libyuv/source/scale_lsx.cc
Frank Barchard 378bc91324 [libyuv] Multi-platform ScaleUVAddCols3 for ScaleUVBox at 3x
Based on Philipp Hancke's AVX2 column kernel for ScaleUVBox at 3x
(https://crrev.com/c/8427347).

Add ScaleUVAddCols3 for exact 3x horizontal downscaling (dx == 0x30000
and boxheight <= 85) in ScaleUVBox, plus ScaleAddRow_AVX512BW and
ScaleAddRow_WASMSIMD dispatch, and port 3x/box scaling kernels in
scale_win.cc to 32/64-bit C++ intrinsics matching scale_gcc.cc:
- ScaleUVAddCols3_C (portable C)
- ScaleUVAddCols3_AVX2 and ScaleUVAddCols3_Any_AVX2 (scale_gcc.cc and
  scale_win.cc)
- ScaleUVAddCols3_AVX512VBMI (scale_gcc.cc and scale_win.cc)
- ScaleAddRow_SSE2, ScaleAddRow_AVX2, ScaleAddRow_AVX512BW,
  ScaleAddCols1_AVX512BW, ScaleAddCols2_AVX512BW, ScaleRowDown38_SSSE3,
  ScaleRowDown38_2_Box_SSSE3, and ScaleRowDown38_3_Box_SSSE3 in
  scale_win.cc for 32/64-bit Visual C and LIBYUV_ENABLE_ROWWIN
- ScaleUVAddCols3_NEON (32-bit ARM and 64-bit AArch64) and
  ScaleUVAddCols3_Any_NEON
- ScaleUVAddCols3_SME (ARMv9 Streaming SVE with whilelt predicate tail)
- ScaleUVAddCols3_RVV (RISC-V Vector vlseg3e32.v inline asm)
- ScaleUVAddCols3_LSX and ScaleUVAddCols3_Any_LSX (LoongArch LSX)
- ScaleAddRow_WASMSIMD, ScaleAddRow_Any_WASMSIMD,
  ScaleUVAddCols3_WASMSIMD, and ScaleUVAddCols3_Any_WASMSIMD
- ScaleUVAddCols3_HVX (Hexagon HVX vrdelta + vmpy_VuhRuh)

Co-authored-by: Philipp Hancke <philipp.hancke@googlemail.com>
Bug: libyuv:564129034
R=rrwinterton@gmail.com
Change-Id: Ib9e14f3efcb097842c3d0e9fc9b473b6e2f81871
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/8596436
Reviewed-by: richard winterton <rrwinterton@gmail.com>
2026-10-19 15:56:38 -07:00

976 lines
47 KiB
C++

/*
* Copyright 2022 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <assert.h>
#include "libyuv/scale_row.h"
#if !defined(LIBYUV_DISABLE_LSX) && defined(__loongarch_sx)
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
static const uint64_t kScale38Shuf[2] = {0x13100e0b08060300ULL,
0x000000001e1b1816ULL};
static const uint64_t kScale38BoxShuf[2] = {0x0a08160604120200ULL,
0x000000001e0e0c1aULL};
static const uint64_t kScale34Shuf[2] = {0x0908070504030100ULL,
0x000000000f0d0c0bULL};
static const uint64_t kScale34BoxLo[2] = {0x0504030202010100ULL,
0x0000000007060605ULL};
static const uint64_t kScale34BoxHi[2] = {0x0d0c0b0a0a090908ULL,
0x000000000f0e0e0dULL};
static const uint64_t kScale34BoxWt[2] = {0x0103030102020103ULL,
0x0000000003010202ULL};
static const uint64_t kScale34Pack12[2] = {0x0908050403020100ULL,
0x000000000d0c0b0aULL};
static const uint64_t kRamp0123[2] = {0x0000000100000000ULL,
0x0000000300000002ULL};
void ScaleARGBRowDown2_LSX(const uint8_t* src_argb,
ptrdiff_t src_stride,
uint8_t* dst_argb,
int dst_width) {
(void)src_stride;
asm volatile(
"srli.w %[w], %[w], 2 \n"
"beqz %[w], 2f \n"
"1: \n"
"vld $vr0, %[src], 0 \n"
"vld $vr1, %[src], 16 \n"
"vpickod.w $vr0, $vr1, $vr0 \n"
"vst $vr0, %[dst], 0 \n"
"addi.d %[src], %[src], 32 \n"
"addi.d %[dst], %[dst], 16 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [src] "+r"(src_argb), // %[src]
[dst] "+r"(dst_argb), // %[dst]
[w] "+r"(dst_width) // %[w]
:
: "memory", "$vr0", "$vr1");
}
void ScaleARGBRowDown2Linear_LSX(const uint8_t* src_argb,
ptrdiff_t src_stride,
uint8_t* dst_argb,
int dst_width) {
(void)src_stride;
asm volatile(
"srli.w %[w], %[w], 2 \n"
"beqz %[w], 2f \n"
"1: \n"
"vld $vr0, %[src], 0 \n"
"vld $vr1, %[src], 16 \n"
"vpickev.w $vr2, $vr1, $vr0 \n"
