libyuv/source/convert.cc
2011-10-28 01:01:57 +00:00

827 lines
30 KiB
C++

/*
* Copyright (c) 2011 The LibYuv project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "libyuv/convert.h"
#include "libyuv/basic_types.h"
#include "conversion_tables.h"
//#define SCALEOPT //Currently for windows only. June 2010
#ifdef SCALEOPT
#include <emmintrin.h>
#endif
namespace libyuv {
static inline uint8 Clip(int32 val) {
if (val < 0) {
return (uint8) 0;
} else if (val > 255){
return (uint8) 255;
}
return (uint8) val;
}
int I420ToRGB24(const uint8* src_yplane, int src_ystride,
const uint8* src_uplane, int src_ustride,
const uint8* src_vplane, int src_vstride,
uint8* dst_frame, int dst_stride,
int src_width, int src_height)
{
if (src_yplane == NULL || src_uplane == NULL || src_vplane == NULL ||
dst_frame == NULL)
return -1;
// RGB orientation - bottom up
uint8* out = dst_frame + dst_stride * src_height - dst_stride;
uint8* out2 = out - dst_stride;
int h, w;
int tmp_r, tmp_g, tmp_b;
const uint8 *y1, *y2 ,*u, *v;
y1 = src_yplane;
y2 = y1 + src_ystride;
u = src_uplane;
v = src_vplane;
for (h = ((src_height + 1) >> 1); h > 0; h--){
// 2 rows at a time, 2 y's at a time
for (w = 0; w < ((src_width + 1) >> 1); w++){
// Vertical and horizontal sub-sampling
tmp_r = (int32)((mapYc[y1[0]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y1[0]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y1[0]] + mapUcb[u[0]] + 128) >> 8);
out[0] = Clip(tmp_b);
out[1] = Clip(tmp_g);
out[2] = Clip(tmp_r);
tmp_r = (int32)((mapYc[y1[1]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y1[1]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y1[1]] + mapUcb[u[0]] + 128) >> 8);
out[3] = Clip(tmp_b);
out[4] = Clip(tmp_g);
out[5] = Clip(tmp_r);
tmp_r = (int32)((mapYc[y2[0]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y2[0]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y2[0]] + mapUcb[u[0]] + 128) >> 8);
out2[0] = Clip(tmp_b);
out2[1] = Clip(tmp_g);
out2[2] = Clip(tmp_r);
tmp_r = (int32)((mapYc[y2[1]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y2[1]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y2[1]] + mapUcb[u[0]] + 128) >> 8);
out2[3] = Clip(tmp_b);
out2[4] = Clip(tmp_g);
out2[5] = Clip(tmp_r);
out += 6;
out2 += 6;
y1 += 2;
y2 += 2;
u++;
v++;
}
y1 += src_ystride + src_ystride - src_width;
y2 += src_ystride + src_ystride - src_width;
u += src_ustride - ((src_width + 1) >> 1);
v += src_vstride - ((src_width + 1) >> 1);
out -= dst_stride * 3;
out2 -= dst_stride * 3;
} // end height for
return 0;
}
// Little Endian...
