mirror of
https://chromium.googlesource.com/libyuv/libyuv
synced 2025-12-07 01:06:46 +08:00
BUG=none TEST=none Review URL: http://webrtc-codereview.appspot.com/335002 git-svn-id: http://libyuv.googlecode.com/svn/trunk@112 16f28f9a-4ce2-e073-06de-1de4eb20be90
883 lines
26 KiB
C++
883 lines
26 KiB
C++
/*
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* Copyright (c) 2011 The LibYuv project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "row.h"
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#ifdef __cplusplus
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namespace libyuv {
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extern "C" {
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#endif
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#ifdef HAS_ARGBTOYROW_SSSE3
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// Constant multiplication table for converting ARGB to I400.
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static const vec8 kARGBToY = {
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13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0
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};
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static const vec8 kARGBToU = {
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112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0
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};
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static const vec8 kARGBToV = {
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-18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0,
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};
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// Constants for BGRA
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static const vec8 kBGRAToY = {
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0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13
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};
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static const vec8 kBGRAToU = {
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0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112
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};
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static const vec8 kBGRAToV = {
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0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18
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};
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// Constants for ABGR
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static const vec8 kABGRToY = {
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33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0
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};
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static const vec8 kABGRToU = {
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-38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0
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};
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static const vec8 kABGRToV = {
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112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0
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};
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static const uvec8 kAddY16 = {
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16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u
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};
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static const uvec8 kAddUV128 = {
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128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u,
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128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
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};
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// Shuffle table for converting BG24 to ARGB.
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static const uvec8 kShuffleMaskBG24ToARGB = {
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0u, 1u, 2u, 12u, 3u, 4u, 5u, 13u, 6u, 7u, 8u, 14u, 9u, 10u, 11u, 15u
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};
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// Shuffle table for converting RAW to ARGB.
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static const uvec8 kShuffleMaskRAWToARGB = {
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2u, 1u, 0u, 12u, 5u, 4u, 3u, 13u, 8u, 7u, 6u, 14u, 11u, 10u, 9u, 15u
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};
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// Shuffle table for converting ABGR to ARGB.
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static const uvec8 kShuffleMaskABGRToARGB = {
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2u, 1u, 0u, 3u, 6u, 5u, 4u, 7u, 10u, 9u, 8u, 11u, 14u, 13u, 12u, 15u
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};
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// Shuffle table for converting BGRA to ARGB.
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static const uvec8 kShuffleMaskBGRAToARGB = {
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3u, 2u, 1u, 0u, 7u, 6u, 5u, 4u, 11u, 10u, 9u, 8u, 15u, 14u, 13u, 12u
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};
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__declspec(naked)