"vpickod.w $vr3, $vr1, $vr0 \n"
"vavgr.bu $vr0, $vr3, $vr2 \n"
"vst $vr0, %[dst], 0 \n"
"addi.d %[src], %[src], 32 \n"
"addi.d %[dst], %[dst], 16 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [src] "+r"(src_argb), // %[src]
[dst] "+r"(dst_argb), // %[dst]
[w] "+r"(dst_width) // %[w]
:
: "memory", "$vr0", "$vr1", "$vr2", "$vr3");
}
void ScaleARGBRowDown2Box_LSX(const uint8_t* src_argb,
ptrdiff_t src_stride,
uint8_t* dst_argb,
int dst_width) {
const uint8_t* t = src_argb + src_stride;
asm volatile(
"srli.w %[w], %[w], 2 \n"
"beqz %[w], 2f \n"
"1: \n"
"vld $vr0, %[s], 0 \n"
"vld $vr1, %[s], 16 \n"
"vld $vr2, %[t], 0 \n"
"vld $vr3, %[t], 16 \n"
"vpickev.w $vr4, $vr1, $vr0 \n"
"vpickod.w $vr5, $vr1, $vr0 \n"
"vpickev.w $vr6, $vr3, $vr2 \n"
"vpickod.w $vr7, $vr3, $vr2 \n"
"vaddwev.h.bu $vr0, $vr4, $vr5 \n"
"vaddwod.h.bu $vr1, $vr4, $vr5 \n"
"vaddwev.h.bu $vr2, $vr6, $vr7 \n"
"vaddwod.h.bu $vr3, $vr6, $vr7 \n"
"vadd.h $vr0, $vr0, $vr2 \n"
"vadd.h $vr1, $vr1, $vr3 \n"
"vsrari.h $vr0, $vr0, 2 \n"
"vsrari.h $vr1, $vr1, 2 \n"
"vpackev.b $vr0, $vr1, $vr0 \n"
"vst $vr0, %[dst], 0 \n"
"addi.d %[s], %[s], 32 \n"
"addi.d %[t], %[t], 32 \n"
"addi.d %[dst], %[dst], 16 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [s] "+r"(src_argb), // %[s]
[t] "+r"(t), // %[t]
[dst] "+r"(dst_argb), // %[dst]
[w] "+r"(dst_width) // %[w]
:
: "memory", "$vr0", "$vr1", "$vr2", "$vr3", "$vr4", "$vr5", "$vr6",
"$vr7");
}
void ScaleARGBRowDownEven_LSX(const uint8_t* src_argb,
ptrdiff_t src_stride,
int32_t src_stepx,
uint8_t* dst_argb,
int dst_width) {
const ptrdiff_t step = (ptrdiff_t)src_stepx * 4;
uint32_t r0, r1, r2, r3;
(void)src_stride;
asm volatile(
"srli.w %[w], %[w], 2 \n"
"beqz %[w], 2f \n"
"1: \n"
"ld.w %[r0], %[src], 0 \n"
"add.d %[src], %[src], %[step] \n"
"ld.w %[r1], %[src], 0 \n"
"add.d %[src], %[src], %[step] \n"
"ld.w %[r2], %[src], 0 \n"
"add.d %[src], %[src], %[step] \n"
"ld.w %[r3], %[src], 0 \n"
"add.d %[src], %[src], %[step] \n"
"st.w %[r0], %[dst], 0 \n"
"st.w %[r1], %[dst], 4 \n"
"st.w %[r2], %[dst], 8 \n"
"st.w %[r3], %[dst], 12 \n"
"addi.d %[dst], %[dst], 16 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [src] "+r"(src_argb), // %[src]
[dst] "+r"(dst_argb), // %[dst]
[w] "+r"(dst_width), // %[w]
[r0] "=&r"(r0), // %[r0]
[r1] "=&r"(r1), // %[r1]
[r2] "=&r"(r2), // %[r2]
[r3] "=&r"(r3) // %[r3]
: [step] "r"(step) // %[step]
: "memory");
}
void ScaleARGBRowDownEvenBox_LSX(const uint8_t* src_argb,
ptrdiff_t src_stride,
int src_stepx,
uint8_t* dst_argb,
int dst_width) {
const ptrdiff_t step = (ptrdiff_t)src_stepx * 4;
const uint8_t* next_argb = src_argb + src_stride;
uint64_t r0, r1;
asm volatile(
"srli.w %[w], %[w], 2 \n"
"beqz %[w], 2f \n"
"1: \n"
"ld.d %[r0], %[s], 0 \n"
"add.d %[s], %[s], %[step] \n"
"ld.d %[r1], %[s], 0 \n"
"add.d %[s], %[s], %[step] \n"
"vinsgr2vr.d $vr0, %[r0], 0 \n"
"vinsgr2vr.d $vr0, %[r1], 1 \n"
"ld.d %[r0], %[s], 0 \n"
"add.d %[s], %[s], %[step] \n"
"ld.d %[r1], %[s], 0 \n"
"add.d %[s], %[s], %[step] \n"
"vinsgr2vr.d $vr1, %[r0], 0 \n"
"vinsgr2vr.d $vr1, %[r1], 1 \n"
"ld.d %[r0], %[t], 0 \n"
"add.d %[t], %[t], %[step] \n"
"ld.d %[r1], %[t], 0 \n"
"add.d %[t], %[t], %[step] \n"
"vinsgr2vr.d $vr2, %[r0], 0 \n"
"vinsgr2vr.d $vr2, %[r1], 1 \n"
"ld.d %[r0], %[t], 0 \n"
"add.d %[t], %[t], %[step] \n"
"ld.d %[r1], %[t], 0 \n"
"add.d %[t], %[t], %[step] \n"
"vinsgr2vr.d $vr3, %[r0], 0 \n"
"vinsgr2vr.d $vr3, %[r1], 1 \n"
"vpickev.w $vr4, $vr1, $vr0 \n"