int I420ToARGB4444(const uint8* src_yplane, int src_ystride,
const uint8* src_uplane, int src_ustride,
const uint8* src_vplane, int src_vstride,
uint8* dst_frame, int dst_stride,
int src_width, int src_height)
{
if (src_yplane == NULL || src_uplane == NULL || src_vplane == NULL ||
dst_frame == NULL)
return -1;
// RGB orientation - bottom up
uint8* out = dst_frame + dst_stride * (src_height - 1);
uint8* out2 = out - dst_stride;
int tmp_r, tmp_g, tmp_b;
const uint8 *y1,*y2, *u, *v;
y1 = src_yplane;
y2 = y1 + src_ystride;
u = src_uplane;
v = src_vplane;
int h, w;
for (h = ((src_height + 1) >> 1); h > 0; h--){
// 2 rows at a time, 2 y's at a time
for (w = 0; w < ((src_width + 1) >> 1); w++){
// Vertical and horizontal sub-sampling
// Convert to RGB888 and re-scale to 4 bits
tmp_r = (int32)((mapYc[y1[0]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y1[0]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y1[0]] + mapUcb[u[0]] + 128) >> 8);
out[0] =(uint8)((Clip(tmp_g) & 0xf0) + (Clip(tmp_b) >> 4));
out[1] = (uint8)(0xf0 + (Clip(tmp_r) >> 4));
tmp_r = (int32)((mapYc[y1[1]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y1[1]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y1[1]] + mapUcb[u[0]] + 128) >> 8);
out[2] = (uint8)((Clip(tmp_g) & 0xf0 ) + (Clip(tmp_b) >> 4));
out[3] = (uint8)(0xf0 + (Clip(tmp_r) >> 4));
tmp_r = (int32)((mapYc[y2[0]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y2[0]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y2[0]] + mapUcb[u[0]] + 128) >> 8);
out2[0] = (uint8)((Clip(tmp_g) & 0xf0 ) + (Clip(tmp_b) >> 4));
out2[1] = (uint8) (0xf0 + (Clip(tmp_r) >> 4));
tmp_r = (int32)((mapYc[y2[1]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y2[1]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y2[1]] + mapUcb[u[0]] + 128) >> 8);
out2[2] = (uint8)((Clip(tmp_g) & 0xf0 ) + (Clip(tmp_b) >> 4));
out2[3] = (uint8)(0xf0 + (Clip(tmp_r) >> 4));
out += 4;
out2 += 4;
y1 += 2;
y2 += 2;
u++;
v++;
}
y1 += 2 * src_ystride - src_width;
y2 += 2 * src_ystride - src_width;
u += src_ustride - ((src_width + 1) >> 1);
v += src_vstride - ((src_width + 1) >> 1);
out -= (dst_stride + src_width) * 2;
out2 -= (dst_stride + src_width) * 2;
} // end height for
return 0;
}
int I420ToRGB565(const uint8* src_yplane, int src_ystride,
const uint8* src_uplane, int src_ustride,
const uint8* src_vplane, int src_vstride,
uint8* dst_frame, int dst_stride,
int src_width, int src_height)
{
if (src_yplane == NULL || src_uplane == NULL || src_vplane == NULL ||
dst_frame == NULL)
return -1;
// Negative height means invert the image.
if (src_height < 0) {
src_height = -src_height;
src_yplane = src_yplane + (src_height - 1) * src_ystride;
src_uplane = src_uplane + (src_height - 1) * src_ustride;
src_vplane = src_vplane + (src_height - 1) * src_vstride;
src_ystride = -src_ystride;
src_ustride = -src_ustride;
src_vstride = -src_vstride;
}
uint16* out = (uint16*)(dst_frame) + dst_stride * (src_height - 1);
uint16* out2 = out - dst_stride;
int tmp_r, tmp_g, tmp_b;
const uint8 *y1,*y2, *u, *v;
y1 = src_yplane;
y2 = y1 + src_ystride;
u = src_uplane;
v = src_vplane;
int h, w;
for (h = ((src_height + 1) >> 1); h > 0; h--){
// 2 rows at a time, 2 y's at a time
for (w = 0; w < ((src_width + 1) >> 1); w++){
// Vertical and horizontal sub-sampling
// 1. Convert to RGB888
// 2. Shift to adequate location (in the 16 bit word) - RGB 565
tmp_r = (int32)((mapYc[y1[0]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y1[0]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y1[0]] + mapUcb[u[0]] + 128) >> 8);
out[0] = (uint16)((Clip(tmp_r) & 0xf8) << 8) + ((Clip(tmp_g)
& 0xfc) << 3) + (Clip(tmp_b) >> 3);
tmp_r = (int32)((mapYc[y1[1]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y1[1]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y1[1]] + mapUcb[u[0]] + 128) >> 8);
