libyuv/Android.mk
Frank Barchard eeb06a6451 [libyuv] Optimize ARGBRotate for Intel SSE2, AVX2, and AVX-512
Optimize 32-bit ARGBRotate (0, 90, 180, 270) across Intel x86/x64
architectures (SSE2, AVX2, AVX512BW), with matching kernels for ARM
(NEON, SVE2, SME), WASM, LoongArch (LSX, LASX), and RISC-V (RVV):

- Replace column-by-column ScaleARGBRowDownEven gather loops in
  ARGBTranspose (90/270) with full-plane horizontal tile transposes:
  - AVX512BW (TransposeWxH_32_AVX512BW / TransposeNx4_32_AVX512BW):
    Transpose 16x16 blocks across zmm0..zmm31 using 4-stage
    vpunpckldq/hdq, vpunpcklqdq/hqdq, and vshufi32x4 butterflies with
    k-masked right and bottom tails, eliminating Any wrappers and scalar
    C edge fallbacks.
  - AVX2 (TransposeWxH_32_AVX2 / TransposeNx4_32_AVX2):
    Transpose 8x8 blocks across ymm0..ymm15 using vpunpck* and
    vperm2i128 with vpmaskmovd masked tails.
  - SSE2 (Transpose4x4_32_SSE2 / Transpose4x4_32_Any_SSE2):
    Transpose 4x4 blocks in xmm registers.
- Implement ARGBRotate180 directly via ARGBMirror with negative height,
  avoiding intermediate row buffer allocations and extra copies.
- Implement ARGBRotate0 via ARGBCopy.

Speedup vs Before (1275x1650, US Letter 150 DPI, 1000 iterations):
CPU                  | 0 deg   | 90 deg  | 180 deg | 270 deg
---------------------|---------|---------|---------|--------
Intel Ice Lake       | 1.02x   | 1.34x   | 1.18x   | 1.33x
Intel Skylake-X      | 1.02x   | 1.20x   | 1.07x   | 1.13x
Intel Emerald Rapids | 1.01x   | 1.07x   | 1.00x   | 1.07x
Intel AVX-512 vs C   | 1.00x   | 2.67x   | 2.41x   | 2.63x

R=rrwinterton@gmail.com

Bug: b/42280915
Test: LIBYUV_WIDTH=1275 LIBYUV_HEIGHT=1650 LIBYUV_REPEAT=1000 ./out/Release/libyuv_unittest --gtest_filter=*ARGBRotate*
Change-Id: Ib308a225c17e46eab083a9da4033598fcf0c303c
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/8538986
Reviewed-by: richard winterton <rrwinterton@gmail.com>
2026-10-08 16:20:46 -07:00

114 lines
3.3 KiB
Makefile

# This is the Android makefile for libyuv for NDK.
# Ignore this file during non-NDK builds.
ifdef NDK_ROOT
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_CPP_EXTENSION := .cc
LOCAL_SRC_FILES := \
source/compare.cc \
source/compare_common.cc \
source/compare_gcc.cc \
source/compare_neon.cc \
source/compare_neon64.cc \
source/compare_win.cc \
source/convert.cc \
source/convert_argb.cc \
source/convert_from.cc \
source/convert_from_argb.cc \
source/convert_to_argb.cc \
source/convert_to_i420.cc \
source/cpu_id.cc \
source/planar_functions.cc \
source/rotate.cc \
source/rotate_any.cc \
source/rotate_argb.cc \
source/rotate_common.cc \
source/rotate_gcc.cc \
source/rotate_neon.cc \
source/rotate_neon64.cc \
source/rotate_rvv.cc \
source/rotate_win.cc \
source/row_any.cc \
source/row_common.cc \
source/row_gcc.cc \
source/row_neon.cc \
source/row_neon64.cc \
source/row_rvv.cc \
source/row_win.cc \
source/scale.cc \
source/scale_any.cc \
source/scale_argb.cc \
source/scale_common.cc \
source/scale_gcc.cc \
source/scale_neon.cc \
source/scale_neon64.cc \
source/scale_rgb.cc \
source/scale_rvv.cc \
source/scale_uv.cc \
source/scale_win.cc \
source/video_common.cc
common_CFLAGS := -Wall -fexceptions
ifneq ($(LIBYUV_DISABLE_JPEG), "yes")
LOCAL_SRC_FILES += \
source/convert_jpeg.cc \
source/mjpeg_decoder.cc \
source/mjpeg_validate.cc
common_CFLAGS += -DHAVE_JPEG
LOCAL_SHARED_LIBRARIES := libjpeg
endif
LOCAL_CFLAGS += $(common_CFLAGS)
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
LOCAL_C_INCLUDES += $(LOCAL_PATH)/include
LOCAL_EXPORT_C_INCLUDE_DIRS := $(LOCAL_PATH)/include
LOCAL_MODULE := libyuv_static
LOCAL_MODULE_TAGS := optional
include $(BUILD_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_WHOLE_STATIC_LIBRARIES := libyuv_static
LOCAL_MODULE := libyuv
ifneq ($(LIBYUV_DISABLE_JPEG), "yes")
LOCAL_SHARED_LIBRARIES := libjpeg
endif
include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_STATIC_LIBRARIES := libyuv_static
LOCAL_SHARED_LIBRARIES := libjpeg
LOCAL_MODULE_TAGS := tests
LOCAL_CPP_EXTENSION := .cc
LOCAL_C_INCLUDES += $(LOCAL_PATH)/include
LOCAL_SRC_FILES := \
unit_test/basictypes_test.cc \
unit_test/color_test.cc \
unit_test/compare_test.cc \
unit_test/convert_argb_test.cc \
unit_test/convert_test.cc \
unit_test/cpu_test.cc \
unit_test/cpu_thread_test.cc \
unit_test/math_test.cc \
unit_test/planar_test.cc \
unit_test/rotate_argb_test.cc \
unit_test/rotate_test.cc \
unit_test/scale_argb_test.cc \
unit_test/scale_plane_test.cc \
unit_test/scale_rgb_test.cc \
unit_test/scale_test.cc \
unit_test/scale_uv_test.cc \
unit_test/unit_test.cc \
unit_test/video_common_test.cc
LOCAL_MODULE := libyuv_unittest
include $(BUILD_NATIVE_TEST)
endif # NDK_ROOT