"vpickod.w $vr5, $vr1, $vr0 \n"
"vpickev.w $vr6, $vr3, $vr2 \n"
"vpickod.w $vr7, $vr3, $vr2 \n"
"vaddwev.h.bu $vr0, $vr4, $vr5 \n"
"vaddwod.h.bu $vr1, $vr4, $vr5 \n"
"vaddwev.h.bu $vr2, $vr6, $vr7 \n"
"vaddwod.h.bu $vr3, $vr6, $vr7 \n"
"vadd.h $vr0, $vr0, $vr2 \n"
"vadd.h $vr1, $vr1, $vr3 \n"
"vsrari.h $vr0, $vr0, 2 \n"
"vsrari.h $vr1, $vr1, 2 \n"
"vpackev.b $vr0, $vr1, $vr0 \n"
"vst $vr0, %[dst], 0 \n"
"addi.d %[dst], %[dst], 16 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [s] "+r"(src_argb), // %[s]
[t] "+r"(next_argb), // %[t]
[dst] "+r"(dst_argb), // %[dst]
[w] "+r"(dst_width), // %[w]
[r0] "=&r"(r0), // %[r0]
[r1] "=&r"(r1) // %[r1]
: [step] "r"(step) // %[step]
: "memory", "$vr0", "$vr1", "$vr2", "$vr3", "$vr4", "$vr5", "$vr6",
"$vr7");
}
void ScaleRowDown2_LSX(const uint8_t* src_ptr,
ptrdiff_t src_stride,
uint8_t* dst,
int dst_width) {
(void)src_stride;
asm volatile(
"srli.w %[w], %[w], 4 \n"
"beqz %[w], 2f \n"
"1: \n"
"vld $vr0, %[src], 0 \n"
"vld $vr1, %[src], 16 \n"
"vpickod.b $vr0, $vr1, $vr0 \n"
"vst $vr0, %[dst], 0 \n"
"addi.d %[src], %[src], 32 \n"
"addi.d %[dst], %[dst], 16 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [src] "+r"(src_ptr), // %[src]
[dst] "+r"(dst), // %[dst]
[w] "+r"(dst_width) // %[w]
:
: "memory", "$vr0", "$vr1");
}
void ScaleRowDown2Linear_LSX(const uint8_t* src_ptr,
ptrdiff_t src_stride,
uint8_t* dst,
int dst_width) {
(void)src_stride;
asm volatile(
"srli.w %[w], %[w], 4 \n"
"beqz %[w], 2f \n"
"1: \n"
"vld $vr0, %[src], 0 \n"
"vld $vr1, %[src], 16 \n"
"vpickev.b $vr2, $vr1, $vr0 \n"
"vpickod.b $vr3, $vr1, $vr0 \n"
"vavgr.bu $vr0, $vr3, $vr2 \n"
"vst $vr0, %[dst], 0 \n"
"addi.d %[src], %[src], 32 \n"
"addi.d %[dst], %[dst], 16 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [src] "+r"(src_ptr), // %[src]
[dst] "+r"(dst), // %[dst]
[w] "+r"(dst_width) // %[w]
:
: "memory", "$vr0", "$vr1", "$vr2", "$vr3");
}
void ScaleRowDown2Box_LSX(const uint8_t* src_ptr,
ptrdiff_t src_stride,
uint8_t* dst,
int dst_width) {
const uint8_t* src_nex = src_ptr + src_stride;
asm volatile(
"srli.w %[w], %[w], 4 \n"
"beqz %[w], 2f \n"
"1: \n"
"vld $vr0, %[src], 0 \n"
"vld $vr1, %[src], 16 \n"
"vld $vr2, %[nex], 0 \n"
"vld $vr3, %[nex], 16 \n"
"vaddwev.h.bu $vr4, $vr0, $vr2 \n"
"vaddwod.h.bu $vr5, $vr0, $vr2 \n"
"vaddwev.h.bu $vr6, $vr1, $vr3 \n"
"vaddwod.h.bu $vr7, $vr1, $vr3 \n"
"vadd.h $vr4, $vr4, $vr5 \n"
"vadd.h $vr6, $vr6, $vr7 \n"
"vsrarni.b.h $vr6, $vr4, 2 \n"
"vst $vr6, %[dst], 0 \n"
"addi.d %[src], %[src], 32 \n"
"addi.d %[nex], %[nex], 32 \n"
"addi.d %[dst], %[dst], 16 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [src] "+r"(src_ptr), // %[src]
[nex] "+r"(src_nex), // %[nex]
[dst] "+r"(dst), // %[dst]
[w] "+r"(dst_width) // %[w]
:
: "memory", "$vr0", "$vr1", "$vr2", "$vr3", "$vr4", "$vr5", "$vr6",
"$vr7");
}
void ScaleRowDown4_LSX(const uint8_t* src_ptr,
ptrdiff_t src_stride,
uint8_t* dst,
int dst_width) {
(void)src_stride;
asm volatile(
"srli.w %[w], %[w], 3 \n"
"beqz %[w], 2f \n"
"1: \n"
"vld $vr0, %[src], 0 \n"
"vld $vr1, %[src], 16 \n"
"vpickev.b $vr0, $vr1, $vr0 \n"
"vpickod.b $vr0, $vr0, $vr0 \n"
"vstelm.d $vr0, %[dst], 0, 0 \n"
"addi.d %[src], %[src], 32 \n"
"addi.d %[dst], %[dst], 8 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [src] "+r"(src_ptr), // %[src]
[dst] "+r"(dst), // %[dst]
[w] "+r"(dst_width) // %[w]
:
: "memory", "$vr0", "$vr1");
}
void ScaleRowDown4Box_LSX(const uint8_t* src_ptr,
ptrdiff_t src_stride,
uint8_t* dst,