out[1] = (uint16)((Clip(tmp_r) & 0xf8) << 8) + ((Clip(tmp_g)
& 0xfc) << 3) + (Clip(tmp_b ) >> 3);
tmp_r = (int32)((mapYc[y2[0]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y2[0]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y2[0]] + mapUcb[u[0]] + 128) >> 8);
out2[0] = (uint16)((Clip(tmp_r) & 0xf8) << 8) + ((Clip(tmp_g)
& 0xfc) << 3) + (Clip(tmp_b) >> 3);
tmp_r = (int32)((mapYc[y2[1]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y2[1]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y2[1]] + mapUcb[u[0]] + 128) >> 8);
out2[1] = (uint16)((Clip(tmp_r) & 0xf8) << 8) + ((Clip(tmp_g)
& 0xfc) << 3) + (Clip(tmp_b) >> 3);
y1 += 2;
y2 += 2;
out += 2;
out2 += 2;
u++;
v++;
}
y1 += 2 * src_ystride - src_width;
y2 += 2 * src_ystride - src_width;
u += src_ustride - ((src_width + 1) >> 1);
v += src_vstride - ((src_width + 1) >> 1);
out -= 2 * dst_stride + src_width;
out2 -= 2 * dst_stride + src_width;
}
return 0;
}
int I420ToARGB1555(const uint8* src_yplane, int src_ystride,
const uint8* src_uplane, int src_ustride,
const uint8* src_vplane, int src_vstride,
uint8* dst_frame, int dst_stride,
int src_width, int src_height)
{
if (src_yplane == NULL || src_uplane == NULL || src_vplane == NULL ||
dst_frame == NULL){
return -1;
}
uint16* out = (uint16*)(dst_frame) + dst_stride * (src_height - 1);
uint16* out2 = out - dst_stride ;
int32 tmp_r, tmp_g, tmp_b;
const uint8 *y1,*y2, *u, *v;
int h, w;
y1 = src_yplane;
y2 = y1 + src_ystride;
u = src_uplane;
v = src_vplane;
for (h = ((src_height + 1) >> 1); h > 0; h--){
// 2 rows at a time, 2 y's at a time
for (w = 0; w < ((src_width + 1) >> 1); w++){
// Vertical and horizontal sub-sampling
// 1. Convert to RGB888
// 2. Shift to adequate location (in the 16 bit word) - RGB 555
// 3. Add 1 for alpha value
tmp_r = (int32)((mapYc[y1[0]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y1[0]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y1[0]] + mapUcb[u[0]] + 128) >> 8);
out[0] = (uint16)(0x8000 + ((Clip(tmp_r) & 0xf8) << 10) +
((Clip(tmp_g) & 0xf8) << 3) + (Clip(tmp_b) >> 3));
tmp_r = (int32)((mapYc[y1[1]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y1[1]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y1[1]] + mapUcb[u[0]] + 128) >> 8);
out[1] = (uint16)(0x8000 + ((Clip(tmp_r) & 0xf8) << 10) +
((Clip(tmp_g) & 0xf8) << 3) + (Clip(tmp_b) >> 3));
tmp_r = (int32)((mapYc[y2[0]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y2[0]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y2[0]] + mapUcb[u[0]] + 128) >> 8);
out2[0] = (uint16)(0x8000 + ((Clip(tmp_r) & 0xf8) << 10) +
((Clip(tmp_g) & 0xf8) << 3) + (Clip(tmp_b) >> 3));
tmp_r = (int32)((mapYc[y2[1]] + mapVcr[v[0]] + 128) >> 8);
tmp_g = (int32)((mapYc[y2[1]] + mapUcg[u[0]] + mapVcg[v[0]] + 128) >> 8);
tmp_b = (int32)((mapYc[y2[1]] + mapUcb[u[0]] + 128) >> 8);
out2[1] = (uint16)(0x8000 + ((Clip(tmp_r) & 0xf8) << 10) +
((Clip(tmp_g) & 0xf8) << 3) + (Clip(tmp_b) >> 3));
y1 += 2;
y2 += 2;
out += 2;
out2 += 2;
u++;
v++;
}
y1 += 2 * src_ystride - src_width;
y2 += 2 * src_ystride - src_width;
u += src_ustride - ((src_width + 1) >> 1);
v += src_vstride - ((src_width + 1) >> 1);
out -= 2 * dst_stride + src_width;
out2 -= 2 * dst_stride + src_width;
}
return 0;
}
int I420ToYUY2(const uint8* src_yplane, int src_ystride,
const uint8* src_uplane, int src_ustride,
const uint8* src_vplane, int src_vstride,
uint8* dst_frame, int dst_stride,
int src_width, int src_height)
{
if (src_yplane == NULL || src_uplane == NULL || src_vplane == NULL ||
dst_frame == NULL){
return -1;
}
const uint8* in1 = src_yplane;
const uint8* in2 = src_yplane + src_ystride ;
const uint8* src_u = src_uplane;
const uint8* src_v = src_vplane;
uint8* out1 = dst_frame;
uint8* out2 = dst_frame + dst_stride;
// YUY2 - Macro-pixel = 2 image pixels
// Y0U0Y1V0....Y2U2Y3V2...Y4U4Y5V4....
