src_v, int src_stride_v, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert I422 to ARGB. int I422ToARGB(const uint8* src_y, int src_stride_y, const uint8* src_u, int src_stride_u, const uint8* src_v, int src_stride_v, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert I411 to ARGB. int I411ToARGB(const uint8* src_y, int src_stride_y, const uint8* src_u, int src_stride_u, const uint8* src_v, int src_stride_v, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert I400 to ARGB. int I400ToARGB(const uint8* src_y, int src_stride_y, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert I400 to ARGB. Reverse of ARGBToI400. int I400ToARGB_Reference(const uint8* src_y, int src_stride_y, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert RAW to ARGB. int RAWToARGB(const uint8* src_raw, int src_stride_raw, uint8* dst_argb, int dst_stride_argb, int width, int height); // Deprecated function name. #define BG24ToARGB RGB24ToARGB // Convert RGB24 to ARGB. int RGB24ToARGB(const uint8* src_bg24, int src_stride_bg24, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert ABGR to ARGB. Also used for ARGB to ABGR. int ABGRToARGB(const uint8* src_abgr, int src_stride_abgr, uint8* dst_argb, int dst_stride_argb, int width, int height); // Aliases. #define ARGBToBGRA BGRAToARGB #define ARGBToABGR ABGRToARGB #define ARGBToARGB ARGBCopy // Convert BGRA to ARGB. Also used for ARGB to BGRA. int BGRAToARGB(const uint8* src_bgra, int src_stride_bgra, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert ARGB To RGB24. int ARGBToRGB24(const uint8* src_argb, int src_stride_argb, uint8* dst_rgb24, int dst_stride_rgb24, int width, int height); // Convert ARGB To RAW. int ARGBToRAW(const uint8* src_argb, int src_stride_argb, uint8* dst_rgb, int dst_stride_rgb, int width, int height); // Convert ARGB To RGB565. int ARGBToRGB565(const uint8* src_argb, int src_stride_argb, uint8* dst_rgb565, int dst_stride_rgb565, int width, int height); // Convert ARGB To ARGB1555. int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb, uint8* dst_argb1555, int dst_stride_argb1555, int width, int height); // Convert ARGB To ARGB4444. int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb, uint8* dst_argb4444, int dst_stride_argb4444, int width, int height); // Convert RGB565 To ARGB. int RGB565ToARGB(const uint8* src_rgb565, int src_stride_rgb565, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert ARGB1555 To ARGB. int ARGB1555ToARGB(const uint8* src_argb1555, int src_stride_argb1555, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert ARGB4444 To ARGB. int ARGB4444ToARGB(const uint8* src_argb4444, int src_stride_argb4444, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert ARGB to I400. int ARGBToI400(const uint8* src_argb, int src_stride_argb, uint8* dst_y, int dst_stride_y, int width, int height); // ARGB little endian (bgra in memory) to I422 int ARGBToI422(const uint8* src_frame, int src_stride_frame, uint8* dst_y, int dst_stride_y, uint8* dst_u, int dst_stride_u, uint8* dst_v, int dst_stride_v, int width, int height); // Draw a rectangle into I420. int I420Rect(uint8* dst_y, int dst_stride_y, uint8* dst_u, int dst_stride_u, uint8* dst_v, int dst_stride_v, int x, int y, int width, int height, int value_y, int value_u, int value_v); // Draw a rectangle into ARGB. int ARGBRect(uint8* dst_argb, int dst_stride_argb, int x, int y, int width, int height, uint32 value); // Make a rectangle of ARGB gray scale. int ARGBGray(uint8* dst_argb, int dst_stride_argb, int x, int y, int width, int height); // Make a rectangle of ARGB Sepia tone. int ARGBSepia(uint8* dst_argb, int dst_stride_argb, int x, int y, int width, int height); // Copy ARGB to ARGB. int ARGBCopy(const uint8* src_argb, int src_stride_argb, uint8* dst_argb, int dst_stride_argb, int width, int height); typedef void (*ARGBBlendRow)(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width); // Get function to Alpha Blend ARGB pixels and store to destination. ARGBBlendRow GetARGBBlend(uint8* dst_argb, int dst_stride_argb, int width); // Alpha Blend ARGB images and store to destination. int ARGBBlend(const uint8* src_argb0, int src_stride_argb0, const uint8* src_argb1, int src_stride_argb1, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert I422 to YUY2. int I422ToYUY2(const uint8* src_y, int src_stride_y, const uint8* src_u, int src_stride_u, const uint8* src_v, int src_stride_v, uint8* dst_frame, int dst_stride_frame, int width, int height); // Convert I422 to UYVY. int I422ToUYVY(const uint8* src_y, int src_stride_y, const uint8* src_u, int src_stride_u, const uint8* src_v, int src_stride_v, uint8* dst_frame, int dst_stride_frame, int width, int height); // Convert unattentuated ARGB to preattenuated ARGB. int ARGBAttenuate(const uint8* src_argb, int src_stride_argb, uint8* dst_argb, int dst_stride_argb, int width, int height); // Convert preattentuated ARGB to unattenuated ARGB. int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb, uint8* dst_argb, int dst_stride_argb, int width, int height); // Get function to add or subtract rows of bytes to a 16 bit buffer. For blur. typedef void (*AddRow)(const uint8* src, uint16* dst, int width); AddRow GetAddRow(uint16* dst, int width); AddRow GetSubRow(uint16* dst, int width); // Convert MJPG to ARGB. int MJPGToARGB(const uint8* sample, size_t sample_size, uint8* argb, int argb_stride, int w, int h, int dw, int dh); #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif #endif // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_