/* * Copyright 2011 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef SOURCE_ROW_H_ #define SOURCE_ROW_H_ #include "libyuv/basic_types.h" #ifdef __cplusplus namespace libyuv { extern "C" { #endif // TODO(fbarchard): Remove kMaxStride #define kMaxStride (2560 * 4) #define IS_ALIGNED(p, a) (!((uintptr_t)(p) & ((a) - 1))) #if defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \ defined(TARGET_IPHONE_SIMULATOR) #define YUV_DISABLE_ASM #endif // True if compiling for SSSE3 as a requirement. #if defined(__SSSE3__) || (defined(_M_IX86_FP) && (_M_IX86_FP >= 3)) #define LIBYUV_SSSE3_ONLY #endif // The following are available on all x86 platforms: #if !defined(YUV_DISABLE_ASM) && \ (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) #define HAS_ABGRTOARGBROW_SSSE3 #define HAS_ABGRTOUVROW_SSSE3 #define HAS_ABGRTOYROW_SSSE3 // TODO: #define HAS_RGBATOARGBROW_SSSE3 // TODO: #define HAS_RGBATOUVROW_SSSE3 // TODO: #define HAS_RGBATOYROW_SSSE3 #define HAS_ARGBTORGBAROW_SSSE3 #define HAS_ARGB1555TOARGBROW_SSE2 #define HAS_ARGB4444TOARGBROW_SSE2 #define HAS_ARGBATTENUATEROW_SSSE3 #define HAS_ARGBBLENDROW_SSSE3 #define HAS_ARGBTOARGB1555ROW_SSE2 #define HAS_ARGBTOARGB4444ROW_SSE2 #define HAS_ARGBTORAWROW_SSSE3 #define HAS_ARGBTORGB24ROW_SSSE3 #define HAS_ARGBTORGB565ROW_SSE2 #define HAS_ARGBTOUVROW_SSSE3 #define HAS_ARGBTOYROW_SSSE3 #define HAS_ARGBUNATTENUATEROW_SSE2 #define HAS_BGRATOARGBROW_SSSE3 #define HAS_BGRATOUVROW_SSSE3 #define HAS_BGRATOYROW_SSSE3 #define HAS_COPYROW_SSE2 #define HAS_COPYROW_X86 #define HAS_I422TOARGBROW_SSSE3 #define HAS_I422TOBGRAROW_SSSE3 #define HAS_I422TOABGRROW_SSSE3 // TODO: #define HAS_I422TORGBAROW_SSSE3 #define HAS_I444TOARGBROW_SSSE3 #define HAS_I411TOARGBROW_SSSE3 #define HAS_I400TOARGBROW_SSE2 #define HAS_MIRRORROW_SSSE3 #define HAS_MIRRORROWUV_SSSE3 #define HAS_ARGBMIRRORROW_SSSE3 #define HAS_RAWTOARGBROW_SSSE3 #define HAS_RGB24TOARGBROW_SSSE3 #define HAS_RGB565TOARGBROW_SSE2 #define HAS_SPLITUV_SSE2 #define HAS_UYVYTOUVROW_SSE2 #define HAS_UYVYTOYROW_SSE2 #define HAS_YTOARGBROW_SSE2 #define HAS_YUY2TOUVROW_SSE2 #define HAS_YUY2TOUV422ROW_SSE2 #define HAS_YUY2TOYROW_SSE2 #define HAS_ARGBGRAYROW_SSSE3 #define HAS_ARGBSEPIAROW_SSSE3 #define HAS_ARGBCOLORMATRIXROW_SSSE3 #define HAS_ARGBQUANTIZEROW_SSE2 #define HAS_COMPUTECUMULATIVESUMROW_SSE2 #define HAS_CUMULATIVESUMTOAVERAGE_SSE2 #define HAS_ARGBSHADE_SSE2 #define HAS_ARGBAFFINEROW_SSE2 #define HAS_ARGBINTERPOLATEROW_SSSE3 #endif // The following are Windows only: #if !defined(YUV_DISABLE_ASM) && defined(_M_IX86) // TODO(fbarchard): Investigate possible issue in this function and reenable. #define HAS_ARGBCOLORTABLEROW_X86 #define HAS_NV12TOARGBROW_SSSE3 #define HAS_NV21TOARGBROW_SSSE3 #endif // The following are disabled when SSSE3 is available: #if !defined(YUV_DISABLE_ASM) && \ (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) && \ !defined(LIBYUV_SSSE3_ONLY) #define HAS_MIRRORROW_SSE2 #define HAS_ARGBATTENUATE_SSE2 #define HAS_ARGBBLENDROW_SSE2 #endif // The following are available on Neon platforms #if !defined(YUV_DISABLE_ASM) && defined(__ARM_NEON__) #define HAS_MIRRORROW_NEON #define HAS_MIRRORROWUV_NEON #define HAS_SPLITUV_NEON #define HAS_COPYROW_NEON #define HAS_I422TOARGBROW_NEON #define HAS_I422TOBGRAROW_NEON #define HAS_I422TOABGRROW_NEON // TODO: #define HAS_I422TORGBAROW_NEON #endif #if defined(_MSC_VER) && !defined(__CLR_VER) #define SIMD_ALIGNED(var) __declspec(align(16)) var typedef __declspec(align(16)) int8 vec8[16]; typedef __declspec(align(16)) uint8 uvec8[16]; typedef __declspec(align(16)) int16 vec16[8]; typedef __declspec(align(16)) uint16 uvec16[8]; typedef __declspec(align(16)) int32 vec32[4]; typedef __declspec(align(16)) uint32 uvec32[4]; #elif defined(__GNUC__) #define SIMD_ALIGNED(var) var __attribute__((aligned(16))) typedef int8 __attribute__((vector_size(16))) vec8; typedef uint8 __attribute__((vector_size(16))) uvec8; typedef int16 __attribute__((vector_size(16))) vec16; typedef uint16 __attribute__((vector_size(16))) uvec16; typedef int32 __attribute__((vector_size(16))) vec32; typedef uint32 __attribute__((vector_size(16))) uvec32; #else #define SIMD_ALIGNED(var) var typedef int8 vec8[16]; typedef uint8 uvec8[16]; typedef int16 vec16[8]; typedef uint16 uvec16[8]; typedef int32 vec32[4]; typedef uint32 uvec32[4]; #endif #if defined(__APPLE__) || defined(__x86_64__) || defined(__llvm__) #define OMITFP #else #define OMITFP __attribute__((optimize("omit-frame-pointer"))) #endif void I422ToARGBRow_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I422ToBGRARow_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I422ToABGRRow_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I422ToRGBARow_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ABGRToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void RGBAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void BGRAToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ABGRToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void RGBAToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void BGRAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void ABGRToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void RGBAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void ARGBToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void BGRAToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void ABGRToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void RGBAToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width); void MirrorRow_SSE2(const uint8* src, uint8* dst, int width); void MirrorRow_NEON(const uint8* src, uint8* dst, int width); void MirrorRow_C(const uint8* src, uint8* dst, int width); void MirrorRowUV_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v, int width); void MirrorRowUV_NEON(const uint8* src, uint8* dst_u, uint8* dst_v, int width); void MirrorRowUV_C(const uint8* src, uint8* dst_u, uint8* dst_v, int width); void ARGBMirrorRow_SSSE3(const uint8* src, uint8* dst, int width); void ARGBMirrorRow_C(const uint8* src, uint8* dst, int width); void SplitUV_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix); void SplitUV_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix); void SplitUV_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix); void CopyRow_SSE2(const uint8* src, uint8* dst, int count); void CopyRow_X86(const uint8* src, uint8* dst, int count); void CopyRow_NEON(const uint8* src, uint8* dst, int count); void CopyRow_C(const uint8* src, uint8* dst, int count); void ARGBToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); void BGRAToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); void ABGRToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); void RGBAToYRow_C(const uint8* src_argb, uint8* dst_y, int pix); void ARGBToUVRow_C(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void BGRAToUVRow_C(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void ABGRToUVRow_C(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void RGBAToUVRow_C(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void BGRAToARGBRow_SSSE3(const uint8* src_bgra, uint8* dst_argb, int pix); void ABGRToARGBRow_SSSE3(const uint8* src_abgr, uint8* dst_argb, int pix); void RGBAToARGBRow_SSSE3(const uint8* src_rgba, uint8* dst_argb, int pix); void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix); void RAWToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix); void ARGB1555ToARGBRow_SSE2(const uint8* src_argb, uint8* dst_argb, int pix); void RGB565ToARGBRow_SSE2(const uint8* src_argb, uint8* dst_argb, int pix); void ARGB4444ToARGBRow_SSE2(const uint8* src_argb, uint8* dst_argb, int pix); void BGRAToARGBRow_C(const uint8* src_bgra, uint8* dst_argb, int pix); void ABGRToARGBRow_C(const uint8* src_abgr, uint8* dst_argb, int pix); void RGBAToARGBRow_C(const uint8* src_rgba, uint8* dst_argb, int pix); void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int pix); void RAWToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int pix); void RGB565ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int pix); void ARGB1555ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix); void ARGB4444ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix); void ARGBToRGBARow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRGBARow_C(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int pix); void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix); void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int pix); void I444ToARGBRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* argb_buf, int width); void I422ToARGBRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* argb_buf, int width); void I411ToARGBRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void NV12ToARGBRow_C(const uint8* y_buf, const uint8* uv_buf, uint8* argb_buf, int