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void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix) {
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__asm {
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mov eax, [esp + 4] // src_y
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mov edx, [esp + 8] // dst_argb
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mov ecx, [esp + 12] // pix
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pcmpeqb xmm5, xmm5 // generate mask 0xff000000
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pslld xmm5, 24
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convertloop:
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movq xmm0, qword ptr [eax]
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lea eax, [eax + 8]
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punpcklbw xmm0, xmm0
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movdqa xmm1, xmm0
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punpcklwd xmm0, xmm0
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punpckhwd xmm1, xmm1
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por xmm0, xmm5
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por xmm1, xmm5
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movdqa [edx], xmm0
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movdqa [edx + 16], xmm1
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lea edx, [edx + 32]
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sub ecx, 8
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ja convertloop
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ret
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}
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}
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__declspec(naked)
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void ABGRToARGBRow_SSSE3(const uint8* src_abgr, uint8* dst_argb, int pix) {
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__asm {
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mov eax, [esp + 4] // src_abgr
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mov edx, [esp + 8] // dst_argb
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mov ecx, [esp + 12] // pix
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movdqa xmm5, kShuffleMaskABGRToARGB
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convertloop:
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movdqa xmm0, [eax]
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lea eax, [eax + 16]
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pshufb xmm0, xmm5
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movdqa [edx], xmm0
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lea edx, [edx + 16]
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sub ecx, 4
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ja convertloop
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ret
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}
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}
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__declspec(naked)
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void BGRAToARGBRow_SSSE3(const uint8* src_bgra, uint8* dst_argb, int pix) {
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__asm {
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mov eax, [esp + 4] // src_bgra
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mov edx, [esp + 8] // dst_argb
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mov ecx, [esp + 12] // pix
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movdqa xmm5, kShuffleMaskBGRAToARGB
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convertloop:
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movdqa xmm0, [eax]
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lea eax, [eax + 16]
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pshufb xmm0, xmm5
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movdqa [edx], xmm0
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lea edx, [edx + 16]
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sub ecx, 4
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ja convertloop
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ret
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}
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}
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__declspec(naked)
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void BG24ToARGBRow_SSSE3(const uint8* src_bg24, uint8* dst_argb, int pix) {
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__asm {
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mov eax, [esp + 4] // src_bg24
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mov edx, [esp + 8] // dst_argb
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mov ecx, [esp + 12] // pix
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pcmpeqb xmm5, xmm5 // generate mask 0xff000000
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pslld xmm5, 24
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movdqa xmm4, kShuffleMaskBG24ToARGB
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convertloop:
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movdqa xmm0, [eax]
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movdqa xmm1, [eax + 16]
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movdqa xmm3, [eax + 32]
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lea eax, [eax + 48]
