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https://chromium.googlesource.com/libyuv/libyuv
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BUG=175 TEST=Add unittest Review URL: https://webrtc-codereview.appspot.com/1049004 git-svn-id: http://libyuv.googlecode.com/svn/trunk@543 16f28f9a-4ce2-e073-06de-1de4eb20be90
318 lines
11 KiB
C++
318 lines
11 KiB
C++
/*
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* Copyright 2011 The LibYuv Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ // NOLINT
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#define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
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#include "libyuv/basic_types.h"
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// TODO(fbarchard): Remove the following headers includes.
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#include "libyuv/convert.h"
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#include "libyuv/convert_argb.h"
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#ifdef __cplusplus
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namespace libyuv {
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extern "C" {
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#endif
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LIBYUV_API
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void SetPlane(uint8* dst_y, int dst_stride_y,
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int width, int height,
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uint32 value);
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// Copy I400. Supports inverting.
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LIBYUV_API
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int I400ToI400(const uint8* src_y, int src_stride_y,
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uint8* dst_y, int dst_stride_y,
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int width, int height);
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// Copy a plane of data (I420 to I400).
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LIBYUV_API
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void CopyPlane(const uint8* src_y, int src_stride_y,
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uint8* dst_y, int dst_stride_y,
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int width, int height);
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// Convert YUY2 to I422.
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LIBYUV_API
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int YUY2ToI422(const uint8* src_yuy2, int src_stride_yuy2,
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uint8* dst_y, int dst_stride_y,
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uint8* dst_u, int dst_stride_u,
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uint8* dst_v, int dst_stride_v,
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int width, int height);
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// Convert UYVY to I422.
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int UYVYToI422(const uint8* src_uyvy, int src_stride_uyvy,
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uint8* dst_y, int dst_stride_y,
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uint8* dst_u, int dst_stride_u,
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uint8* dst_v, int dst_stride_v,
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int width, int height);
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// Convert I420 to I400. (calls CopyPlane ignoring u/v).
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LIBYUV_API
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int I420ToI400(const uint8* src_y, int src_stride_y,
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uint8* dst_y, int dst_stride_y,
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uint8* dst_u, int dst_stride_u,
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uint8* dst_v, int dst_stride_v,
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int width, int height);
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// Alias
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#define I420ToI420Mirror I420Mirror
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// I420 mirror.
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LIBYUV_API
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int I420Mirror(const uint8* src_y, int src_stride_y,
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const uint8* src_u, int src_stride_u,
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const uint8* src_v, int src_stride_v,
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uint8* dst_y, int dst_stride_y,
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uint8* dst_u, int dst_stride_u,
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uint8* dst_v, int dst_stride_v,
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int width, int height);
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// Alias
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#define I400ToI400Mirror I400Mirror
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// I400 mirror. A single plane is mirrored horizontally.
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// Pass negative height to achieve 180 degree rotation.
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LIBYUV_API
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int I400Mirror(const uint8* src_y, int src_stride_y,
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uint8* dst_y, int dst_stride_y,
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int width, int height);
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// Alias
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#define ARGBToARGBMirror ARGBMirror
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// ARGB mirror.
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LIBYUV_API
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int ARGBMirror(const uint8* src_argb, int src_stride_argb,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height);
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// Convert NV12 to RGB565.
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LIBYUV_API
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int NV12ToRGB565(const uint8* src_y, int src_stride_y,
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const uint8* src_uv, int src_stride_uv,
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uint8* dst_rgb565, int dst_stride_rgb565,
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int width, int height);
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// Convert NV21 to RGB565.
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LIBYUV_API
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int NV21ToRGB565(const uint8* src_y, int src_stride_y,
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const uint8* src_uv, int src_stride_uv,
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uint8* dst_rgb565, int dst_stride_rgb565,
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int width, int height);
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// I422ToARGB is in convert_argb.h
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// Convert I422 to BGRA.
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LIBYUV_API
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int I422ToBGRA(const uint8* src_y, int src_stride_y,
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const uint8* src_u, int src_stride_u,
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const uint8* src_v, int src_stride_v,
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uint8* dst_bgra, int dst_stride_bgra,
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int width, int height);
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// Convert I422 to ABGR.
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LIBYUV_API
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int I422ToABGR(const uint8* src_y, int src_stride_y,
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const uint8* src_u, int src_stride_u,
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const uint8* src_v, int src_stride_v,
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uint8* dst_abgr, int dst_stride_abgr,
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int width, int height);
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// Convert I422 to RGBA.
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LIBYUV_API
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int I422ToRGBA(const uint8* src_y, int src_stride_y,
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const uint8* src_u, int src_stride_u,
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const uint8* src_v, int src_stride_v,
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uint8* dst_rgba, int dst_stride_rgba,
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int width, int height);
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// Draw a rectangle into I420.
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LIBYUV_API
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int I420Rect(uint8* dst_y, int dst_stride_y,
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uint8* dst_u, int dst_stride_u,
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uint8* dst_v, int dst_stride_v,
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int x, int y, int width, int height,
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int value_y, int value_u, int value_v);
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// Draw a rectangle into ARGB.
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LIBYUV_API
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int ARGBRect(uint8* dst_argb, int dst_stride_argb,
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int x, int y, int width, int height, uint32 value);
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// Convert ARGB to gray scale ARGB.
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LIBYUV_API
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int ARGBGrayTo(const uint8* src_argb, int src_stride_argb,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height);
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// Make a rectangle of ARGB gray scale.
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LIBYUV_API
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int ARGBGray(uint8* dst_argb, int dst_stride_argb,
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int x, int y, int width, int height);
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// Make a rectangle of ARGB Sepia tone.
