libyuv/include/libyuv/format_conversion.h

149 lines
5.7 KiB
C++

/*
* Copyright (c) 2011 The LibYuv project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef INCLUDE_LIBYUV_FORMATCONVERSION_H_
#define INCLUDE_LIBYUV_FORMATCONVERSION_H_
#include "libyuv/basic_types.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// Convert Bayer RGB formats to I420.
int BayerBGGRToI420(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
int BayerGBRGToI420(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
int BayerGRBGToI420(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
int BayerRGGBToI420(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height);
// Temporary API mapper
#define BayerRGBToI420(b,bs,f,y,ys,u,us,v,vs,w,h) \
BayerToI420(b,bs,y,ys,u,us,v,vs,w,h,f)
int BayerToI420(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_y, int dst_stride_y,
uint8* dst_u, int dst_stride_u,
uint8* dst_v, int dst_stride_v,
int width, int height,
uint32 src_fourcc_bayer);
// Convert I420 to Bayer RGB formats.
int I420ToBayerBGGR(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height);
int I420ToBayerGBRG(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height);
int I420ToBayerGRBG(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height);
int I420ToBayerRGGB(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height);
// Temporary API mapper
#define I420ToBayerRGB(y,ys,u,us,v,vs,b,bs,f,w,h) \
I420ToBayer(y,ys,u,us,v,vs,b,bs,w,h,f)
int I420ToBayer(const uint8* src_y, int src_stride_y,
const uint8* src_u, int src_stride_u,
const uint8* src_v, int src_stride_v,
uint8* dst_frame, int dst_stride_frame,
int width, int height,
uint32 dst_fourcc_bayer);
// Convert Bayer RGB formats to ARGB.
int BayerBGGRToARGB(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
int BayerGBRGToARGB(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
int BayerGRBGToARGB(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
int BayerRGGBToARGB(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int dst_stride_argb,
int width, int height);
// Temporary API mapper
#define BayerRGBToARGB(b,bs,f,a,as,w,h) BayerToARGB(b,bs,a,as,w,h,f)
int BayerToARGB(const uint8* src_bayer, int src_stride_bayer,
uint8* dst_argb, int dst_stride_argb,
int width, int height,
uint32 src_fourcc_bayer);
// Converts ARGB to Bayer RGB formats.
int ARGBToBayerBGGR(const uint8* src_argb, int src_stride_argb,
uint8* dst_bayer, int dst_stride_bayer,
int width, int height);
int ARGBToBayerGBRG(const uint8* src_argb, int src_stride_argb,
uint8* dst_bayer, int dst_stride_bayer,
int width, int height);
int ARGBToBayerGRBG(const uint8* src_argb, int src_stride_argb,
uint8* dst_bayer, int dst_stride_bayer,
int width, int height);
int ARGBToBayerRGGB(const uint8* src_argb, int src_stride_argb,
uint8* dst_bayer, int dst_stride_bayer,
int width, int height);
// Temporary API mapper
#define ARGBToBayerRGB(a,as,b,bs,f,w,h) ARGBToBayer(b,bs,a,as,w,h,f)
int ARGBToBayer(const uint8* src_argb, int src_stride_argb,
uint8* dst_bayer, int dst_stride_bayer,
int width, int height,
uint32 dst_fourcc_bayer);
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif
#endif // INCLUDE_LIBYUV_FORMATCONVERSION_H_