libyuv/BUILD.gn
VladimirTechMan 56eb5a4775 Allow enabling libyuv symbols visibility for shared library targets
When developing WebRTC applications with custom video sources, libyuv's
API is often the required part of the project. For that, application
developers can link with a separate standalone instance of libyuv.
However, it is even better to avoid that binary code duplication and
link against libyuv as a part compiled into the WebRTC library.

When building WebRTC as a static library target, the symbols from libyuv
are normally accessible to the linker without any extra actions. When
building WebRTC as a shared library, that does not work as the exported
symbols are those marked as visible, while libyuv is built with the
hidden visibility setting by default.

This patch adds an extra flag to enable switching the symbol visibility
to default when building shared library targets depending on libyuv in
WebRTC and Chromium projects. By default the flag is not enabled,
preserving the prior behaviour.

Bug: NONE
Change-Id: I48893cb9f54b1e1b49a34e14434e67f91d3e5e79
Reviewed-on: https://chromium-review.googlesource.com/827746
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
2017-12-21 00:34:52 +00:00

373 lines
9.3 KiB
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# Copyright 2014 The LibYuv Project Authors. All rights reserved.
#
# Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file in the root of the source
# tree. An additional intellectual property rights grant can be found
# in the file PATENTS. All contributing project authors may
# be found in the AUTHORS file in the root of the source tree.
import("libyuv.gni")
import("//testing/test.gni")
declare_args() {
# Set to false to disable building with gflags.
libyuv_use_gflags = true
# When building a shared library using a target in WebRTC or
# Chromium projects that depends on libyuv, setting this flag
# to true makes libyuv symbols visible inside that library.
libyuv_symbols_visible = false
}
config("libyuv_config") {
include_dirs = [ "include" ]
if (is_android && current_cpu == "arm64") {
ldflags = [ "-Wl,--dynamic-linker,/system/bin/linker64" ]
}
if (is_android && current_cpu != "arm64") {
ldflags = [ "-Wl,--dynamic-linker,/system/bin/linker" ]
}
}
# This target is built when no specific target is specified on the command line.
group("default") {
testonly = true
deps = [
":libyuv",
]
if (libyuv_include_tests) {
deps += [
":compare",
":cpuid",
":libyuv_unittest",
":psnr",
":yuvconvert",
]
}
}
group("libyuv") {
all_dependent_configs = [ ":libyuv_config" ]
if (is_win && target_cpu == "x64") {
# Compile with clang in order to get inline assembly
public_deps = [
":libyuv_internal(//build/toolchain/win:win_clang_x64)",
]
} else {
public_deps = [
":libyuv_internal",
]
}
if (!is_ios) {
# Make sure that clients of libyuv link with libjpeg. This can't go in
# libyuv_internal because in Windows x64 builds that will generate a clang
# build of libjpeg, and we don't want two copies.
deps = [
"//third_party:jpeg",
]
}
}
static_library("libyuv_internal") {
visibility = [ ":*" ]
sources = [
# Headers
"include/libyuv.h",
"include/libyuv/basic_types.h",
"include/libyuv/compare.h",
"include/libyuv/convert.h",
"include/libyuv/convert_argb.h",
"include/libyuv/convert_from.h",
"include/libyuv/convert_from_argb.h",
"include/libyuv/cpu_id.h",
"include/libyuv/mjpeg_decoder.h",
"include/libyuv/planar_functions.h",
"include/libyuv/rotate.h",
"include/libyuv/rotate_argb.h",
"include/libyuv/rotate_row.h",
"include/libyuv/row.h",
"include/libyuv/scale.h",
"include/libyuv/scale_argb.h",
"include/libyuv/scale_row.h",
"include/libyuv/version.h",
"include/libyuv/video_common.h",
# Source Files
"source/compare.cc",
"source/compare_common.cc",
"source/compare_gcc.cc",
"source/compare_win.cc",
"source/convert.cc",
"source/convert_argb.cc",
"source/convert_from.cc",
"source/convert_from_argb.cc",
"source/convert_jpeg.cc",
"source/convert_to_argb.cc",
"source/convert_to_i420.cc",
"source/cpu_id.cc",
"source/mjpeg_decoder.cc",
"source/mjpeg_validate.cc",
"source/planar_functions.cc",
"source/rotate.cc",
"source/rotate_any.cc",
"source/rotate_argb.cc",
"source/rotate_common.cc",
"source/rotate_gcc.cc",
"source/rotate_win.cc",
"source/row_any.cc",
"source/row_common.cc",
"source/row_gcc.cc",
"source/row_win.cc",
"source/scale.cc",
"source/scale_any.cc",
"source/scale_argb.cc",
"source/scale_common.cc",
"source/scale_gcc.cc",
"source/scale_win.cc",
"source/video_common.cc",
]
configs += [ ":libyuv_config" ]
defines = []
deps = []
if (libyuv_symbols_visible) {
configs -= [ "//build/config/gcc:symbol_visibility_hidden" ]
configs += [ "//build/config/gcc:symbol_visibility_default" ]
}
if (!is_ios) {
