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https://chromium.googlesource.com/libyuv/libyuv
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BUG=116 TEST=xcodebuild/Release/libyuv_unittest --gtest_filter=*I420To*R*Opt Review URL: https://webrtc-codereview.appspot.com/863015 git-svn-id: http://libyuv.googlecode.com/svn/trunk@402 16f28f9a-4ce2-e073-06de-1de4eb20be90
778 lines
33 KiB
C++
778 lines
33 KiB
C++
/*
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* Copyright 2011 The LibYuv Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef INCLUDE_LIBYUV_ROW_H_ // NOLINT
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#define INCLUDE_LIBYUV_ROW_H_
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#include "libyuv/basic_types.h"
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#ifdef __cplusplus
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namespace libyuv {
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extern "C" {
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#endif
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// TODO(fbarchard): Remove kMaxStride
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#define kMaxStride (2880 * 4)
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#define IS_ALIGNED(p, a) (!((uintptr_t)(p) & ((a) - 1)))
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#if defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \
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defined(TARGET_IPHONE_SIMULATOR)
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#define YUV_DISABLE_ASM
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#endif
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// True if compiling for SSSE3 as a requirement.
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#if defined(__SSSE3__) || (defined(_M_IX86_FP) && (_M_IX86_FP >= 3))
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#define LIBYUV_SSSE3_ONLY
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#endif
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// The following are available on all x86 platforms:
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#if !defined(YUV_DISABLE_ASM) && \
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(defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
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// Conversions.
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#define HAS_ABGRTOARGBROW_SSSE3
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#define HAS_ABGRTOARGBROW_SSSE3
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#define HAS_ABGRTOUVROW_SSSE3
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#define HAS_ABGRTOYROW_SSSE3
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#define HAS_ARGB1555TOARGBROW_SSE2
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#define HAS_ARGB4444TOARGBROW_SSE2
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#define HAS_ARGBTOARGB1555ROW_SSE2
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#define HAS_ARGBTOARGB4444ROW_SSE2
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#define HAS_ARGBTOBAYERROW_SSSE3
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#define HAS_ARGBTORAWROW_SSSE3
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#define HAS_ARGBTORGB24ROW_SSSE3
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#define HAS_ARGBTORGB565ROW_SSE2
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#define HAS_ARGBTORGBAROW_SSSE3
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#define HAS_ARGBTOUVROW_SSSE3
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#define HAS_ARGBTOYROW_SSSE3
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#define HAS_BGRATOARGBROW_SSSE3
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#define HAS_BGRATOUVROW_SSSE3
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#define HAS_BGRATOYROW_SSSE3
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#define HAS_COPYROW_SSE2
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#define HAS_COPYROW_X86
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#define HAS_HALFROW_SSE2
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#define HAS_I400TOARGBROW_SSE2
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#define HAS_I411TOARGBROW_SSSE3
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#define HAS_I422TOABGRROW_SSSE3
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#define HAS_I422TOARGBROW_SSSE3
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#define HAS_I422TOBGRAROW_SSSE3
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#define HAS_I422TORAWROW_SSSE3
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#define HAS_I422TORGB24ROW_SSSE3
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#define HAS_I422TORGBAROW_SSSE3
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#define HAS_I444TOARGBROW_SSSE3
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#define HAS_MIRRORROW_SSSE3
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#define HAS_MIRRORROWUV_SSSE3
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#define HAS_NV12TOARGBROW_SSSE3
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#define HAS_NV21TOARGBROW_SSSE3
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#define HAS_RAWTOARGBROW_SSSE3
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#define HAS_RGB24TOARGBROW_SSSE3
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#define HAS_RGB565TOARGBROW_SSE2
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#define HAS_RGBATOARGBROW_SSSE3
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#define HAS_RGBATOUVROW_SSSE3
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#define HAS_RGBATOYROW_SSSE3
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#define HAS_SETROW_X86
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#define HAS_SPLITUV_SSE2
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#define HAS_UYVYTOUV422ROW_SSE2
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#define HAS_UYVYTOUVROW_SSE2
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#define HAS_UYVYTOYROW_SSE2
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#define HAS_YTOARGBROW_SSE2
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#define HAS_YUY2TOUV422ROW_SSE2
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#define HAS_YUY2TOUVROW_SSE2
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#define HAS_YUY2TOYROW_SSE2
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// Effects
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#define HAS_ARGBAFFINEROW_SSE2
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#define HAS_ARGBATTENUATEROW_SSSE3
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#define HAS_ARGBBLENDROW_SSSE3
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#define HAS_ARGBCOLORMATRIXROW_SSSE3
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#define HAS_ARGBGRAYROW_SSSE3
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#define HAS_ARGBINTERPOLATEROW_SSSE3
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#define HAS_ARGBMIRRORROW_SSSE3
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#define HAS_ARGBQUANTIZEROW_SSE2
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#define HAS_ARGBSEPIAROW_SSSE3
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#define HAS_ARGBSHADE_SSE2
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#define HAS_ARGBUNATTENUATEROW_SSE2
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#define HAS_COMPUTECUMULATIVESUMROW_SSE2
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#define HAS_CUMULATIVESUMTOAVERAGE_SSE2
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#endif
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// The following are Windows only. TODO(fbarchard): Port to gcc.