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LIBYUV_API
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int ARGBSepia(uint8* dst_argb, int dst_stride_argb,
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int x, int y, int width, int height);
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// Apply a matrix rotation to each ARGB pixel.
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// matrix_argb is 3 signed ARGB values. -128 to 127 representing -1 to 1.
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// The first 4 coefficients apply to B, G, R, A and produce B of the output.
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// The next 4 coefficients apply to B, G, R, A and produce G of the output.
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// The last 4 coefficients apply to B, G, R, A and produce R of the output.
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LIBYUV_API
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int ARGBColorMatrix(uint8* dst_argb, int dst_stride_argb,
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const int8* matrix_argb,
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int x, int y, int width, int height);
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// Apply a color table each ARGB pixel.
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// Table contains 256 ARGB values.
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LIBYUV_API
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int ARGBColorTable(uint8* dst_argb, int dst_stride_argb,
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const uint8* table_argb,
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int x, int y, int width, int height);
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// Quantize a rectangle of ARGB. Alpha unaffected.
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// scale is a 16 bit fractional fixed point scaler between 0 and 65535.
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// interval_size should be a value between 1 and 255.
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// interval_offset should be a value between 0 and 255.
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LIBYUV_API
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int ARGBQuantize(uint8* dst_argb, int dst_stride_argb,
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int scale, int interval_size, int interval_offset,
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int x, int y, int width, int height);
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// Copy ARGB to ARGB.
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LIBYUV_API
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int ARGBCopy(const uint8* src_argb, int src_stride_argb,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height);
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typedef void (*ARGBBlendRow)(const uint8* src_argb0, const uint8* src_argb1,
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uint8* dst_argb, int width);
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// Get function to Alpha Blend ARGB pixels and store to destination.
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LIBYUV_API
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ARGBBlendRow GetARGBBlend();
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// Alpha Blend ARGB images and store to destination.
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// Alpha of destination is set to 255.
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LIBYUV_API
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int ARGBBlend(const uint8* src_argb0, int src_stride_argb0,
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const uint8* src_argb1, int src_stride_argb1,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height);
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// Multiply ARGB image by ARGB image.
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LIBYUV_API
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int ARGBMultiply(const uint8* src_argb0, int src_stride_argb0,
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const uint8* src_argb1, int src_stride_argb1,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height);
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// Add ARGB image with ARGB image.
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LIBYUV_API
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int ARGBAdd(const uint8* src_argb0, int src_stride_argb0,
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const uint8* src_argb1, int src_stride_argb1,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height);
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// Convert I422 to YUY2.
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LIBYUV_API
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int I422ToYUY2(const uint8* src_y, int src_stride_y,
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const uint8* src_u, int src_stride_u,
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const uint8* src_v, int src_stride_v,
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uint8* dst_frame, int dst_stride_frame,
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int width, int height);
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// Convert I422 to UYVY.
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LIBYUV_API
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int I422ToUYVY(const uint8* src_y, int src_stride_y,
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const uint8* src_u, int src_stride_u,
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const uint8* src_v, int src_stride_v,
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uint8* dst_frame, int dst_stride_frame,
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int width, int height);
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// Convert unattentuated ARGB to preattenuated ARGB.
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LIBYUV_API
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int ARGBAttenuate(const uint8* src_argb, int src_stride_argb,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height);
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// Convert preattentuated ARGB to unattenuated ARGB.
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LIBYUV_API
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int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height);
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// Convert MJPG to ARGB.
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LIBYUV_API
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int MJPGToARGB(const uint8* sample, size_t sample_size,
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uint8* argb, int argb_stride,
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int w, int h, int dw, int dh);
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// Computes table of cumulative sum for image where the value is the sum
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// of all values above and to the left of the entry. Used by ARGBBlur.
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LIBYUV_API
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int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb,
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int32* dst_cumsum, int dst_stride32_cumsum,
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int width, int height);
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// Blur ARGB image.
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// Caller should allocate dst_cumsum table of width * height * 16 bytes aligned
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// to 16 byte boundary.
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LIBYUV_API
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int ARGBBlur(const uint8* src_argb, int src_stride_argb,
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uint8* dst_argb, int dst_stride_argb,
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int32* dst_cumsum, int dst_stride32_cumsum,
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int width, int height, int radius);
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// Multiply ARGB image by ARGB value.
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LIBYUV_API
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int ARGBShade(const uint8* src_argb, int src_stride_argb,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height, uint32 value);
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// Interpolate between two ARGB images using specified amount of interpolation
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// (0 to 255) and store to destination.
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// 'interpolation' is specified as 8 bit fraction where 0 means 100% src_argb0
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// and 255 means 1% src_argb0 and 99% src_argb1.
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// Internally uses ARGBScale bilinear filtering.
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// Caveat: This function will write up to 16 bytes beyond the end of dst_argb.
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LIBYUV_API
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int ARGBInterpolate(const uint8* src_argb0, int src_stride_argb0,
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const uint8* src_argb1, int src_stride_argb1,
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uint8* dst_argb, int dst_stride_argb,
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int width, int height, int interpolation);
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#if defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \
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defined(TARGET_IPHONE_SIMULATOR)
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#define YUV_DISABLE_ASM
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#endif
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// Row functions for copying a pixels from a source with a slope to a row
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// of destination. Useful for scaling, rotation, mirror, texture mapping.
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LIBYUV_API
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void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
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uint8* dst_argb, const float* uv_dudv, int width);
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// The following are available on all x86 platforms:
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#if !defined(YUV_DISABLE_ASM) && \
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(defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
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LIBYUV_API
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void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
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uint8* dst_argb, const float* uv_dudv, int width);
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#define HAS_ARGBAFFINEROW_SSE2
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#endif
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#ifdef __cplusplus
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} // extern "C"
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} // namespace libyuv
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#endif
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#endif // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ NOLINT
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