defines += [ "HAVE_JPEG" ]
# Needed to pull in libjpeg headers. Can't add //third_party:jpeg to deps
# because in Windows x64 build it will get compiled with clang.
deps += [ "//third_party:jpeg_includes" ]
}
if (libyuv_use_neon) {
deps += [ ":libyuv_neon" ]
}
if (libyuv_use_msa) {
deps += [ ":libyuv_msa" ]
}
# Always enable optimization for Release and NaCl builds (to workaround
# crbug.com/538243).
if (!is_debug || is_nacl) {
configs -= [ "//build/config/compiler:default_optimization" ]
# Enable optimize for speed (-O2) over size (-Os).
configs += [ "//build/config/compiler:optimize_max" ]
}
# To enable AVX2 or other cpu optimization, pass flag here
if (!is_win) {
cflags = [
# "-mpopcnt",
# "-mavx2",
# "-mfma",
"-ffp-contract=fast", # Enable fma vectorization for NEON.
]
}
}
if (libyuv_use_neon) {
static_library("libyuv_neon") {
sources = [
# ARM Source Files
"source/compare_neon.cc",
"source/compare_neon64.cc",
"source/rotate_neon.cc",
"source/rotate_neon64.cc",
"source/row_neon.cc",
"source/row_neon64.cc",
"source/scale_neon.cc",
"source/scale_neon64.cc",
]
public_configs = [ ":libyuv_config" ]
# Always enable optimization for Release and NaCl builds (to workaround
# crbug.com/538243).
if (!is_debug) {
configs -= [ "//build/config/compiler:default_optimization" ]
# Enable optimize for speed (-O2) over size (-Os).
# TODO(fbarchard): Consider optimize_speed which is O3.
configs += [ "//build/config/compiler:optimize_max" ]
}
if (current_cpu != "arm64") {
configs -= [ "//build/config/compiler:compiler_arm_fpu" ]
cflags = [ "-mfpu=neon" ]
}
}
}
if (libyuv_use_msa) {
static_library("libyuv_msa") {
sources = [
# MSA Source Files
"source/compare_msa.cc",
"source/rotate_msa.cc",
"source/row_msa.cc",
"source/scale_msa.cc",
]
public_configs = [ ":libyuv_config" ]
}
}
if (libyuv_include_tests) {
config("libyuv_unittest_warnings_config") {
if (!is_win) {
cflags = [
# TODO(fbarchard): Fix sign and unused variable warnings.
"-Wno-sign-compare",
"-Wno-unused-variable",
]
}
if (is_win) {
cflags = [
"/wd4245", # signed/unsigned mismatch
"/wd4189", # local variable is initialized but not referenced
]
}
}
config("libyuv_unittest_config") {
defines = [ "GTEST_RELATIVE_PATH" ]
}
test("libyuv_unittest") {
testonly = true
sources = [
# sources
# headers
"unit_test/basictypes_test.cc",
"unit_test/color_test.cc",
"unit_test/compare_test.cc",
"unit_test/convert_test.cc",
"unit_test/cpu_test.cc",
"unit_test/cpu_thread_test.cc",
"unit_test/math_test.cc",
"unit_test/planar_test.cc",
"unit_test/rotate_argb_test.cc",
"unit_test/rotate_test.cc",
"unit_test/scale_argb_test.cc",
"unit_test/scale_test.cc",
"unit_test/unit_test.cc",
"unit_test/unit_test.h",
"unit_test/video_common_test.cc",
]
deps = [
":libyuv",
"//testing/gtest",
]
defines = []
if (libyuv_use_gflags) {
defines += [ "LIBYUV_USE_GFLAGS" ]
deps += [ "//third_party/gflags" ]
}
configs += [ ":libyuv_unittest_warnings_config" ]
public_deps = [
"//testing/gtest",
]
public_configs = [ ":libyuv_unittest_config" ]
if (is_linux) {
cflags = [ "-fexceptions" ]
}
if (is_ios) {
configs -= [ "//build/config/compiler:default_symbols" ]
configs += [ "//build/config/compiler:symbols" ]
cflags = [ "-Wno-sometimes-uninitialized" ]
}
if (!is_ios && !libyuv_disable_jpeg) {
defines += [ "HAVE_JPEG" ]
}
if (is_android) {
deps += [ "//testing/android/native_test:native_test_native_code" ]
}
# TODO(YangZhang): These lines can be removed when high accuracy
# YUV to RGB to Neon is ported.
if ((target_cpu == "armv7" || target_cpu == "armv7s" ||
(target_cpu == "arm" && arm_version >= 7) || target_cpu == "arm64") &&
(arm_use_neon || arm_optionally_use_neon)) {
defines += [ "LIBYUV_NEON" ]
}
defines += [
# Enable the following 3 macros to turn off assembly for specified CPU.
# "LIBYUV_DISABLE_X86",
# "LIBYUV_DISABLE_NEON",
# Enable the following macro to build libyuv as a shared library (dll).
# "LIBYUV_USING_SHARED_LIBRARY"
]
}
executable("compare") {
sources = [
# sources
"util/compare.cc",
]
deps = [
":libyuv",
"//build/config:exe_and_shlib_deps", # for asan on llvm libc++
]
if (is_linux) {
cflags = [ "-fexceptions" ]
}
}
executable("yuvconvert") {
sources = [
# sources
"util/yuvconvert.cc",
]
deps = [
":libyuv",
"//build/config:exe_and_shlib_deps", # for new[] on llvm libc++
]
if (is_linux) {
cflags = [ "-fexceptions" ]
}
}
executable("psnr") {
sources = [
# sources
"util/psnr.cc",
"util/psnr_main.cc",
"util/ssim.cc",
]
deps = [
":libyuv",
"//build/config:exe_and_shlib_deps", # for new[] on llvm libc++
]
if (!is_ios && !libyuv_disable_jpeg) {
defines = [ "HAVE_JPEG" ]
}
}
executable("cpuid") {
sources = [
# sources
"util/cpuid.c",
]
deps = [
":libyuv",
"//build/config:exe_and_shlib_deps", # for asan on llvm libc++
]
}
}