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movdqa xmm2, xmm3
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palignr xmm2, xmm1, 8 // xmm2 = { xmm3[0:3] xmm1[8:15]}
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pshufb xmm2, xmm4
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por xmm2, xmm5
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palignr xmm1, xmm0, 12 // xmm1 = { xmm3[0:7] xmm0[12:15]}
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pshufb xmm0, xmm4
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movdqa [edx + 32], xmm2
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por xmm0, xmm5
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pshufb xmm1, xmm4
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movdqa [edx], xmm0
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por xmm1, xmm5
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palignr xmm3, xmm3, 4 // xmm3 = { xmm3[4:15]}
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pshufb xmm3, xmm4
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movdqa [edx + 16], xmm1
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por xmm3, xmm5
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movdqa [edx + 48], xmm3
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lea edx, [edx + 64]
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sub ecx, 16
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ja convertloop
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ret
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}
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}
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__declspec(naked)
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void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb,
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int pix) {
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__asm {
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mov eax, [esp + 4] // src_raw
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mov edx, [esp + 8] // dst_argb
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mov ecx, [esp + 12] // pix
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pcmpeqb xmm5, xmm5 // generate mask 0xff000000
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pslld xmm5, 24
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movdqa xmm4, kShuffleMaskRAWToARGB
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convertloop:
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movdqa xmm0, [eax]
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movdqa xmm1, [eax + 16]
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movdqa xmm3, [eax + 32]
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lea eax, [eax + 48]
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movdqa xmm2, xmm3
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palignr xmm2, xmm1, 8 // xmm2 = { xmm3[0:3] xmm1[8:15]}
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pshufb xmm2, xmm4
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por xmm2, xmm5
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palignr xmm1, xmm0, 12 // xmm1 = { xmm3[0:7] xmm0[12:15]}
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pshufb xmm0, xmm4
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movdqa [edx + 32], xmm2
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por xmm0, xmm5
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pshufb xmm1, xmm4
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movdqa [edx], xmm0
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por xmm1, xmm5
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palignr xmm3, xmm3, 4 // xmm3 = { xmm3[4:15]}
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pshufb xmm3, xmm4
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movdqa [edx + 16], xmm1
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por xmm3, xmm5
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movdqa [edx + 48], xmm3
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lea edx, [edx + 64]
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sub ecx, 16
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ja convertloop
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ret
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}
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}
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// Convert 16 ARGB pixels (64 bytes) to 16 Y values
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__declspec(naked)
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void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) {
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__asm {
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mov eax, [esp + 4] /* src_argb */
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mov edx, [esp + 8] /* dst_y */
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mov ecx, [esp + 12] /* pix */
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movdqa xmm5, kAddY16
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movdqa xmm4, kARGBToY
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convertloop:
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movdqa xmm0, [eax]
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movdqa xmm1, [eax + 16]
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movdqa xmm2, [eax + 32]
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movdqa xmm3, [eax + 48]