#ifndef SCALEOPT
for (int i = 0; i < ((src_height + 1) >> 1); i++){
for (int j = 0; j < ((src_width + 1) >> 1); j++){
out1[0] = in1[0];
out1[1] = *src_u;
out1[2] = in1[1];
out1[3] = *src_v;
out2[0] = in2[0];
out2[1] = *src_u;
out2[2] = in2[1];
out2[3] = *src_v;
out1 += 4;
out2 += 4;
src_u++;
src_v++;
in1 += 2;
in2 += 2;
}
in1 += 2 * src_ystride - src_width;
in2 += 2 * src_ystride - src_width;
src_u += src_ustride - ((src_width + 1) >> 1);
src_v += src_vstride - ((src_width + 1) >> 1);
out1 += dst_stride + dst_stride - 2 * src_width;
out2 += dst_stride + dst_stride - 2 * src_width;
}
#else
for (WebRtc_UWord32 i = 0; i < ((height + 1) >> 1);i++)
{
int32 width__ = (width >> 4);
_asm
{
;pusha
mov eax, DWORD PTR [in1] ;1939.33
mov ecx, DWORD PTR [in2] ;1939.33
mov ebx, DWORD PTR [src_u] ;1939.33
mov edx, DWORD PTR [src_v] ;1939.33
loop0:
movq xmm6, QWORD PTR [ebx] ;src_u
movq xmm0, QWORD PTR [edx] ;src_v
punpcklbw xmm6, xmm0 ;src_u, src_v mix
;movdqa xmm1, xmm6
;movdqa xmm2, xmm6
;movdqa xmm4, xmm6
movdqu xmm3, XMMWORD PTR [eax] ;in1
movdqa xmm1, xmm3
punpcklbw xmm1, xmm6 ;in1, src_u, in1, src_v
mov esi, DWORD PTR [out1]
movdqu XMMWORD PTR [esi], xmm1 ;write to out1
movdqu xmm5, XMMWORD PTR [ecx] ;in2
movdqa xmm2, xmm5
punpcklbw xmm2, xmm6 ;in2, src_u, in2, src_v
mov edi, DWORD PTR [out2]
movdqu XMMWORD PTR [edi], xmm2 ;write to out2
punpckhbw xmm3, xmm6 ;in1, src_u, in1, src_v again
movdqu XMMWORD PTR [esi+16], xmm3 ;write to out1 again
add esi, 32
mov DWORD PTR [out1], esi
punpckhbw xmm5, xmm6 ;src_u, in2, src_v again
movdqu XMMWORD PTR [edi+16], xmm5 ;write to out2 again
add edi, 32
mov DWORD PTR [out2], edi
add ebx, 8
add edx, 8
add eax, 16
add ecx, 16
mov esi, DWORD PTR [width__]
sub esi, 1
mov DWORD PTR [width__], esi
jg loop0
mov DWORD PTR [in1], eax ;1939.33
mov DWORD PTR [in2], ecx ;1939.33
mov DWORD PTR [src_u], ebx ;1939.33
mov DWORD PTR [src_v], edx ;1939.33
;popa
emms
}
in1 += 2 * src_ystride - src_width;
in2 += 2 * src_ystride - src_width;
out1 += dst_stride + dst_stride - 2 * width;
out2 += dst_stride + dst_stride - 2 * width;
}
#endif
return 0;
}
int I420ToUYVY(const uint8* src_yplane, int src_ystride,
const uint8* src_uplane, int src_ustride,
const uint8* src_vplane, int src_vstride,
uint8* dst_frame, int dst_stride,
int src_width, int src_height)
{
if (src_yplane == NULL || src_uplane == NULL || src_vplane == NULL ||
dst_frame == NULL)
return -1;
int i = 0;
const uint8* y1 = src_yplane;
const uint8* y2 = y1 + src_ystride;
const uint8* u = src_uplane;
const uint8* v = src_vplane;
uint8* out1 = dst_frame;
uint8* out2 = dst_frame + dst_stride;
// Macro-pixel = 2 image pixels
// U0Y0V0Y1....U2Y2V2Y3...U4Y4V4Y5.....