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#if !defined(YUV_DISABLE_ASM) && defined(_M_IX86)
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#define HAS_ARGBCOLORTABLEROW_X86
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#endif
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// The following are disabled when SSSE3 is available:
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#if !defined(YUV_DISABLE_ASM) && \
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(defined(_M_IX86) || defined(__x86_64__) || defined(__i386__)) && \
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!defined(LIBYUV_SSSE3_ONLY)
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#define HAS_ARGBATTENUATE_SSE2
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#define HAS_ARGBBLENDROW_SSE2
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#define HAS_MIRRORROW_SSE2
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#endif
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// The following are available on Neon platforms
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#if !defined(YUV_DISABLE_ASM) && (defined(__ARM_NEON__) || defined(LIBYUV_NEON))
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#define HAS_ARGBTOBAYERROW_NEON
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#define HAS_COPYROW_NEON
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#define HAS_HALFROW_NEON
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#define HAS_I422TOABGRROW_NEON
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#define HAS_I422TOARGBROW_NEON
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#define HAS_I422TOBGRAROW_NEON
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#define HAS_I422TORAWROW_NEON
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#define HAS_I422TORGB24ROW_NEON
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#define HAS_I422TORGBAROW_NEON
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#define HAS_MIRRORROW_NEON
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#define HAS_MIRRORROWUV_NEON
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#define HAS_SETROW_NEON
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#define HAS_SPLITUV_NEON
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#define HAS_UYVYTOUV422ROW_NEON
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#define HAS_UYVYTOUVROW_NEON
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#define HAS_UYVYTOYROW_NEON
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#define HAS_YUY2TOUV422ROW_NEON
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#define HAS_YUY2TOUVROW_NEON
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#define HAS_YUY2TOYROW_NEON
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// TODO(fbarchard): Hook these up to calling functions.
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#define HAS_ABGRTOARGBROW_NEON
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#define HAS_ARGBTORAWROW_NEON
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#define HAS_ARGBTORGB24ROW_NEON
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#define HAS_ARGBTORGBAROW_NEON
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#define HAS_BGRATOARGBROW_NEON
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#define HAS_NV12TOARGBROW_NEON
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#define HAS_NV21TOARGBROW_NEON
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#define HAS_RAWTOARGBROW_NEON
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#define HAS_RGB24TOARGBROW_NEON
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#define HAS_RGBATOARGBROW_NEON
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#endif
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#if defined(_MSC_VER) && !defined(__CLR_VER)
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#define SIMD_ALIGNED(var) __declspec(align(16)) var
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typedef __declspec(align(16)) int8 vec8[16];
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typedef __declspec(align(16)) uint8 uvec8[16];
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typedef __declspec(align(16)) int16 vec16[8];
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typedef __declspec(align(16)) uint16 uvec16[8];
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typedef __declspec(align(16)) int32 vec32[4];
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typedef __declspec(align(16)) uint32 uvec32[4];
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#elif defined(__GNUC__)
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#define SIMD_ALIGNED(var) var __attribute__((aligned(16)))
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typedef int8 __attribute__((vector_size(16))) vec8;
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typedef uint8 __attribute__((vector_size(16))) uvec8;
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typedef int16 __attribute__((vector_size(16))) vec16;
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typedef uint16 __attribute__((vector_size(16))) uvec16;
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typedef int32 __attribute__((vector_size(16))) vec32;
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typedef uint32 __attribute__((vector_size(16))) uvec32;
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#else
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#define SIMD_ALIGNED(var) var
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typedef int8 vec8[16];
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typedef uint8 uvec8[16];
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typedef int16 vec16[8];
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typedef uint16 uvec16[8];
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typedef int32 vec32[4];
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typedef uint32 uvec32[4];
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#endif
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#if defined(__APPLE__) || defined(__x86_64__) || defined(__llvm__)
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#define OMITFP
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#else
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#define OMITFP __attribute__((optimize("omit-frame-pointer")))
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#endif
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void I422ToARGBRow_NEON(const uint8* y_buf,
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const uint8* u_buf,
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const uint8* v_buf,
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uint8* rgb_buf,
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int width);
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void I422ToBGRARow_NEON(const uint8* y_buf,
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const uint8* u_buf,
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const uint8* v_buf,
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uint8* rgb_buf,
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int width);
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void I422ToABGRRow_NEON(const uint8* y_buf,
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const uint8* u_buf,
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const uint8* v_buf,
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uint8* rgb_buf,
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int width);
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void I422ToRGBARow_NEON(const uint8* y_buf,