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pmaddubsw xmm0, xmm4
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pmaddubsw xmm1, xmm4
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pmaddubsw xmm2, xmm4
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pmaddubsw xmm3, xmm4
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lea eax, [eax + 64]
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phaddw xmm0, xmm1
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phaddw xmm2, xmm3
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psrlw xmm0, 7
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psrlw xmm2, 7
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packuswb xmm0, xmm2
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paddb xmm0, xmm5
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movdqa [edx], xmm0
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lea edx, [edx + 16]
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sub ecx, 16
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ja convertloop
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ret
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}
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}
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__declspec(naked)
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void BGRAToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) {
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__asm {
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mov eax, [esp + 4] /* src_argb */
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mov edx, [esp + 8] /* dst_y */
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mov ecx, [esp + 12] /* pix */
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movdqa xmm5, kAddY16
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movdqa xmm4, kBGRAToY
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convertloop:
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movdqa xmm0, [eax]
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movdqa xmm1, [eax + 16]
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movdqa xmm2, [eax + 32]
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movdqa xmm3, [eax + 48]
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pmaddubsw xmm0, xmm4
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pmaddubsw xmm1, xmm4
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pmaddubsw xmm2, xmm4
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pmaddubsw xmm3, xmm4
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lea eax, [eax + 64]
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phaddw xmm0, xmm1
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phaddw xmm2, xmm3
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psrlw xmm0, 7
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psrlw xmm2, 7
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packuswb xmm0, xmm2
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paddb xmm0, xmm5
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movdqa [edx], xmm0
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lea edx, [edx + 16]
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sub ecx, 16
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ja convertloop
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ret
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}
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}
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__declspec(naked)
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void ABGRToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) {
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__asm {
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mov eax, [esp + 4] /* src_argb */
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mov edx, [esp + 8] /* dst_y */
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mov ecx, [esp + 12] /* pix */
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movdqa xmm5, kAddY16
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movdqa xmm4, kABGRToY
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convertloop:
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movdqa xmm0, [eax]
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movdqa xmm1, [eax + 16]
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movdqa xmm2, [eax + 32]
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movdqa xmm3, [eax + 48]
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pmaddubsw xmm0, xmm4
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pmaddubsw xmm1, xmm4
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pmaddubsw xmm2, xmm4
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pmaddubsw xmm3, xmm4
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lea eax, [eax + 64]
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phaddw xmm0, xmm1
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phaddw xmm2, xmm3
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psrlw xmm0, 7
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psrlw xmm2, 7
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packuswb xmm0, xmm2
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paddb xmm0, xmm5
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movdqa [edx], xmm0
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lea edx, [edx + 16]
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sub ecx, 16
