/* * Copyright (c) 2011 The LibYuv project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef SOURCE_ROW_H_ #define SOURCE_ROW_H_ #include "libyuv/basic_types.h" #ifdef __cplusplus namespace libyuv { extern "C" { #endif // TODO(fbarchard): Remove kMaxStride #define kMaxStride (2560 * 4) #define IS_ALIGNED(p, a) (!((uintptr_t)(p) & ((a) - 1))) #if defined(COVERAGE_ENABLED) || defined(TARGET_IPHONE_SIMULATOR) #define YUV_DISABLE_ASM #endif // The following are available on all x86 platforms #if !defined(YUV_DISABLE_ASM) && \ (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) #define HAS_ABGRTOARGBROW_SSSE3 #define HAS_BGRATOARGBROW_SSSE3 #define HAS_RGB24TOARGBROW_SSSE3 #define HAS_RAWTOARGBROW_SSSE3 #define HAS_RGB565TOARGBROW_SSE2 #define HAS_ARGB1555TOARGBROW_SSE2 #define HAS_ARGB4444TOARGBROW_SSE2 #define HAS_ARGBTORGB24ROW_SSSE3 #define HAS_ARGBTORAWROW_SSSE3 #define HAS_ARGBTORGB565ROW_SSE2 #define HAS_ARGBTOARGB1555ROW_SSE2 #define HAS_ARGBTOARGB4444ROW_SSE2 #define HAS_ARGBTOYROW_SSSE3 #define HAS_BGRATOYROW_SSSE3 #define HAS_ABGRTOYROW_SSSE3 #define HAS_ARGBTOUVROW_SSSE3 #define HAS_BGRATOUVROW_SSSE3 #define HAS_ABGRTOUVROW_SSSE3 #define HAS_I400TOARGBROW_SSE2 #define HAS_YTOARGBROW_SSE2 #define HAS_I420TOARGBROW_SSSE3 #define HAS_I420TOBGRAROW_SSSE3 #define HAS_I420TOABGRROW_SSSE3 #define HAS_I444TOARGBROW_SSSE3 #define HAS_MIRRORROW_SSSE3 #define HAS_MIRRORROW_SSE2 #define HAS_MIRRORROWUV_SSSE3 #define HAS_SPLITUV_SSE2 #define HAS_COPYROW_SSE2 #define HAS_COPYROW_X86 #define HAS_YUY2TOYROW_SSE2 #define HAS_UYVYTOYROW_SSE2 #define HAS_YUY2TOUVROW_SSE2 #define HAS_UYVYTOUVROW_SSE2 #define HAS_ARGBBLENDROW_SSE2 #define HAS_ARGBBLENDROW_SSSE3 #define HAS_ARGBATTENUATE_SSE2 #endif // The following are available on Neon platforms #if !defined(YUV_DISABLE_ASM) && defined(__ARM_NEON__) #define HAS_MIRRORROW_NEON #define HAS_MIRRORROWUV_NEON #define HAS_SPLITUV_NEON #define HAS_COPYROW_NEON #define HAS_I420TOARGBROW_NEON #define HAS_I420TOBGRAROW_NEON #define HAS_I420TOABGRROW_NEON #endif #if defined(_MSC_VER) #define SIMD_ALIGNED(var) __declspec(align(16)) var typedef __declspec(align(16)) int8 vec8[16]; typedef __declspec(align(16)) uint8 uvec8[16]; typedef __declspec(align(16)) int16 vec16[8]; typedef __declspec(align(16)) uint32 uvec32[4]; #else // __GNUC__ #define SIMD_ALIGNED(var) var __attribute__((aligned(16))) typedef int8 __attribute__((vector_size(16))) vec8; typedef uint8 __attribute__((vector_size(16))) uvec8; typedef int16 __attribute__((vector_size(16))) vec16; typedef uint32 __attribute__((vector_size(16))) uvec32; #endif void I420ToARGBRow_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I420ToBGRARow_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I420ToABGRRow_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ABGRToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void BGRAToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ABGRToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void BGRAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void ABGRToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void ARGBToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void BGRAToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void ABGRToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width); void MirrorRow_SSE2(const uint8* src, uint8* dst, int width); void MirrorRow_NEON(const uint8* src, uint8* dst, int width); void MirrorRow_C(const uint8* src, uint8* dst, int width); void MirrorRowUV_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v, int width); void MirrorRowUV_NEON(const uint8* src, uint8* dst_u, uint8* dst_v, int width); void MirrorRowUV_C(const uint8* src, uint8* dst_u, uint8* dst_v, int width); void SplitUV_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix); void SplitUV_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix); void SplitUV_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix); void CopyRow_SSE2(const uint8* src, uint8* dst, int count); void CopyRow_X86(const uint8* src, uint8* dst, int count); void CopyRow_NEON(const uint8* src, uint8* dst, int count); void CopyRow_C(const uint8* src, uint8* dst, int count); void ARGBToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); void BGRAToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); void ABGRToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); void ARGBToUVRow_C(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void BGRAToUVRow_C(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void ABGRToUVRow_C(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void ABGRToARGBRow_SSSE3(const uint8* src_abgr, uint8* dst_argb, int pix); void BGRAToARGBRow_SSSE3(const uint8* src_bgra, uint8* dst_argb, int pix); void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix); void RAWToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix); void ARGB1555ToARGBRow_SSE2(const uint8* src_argb, uint8* dst_argb, int pix); void RGB565ToARGBRow_SSE2(const uint8* src_argb, uint8* dst_argb, int