int dst_width) {
const uint8_t* ptr1 = src_ptr + src_stride;
const uint8_t* ptr2 = ptr1 + src_stride;
const uint8_t* ptr3 = ptr2 + src_stride;
asm volatile(
"srli.w %[w], %[w], 3 \n"
"beqz %[w], 2f \n"
"1: \n"
"vld $vr0, %[p0], 0 \n"
"vld $vr1, %[p0], 16 \n"
"vld $vr2, %[p1], 0 \n"
"vld $vr3, %[p1], 16 \n"
"vld $vr4, %[p2], 0 \n"
"vld $vr5, %[p2], 16 \n"
"vld $vr6, %[p3], 0 \n"
"vld $vr7, %[p3], 16 \n"
"vhaddw.hu.bu $vr0, $vr0, $vr0 \n"
"vhaddw.hu.bu $vr1, $vr1, $vr1 \n"
"vhaddw.hu.bu $vr2, $vr2, $vr2 \n"
"vhaddw.hu.bu $vr3, $vr3, $vr3 \n"
"vhaddw.hu.bu $vr4, $vr4, $vr4 \n"
"vhaddw.hu.bu $vr5, $vr5, $vr5 \n"
"vhaddw.hu.bu $vr6, $vr6, $vr6 \n"
"vhaddw.hu.bu $vr7, $vr7, $vr7 \n"
"vadd.h $vr0, $vr0, $vr2 \n"
"vadd.h $vr1, $vr1, $vr3 \n"
"vadd.h $vr4, $vr4, $vr6 \n"
"vadd.h $vr5, $vr5, $vr7 \n"
"vadd.h $vr0, $vr0, $vr4 \n"
"vadd.h $vr1, $vr1, $vr5 \n"
"vhaddw.wu.hu $vr0, $vr0, $vr0 \n"
"vhaddw.wu.hu $vr1, $vr1, $vr1 \n"
"vsrarni.h.w $vr1, $vr0, 4 \n"
"vsrlni.b.h $vr1, $vr1, 0 \n"
"vstelm.d $vr1, %[dst], 0, 0 \n"
"addi.d %[p0], %[p0], 32 \n"
"addi.d %[p1], %[p1], 32 \n"
"addi.d %[p2], %[p2], 32 \n"
"addi.d %[p3], %[p3], 32 \n"
"addi.d %[dst], %[dst], 8 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [p0] "+r"(src_ptr), // %[p0]
[p1] "+r"(ptr1), // %[p1]
[p2] "+r"(ptr2), // %[p2]
[p3] "+r"(ptr3), // %[p3]
[dst] "+r"(dst), // %[dst]
[w] "+r"(dst_width) // %[w]
:
: "memory", "$vr0", "$vr1", "$vr2", "$vr3", "$vr4", "$vr5", "$vr6",
"$vr7");
}
void ScaleRowDown38_LSX(const uint8_t* src_ptr,
ptrdiff_t src_stride,
uint8_t* dst,
int dst_width) {
int count = dst_width / 12;
(void)src_stride;
asm volatile(
"beqz %[cnt], 2f \n"
"vld $vr2, %[shuf], 0 \n"
"1: \n"
"vld $vr0, %[src], 0 \n"
"vld $vr1, %[src], 16 \n"
"vshuf.b $vr0, $vr1, $vr0, $vr2 \n"
"vstelm.d $vr0, %[dst], 0, 0 \n"
"vstelm.w $vr0, %[dst], 8, 2 \n"
"addi.d %[src], %[src], 32 \n"
"addi.d %[dst], %[dst], 12 \n"
"addi.w %[cnt], %[cnt], -1 \n"
"bnez %[cnt], 1b \n"
"2: \n"
: [src] "+r"(src_ptr), // %[src]
[dst] "+r"(dst), // %[dst]
[cnt] "+r"(count) // %[cnt]
: [shuf] "r"(kScale38Shuf) // %[shuf]
: "memory", "$vr0", "$vr1", "$vr2");
}
void ScaleRowDown38_2_Box_LSX(const uint8_t* src_ptr,
ptrdiff_t src_stride,
uint8_t* dst_ptr,
int dst_width) {
const uint8_t* src_nex = src_ptr + src_stride;
int count = dst_width / 12;
int c2aaa = 0x2aaa;
int c4000 = 0x4000;
asm volatile(
"beqz %[cnt], 2f \n"
"vld $vr8, %[shuf], 0 \n"
"vreplgr2vr.h $vr9, %[c2aaa] \n"
"vreplgr2vr.w $vr10, %[c4000] \n"
"1: \n"
"vld $vr0, %[src], 0 \n"
"vld $vr1, %[src], 16 \n"
"vld $vr2, %[nex], 0 \n"
"vld $vr3, %[nex], 16 \n"
"vaddwev.h.bu $vr4, $vr0, $vr2 \n"
"vaddwod.h.bu $vr5, $vr0, $vr2 \n"
"vaddwev.h.bu $vr6, $vr1, $vr3 \n"
"vaddwod.h.bu $vr7, $vr1, $vr3 \n"
"vpickev.h $vr0, $vr6, $vr4 \n"
"vpickev.h $vr1, $vr7, $vr5 \n"
"vpackod.h $vr2, $vr5, $vr4 \n"
"vpackod.h $vr3, $vr7, $vr6 \n"
"vpickev.w $vr4, $vr3, $vr2 \n"
"vadd.h $vr0, $vr0, $vr1 \n"
"vadd.h $vr0, $vr0, $vr4 \n"
"vmuh.h $vr0, $vr0, $vr9 \n"
"vpickod.w $vr2, $vr3, $vr2 \n"
"vhaddw.wu.hu $vr2, $vr2, $vr2 \n"
"vmul.w $vr2, $vr2, $vr10 \n"
"vshuf.b $vr0, $vr2, $vr0, $vr8 \n"
"vstelm.d $vr0, %[dst], 0, 0 \n"
"vstelm.w $vr0, %[dst], 8, 2 \n"
"addi.d %[src], %[src], 32 \n"
"addi.d %[nex], %[nex], 32 \n"
"addi.d %[dst], %[dst], 12 \n"
"addi.w %[cnt], %[cnt], -1 \n"
"bnez %[cnt], 1b \n"
"2: \n"
: [src] "+r"(src_ptr), // %[src]
[nex] "+r"(src_nex), // %[nex]
[dst] "+r"(dst_ptr), // %[dst]
[cnt] "+r"(count) // %[cnt]