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ja convertloop
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ret
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}
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}
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__declspec(naked)
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void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width) {
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__asm {
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push esi
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push edi
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mov eax, [esp + 8 + 4] // src_argb
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mov esi, [esp + 8 + 8] // src_stride_argb
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mov edx, [esp + 8 + 12] // dst_u
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mov edi, [esp + 8 + 16] // dst_v
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mov ecx, [esp + 8 + 20] // pix
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movdqa xmm7, kARGBToU
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movdqa xmm6, kARGBToV
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movdqa xmm5, kAddUV128
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sub edi, edx // stride from u to v
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convertloop:
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/* step 1 - subsample 16x2 argb pixels to 8x1 */
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movdqa xmm0, [eax]
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movdqa xmm1, [eax + 16]
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movdqa xmm2, [eax + 32]
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movdqa xmm3, [eax + 48]
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pavgb xmm0, [eax + esi]
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pavgb xmm1, [eax + esi + 16]
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pavgb xmm2, [eax + esi + 32]
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pavgb xmm3, [eax + esi + 48]
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lea eax, [eax + 64]
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movdqa xmm4, xmm0
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shufps xmm0, xmm1, 0x88
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shufps xmm4, xmm1, 0xdd
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pavgb xmm0, xmm4
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movdqa xmm4, xmm2
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shufps xmm2, xmm3, 0x88
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shufps xmm4, xmm3, 0xdd
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pavgb xmm2, xmm4
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// step 2 - convert to U and V
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// from here down is very similar to Y code except
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// instead of 16 different pixels, its 8 pixels of U and 8 of V
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movdqa xmm1, xmm0
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movdqa xmm3, xmm2
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pmaddubsw xmm0, xmm7 // U
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pmaddubsw xmm2, xmm7
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pmaddubsw xmm1, xmm6 // V
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pmaddubsw xmm3, xmm6
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phaddw xmm0, xmm2
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phaddw xmm1, xmm3
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psraw xmm0, 8
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psraw xmm1, 8
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packsswb xmm0, xmm1
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paddb xmm0, xmm5 // -> unsigned
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// step 3 - store 8 U and 8 V values
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movlps qword ptr [edx], xmm0 // U
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movhps qword ptr [edx + edi], xmm0 // V
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lea edx, [edx + 8]
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sub ecx, 16
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ja convertloop
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pop edi
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pop esi
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ret
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}
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}
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__declspec(naked)
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void BGRAToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
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uint8* dst_u, uint8* dst_v, int width) {
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__asm {
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push esi
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push edi
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mov eax, [esp + 8 + 4] // src_argb
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mov esi, [esp + 8 + 8] // src_stride_argb
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mov edx, [esp + 8 + 12] // dst_u