#ifndef SCALEOPT
for (; i < ((src_height + 1) >> 1);i++){
for (int j = 0; j < ((src_width + 1) >> 1) ;j++){
out1[0] = *u;
out1[1] = y1[0];
out1[2] = *v;
out1[3] = y1[1];
out2[0] = *u;
out2[1] = y2[0];
out2[2] = *v;
out2[3] = y2[1];
out1 += 4;
out2 += 4;
u++;
v++;
y1 += 2;
y2 += 2;
}
y1 += 2 * src_ystride - src_width;
y2 += 2 * src_ystride - src_width;
u += src_ustride - ((src_width + 1) >> 1);
v += src_vstride - ((src_width + 1) >> 1);
out1 += 2 * (dst_stride - src_width);
out2 += 2 * (dst_stride - src_width);
}
#else
for (; i < (height >> 1);i++)
{
int32 width__ = (width >> 4);
_asm
{
;pusha
mov eax, DWORD PTR [in1] ;1939.33
mov ecx, DWORD PTR [in2] ;1939.33
mov ebx, DWORD PTR [src_u] ;1939.33
mov edx, DWORD PTR [src_v] ;1939.33
loop0:
movq xmm6, QWORD PTR [ebx] ;src_u
movq xmm0, QWORD PTR [edx] ;src_v
punpcklbw xmm6, xmm0 ;src_u, src_v mix
movdqa xmm1, xmm6
movdqa xmm2, xmm6
movdqa xmm4, xmm6
movdqu xmm3, XMMWORD PTR [eax] ;in1
punpcklbw xmm1, xmm3 ;src_u, in1, src_v
mov esi, DWORD PTR [out1]
movdqu XMMWORD PTR [esi], xmm1 ;write to out1
movdqu xmm5, XMMWORD PTR [ecx] ;in2
punpcklbw xmm2, xmm5 ;src_u, in2, src_v
mov edi, DWORD PTR [out2]
movdqu XMMWORD PTR [edi], xmm2 ;write to out2
punpckhbw xmm4, xmm3 ;src_u, in1, src_v again
movdqu XMMWORD PTR [esi+16], xmm4 ;write to out1 again
add esi, 32
mov DWORD PTR [out1], esi
punpckhbw xmm6, xmm5 ;src_u, in2, src_v again
movdqu XMMWORD PTR [edi+16], xmm6 ;write to out2 again
add edi, 32
mov DWORD PTR [out2], edi
add ebx, 8
add edx, 8
add eax, 16
add ecx, 16
mov esi, DWORD PTR [width__]
sub esi, 1
mov DWORD PTR [width__], esi
jg loop0
mov DWORD PTR [in1], eax ;1939.33
mov DWORD PTR [in2], ecx ;1939.33
mov DWORD PTR [src_u], ebx ;1939.33
mov DWORD PTR [src_v], edx ;1939.33
;popa
emms
}
in1 += width;
in2 += width;
out1 += 2 * (dst_stride - width);
out2 += 2 * (dst_stride - width);
}
#endif
return 0;
}
int NV12ToRGB565(const uint8* src_yplane, int src_ystride,
const uint8* src_uvplane, int src_uvstride,
uint8* dst_frame, int dst_stride,
int src_width, int src_height)
{
if (src_yplane == NULL || src_uvplane == NULL || dst_frame == NULL)
return -1;
// Bi-Planar: Y plane followed by an interlaced U and V plane
const uint8* interlacedSrc = src_uvplane;
uint16* out = (uint16*)(src_yplane) + dst_stride * (src_height - 1);
uint16* out2 = out - dst_stride;
int32 tmp_r, tmp_g, tmp_b;
const uint8 *y1,*y2;
y1 = src_yplane;
y2 = y1 + src_ystride;
int h, w;
for (h = ((src_height + 1) >> 1); h > 0; h--){
// 2 rows at a time, 2 y's at a time
for (w = 0; w < ((src_width + 1) >> 1); w++){