: [shuf] "r"(kScale38BoxShuf), // %[shuf]
[c2aaa] "r"(c2aaa), // %[c2aaa]
[c4000] "r"(c4000) // %[c4000]
: "memory", "$vr0", "$vr1", "$vr2", "$vr3", "$vr4", "$vr5", "$vr6",
"$vr7", "$vr8", "$vr9", "$vr10");
}
void ScaleRowDown38_3_Box_LSX(const uint8_t* src_ptr,
ptrdiff_t src_stride,
uint8_t* dst_ptr,
int dst_width) {
const uint8_t* ptr1 = src_ptr + src_stride;
const uint8_t* ptr2 = ptr1 + src_stride;
int count = dst_width / 12;
int c1c71 = 0x1c71;
int c2aaa = 0x2aaa;
asm volatile(
"beqz %[cnt], 2f \n"
"vldi $vr11, 0 \n"
"vld $vr8, %[shuf], 0 \n"
"vreplgr2vr.h $vr9, %[c1c71] \n"
"vreplgr2vr.w $vr10, %[c2aaa] \n"
"1: \n"
"vld $vr0, %[p0], 0 \n"
"vld $vr1, %[p0], 16 \n"
"vld $vr2, %[p1], 0 \n"
"vld $vr3, %[p1], 16 \n"
"vaddwev.h.bu $vr4, $vr0, $vr2 \n"
"vaddwod.h.bu $vr5, $vr0, $vr2 \n"
"vaddwev.h.bu $vr6, $vr1, $vr3 \n"
"vaddwod.h.bu $vr7, $vr1, $vr3 \n"
"vld $vr0, %[p2], 0 \n"
"vld $vr1, %[p2], 16 \n"
"vpackev.b $vr2, $vr11, $vr0 \n"
"vpackod.b $vr3, $vr11, $vr0 \n"
"vadd.h $vr4, $vr4, $vr2 \n"
"vadd.h $vr5, $vr5, $vr3 \n"
"vpackev.b $vr2, $vr11, $vr1 \n"
"vpackod.b $vr3, $vr11, $vr1 \n"
"vadd.h $vr6, $vr6, $vr2 \n"
"vadd.h $vr7, $vr7, $vr3 \n"
"vpickev.h $vr0, $vr6, $vr4 \n"
"vpickev.h $vr1, $vr7, $vr5 \n"
"vpackod.h $vr2, $vr5, $vr4 \n"
"vpackod.h $vr3, $vr7, $vr6 \n"
"vpickev.w $vr4, $vr3, $vr2 \n"
"vadd.h $vr0, $vr0, $vr1 \n"
"vadd.h $vr0, $vr0, $vr4 \n"
"vmuh.h $vr0, $vr0, $vr9 \n"
"vpickod.w $vr2, $vr3, $vr2 \n"
"vhaddw.wu.hu $vr2, $vr2, $vr2 \n"
"vmul.w $vr2, $vr2, $vr10 \n"
"vshuf.b $vr0, $vr2, $vr0, $vr8 \n"
"vstelm.d $vr0, %[dst], 0, 0 \n"
"vstelm.w $vr0, %[dst], 8, 2 \n"
"addi.d %[p0], %[p0], 32 \n"
"addi.d %[p1], %[p1], 32 \n"
"addi.d %[p2], %[p2], 32 \n"
"addi.d %[dst], %[dst], 12 \n"
"addi.w %[cnt], %[cnt], -1 \n"
"bnez %[cnt], 1b \n"
"2: \n"
: [p0] "+r"(src_ptr), // %[p0]
[p1] "+r"(ptr1), // %[p1]
[p2] "+r"(ptr2), // %[p2]
[dst] "+r"(dst_ptr), // %[dst]
[cnt] "+r"(count) // %[cnt]
: [shuf] "r"(kScale38BoxShuf), // %[shuf]
[c1c71] "r"(c1c71), // %[c1c71]
[c2aaa] "r"(c2aaa) // %[c2aaa]
: "memory", "$vr0", "$vr1", "$vr2", "$vr3", "$vr4", "$vr5", "$vr6",
"$vr7", "$vr8", "$vr9", "$vr10", "$vr11");
}
void ScaleAddRow_LSX(const uint8_t* src_ptr, uint16_t* dst_ptr, int src_width) {
asm volatile(
"srli.w %[w], %[w], 4 \n"
"beqz %[w], 2f \n"
"vldi $vr0, 0 \n"
"1: \n"
"vld $vr1, %[src], 0 \n"
"vld $vr2, %[dst], 0 \n"
"vld $vr3, %[dst], 16 \n"
"vilvl.b $vr4, $vr0, $vr1 \n"
"vilvh.b $vr5, $vr0, $vr1 \n"
"vadd.h $vr2, $vr2, $vr4 \n"
"vadd.h $vr3, $vr3, $vr5 \n"
"vst $vr2, %[dst], 0 \n"
"vst $vr3, %[dst], 16 \n"
"addi.d %[src], %[src], 16 \n"
"addi.d %[dst], %[dst], 32 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [src] "+r"(src_ptr), // %[src]
[dst] "+r"(dst_ptr), // %[dst]
[w] "+r"(src_width) // %[w]
:
: "memory", "$vr0", "$vr1", "$vr2", "$vr3", "$vr4", "$vr5");
}
static const uint8_t kScaleUVAddCols3Shuf[] = {
0, 1, 2, 3, 12, 13, 14, 15, 24, 25, 26, 27, 4, 5, 6, 7,
4, 5, 6, 7, 16, 17, 18, 19, 28, 29, 30, 31, 8, 9, 10, 11,
8, 9, 10, 11, 20, 21, 22, 23, 0, 1, 2, 3, 12, 13, 14, 15,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 20, 21, 22, 23,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 24, 25, 26, 27,
0, 1, 2, 3, 4, 5, 6, 7, 16, 17, 18, 19, 28, 29, 30, 31,
};
void ScaleUVAddCols3_LSX(int dst_width,
int scaleval,
const uint16_t* src_uv,
uint8_t* dst_uv) {
asm volatile(
"vld $vr6, %[shuf], 0 \n"
"vld $vr7, %[shuf], 16 \n"
"vld $vr8, %[shuf], 32 \n"
"vld $vr9, %[shuf], 48 \n"