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const uint8* u_buf,
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const uint8* v_buf,
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uint8* rgb_buf,
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int width);
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void I422ToRGB24Row_NEON(const uint8* y_buf,
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const uint8* u_buf,
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const uint8* v_buf,
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uint8* rgb_buf,
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int width);
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void I422ToRAWRow_NEON(const uint8* y_buf,
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const uint8* u_buf,
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const uint8* v_buf,
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uint8* rgb_buf,
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int width);
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void NV12ToARGBRow_NEON(const uint8* y_buf,
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const uint8* uv_buf,
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uint8* rgb_buf,
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int width);
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void NV21ToARGBRow_NEON(const uint8* y_buf,
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const uint8* uv_buf,
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uint8* rgb_buf,
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int width);
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void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
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void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
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void ABGRToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
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void RGBAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
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void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
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void BGRAToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
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void ABGRToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
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void RGBAToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
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void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width);
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void BGRAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width);
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void ABGRToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width);
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void RGBAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width);
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void ARGBToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width);
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void BGRAToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width);
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void ABGRToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width);
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void RGBAToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width);
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void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width);
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void MirrorRow_SSE2(const uint8* src, uint8* dst, int width);
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void MirrorRow_NEON(const uint8* src, uint8* dst, int width);
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void MirrorRow_C(const uint8* src, uint8* dst, int width);
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void MirrorRowUV_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v, int width);
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void MirrorRowUV_NEON(const uint8* src, uint8* dst_u, uint8* dst_v, int width);
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void MirrorRowUV_C(const uint8* src, uint8* dst_u, uint8* dst_v, int width);
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void ARGBMirrorRow_SSSE3(const uint8* src, uint8* dst, int width);
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void ARGBMirrorRow_C(const uint8* src, uint8* dst, int width);
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void SplitUV_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
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void SplitUV_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
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void SplitUV_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix);
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void CopyRow_SSE2(const uint8* src, uint8* dst, int count);
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void CopyRow_X86(const uint8* src, uint8* dst, int count);
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void CopyRow_NEON(const uint8* src, uint8* dst, int count);
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void CopyRow_C(const uint8* src, uint8* dst, int count);
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void SetRow8_X86(uint8* dst, uint32 v32, int count);
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void SetRows32_X86(uint8* dst, uint32 v32, int width,
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int dst_stride, int height);
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void SetRow8_NEON(uint8* dst, uint32 v32, int count);
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void SetRows32_NEON(uint8* dst, uint32 v32, int width,
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int dst_stride, int height);
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void SetRow8_C(uint8* dst, uint32 v32, int count);
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void SetRows32_C(uint8* dst, uint32 v32, int width, int dst_stride, int height);
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void ARGBToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
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void BGRAToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
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void ABGRToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
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void RGBAToYRow_C(const uint8* src_argb, uint8* dst_y, int pix);
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void ARGBToUVRow_C(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width);
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void BGRAToUVRow_C(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width);
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void ABGRToUVRow_C(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width);
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void RGBAToUVRow_C(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width);
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void BGRAToARGBRow_SSSE3(const uint8* src_bgra, uint8* dst_argb, int pix);
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void ABGRToARGBRow_SSSE3(const uint8* src_abgr, uint8* dst_argb, int pix);
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void RGBAToARGBRow_SSSE3(const uint8* src_rgba, uint8* dst_argb, int pix);
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void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix);