// Vertical and horizontal sub-sampling
// 1. Convert to RGB888
// 2. Shift to adequate location (in the 16 bit word) - RGB 565
tmp_r = (int32)((mapYc[y1[0]] + mapVcr[interlacedSrc[1]] + 128) >> 8);
tmp_g = (int32)((mapYc[y1[0]] + mapUcg[interlacedSrc[0]]
+ mapVcg[interlacedSrc[1]] + 128) >> 8);
tmp_b = (int32)((mapYc[y1[0]] + mapUcb[interlacedSrc[0]] + 128) >> 8);
out[0] = (uint16)((Clip(tmp_r) & 0xf8) << 8) + ((Clip(tmp_g)
& 0xfc) << 3) + (Clip(tmp_b) >> 3);
tmp_r = (int32)((mapYc[y1[1]] + mapVcr[interlacedSrc[1]] + 128) >> 8);
tmp_g = (int32)((mapYc[y1[1]] + mapUcg[interlacedSrc[0]]
+ mapVcg[interlacedSrc[1]] + 128) >> 8);
tmp_b = (int32)((mapYc[y1[1]] + mapUcb[interlacedSrc[0]] + 128) >> 8);
out[1] = (uint16)((Clip(tmp_r) & 0xf8) << 8) + ((Clip(tmp_g)
& 0xfc) << 3) + (Clip(tmp_b ) >> 3);
tmp_r = (int32)((mapYc[y2[0]] + mapVcr[interlacedSrc[1]] + 128) >> 8);
tmp_g = (int32)((mapYc[y2[0]] + mapUcg[interlacedSrc[0]]
+ mapVcg[interlacedSrc[1]] + 128) >> 8);
tmp_b = (int32)((mapYc[y2[0]] + mapUcb[interlacedSrc[0]] + 128) >> 8);
out2[0] = (uint16)((Clip(tmp_r) & 0xf8) << 8) + ((Clip(tmp_g)
& 0xfc) << 3) + (Clip(tmp_b) >> 3);
tmp_r = (int32)((mapYc[y2[1]] + mapVcr[interlacedSrc[1]]
+ 128) >> 8);
tmp_g = (int32)((mapYc[y2[1]] + mapUcg[interlacedSrc[0]]
+ mapVcg[interlacedSrc[1]] + 128) >> 8);
tmp_b = (int32)((mapYc[y2[1]] + mapUcb[interlacedSrc[0]] + 128) >> 8);
out2[1] = (uint16)((Clip(tmp_r) & 0xf8) << 8) + ((Clip(tmp_g)
& 0xfc) << 3) + (Clip(tmp_b) >> 3);
y1 += 2;
y2 += 2;
out += 2;
out2 += 2;
interlacedSrc += 2;
}
y1 += 2 * src_ystride - src_width;
y2 += 2 * src_ystride - src_width;
interlacedSrc += src_uvstride - ((src_width + 1) >> 1);
out -= 3 * dst_stride + dst_stride - src_width;
out2 -= 3 * dst_stride + dst_stride - src_width;
}
return 0;
}
int RGB24ToARGB(const uint8* src_frame, int src_stride,
uint8* dst_frame, int dst_stride,
int src_width, int src_height)
{
if (src_frame == NULL || dst_frame == NULL)
return -1;
int i, j, offset;
uint8* outFrame = dst_frame;
const uint8* inFrame = src_frame;
outFrame += dst_stride * (src_height - 1) * 4;
for (i = 0; i < src_height; i++){
for (j = 0; j < src_width; j++){
offset = j * 4;
outFrame[0 + offset] = inFrame[0];
outFrame[1 + offset] = inFrame[1];
outFrame[2 + offset] = inFrame[2];
outFrame[3 + offset] = 0xff;
inFrame += 3;
}
outFrame -= 4 * (dst_stride - src_width);
inFrame += src_stride - src_width;
}
return 0;
}
// ARGBToI420Row_C etc row functions use the following macro, generating
// code with RGB offsets/strides different for each version. Less error
// prone than duplicating the code.