width); void NV21ToARGBRow_C(const uint8* y_buf, const uint8* vu_buf, uint8* argb_buf, int width); void I422ToBGRARow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* bgra_buf, int width); void I422ToABGRRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* abgr_buf, int width); void I422ToRGBARow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgba_buf, int width); void YToARGBRow_C(const uint8* y_buf, uint8* rgb_buf, int width); void I444ToARGBRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* argb_buf, int width); void I422ToARGBRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* argb_buf, int width); void I411ToARGBRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void NV12ToARGBRow_SSSE3(const uint8* y_buf, const uint8* uv_buf, uint8* argb_buf, int width); void NV21ToARGBRow_SSSE3(const uint8* y_buf, const uint8* vu_buf, uint8* argb_buf, int width); void I422ToBGRARow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* bgra_buf, int width); void I422ToABGRRow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* abgr_buf, int width); void I422ToRGBARow_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgba_buf, int width); void I444ToARGBRow_Unaligned_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* argb_buf, int width); void I422ToARGBRow_Unaligned_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* argb_buf, int width); void I411ToARGBRow_Unaligned_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void NV12ToARGBRow_Unaligned_SSSE3(const uint8* y_buf, const uint8* uv_buf, uint8* argb_buf, int width); void NV21ToARGBRow_Unaligned_SSSE3(const uint8* y_buf, const uint8* vu_buf, uint8* argb_buf, int width); void I422ToBGRARow_Unaligned_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* bgra_buf, int width); void I422ToABGRRow_Unaligned_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* abgr_buf, int width); void I422ToRGBARow_Unaligned_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgba_buf, int width); void I444ToARGBRow_Any_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* argb_buf, int width); void I422ToARGBRow_Any_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* argb_buf, int width); void I411ToARGBRow_Any_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void NV12ToARGBRow_Any_SSSE3(const uint8* y_buf, const uint8* uv_buf, uint8* argb_buf, int width); void NV21ToARGBRow_Any_SSSE3(const uint8* y_buf, const uint8* vu_buf, uint8* argb_buf, int width); void I422ToBGRARow_Any_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* bgra_buf, int width); void I422ToABGRRow_Any_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* abgr_buf, int width); void I422ToRGBARow_Any_SSSE3(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgba_buf, int width); void YToARGBRow_SSE2(const uint8* y_buf, uint8* argb_buf, int width); // ARGB preattenuated alpha blend. void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width); void ARGBBlendRow_SSE2(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width); void ARGBBlendRow_C(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width); void ARGBToRGB24Row_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRAWRow_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToRGB565Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToARGB1555Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToARGB4444Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix); void ARGBToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void BGRAToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ABGRToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void RGBAToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix); void ARGBToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void BGRAToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void ABGRToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void RGBAToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb, uint8* dst_u, uint8* dst_v, int width); void I422ToARGBRow_Any_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I422ToBGRARow_Any_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I422ToABGRRow_Any_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void I422ToRGBARow_Any_NEON(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width); void YUY2ToYRow_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix); void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2, uint8* dst_u, uint8* dst_v, int