mirror of
https://chromium.googlesource.com/libyuv/libyuv
synced 2026-01-01 03:12:16 +08:00
- 1 load and 2 shuffles from registers replaces 2 loads and 2 memory shuffles - vbroadcastf128 16 byte shuffler replaces 32 byte shufflers - bump version and apply clang-format libyuv_test '--gunit_filter=*.???2ToARGB_Opt' --libyuv_width=1280 --libyuv_height=720 --libyuv_repeat=1000 --libyuv_flags=-1 --libyuv_cpu_info=-1 AMD Zen2 I422ToARGB_Opt (272 ms) NV12ToARGB_Opt (255 ms) YUY2ToARGB_Opt (208 ms) Was YUY2ToARGB_Opt (214 ms) Change-Id: I1fa4d462d04536c877d1cab1a14586be8ed1b2f2 Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/5218447 Commit-Queue: Frank Barchard <fbarchard@chromium.org> Reviewed-by: richard winterton <rrwinterton@gmail.com> |
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| build_overrides | ||
| docs | ||
| include | ||
| infra/config | ||
| riscv_script | ||
| source | ||
| tools_libyuv | ||
| unit_test | ||
| util | ||
| .clang-format | ||
| .gitignore | ||
| .gn | ||
| .vpython | ||
| .vpython3 | ||
| Android.bp | ||
| Android.mk | ||
| AUTHORS | ||
| BUILD.gn | ||
| cleanup_links.py | ||
| CM_linux_packages.cmake | ||
| CMakeLists.txt | ||
| codereview.settings | ||
| DEPS | ||
| DIR_METADATA | ||
| download_vs_toolchain.py | ||
| libyuv.gni | ||
| libyuv.gyp | ||
| libyuv.gypi | ||
| LICENSE | ||
| linux.mk | ||
| OWNERS | ||
| PATENTS | ||
| PRESUBMIT.py | ||
| public.mk | ||
| pylintrc | ||
| README.chromium | ||
| README.md | ||
| winarm.mk | ||
libyuv is an open source project that includes YUV scaling and conversion functionality.
- Scale YUV to prepare content for compression, with point, bilinear or box filter.
- Convert to YUV from webcam formats for compression.
- Convert to RGB formats for rendering/effects.
- Rotate by 90/180/270 degrees to adjust for mobile devices in portrait mode.
- Optimized for SSSE3/AVX2 on x86/x64.
- Optimized for Neon on Arm.
- Optimized for MSA on Mips.
- Optimized for RVV on RISC-V.
Development
See Getting started for instructions on how to get started developing.
You can also browse the docs directory for more documentation.