"vld $vr10, %[shuf], 64 \n"
"vld $vr11, %[shuf], 80 \n"
"vreplgr2vr.h $vr12, %[scaleval] \n"
"1: \n"
"vld $vr0, %[src_uv], 0 \n"
"vld $vr1, %[src_uv], 16 \n"
"vld $vr2, %[src_uv], 32 \n"
"vshuf.b $vr3, $vr1, $vr0, $vr6 \n"
"vshuf.b $vr4, $vr1, $vr0, $vr7 \n"
"vshuf.b $vr5, $vr1, $vr0, $vr8 \n"
"vshuf.b $vr3, $vr2, $vr3, $vr9 \n"
"vshuf.b $vr4, $vr2, $vr4, $vr10 \n"
"vshuf.b $vr5, $vr2, $vr5, $vr11 \n"
"vadd.h $vr3, $vr3, $vr4 \n"
"vadd.h $vr3, $vr3, $vr5 \n"
"vmuh.hu $vr3, $vr3, $vr12 \n"
"vld $vr0, %[src_uv], 48 \n"
"vld $vr1, %[src_uv], 64 \n"
"vld $vr2, %[src_uv], 80 \n"
"addi.d %[src_uv], %[src_uv], 96 \n"
"vshuf.b $vr13, $vr1, $vr0, $vr6 \n"
"vshuf.b $vr4, $vr1, $vr0, $vr7 \n"
"vshuf.b $vr5, $vr1, $vr0, $vr8 \n"
"vshuf.b $vr13, $vr2, $vr13, $vr9 \n"
"vshuf.b $vr4, $vr2, $vr4, $vr10 \n"
"vshuf.b $vr5, $vr2, $vr5, $vr11 \n"
"vadd.h $vr13, $vr13, $vr4 \n"
"vadd.h $vr13, $vr13, $vr5 \n"
"vmuh.hu $vr13, $vr13, $vr12 \n"
"vpickev.b $vr0, $vr13, $vr3 \n"
"vst $vr0, %[dst_uv], 0 \n"
"addi.d %[dst_uv], %[dst_uv], 16 \n"
"addi.w %[dst_width], %[dst_width], -8 \n"
"bgtz %[dst_width], 1b \n"
: [src_uv] "+r"(src_uv), // %[src_uv]
[dst_uv] "+r"(dst_uv), // %[dst_uv]
[dst_width] "+r"(dst_width) // %[dst_width]
: [scaleval] "r"(scaleval), // %[scaleval]
[shuf] "r"(kScaleUVAddCols3Shuf)
: "memory", "$vr0", "$vr1", "$vr2", "$vr3", "$vr4", "$vr5", "$vr6",
"$vr7", "$vr8", "$vr9", "$vr10", "$vr11", "$vr12", "$vr13");
}
void ScaleFilterCols_LSX(uint8_t* dst_ptr,
const uint8_t* src_ptr,
int dst_width,
int x,
int dx) {
ptrdiff_t i0, i1, i2, i3;
uint32_t p0, p1;
asm volatile(
"srli.w %[w], %[w], 2 \n"
"beqz %[w], 2f \n"
"vld $vr0, %[ramp], 0 \n"
"vreplgr2vr.w $vr1, %[dx] \n"
"vreplgr2vr.w $vr2, %[x] \n"
"vmul.w $vr0, $vr1, $vr0 \n"
"vslli.w $vr1, $vr1, 2 \n"
"vadd.w $vr2, $vr2, $vr0 \n"
"vldi $vr3, 0x7f \n"
"vsrli.w $vr3, $vr3, 24 \n"
"vaddi.wu $vr4, $vr3, 1 \n"
"1: \n"
"vsrai.w $vr5, $vr2, 16 \n"
"vsrai.w $vr6, $vr2, 9 \n"
"vand.v $vr6, $vr6, $vr3 \n"
"vsub.w $vr7, $vr4, $vr6 \n"
"vslli.w $vr6, $vr6, 8 \n"
"vor.v $vr6, $vr6, $vr7 \n"
"vadd.w $vr2, $vr2, $vr1 \n"
"vpickve2gr.w %[i0], $vr5, 0 \n"
"vpickve2gr.w %[i1], $vr5, 1 \n"
"vpickve2gr.w %[i2], $vr5, 2 \n"
"vpickve2gr.w %[i3], $vr5, 3 \n"
"ldx.h %[p0], %[src], %[i0] \n"
"ldx.h %[p1], %[src], %[i1] \n"
"vinsgr2vr.h $vr5, %[p0], 0 \n"
"vinsgr2vr.h $vr5, %[p1], 2 \n"
"ldx.h %[p0], %[src], %[i2] \n"
"ldx.h %[p1], %[src], %[i3] \n"
"vinsgr2vr.h $vr5, %[p0], 4 \n"
"vinsgr2vr.h $vr5, %[p1], 6 \n"
"vmulwev.h.bu $vr7, $vr5, $vr6 \n"
"vmaddwod.h.bu $vr7, $vr5, $vr6 \n"
"vsrari.h $vr5, $vr7, 7 \n"
"vpickev.b $vr5, $vr5, $vr5 \n"
"vpickev.b $vr5, $vr5, $vr5 \n"
"vstelm.w $vr5, %[dst], 0, 0 \n"
"addi.d %[dst], %[dst], 4 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [dst] "+r"(dst_ptr), // %[dst]
[w] "+r"(dst_width), // %[w]
[i0] "=&r"(i0), // %[i0]
[i1] "=&r"(i1), // %[i1]
[i2] "=&r"(i2), // %[i2]
[i3] "=&r"(i3), // %[i3]
[p0] "=&r"(p0), // %[p0]
[p1] "=&r"(p1) // %[p1]
: [src] "r"(src_ptr), // %[src]
[x] "r"(x), // %[x]
[dx] "r"(dx), // %[dx]
[ramp] "r"(kRamp0123) // %[ramp]
: "memory", "$vr0", "$vr1", "$vr2", "$vr3", "$vr4", "$vr5", "$vr6",
"$vr7");
}
void ScaleARGBCols_LSX(uint8_t* dst_argb,
const uint8_t* src_argb,
int dst_width,
int x,
int dx) {
ptrdiff_t i0, i1, i2, i3;
uint32_t p0, p1;
asm volatile(
"srli.w %[w], %[w], 2 \n"
"beqz %[w], 2f \n"
"vld $vr0, %[ramp], 0 \n"
"vreplgr2vr.w $vr1, %[dx] \n"
"vreplgr2vr.w $vr2, %[x] \n"
"vmul.w $vr0, $vr1, $vr0 \n"
