mirror of
https://chromium.googlesource.com/libyuv/libyuv
synced 2025-12-08 09:47:45 +08:00
Without this, `gn gen --check` for Chromium would fail with errors like:
$ gn gen --check out/gn
ERROR at //cc/resources/video_resource_updater.cc:25:11: Can't include
this header from here.
#include "third_party/libyuv/include/libyuv.h"
^----------------------------------
The target:
//cc:cc
is including a file from the target:
//third_party/libyuv:libyuv_internal
[...]
Dependency chain (there may also be others):
//cc:cc -->
//third_party/libyuv:libyuv --[private]-->
//third_party/libyuv:libyuv_internal
BUG=libyuv:685, chromium:692600
Change-Id: I5e5bde2f0e4802d70bfd438793eb2460437398ee
Reviewed-on: https://chromium-review.googlesource.com/449934
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Henrik Kjellander <kjellander@chromium.org>
Commit-Queue: Nico Weber <thakis@chromium.org>
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||
|---|---|---|
| build_overrides | ||
| docs | ||
| include | ||
| infra/config | ||
| source | ||
| tools_libyuv | ||
| unit_test | ||
| util | ||
| .clang-format | ||
| .gitignore | ||
| .gn | ||
| all.gyp | ||
| Android.mk | ||
| AUTHORS | ||
| BUILD.gn | ||
| cleanup_links.py | ||
| CM_linux_packages.cmake | ||
| CMakeLists.txt | ||
| codereview.settings | ||
| DEPS | ||
| download_vs_toolchain.py | ||
| gyp_libyuv | ||
| gyp_libyuv.py | ||
| libyuv_nacl.gyp | ||
| libyuv_test.gyp | ||
| libyuv.gni | ||
| libyuv.gyp | ||
| libyuv.gypi | ||
| LICENSE | ||
| LICENSE_THIRD_PARTY | ||
| linux.mk | ||
| OWNERS | ||
| PATENTS | ||
| PRESUBMIT.py | ||
| public.mk | ||
| pylintrc | ||
| README.chromium | ||
| README.md | ||
| winarm.mk | ||
libyuv is an open source project that includes YUV scaling and conversion functionality.
- Scale YUV to prepare content for compression, with point, bilinear or box filter.
- Convert to YUV from webcam formats.
- Convert from YUV to formats for rendering/effects.
- Rotate by 90/180/270 degrees to adjust for mobile devices in portrait mode.
- Optimized for SSE2/SSSE3/AVX2 on x86/x64.
- Optimized for Neon on Arm.
- Optimized for DSP R2 on Mips.
Development
See [Getting started] 1 for instructions on how to get started developing.
You can also browse the [docs directory] 2 for more documentation.