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void RAWToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix);
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void ARGB1555ToARGBRow_SSE2(const uint8* src_argb, uint8* dst_argb, int pix);
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void RGB565ToARGBRow_SSE2(const uint8* src_argb, uint8* dst_argb, int pix);
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void ARGB4444ToARGBRow_SSE2(const uint8* src_argb, uint8* dst_argb, int pix);
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void BGRAToARGBRow_NEON(const uint8* src_bgra, uint8* dst_argb, int pix);
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void ABGRToARGBRow_NEON(const uint8* src_abgr, uint8* dst_argb, int pix);
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void RGBAToARGBRow_NEON(const uint8* src_rgba, uint8* dst_argb, int pix);
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void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix);
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void RAWToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix);
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void BGRAToARGBRow_C(const uint8* src_bgra, uint8* dst_argb, int pix);
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void ABGRToARGBRow_C(const uint8* src_abgr, uint8* dst_argb, int pix);
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void RGBAToARGBRow_C(const uint8* src_rgba, uint8* dst_argb, int pix);
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void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int pix);
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void RAWToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int pix);
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void RGB565ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int pix);
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void ARGB1555ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix);
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void ARGB4444ToARGBRow_C(const uint8* src_argb, uint8* dst_argb, int pix);
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void ARGBToRGBARow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToRGB24Row_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToRAWRow_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToRGB565Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToARGB1555Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToARGB4444Row_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToRGBARow_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToRAWRow_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToRGBARow_C(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
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void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int pix);
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void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix);
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void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int pix);
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void I444ToARGBRow_C(const uint8* y_buf,
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const uint8* u_buf,
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const uint8* v_buf,
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uint8* argb_buf,
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int width);
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void I422ToARGBRow_C(const uint8* y_buf,
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const uint8* u_buf,
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const uint8* v_buf,
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uint8* argb_buf,
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|
int width);
|
|
|
|
void I411ToARGBRow_C(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
|
|
void NV12ToARGBRow_C(const uint8* y_buf,
|
|
const uint8* uv_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void NV21ToARGBRow_C(const uint8* y_buf,
|
|
const uint8* vu_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void I422ToBGRARow_C(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* bgra_buf,
|
|
int width);
|
|
|
|
void I422ToABGRRow_C(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* abgr_buf,
|
|
int width);
|
|
|
|
void I422ToRGBARow_C(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgba_buf,
|
|
int width);
|
|
void I422ToRGB24Row_C(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb24_buf,
|
|
int width);
|
|
void I422ToRAWRow_C(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* raw_buf,
|
|
int width);
|
|
|
|
void YToARGBRow_C(const uint8* y_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
|
|
void I444ToARGBRow_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void I422ToARGBRow_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void I411ToARGBRow_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
|
|
void NV12ToARGBRow_SSSE3(const uint8* y_buf,
|
|
const uint8* uv_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void NV21ToARGBRow_SSSE3(const uint8* y_buf,
|
|
const uint8* vu_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void I422ToBGRARow_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* bgra_buf,
|
|
int width);
|
|
|
|
void I422ToABGRRow_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* abgr_buf,
|
|
int width);
|
|
|
|
void I422ToRGBARow_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgba_buf,
|
|
int width);
|
|
|
|
// RGB24/RAW are unaligned.
|
|
void I422ToRGB24Row_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
|
|
void I422ToRAWRow_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
|
|
void I444ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void I422ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void I411ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
|
|
void NV12ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
|
|
const uint8* uv_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void NV21ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
|
|
const uint8* vu_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void I422ToBGRARow_Unaligned_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* bgra_buf,
|
|
int width);
|
|
|
|
void I422ToABGRRow_Unaligned_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* abgr_buf,
|
|
int width);
|
|
|
|
void I422ToRGBARow_Unaligned_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgba_buf,
|
|
int width);
|
|
|
|
void I444ToARGBRow_Any_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void I422ToARGBRow_Any_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void I411ToARGBRow_Any_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
|
|
void NV12ToARGBRow_Any_SSSE3(const uint8* y_buf,
|
|
const uint8* uv_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void NV21ToARGBRow_Any_SSSE3(const uint8* y_buf,
|
|
const uint8* vu_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void I422ToBGRARow_Any_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* bgra_buf,
|
|
int width);
|
|
|
|
void I422ToABGRRow_Any_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* abgr_buf,
|
|
int width);
|
|
|
|
void I422ToRGBARow_Any_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgba_buf,
|
|
int width);
|
|
|
|
// RGB24/RAW are unaligned.
|
|
void I422ToRGB24Row_Any_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
|
|
void I422ToRAWRow_Any_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
|
|
void YToARGBRow_SSE2(const uint8* y_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
// ARGB preattenuated alpha blend.