"vslli.w $vr1, $vr1, 2 \n"
"vadd.w $vr2, $vr2, $vr0 \n"
"1: \n"
"vsrai.w $vr3, $vr2, 16 \n"
"vslli.w $vr3, $vr3, 2 \n"
"vadd.w $vr2, $vr2, $vr1 \n"
"vpickve2gr.w %[i0], $vr3, 0 \n"
"vpickve2gr.w %[i1], $vr3, 1 \n"
"vpickve2gr.w %[i2], $vr3, 2 \n"
"vpickve2gr.w %[i3], $vr3, 3 \n"
"ldx.w %[p0], %[src], %[i0] \n"
"ldx.w %[p1], %[src], %[i1] \n"
"st.w %[p0], %[dst], 0 \n"
"st.w %[p1], %[dst], 4 \n"
"ldx.w %[p0], %[src], %[i2] \n"
"ldx.w %[p1], %[src], %[i3] \n"
"st.w %[p0], %[dst], 8 \n"
"st.w %[p1], %[dst], 12 \n"
"addi.d %[dst], %[dst], 16 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [dst] "+r"(dst_argb), // %[dst]
[w] "+r"(dst_width), // %[w]
[i0] "=&r"(i0), // %[i0]
[i1] "=&r"(i1), // %[i1]
[i2] "=&r"(i2), // %[i2]
[i3] "=&r"(i3), // %[i3]
[p0] "=&r"(p0), // %[p0]
[p1] "=&r"(p1) // %[p1]
: [src] "r"(src_argb), // %[src]
[x] "r"(x), // %[x]
[dx] "r"(dx), // %[dx]
[ramp] "r"(kRamp0123) // %[ramp]
: "memory", "$vr0", "$vr1", "$vr2", "$vr3");
}
void ScaleARGBFilterCols_LSX(uint8_t* dst_argb,
const uint8_t* src_argb,
int dst_width,
int x,
int dx) {
ptrdiff_t i0, i1, i2, i3;
uint64_t p0, p1;
asm volatile(
"srli.w %[w], %[w], 2 \n"
"beqz %[w], 2f \n"
"vld $vr0, %[ramp], 0 \n"
"vreplgr2vr.w $vr1, %[dx] \n"
"vreplgr2vr.w $vr2, %[x] \n"
"vmul.w $vr0, $vr1, $vr0 \n"
"vslli.w $vr1, $vr1, 2 \n"
"vadd.w $vr2, $vr2, $vr0 \n"
"vldi $vr3, 0x7f \n"
"1: \n"
"vsrai.w $vr4, $vr2, 16 \n"
"vslli.w $vr4, $vr4, 2 \n"
"vsrai.w $vr5, $vr2, 9 \n"
"vadd.w $vr2, $vr2, $vr1 \n"
"vand.v $vr5, $vr5, $vr3 \n"
"vshuf4i.b $vr5, $vr5, 0x00 \n"
"vxor.v $vr6, $vr5, $vr3 \n"
"vilvl.b $vr7, $vr5, $vr6 \n"
"vilvh.b $vr8, $vr5, $vr6 \n"
"vpickve2gr.w %[i0], $vr4, 0 \n"
"vpickve2gr.w %[i1], $vr4, 1 \n"
"vpickve2gr.w %[i2], $vr4, 2 \n"
"vpickve2gr.w %[i3], $vr4, 3 \n"
"ldx.d %[p0], %[src], %[i0] \n"
"ldx.d %[p1], %[src], %[i1] \n"
"vinsgr2vr.d $vr4, %[p0], 0 \n"
"vinsgr2vr.d $vr4, %[p1], 1 \n"
"ldx.d %[p0], %[src], %[i2] \n"
"ldx.d %[p1], %[src], %[i3] \n"
"vinsgr2vr.d $vr5, %[p0], 0 \n"
"vinsgr2vr.d $vr5, %[p1], 1 \n"
"vpickev.w $vr6, $vr5, $vr4 \n"
"vpickod.w $vr4, $vr5, $vr4 \n"
"vilvl.b $vr5, $vr4, $vr6 \n"
"vilvh.b $vr4, $vr4, $vr6 \n"
"vmulwev.h.bu $vr6, $vr5, $vr7 \n"
"vmaddwod.h.bu $vr6, $vr5, $vr7 \n"
"vmulwev.h.bu $vr7, $vr4, $vr8 \n"
"vmaddwod.h.bu $vr7, $vr4, $vr8 \n"
"vsrani.b.h $vr7, $vr6, 7 \n"
"vst $vr7, %[dst], 0 \n"
"addi.d %[dst], %[dst], 16 \n"
"addi.w %[w], %[w], -1 \n"
"bnez %[w], 1b \n"
"2: \n"
: [dst] "+r"(dst_argb), // %[dst]
[w] "+r"(dst_width), // %[w]
[i0] "=&r"(i0), // %[i0]
[i1] "=&r"(i1), // %[i1]
[i2] "=&r"(i2), // %[i2]
[i3] "=&r"(i3), // %[i3]
[p0] "=&r"(p0), // %[p0]
[p1] "=&r"(p1) // %[p1]
: [src] "r"(src_argb), // %[src]
[x] "r"(x), // %[x]
[dx] "r"(dx), // %[dx]
[ramp] "r"(kRamp0123) // %[ramp]
: "memory", "$vr0", "$vr1", "$vr2", "$vr3", "$vr4", "$vr5", "$vr6",
"$vr7", "$vr8");
}
void ScaleRowDown34_LSX(const uint8_t* src_ptr,
ptrdiff_t src_stride,
uint8_t* dst,
int dst_width) {
int count = dst_width / 12;
(void)src_stride;
asm volatile(
"beqz %[cnt], 2f \n"
"vld $vr1, %[shuf], 0 \n"
"1: \n"
"vld $vr0, %[src], 0 \n"
"vshuf.b $vr0, $vr0, $vr0, $vr1 \n"
"vstelm.d $vr0, %[dst], 0, 0 \n"
"vstelm.w $vr0, %[dst], 8, 2 \n"
"addi.d %[src], %[src], 16 \n"
"addi.d %[dst], %[dst], 12 \n"
"addi.w %[cnt], %[cnt], -1 \n"
"bnez %[cnt], 1b \n"
"2: \n"
: [src] "+r"(src_ptr), // %[src]
[dst] "+r"(dst), // %[dst]
[cnt] "+r"(count) // %[cnt]
: [shuf] "r"(kScale34Shuf) // %[shuf]
: "memory", "$vr0", "$vr1");
