Frank Barchard c060118bea ARGBToJ444 use 256 for fixed point scale UV
- use negative coefficients for UV to allow -128
- change shift to truncate instead of round for UV
- adapt all row_gcc RGB to UV into matrix functions
- add -DLIBYUV_ENABLE_ROWWIN to allow clang on Windows to use row_win.cc

Bug: 381138208
Change-Id: I6016062c859faf147a8a2cdea6c09976cbf2963c
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/6277710
Reviewed-by: Wan-Teh Chang <wtc@google.com>
Reviewed-by: James Zern <jzern@google.com>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
2025-02-27 13:04:15 -08:00
..
basic_types.h Disable old int types by default. 2018-07-09 21:16:47 +00:00
compare_row.h ARGBToJ444 use 256 for fixed point scale UV 2025-02-27 13:04:15 -08:00
compare.h Lint cleanup after C99 change CL 2018-01-24 19:16:03 +00:00
convert_argb.h YUY2ToARGBMatrix and UYVYToARGBMatrix added to allow any color matrix 2024-01-19 21:21:37 +00:00
convert_from_argb.h RAWToJ444 and ARGBToJ444 2025-01-29 15:18:38 -08:00
convert_from.h Add 10/12 bit YUV To YUV functions 2021-02-25 23:16:54 +00:00
convert.h Add RAWToI444 2025-02-03 16:13:03 -08:00
cpu_id.h avx10_2 detect 2025-01-21 13:53:19 -08:00
cpu_support.h ARGBToJ444 use 256 for fixed point scale UV 2025-02-27 13:04:15 -08:00
loongson_intrinsics.h RAWToJ400 faster version for ARM 2022-03-18 07:22:36 +00:00
macros_msa.h Add volatile for gcc inline to avoid being removed 2024-07-02 01:25:24 +00:00
mjpeg_decoder.h add YUV24 and AYUV formats 2019-03-05 02:53:56 +00:00
planar_functions.h ARGBToJ444 use 256 for fixed point scale UV 2025-02-27 13:04:15 -08:00
rotate_argb.h Switch to C99 types 2018-01-23 19:16:05 +00:00
rotate_row.h ARGBToJ444 use 256 for fixed point scale UV 2025-02-27 13:04:15 -08:00
rotate.h Add 10 bit rotate methods. 2023-01-04 21:10:01 +00:00
row_sve.h [AArch64] Fix up inline asm name in Convert8To8Row_SVE_SC 2025-02-04 10:28:17 -08:00
row.h ARGBToJ444 use 256 for fixed point scale UV 2025-02-27 13:04:15 -08:00
scale_argb.h Switch to C99 types 2018-01-23 19:16:05 +00:00
scale_rgb.h RGBScale function using 3 steps: RGB24ToARGB, ARGBScale, ARGBToRGB24 2022-03-19 01:44:06 +00:00
scale_row.h ARGBToJ444 use 256 for fixed point scale UV 2025-02-27 13:04:15 -08:00
scale_uv.h add yuvconvstants util 2021-02-12 19:45:16 +00:00
scale.h Add NV24 scaling support to libyuv 2024-12-12 02:46:11 -08:00
version.h ARGBToJ444 use 256 for fixed point scale UV 2025-02-27 13:04:15 -08:00
video_common.h Add support for AR64 format 2021-03-13 20:55:21 +00:00