pix); void YUY2ToUV422Row_SSE2(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v, int pix); void YUY2ToYRow_Unaligned_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix); void YUY2ToUVRow_Unaligned_SSE2(const uint8* src_yuy2, int stride_yuy2, uint8* dst_u, uint8* dst_v, int pix); void YUY2ToUV422Row_Unaligned_SSE2(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v, int pix); void YUY2ToYRow_C(const uint8* src_yuy2, uint8* dst_y, int pix); void YUY2ToUVRow_C(const uint8* src_yuy2, int stride_yuy2, uint8* dst_u, uint8* dst_v, int pix); void YUY2ToUV422Row_C(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v, int pix); void YUY2ToYRow_Any_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix); void YUY2ToUVRow_Any_SSE2(const uint8* src_yuy2, int stride_yuy2, uint8* dst_u, uint8* dst_v, int pix); void YUY2ToUV422Row_Any_SSE2(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v, int pix); void UYVYToYRow_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix); void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy, uint8* dst_u, uint8* dst_v, int pix); void UYVYToUV422Row_SSE2(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v, int pix); void UYVYToYRow_Unaligned_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix); void UYVYToUVRow_Unaligned_SSE2(const uint8* src_uyvy, int stride_uyvy, uint8* dst_u, uint8* dst_v, int pix); void UYVYToUV422Row_Unaligned_SSE2(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v, int pix); void UYVYToYRow_C(const uint8* src_uyvy, uint8* dst_y, int pix); void UYVYToUVRow_C(const uint8* src_uyvy, int stride_uyvy, uint8* dst_u, uint8* dst_v, int pix); void UYVYToUV422Row_C(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v, int pix); void UYVYToYRow_Any_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix); void UYVYToUVRow_Any_SSE2(const uint8* src_uyvy, int stride_uyvy, uint8* dst_u, uint8* dst_v, int pix); void UYVYToUV422Row_Any_SSE2(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v, int pix); void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width); void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width); void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width); // Inverse table for unattenuate, shared by C and SSE2. extern uint32 fixed_invtbl8[256]; void ARGBUnattenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width); void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width); void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width); void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width); void ARGBSepiaRow_C(uint8* dst_argb, int width); void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width); void ARGBColorMatrixRow_C(uint8* dst_argb, const int8* matrix_argb, int width); void ARGBColorMatrixRow_SSSE3(uint8* dst_argb, const int8* matrix_argb, int width); void ARGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width); void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width); void ARGBQuantizeRow_C(uint8* dst_argb, int scale, int interval_size, int interval_offset, int width); void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size, int interval_offset, int width); // Used for blur. void CumulativeSumToAverage_SSE2(const int32* topleft, const int32* botleft, int width, int area, uint8* dst, int count); void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum, const int32* previous_cumsum, int width); void CumulativeSumToAverage_C(const int32* topleft, const int32* botleft, int width, int area, uint8* dst, int count); void ComputeCumulativeSumRow_C(const uint8* row, int32* cumsum, const int32* previous_cumsum, int width); void ARGBShadeRow_C(const uint8* src_argb, uint8* dst_argb, int width, uint32 value); void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width, uint32 value); void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride, uint8* dst_argb, const float* uv_dudv, int width); void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride, uint8* dst_argb, const float* uv_dudv, int width); void ARGBInterpolateRow_C(uint8* dst_ptr, const uint8* src_ptr, ptrdiff_t src_stride, int dst_width, int source_y_fraction); void ARGBInterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr, ptrdiff_t src_stride, int dst_width, int source_y_fraction); #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif #endif // SOURCE_ROW_H_