}
void ScaleRowDown34_0_Box_LSX(const uint8_t* src_ptr,
ptrdiff_t src_stride,
uint8_t* d,
int dst_width) {
const uint8_t* src_nex = src_ptr + src_stride;
int count = dst_width / 12;
asm volatile(
"beqz %[cnt], 2f \n"
"vld $vr0, %[lo], 0 \n"
"vld $vr1, %[hi], 0 \n"
"vld $vr2, %[wt], 0 \n"
"vld $vr3, %[pack], 0 \n"
"1: \n"
"vld $vr4, %[src], 0 \n"
"vld $vr5, %[nex], 0 \n"
"vshuf.b $vr6, $vr4, $vr4, $vr0 \n"
"vshuf.b $vr7, $vr4, $vr4, $vr1 \n"
"vshuf.b $vr8, $vr5, $vr5, $vr0 \n"
"vshuf.b $vr9, $vr5, $vr5, $vr1 \n"
"vmulwev.h.bu $vr4, $vr6, $vr2 \n"
"vmaddwod.h.bu $vr4, $vr6, $vr2 \n"
"vmulwev.h.bu $vr5, $vr7, $vr2 \n"
"vmaddwod.h.bu $vr5, $vr7, $vr2 \n"
"vmulwev.h.bu $vr6, $vr8, $vr2 \n"
"vmaddwod.h.bu $vr6, $vr8, $vr2 \n"
"vmulwev.h.bu $vr7, $vr9, $vr2 \n"
"vmaddwod.h.bu $vr7, $vr9, $vr2 \n"
"vsrari.h $vr4, $vr4, 2 \n"
"vsrari.h $vr5, $vr5, 2 \n"
"vsrari.h $vr6, $vr6, 2 \n"
"vsrari.h $vr7, $vr7, 2 \n"
"vslli.h $vr8, $vr4, 1 \n"
"vslli.h $vr9, $vr5, 1 \n"
"vadd.h $vr4, $vr4, $vr8 \n"
"vadd.h $vr5, $vr5, $vr9 \n"
"vadd.h $vr4, $vr4, $vr6 \n"
"vadd.h $vr5, $vr5, $vr7 \n"
"vsrarni.b.h $vr5, $vr4, 2 \n"
"vshuf.b $vr5, $vr5, $vr5, $vr3 \n"
"vstelm.d $vr5, %[dst], 0, 0 \n"
"vstelm.w $vr5, %[dst], 8, 2 \n"
"addi.d %[src], %[src], 16 \n"
"addi.d %[nex], %[nex], 16 \n"
"addi.d %[dst], %[dst], 12 \n"
"addi.w %[cnt], %[cnt], -1 \n"
"bnez %[cnt], 1b \n"
"2: \n"
: [src] "+r"(src_ptr), // %[src]
[nex] "+r"(src_nex), // %[nex]
[dst] "+r"(d), // %[dst]
[cnt] "+r"(count) // %[cnt]
: [lo] "r"(kScale34BoxLo), // %[lo]
[hi] "r"(kScale34BoxHi), // %[hi]
[wt] "r"(kScale34BoxWt), // %[wt]
[pack] "r"(kScale34Pack12) // %[pack]
: "memory", "$vr0", "$vr1", "$vr2", "$vr3", "$vr4", "$vr5", "$vr6",
"$vr7", "$vr8", "$vr9");
}
void ScaleRowDown34_1_Box_LSX(const uint8_t* src_ptr,
ptrdiff_t src_stride,
uint8_t* d,
int dst_width) {
const uint8_t* src_nex = src_ptr + src_stride;
int count = dst_width / 12;
asm volatile(
"beqz %[cnt], 2f \n"
"vld $vr0, %[lo], 0 \n"
"vld $vr1, %[hi], 0 \n"
"vld $vr2, %[wt], 0 \n"
"vld $vr3, %[pack], 0 \n"
"1: \n"
"vld $vr4, %[src], 0 \n"
"vld $vr5, %[nex], 0 \n"
"vshuf.b $vr6, $vr4, $vr4, $vr0 \n"
"vshuf.b $vr7, $vr4, $vr4, $vr1 \n"
"vshuf.b $vr8, $vr5, $vr5, $vr0 \n"
"vshuf.b $vr9, $vr5, $vr5, $vr1 \n"
"vmulwev.h.bu $vr4, $vr6, $vr2 \n"
"vmaddwod.h.bu $vr4, $vr6, $vr2 \n"
"vmulwev.h.bu $vr5, $vr7, $vr2 \n"
"vmaddwod.h.bu $vr5, $vr7, $vr2 \n"
"vmulwev.h.bu $vr6, $vr8, $vr2 \n"
"vmaddwod.h.bu $vr6, $vr8, $vr2 \n"
"vmulwev.h.bu $vr7, $vr9, $vr2 \n"
"vmaddwod.h.bu $vr7, $vr9, $vr2 \n"
"vsrari.h $vr4, $vr4, 2 \n"
"vsrari.h $vr5, $vr5, 2 \n"
"vsrari.h $vr6, $vr6, 2 \n"
"vsrari.h $vr7, $vr7, 2 \n"
"vadd.h $vr4, $vr4, $vr6 \n"
"vadd.h $vr5, $vr5, $vr7 \n"
"vsrarni.b.h $vr5, $vr4, 1 \n"
"vshuf.b $vr5, $vr5, $vr5, $vr3 \n"
"vstelm.d $vr5, %[dst], 0, 0 \n"
"vstelm.w $vr5, %[dst], 8, 2 \n"
"addi.d %[src], %[src], 16 \n"
"addi.d %[nex], %[nex], 16 \n"
"addi.d %[dst], %[dst], 12 \n"
"addi.w %[cnt], %[cnt], -1 \n"
"bnez %[cnt], 1b \n"
"2: \n"
: [src] "+r"(src_ptr), // %[src]
[nex] "+r"(src_nex), // %[nex]
[dst] "+r"(d), // %[dst]
[cnt] "+r"(count) // %[cnt]
: [lo] "r"(kScale34BoxLo), // %[lo]
[hi] "r"(kScale34BoxHi), // %[hi]
[wt] "r"(kScale34BoxWt), // %[wt]
[pack] "r"(kScale34Pack12) // %[pack]
: "memory", "$vr0", "$vr1", "$vr2", "$vr3", "$vr4", "$vr5", "$vr6",
"$vr7", "$vr8", "$vr9");
}
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // !defined(LIBYUV_DISABLE_LSX) && defined(__loongarch_sx)