// template could be used, but macro method works for C and asm and this is
// performance critical code.
#define MAKEROWRGBTOI420(NAME,R,G,B,BPP) \
static void \
NAME(const uint8* src_row0, const uint8* src_row1, \
uint8* dst_yplane0, uint8* dst_yplane1, \
uint8* dst_uplane, \
uint8* dst_vplane, \
int src_width) { \
for (int x = 0; x < src_width - 1; x += 2) { \
dst_yplane0[0] = (uint8)((src_row0[R] * 66 + \
src_row0[G] * 129 + \
src_row0[B] * 25 + 128) >> 8) + 16; \
dst_yplane0[1] = (uint8)((src_row0[R + BPP] * 66 + \
src_row0[G + BPP] * 129 + \
src_row0[B + BPP] * 25 + 128) >> 8) + 16; \
dst_yplane1[0] = (uint8)((src_row1[R] * 66 + \
src_row1[G] * 129 + \
src_row1[B] * 25 + 128) >> 8) + 16; \
dst_yplane1[1] = (uint8)((src_row1[R + BPP] * 66 + \
src_row1[G + BPP] * 129 + \
src_row1[B + BPP] * 25 + 128) >> 8) + 16; \
dst_uplane[0] = (uint8)(((src_row0[R] + src_row0[R + BPP] + \
src_row1[R] + src_row1[R + BPP]) * -38 + \
(src_row0[G] + src_row0[G + BPP] + \
src_row1[G] + src_row1[G + BPP]) * -74 + \
(src_row0[B] + src_row0[B + BPP] + \
src_row1[B] + src_row1[B + BPP]) * 112 + \
+ 512) >> 10) + 128; \
dst_vplane[0] = (uint8)(((src_row0[R] + src_row0[R + BPP] + \
src_row1[R] + src_row1[R + BPP]) * 112 + \
(src_row0[G] + src_row0[G + BPP] + \
src_row1[G] + src_row1[G + BPP]) * -94 + \
(src_row0[B] + src_row0[B + BPP] + \
src_row1[B] + src_row1[B + BPP]) * -18 + \
+ 512) >> 10) + 128; \
dst_yplane0 += 2; \
dst_yplane1 += 2; \
++dst_uplane; \
++dst_vplane; \
src_row0 += BPP * 2; \
src_row1 += BPP * 2; \
} \
if (src_width & 1) { \
dst_yplane0[0] = (uint8)((src_row0[R] * 66 + \
src_row0[G] * 129 + \
src_row0[B] * 25 + 128) >> 8) + 16; \
dst_yplane1[0] = (uint8)((src_row1[R] * 66 + \
src_row1[G] * 129 + \
src_row1[B] * 25 + 128) >> 8) + 16; \
dst_uplane[0] = (uint8)(((src_row0[R] + \
src_row1[R]) * -38 + \
(src_row0[G] + \
src_row1[G]) * -74 + \
(src_row0[B] + \
src_row1[B]) * 112 + \
+ 256) >> 9) + 128; \
dst_vplane[0] = (uint8)(((src_row0[R] + \
src_row1[R]) * 112 + \
(src_row0[G] + \
src_row1[G]) * -94 + \
(src_row0[B] + \
src_row1[B]) * -18 + \
+ 256) >> 9) + 128; \
} \
}
// Generate variations of RGBToI420. Parameters are r,g,b offsets within a
// pixel, and number of bytes per pixel.