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mov edi, [esp + 8 + 16] // dst_v
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mov ecx, [esp + 8 + 20] // pix
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movdqa xmm7, kBGRAToU
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movdqa xmm6, kBGRAToV
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movdqa xmm5, kAddUV128
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sub edi, edx // stride from u to v
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convertloop:
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/* step 1 - subsample 16x2 argb pixels to 8x1 */
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movdqa xmm0, [eax]
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movdqa xmm1, [eax + 16]
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movdqa xmm2, [eax + 32]
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movdqa xmm3, [eax + 48]
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pavgb xmm0, [eax + esi]
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pavgb xmm1, [eax + esi + 16]
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pavgb xmm2, [eax + esi + 32]
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pavgb xmm3, [eax + esi + 48]
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lea eax, [eax + 64]
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movdqa xmm4, xmm0
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shufps xmm0, xmm1, 0x88
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shufps xmm4, xmm1, 0xdd
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pavgb xmm0, xmm4
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movdqa xmm4, xmm2
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shufps xmm2, xmm3, 0x88
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shufps xmm4, xmm3, 0xdd
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pavgb xmm2, xmm4
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// step 2 - convert to U and V
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// from here down is very similar to Y code except
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// instead of 16 different pixels, its 8 pixels of U and 8 of V
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movdqa xmm1, xmm0
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movdqa xmm3, xmm2
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pmaddubsw xmm0, xmm7 // U
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pmaddubsw xmm2, xmm7
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pmaddubsw xmm1, xmm6 // V
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pmaddubsw xmm3, xmm6
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phaddw xmm0, xmm2
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phaddw xmm1, xmm3
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psraw xmm0, 8
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psraw xmm1, 8
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packsswb xmm0, xmm1
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paddb xmm0, xmm5 // -> unsigned
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|
// step 3 - store 8 U and 8 V values
|
|
movlps qword ptr [edx], xmm0 // U
|
|
movhps qword ptr [edx + edi], xmm0 // V
|
|
lea edx, [edx + 8]
|
|
sub ecx, 16
|
|
ja convertloop
|
|
pop edi
|
|
pop esi
|
|
ret
|
|
}
|
|
}
|
|
|
|
__declspec(naked)
|
|
void ABGRToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
|
|
uint8* dst_u, uint8* dst_v, int width) {
|
|
__asm {
|
|
push esi
|
|
push edi
|
|
mov eax, [esp + 8 + 4] // src_argb
|
|
mov esi, [esp + 8 + 8] // src_stride_argb
|
|
mov edx, [esp + 8 + 12] // dst_u
|
|
mov edi, [esp + 8 + 16] // dst_v
|
|
mov ecx, [esp + 8 + 20] // pix
|
|
movdqa xmm7, kABGRToU
|
|
movdqa xmm6, kABGRToV
|
|
movdqa xmm5, kAddUV128
|
|
sub edi, edx // stride from u to v
|
|
|
|
convertloop:
|
|
/* step 1 - subsample 16x2 argb pixels to 8x1 */
|
|
movdqa xmm0, [eax]
|
|
movdqa xmm1, [eax + 16]
|
|
movdqa xmm2, [eax + 32]
|
|
movdqa xmm3, [eax + 48]
|
|
pavgb xmm0, [eax + esi]
|
|
pavgb xmm1, [eax + esi + 16]
|
|
pavgb xmm2, [eax + esi + 32]
|
|
pavgb xmm3, [eax + esi + 48]
|
|
lea eax, [eax + 64]
|
|
movdqa xmm4, xmm0
|
|
shufps xmm0, xmm1, 0x88
|
|
shufps xmm4, xmm1, 0xdd
|
|
pavgb xmm0, xmm4
|
|
movdqa xmm4, xmm2
|
|
shufps xmm2, xmm3, 0x88
|
|
shufps xmm4, xmm3, 0xdd
|
|
pavgb xmm2, xmm4
|
|
|
|
// step 2 - convert to U and V
|
|
// from here down is very similar to Y code except
|
|
// instead of 16 different pixels, its 8 pixels of U and 8 of V
|
|
movdqa xmm1, xmm0
|
|
movdqa xmm3, xmm2
|
|
pmaddubsw xmm0, xmm7 // U
|
|
pmaddubsw xmm2, xmm7
|
|
pmaddubsw xmm1, xmm6 // V
|
|
pmaddubsw xmm3, xmm6
|
|
phaddw xmm0, xmm2
|
|
phaddw xmm1, xmm3
|
|
psraw xmm0, 8
|
|
psraw xmm1, 8
|
|
packsswb xmm0, xmm1
|
|
paddb xmm0, xmm5 // -> unsigned
|
|
|
|
// step 3 - store 8 U and 8 V values
|
|
movlps qword ptr [edx], xmm0 // U
|
|
movhps qword ptr [edx + edi], xmm0 // V
|
|
lea edx, [edx + 8]
|
|
sub ecx, 16
|
|
ja convertloop
|
|
pop edi
|
|
pop esi
|
|
ret
|
|
}
|
|
}
|
|
|
|
#ifdef HAS_FASTCONVERTYUVTOARGBROW_SSSE3
|
|
|
|
#define YG 74 /* static_cast<int8>(1.164 * 64 + 0.5) */
|
|
|
|
#define UB 127 /* min(63,static_cast<int8>(2.018 * 64)) */
|
|
#define UG -25 /* static_cast<int8>(-0.391 * 64 - 0.5) */
|
|
#define UR 0
|
|
|
|
#define VB 0
|
|
#define VG -52 /* static_cast<int8>(-0.813 * 64 - 0.5) */
|
|
#define VR 102 /* static_cast<int8>(1.596 * 64 + 0.5) */
|
|
|
|
// Bias
|
|
#define BB UB * 128 + VB * 128