|
|
void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1,
|
|
uint8* dst_argb, int width);
|
|
void ARGBBlendRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
|
|
uint8* dst_argb, int width);
|
|
void ARGBBlendRow_C(const uint8* src_argb0, const uint8* src_argb1,
|
|
uint8* dst_argb, int width);
|
|
|
|
void ARGBToRGB24Row_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
|
|
void ARGBToRAWRow_Any_SSSE3(const uint8* src_argb, uint8* dst_rgb, int pix);
|
|
void ARGBToRGB565Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
|
|
void ARGBToARGB1555Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
|
|
void ARGBToARGB4444Row_Any_SSE2(const uint8* src_argb, uint8* dst_rgb, int pix);
|
|
|
|
void ARGBToRGB24Row_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
|
|
void ARGBToRAWRow_Any_NEON(const uint8* src_argb, uint8* dst_rgb, int pix);
|
|
|
|
void ARGBToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
|
|
void BGRAToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
|
|
void ABGRToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
|
|
void RGBAToYRow_Any_SSSE3(const uint8* src_argb, uint8* dst_y, int pix);
|
|
void ARGBToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb,
|
|
uint8* dst_u, uint8* dst_v, int width);
|
|
void BGRAToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb,
|
|
uint8* dst_u, uint8* dst_v, int width);
|
|
void ABGRToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb,
|
|
uint8* dst_u, uint8* dst_v, int width);
|
|
void RGBAToUVRow_Any_SSSE3(const uint8* src_argb0, int src_stride_argb,
|
|
uint8* dst_u, uint8* dst_v, int width);
|
|
void I422ToARGBRow_Any_NEON(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
void I422ToBGRARow_Any_NEON(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
void I422ToABGRRow_Any_NEON(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
void I422ToRGBARow_Any_NEON(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
void I422ToRGB24Row_Any_NEON(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
void I422ToRAWRow_Any_NEON(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width);
|
|
void NV12ToARGBRow_Any_NEON(const uint8* y_buf,
|
|
const uint8* uv_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
void NV21ToARGBRow_Any_NEON(const uint8* y_buf,
|
|
const uint8* uv_buf,
|
|
uint8* argb_buf,
|
|
int width);
|
|
|
|
void YUY2ToYRow_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix);
|
|
void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void YUY2ToUV422Row_SSE2(const uint8* src_yuy2,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void YUY2ToYRow_Unaligned_SSE2(const uint8* src_yuy2,
|
|
uint8* dst_y, int pix);
|
|
void YUY2ToUVRow_Unaligned_SSE2(const uint8* src_yuy2, int stride_yuy2,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void YUY2ToUV422Row_Unaligned_SSE2(const uint8* src_yuy2,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void YUY2ToYRow_NEON(const uint8* src_yuy2, uint8* dst_y, int pix);
|
|
void YUY2ToUVRow_NEON(const uint8* src_yuy2, int stride_yuy2,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void YUY2ToUV422Row_NEON(const uint8* src_yuy2,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void YUY2ToYRow_C(const uint8* src_yuy2, uint8* dst_y, int pix);
|
|
void YUY2ToUVRow_C(const uint8* src_yuy2, int stride_yuy2,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void YUY2ToUV422Row_C(const uint8* src_yuy2,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void YUY2ToYRow_Any_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix);
|
|
void YUY2ToUVRow_Any_SSE2(const uint8* src_yuy2, int stride_yuy2,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void YUY2ToUV422Row_Any_SSE2(const uint8* src_yuy2,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void YUY2ToYRow_Any_NEON(const uint8* src_yuy2, uint8* dst_y, int pix);
|
|
void YUY2ToUVRow_Any_NEON(const uint8* src_yuy2, int stride_yuy2,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void YUY2ToUV422Row_Any_NEON(const uint8* src_yuy2,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
|
|
void UYVYToYRow_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix);
|
|
void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void UYVYToUV422Row_SSE2(const uint8* src_uyvy,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void UYVYToYRow_Unaligned_SSE2(const uint8* src_uyvy,
|
|
uint8* dst_y, int pix);
|
|
void UYVYToUVRow_Unaligned_SSE2(const uint8* src_uyvy, int stride_uyvy,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void UYVYToUV422Row_Unaligned_SSE2(const uint8* src_uyvy,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void UYVYToYRow_NEON(const uint8* src_uyvy, uint8* dst_y, int pix);
|
|
void UYVYToUVRow_NEON(const uint8* src_uyvy, int stride_uyvy,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void UYVYToUV422Row_NEON(const uint8* src_uyvy,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
|
|
void UYVYToYRow_C(const uint8* src_uyvy, uint8* dst_y, int pix);
|
|
void UYVYToUVRow_C(const uint8* src_uyvy, int stride_uyvy,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void UYVYToUV422Row_C(const uint8* src_uyvy,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void UYVYToYRow_Any_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix);
|
|
void UYVYToUVRow_Any_SSE2(const uint8* src_uyvy, int stride_uyvy,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void UYVYToUV422Row_Any_SSE2(const uint8* src_uyvy,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void UYVYToYRow_Any_NEON(const uint8* src_uyvy, uint8* dst_y, int pix);
|
|
void UYVYToUVRow_Any_NEON(const uint8* src_uyvy, int stride_uyvy,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
void UYVYToUV422Row_Any_NEON(const uint8* src_uyvy,
|
|
uint8* dst_u, uint8* dst_v, int pix);
|
|
|
|
void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width);
|
|
void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width);
|
|
void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width);
|
|
|
|
// Inverse table for unattenuate, shared by C and SSE2.
