2012-09-26 17:55:37 +00:00
..
basic_types.h ARGBInterpolateRow_SSSE3 for motion blur. Used to use bilinear row filter, which extrudes edges. This branches off the code so the extrude can be removed for Interpolate. 2012-09-16 05:00:37 +00:00
compare.h ARGBInterpolateRow_SSSE3 for motion blur. Used to use bilinear row filter, which extrudes edges. This branches off the code so the extrude can be removed for Interpolate. 2012-09-16 05:00:37 +00:00
convert_argb.h ARGBInterpolateRow_SSSE3 for motion blur. Used to use bilinear row filter, which extrudes edges. This branches off the code so the extrude can be removed for Interpolate. 2012-09-16 05:00:37 +00:00
convert_from.h ARGBInterpolateRow_SSSE3 for motion blur. Used to use bilinear row filter, which extrudes edges. This branches off the code so the extrude can be removed for Interpolate. 2012-09-16 05:00:37 +00:00
convert.h RGBA to and from I420 with C implementation. 2012-09-16 23:27:29 +00:00
cpu_id.h Added CPUID change to detect AVX2. 2012-09-25 19:13:04 +00:00
format_conversion.h ARGBInterpolateRow_SSSE3 for motion blur. Used to use bilinear row filter, which extrudes edges. This branches off the code so the extrude can be removed for Interpolate. 2012-09-16 05:00:37 +00:00
mjpeg_decoder.h ARGBInterpolateRow_SSSE3 for motion blur. Used to use bilinear row filter, which extrudes edges. This branches off the code so the extrude can be removed for Interpolate. 2012-09-16 05:00:37 +00:00
planar_functions.h I422ToRGBA, I422ToBGRA and I422ToABGR. 2012-09-23 15:37:39 +00:00
rotate_argb.h Update Copyright notice to follow new chromium conventions. 2012-08-08 19:04:24 +00:00
rotate.h Move row.h to include and remove rotate_priv.h 2012-09-18 20:56:51 +00:00
row.h YUY2 and UYVY conversions to I420 ported to NEON 2012-09-21 17:54:23 +00:00
scale_argb.h Update Copyright notice to follow new chromium conventions. 2012-08-08 19:04:24 +00:00
scale.h ARGBInterpolateRow_SSSE3 for motion blur. Used to use bilinear row filter, which extrudes edges. This branches off the code so the extrude can be removed for Interpolate. 2012-09-16 05:00:37 +00:00
version.h Redo register usage for Neon to avoid callee saved d8 - d15. Use d0 - d7 instead. 2012-09-26 17:55:37 +00:00
video_common.h ARGBInterpolateRow_SSSE3 for motion blur. Used to use bilinear row filter, which extrudes edges. This branches off the code so the extrude can be removed for Interpolate. 2012-09-16 05:00:37 +00:00