MAKEROWRGBTOI420(ARGBToI420Row_C, 2, 1, 0, 4)
MAKEROWRGBTOI420(BGRAToI420Row_C, 1, 2, 3, 4)
MAKEROWRGBTOI420(ABGRToI420Row_C, 0, 1, 2, 4)
MAKEROWRGBTOI420(RGB24ToI420Row_C, 2, 1, 0, 3)
MAKEROWRGBTOI420(RAWToI420Row_C, 0, 1, 2, 3)
static int RGBToI420(const uint8* src_frame, int src_stride,
uint8* dst_yplane, int dst_ystride,
uint8* dst_uplane, int dst_ustride,
uint8* dst_vplane, int dst_vstride,
int src_width, int src_height,
void (*RGBToI420Row)(const uint8* src_row0,
const uint8* src_row1,
uint8* dst_yplane0,
uint8* dst_yplane1,
uint8* dst_uplane,
uint8* dst_vplane,
int src_width)) {
if (src_frame == NULL || dst_yplane == NULL ||
dst_vplane == NULL || dst_vplane == NULL)
return -1;
if (src_height < 0) {
src_height = -src_height;
src_frame = src_frame + src_stride * (src_height -1);
src_stride = -src_stride;
}
for (int y = 0; y < src_height - 1; y += 2) {
RGBToI420Row(src_frame, src_frame + src_stride,
dst_yplane, dst_yplane + dst_ystride,
dst_uplane, dst_vplane,
src_width);
src_frame += src_stride * 2;
dst_yplane += dst_ystride * 2;
dst_uplane += dst_ustride;
dst_vplane += dst_vstride;
}
if (src_height & 1) {
RGBToI420Row(src_frame, src_frame,
dst_yplane, dst_yplane,
dst_uplane, dst_vplane,
src_width);
}
return 0;
}
int ARGBToI420(const uint8* src_frame, int src_stride,
uint8* dst_yplane, int dst_ystride,
uint8* dst_uplane, int dst_ustride,
uint8* dst_vplane, int dst_vstride,
int src_width, int src_height) {
return RGBToI420(src_frame, src_stride,
dst_yplane, dst_ystride,
dst_uplane, dst_ustride,
dst_vplane, dst_vstride,
src_width, src_height, ARGBToI420Row_C);
}
int BGRAToI420(const uint8* src_frame, int src_stride,
uint8* dst_yplane, int dst_ystride,
uint8* dst_uplane, int dst_ustride,
uint8* dst_vplane, int dst_vstride,
int src_width, int src_height) {
return RGBToI420(src_frame, src_stride,
dst_yplane, dst_ystride,
dst_uplane, dst_ustride,
dst_vplane, dst_vstride,
src_width, src_height, BGRAToI420Row_C);
}
int ABGRToI420(const uint8* src_frame, int src_stride,
uint8* dst_yplane, int dst_ystride,
uint8* dst_uplane, int dst_ustride,
uint8* dst_vplane, int dst_vstride,
int src_width, int src_height) {
return RGBToI420(src_frame, src_stride,
dst_yplane, dst_ystride,
dst_uplane, dst_ustride,
dst_vplane, dst_vstride,
src_width, src_height, ABGRToI420Row_C);
}
int RGB24ToI420(const uint8* src_frame, int src_stride,
uint8* dst_yplane, int dst_ystride,
uint8* dst_uplane, int dst_ustride,
uint8* dst_vplane, int dst_vstride,
int src_width, int src_height) {
return RGBToI420(src_frame, src_stride,
dst_yplane, dst_ystride,
dst_uplane, dst_ustride,
dst_vplane, dst_vstride,
src_width, src_height, RGB24ToI420Row_C);
}
int RAWToI420(const uint8* src_frame, int src_stride,
uint8* dst_yplane, int dst_ystride,
uint8* dst_uplane, int dst_ustride,
uint8* dst_vplane, int dst_vstride,
int src_width, int src_height) {
return RGBToI420(src_frame, src_stride,
dst_yplane, dst_ystride,
dst_uplane, dst_ustride,
dst_vplane, dst_vstride,
src_width, src_height, RAWToI420Row_C);
}
} // namespace libyuv