Frank Barchard 61354d2671 ARGBToUV Matrix for AVX2 and SSSE3
- Round before shifting to 8 bit to match NEON
  - RAWToARGB use unaligned loads and port to AVX2

Was C/SSSE/AVX2
ARGBToI444_Opt (343 ms)
ARGBToJ444_Opt (677 ms)
RAWToI444_Opt (405 ms)
RAWToJ444_Opt (803 ms)

Now AVX2
ARGBToI444_Opt (283 ms)
ARGBToJ444_Opt (284 ms)
RAWToI444_Opt (316 ms)
RAWToJ444_Opt (339 ms)

Profile Now AVX2
  38.31%  ARGBToUVJ444Row_AVX2
  32.31%  RAWToARGBRow_AVX2
  23.99%  ARGBToYJRow_AVX2

Profile Was C/SSSE/AVX2
    73.15%  ARGBToUVJ444Row_C
    15.74%  RAWToARGBRow_SSSE3
     8.87%  ARGBToYJRow_AVX2

Bug: 381138208
Change-Id: I696b2d83435bc985aa38df831e01ff1a658da56e
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/6231592
Reviewed-by: Wan-Teh Chang <wtc@google.com>
Reviewed-by: Ben Weiss <bweiss@google.com>
Reviewed-by: richard winterton <rrwinterton@gmail.com>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
2025-02-10 18:36:18 -08:00
..
libyuv ARGBToUV Matrix for AVX2 and SSSE3 2025-02-10 18:36:18 -08:00
libyuv.h NV12 Copy, include scale_uv.h 2020-12-08 18:54:16 +00:00