pix); void ARGB4444ToARGBRow_SSE2(const uint8* src_argb, uint8* dst_argb, int pix); void ABGRToARGBRow_C(const uint8* src_abgr, uint8* dst_argb, int pix); void BGRAToARGBRow_C(const uint8* src_bgra, uint8* dst_argb, int pix); void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int pix); void RAWToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int pix); void RGB565ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int pix); void ARGB1555ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix); void ARGB4444ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix); void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int pix); void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix); void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int pix); void I420ToARGBRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I420ToBGRARow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I420ToABGRRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I444ToARGBRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void YToARGBRow_C(const uint8* y_buf, uint8* rgb_buf, int width); void I420ToARGBRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I420ToBGRARow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I420ToABGRRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I420ToARGBRow_Unaligned_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I420ToBGRARow_Unaligned_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I420ToABGRRow_Unaligned_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I444ToARGBRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void YToARGBRow_SSE2(const uint8* y_buf, uint8* rgb_buf, int width); // ARGB preattenuated alpha blend. void ARGBBlendRow_Aligned_SSSE3(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width); void ARGBBlendRow_Aligned_SSE2(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width); void ARGBBlendRow1_SSE2(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width); void ARGBBlendRow_Any_SSSE3(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width); void ARGBBlendRow_Any_SSE2(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width); void ARGBBlendRow_C(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width); // 'Any' functions handle any size and alignment. void I420ToARGBRow_Any_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I420ToBGRARow_Any_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I420ToABGRRow_Any_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void ARGBToRGB24Row_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRAWRow_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRGB565Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToARGB1555Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToARGB4444Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void BGRAToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ABGRToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ARGBToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void BGRAToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void ABGRToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void I420ToARGBRow_Any_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I420ToBGRARow_Any_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I420ToABGRRow_Any_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void YUY2ToYRow_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix); void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2, uint8* dst_u, uint8* dst_y, int pix); void YUY2ToYRow_Unaligned_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix); void YUY2ToUVRow_Unaligned_SSE2(const uint8* src_yuy2, int stride_yuy2, uint8* dst_u, uint8* dst_y, int pix); void UYVYToYRow_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix); void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy, uint8* dst_u, uint8* dst_y, int pix); void UYVYToYRow_Unaligned_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix); void UYVYToUVRow_Unaligned_SSE2(const uint8* src_uyvy, int stride_uyvy, uint8* dst_u, uint8* dst_y, int pix); void YUY2ToUVRow_C(const uint8* src_yuy2, int src_stride_yuy2, uint8* dst_u, uint8* dst_v, int pix); void YUY2ToYRow_C(const uint8* src_yuy2, uint8* dst_y, int pix); void UYVYToUVRow_C(const uint8* src_uyvy, int src_stride_uyvy, uint8* dst_u, uint8* dst_v, int pix); void UYVYToYRow_C(const uint8* src_uyvy, uint8* dst_y, int pix); void YUY2ToUVRow_Any_SSE2(const uint8* src_yuy2, int src_stride_yuy2, uint8* dst_u, uint8* dst_v, int pix); void YUY2ToYRow_Any_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix); void UYVYToUVRow_Any_SSE2(const uint8* src_uyvy, int src_stride_uyvy, uint8* dst_u, uint8* dst_v, int pix); void UYVYToYRow_Any_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix); void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width); void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width); #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif #endif // SOURCE_ROW_H_