|
|
extern uint32 fixed_invtbl8[256];
|
|
void ARGBUnattenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width);
|
|
void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width);
|
|
|
|
void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width);
|
|
void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width);
|
|
|
|
void ARGBSepiaRow_C(uint8* dst_argb, int width);
|
|
void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width);
|
|
|
|
void ARGBColorMatrixRow_C(uint8* dst_argb, const int8* matrix_argb, int width);
|
|
void ARGBColorMatrixRow_SSSE3(uint8* dst_argb, const int8* matrix_argb,
|
|
int width);
|
|
|
|
void ARGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width);
|
|
void ARGBColorTableRow_X86(uint8* dst_argb, const uint8* table_argb, int width);
|
|
|
|
void ARGBQuantizeRow_C(uint8* dst_argb, int scale, int interval_size,
|
|
int interval_offset, int width);
|
|
void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size,
|
|
int interval_offset, int width);
|
|
|
|
// Used for blur.
|
|
void CumulativeSumToAverage_SSE2(const int32* topleft, const int32* botleft,
|
|
int width, int area, uint8* dst, int count);
|
|
void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum,
|
|
const int32* previous_cumsum, int width);
|
|
|
|
void CumulativeSumToAverage_C(const int32* topleft, const int32* botleft,
|
|
int width, int area, uint8* dst, int count);
|
|
void ComputeCumulativeSumRow_C(const uint8* row, int32* cumsum,
|
|
const int32* previous_cumsum, int width);
|
|
|
|
void ARGBShadeRow_C(const uint8* src_argb, uint8* dst_argb, int width,
|
|
uint32 value);
|
|
void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width,
|
|
uint32 value);
|
|
|
|
LIBYUV_API
|
|
void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
|
|
uint8* dst_argb, const float* uv_dudv, int width);
|
|
LIBYUV_API
|
|
void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
|
|
uint8* dst_argb, const float* uv_dudv, int width);
|
|
|
|
void ARGBInterpolateRow_C(uint8* dst_ptr, const uint8* src_ptr,
|
|
ptrdiff_t src_stride,
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int dst_width, int source_y_fraction);
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void ARGBInterpolateRow_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
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ptrdiff_t src_stride, int dst_width,
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|
int source_y_fraction);
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void HalfRow_C(const uint8* src_uv, int src_uv_stride,
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uint8* dst_uv, int pix);
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void HalfRow_SSE2(const uint8* src_uv, int src_uv_stride,
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|
uint8* dst_uv, int pix);
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void HalfRow_NEON(const uint8* src_uv, int src_uv_stride,
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|
uint8* dst_uv, int pix);
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|
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void ARGBToBayerRow_C(const uint8* src_argb,
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|
uint8* dst_bayer, uint32 selector, int pix);
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void ARGBToBayerRow_SSSE3(const uint8* src_argb,
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|
uint8* dst_bayer, uint32 selector, int pix);
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|
void ARGBToBayerRow_NEON(const uint8* src_argb,
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|
uint8* dst_bayer, uint32 selector, int pix);
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|
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#ifdef __cplusplus
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} // extern "C"
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} // namespace libyuv
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#endif
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#endif // INCLUDE_LIBYUV_ROW_H_ NOLINT
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