|
|
#define BG UG * 128 + VG * 128
|
|
#define BR UR * 128 + VR * 128
|
|
|
|
static const vec8 kUVToB = {
|
|
UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB
|
|
};
|
|
|
|
static const vec8 kUVToR = {
|
|
UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR
|
|
};
|
|
|
|
static const vec8 kUVToG = {
|
|
UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG
|
|
};
|
|
|
|
static const vec16 kYToRgb = { YG, YG, YG, YG, YG, YG, YG, YG };
|
|
static const vec16 kYSub16 = { 16, 16, 16, 16, 16, 16, 16, 16 };
|
|
static const vec16 kUVBiasB = { BB, BB, BB, BB, BB, BB, BB, BB };
|
|
static const vec16 kUVBiasG = { BG, BG, BG, BG, BG, BG, BG, BG };
|
|
static const vec16 kUVBiasR = { BR, BR, BR, BR, BR, BR, BR, BR };
|
|
|
|
#define YUVTORGB __asm { \
|
|
/* Step 1: Find 4 UV contributions to 8 R,G,B values */ \
|
|
__asm movd xmm0, [esi] /* U */ \
|
|
__asm movd xmm1, [esi + edi] /* V */ \
|
|
__asm lea esi, [esi + 4] \
|
|
__asm punpcklbw xmm0, xmm1 /* UV */ \
|
|
__asm punpcklwd xmm0, xmm0 /* UVUV (upsample) */ \
|
|
__asm movdqa xmm1, xmm0 \
|
|
__asm movdqa xmm2, xmm0 \
|
|
__asm pmaddubsw xmm0, kUVToB /* scale B UV */ \
|
|
__asm pmaddubsw xmm1, kUVToG /* scale G UV */ \
|
|
__asm pmaddubsw xmm2, kUVToR /* scale R UV */ \
|
|
__asm psubw xmm0, kUVBiasB /* unbias back to signed */ \
|
|
__asm psubw xmm1, kUVBiasG \
|
|
__asm psubw xmm2, kUVBiasR \
|
|
/* Step 2: Find Y contribution to 8 R,G,B values */ \
|
|
__asm movq xmm3, qword ptr [eax] \
|
|
__asm lea eax, [eax + 8] \
|
|
__asm punpcklbw xmm3, xmm4 \
|
|
__asm psubsw xmm3, kYSub16 \
|
|
__asm pmullw xmm3, kYToRgb \
|
|
__asm paddsw xmm0, xmm3 /* B += Y */ \
|
|
__asm paddsw xmm1, xmm3 /* G += Y */ \
|
|
__asm paddsw xmm2, xmm3 /* R += Y */ \
|
|
__asm psraw xmm0, 6 \
|
|
__asm psraw xmm1, 6 \
|
|
__asm psraw xmm2, 6 \
|
|
__asm packuswb xmm0, xmm0 /* B */ \
|
|
__asm packuswb xmm1, xmm1 /* G */ \
|
|
__asm packuswb xmm2, xmm2 /* R */ \
|
|
}
|
|
|
|
__declspec(naked)
|
|
void FastConvertYUVToARGBRow_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width) {
|
|
__asm {
|
|
push esi
|
|
push edi
|
|
mov eax, [esp + 8 + 4] // Y
|
|
mov esi, [esp + 8 + 8] // U
|
|
mov edi, [esp + 8 + 12] // V
|
|
mov edx, [esp + 8 + 16] // rgb
|
|
mov ecx, [esp + 8 + 20] // width
|
|
sub edi, esi
|
|
pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
|
|
pxor xmm4, xmm4
|
|
|
|
convertloop:
|
|
YUVTORGB
|
|
|
|
// Step 3: Weave into ARGB
|
|
punpcklbw xmm0, xmm1 // BG
|
|
punpcklbw xmm2, xmm5 // RA
|
|
movdqa xmm1, xmm0
|
|
punpcklwd xmm0, xmm2 // BGRA first 4 pixels
|
|
punpckhwd xmm1, xmm2 // BGRA next 4 pixels
|
|
movdqa [edx], xmm0
|
|
movdqa [edx + 16], xmm1
|
|
lea edx, [edx + 32]
|
|
|
|
sub ecx, 8
|
|
ja convertloop
|
|
|
|
pop edi
|
|
pop esi
|
|
ret
|
|
}
|
|
}
|
|
|
|
__declspec(naked)
|
|
void FastConvertYUVToBGRARow_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width) {
|
|
__asm {
|
|
push esi
|
|
push edi
|
|
mov eax, [esp + 8 + 4] // Y
|
|
mov esi, [esp + 8 + 8] // U
|
|
mov edi, [esp + 8 + 12] // V
|
|
mov edx, [esp + 8 + 16] // rgb
|
|
mov ecx, [esp + 8 + 20] // width
|
|
sub edi, esi
|
|
pxor xmm4, xmm4
|
|
|
|
convertloop:
|
|
YUVTORGB
|
|
|
|
// Step 3: Weave into BGRA
|
|
pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
|
|
punpcklbw xmm1, xmm0 // GB
|
|
punpcklbw xmm5, xmm2 // AR
|
|
movdqa xmm0, xmm5
|
|
punpcklwd xmm5, xmm1 // BGRA first 4 pixels
|
|
punpckhwd xmm0, xmm1 // BGRA next 4 pixels
|
|
movdqa [edx], xmm5
|
|
movdqa [edx + 16], xmm0
|
|
lea edx, [edx + 32]
|
|
|
|
sub ecx, 8
|
|
ja convertloop
|
|
|
|
pop edi
|
|
pop esi
|
|
ret
|
|
}
|
|
}
|
|
|
|
__declspec(naked)
|
|
void FastConvertYUVToABGRRow_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width) {
|
|
__asm {
|
|
push esi
|
|
push edi
|
|
mov eax, [esp + 8 + 4] // Y
|
|
mov esi, [esp + 8 + 8] // U
|
|
mov edi, [esp + 8 + 12] // V
|
|
mov edx, [esp + 8 + 16] // rgb
|
|
mov ecx, [esp + 8 + 20] // width
|
|
sub edi, esi
|
|
pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
|
|
pxor xmm4, xmm4
|
|
|
|
convertloop:
|
|
YUVTORGB
|
|
|
|
// Step 3: Weave into ARGB
|
|
punpcklbw xmm2, xmm1 // RG
|
|
punpcklbw xmm0, xmm5 // BA
|
|
movdqa xmm1, xmm2
|
|
punpcklwd xmm2, xmm0 // RGBA first 4 pixels
|
|
punpckhwd xmm1, xmm0 // RGBA next 4 pixels
|
|
movdqa [edx], xmm2
|
|
movdqa [edx + 16], xmm1
|
|
lea edx, [edx + 32]
|
|
|
|
sub ecx, 8
|
|
ja convertloop
|
|
|
|
pop edi
|
|
pop esi
|
|
ret
|
|
}
|
|
}
|
|
|
|
__declspec(naked)
|
|
void FastConvertYUV444ToARGBRow_SSSE3(const uint8* y_buf,
|
|
const uint8* u_buf,
|
|
const uint8* v_buf,
|
|
uint8* rgb_buf,
|
|
int width) {
|
|
__asm {
|
|
push esi
|
|
push edi
|
|
mov eax, [esp + 8 + 4] // Y
|
|
mov esi, [esp + 8 + 8] // U
|
|
mov edi, [esp + 8 + 12] // V
|
|
mov edx, [esp + 8 + 16] // rgb
|
|
mov ecx, [esp + 8 + 20] // width
|
|
sub edi, esi
|
|
pcmpeqb xmm5, xmm5 // generate 0xffffffff for alpha
|
|
pxor xmm4, xmm4
|
|
|
|
convertloop:
|
|
// Step 1: Find 4 UV contributions to 4 R,G,B values
|
|
movd xmm0, [esi] // U
|
|
movd xmm1, [esi + edi] // V
|
|
lea esi, [esi + 4]
|
|
punpcklbw xmm0, xmm1 // UV
|
|
movdqa xmm1, xmm0
|
|
movdqa xmm2, xmm0
|
|
pmaddubsw xmm0, kUVToB // scale B UV
|
|
pmaddubsw xmm1, kUVToG // scale G UV
|
|
pmaddubsw xmm2, kUVToR // scale R UV
|
|
psubw xmm0, kUVBiasB // unbias back to signed
|
|
psubw xmm1, kUVBiasG
|
|
psubw xmm2, kUVBiasR
|
|
|
|
// Step 2: Find Y contribution to 4 R,G,B values
|
|
movd xmm3, [eax]
|
|
lea eax, [eax + 4]
|
|
punpcklbw xmm3, xmm4
|
|
psubsw xmm3, kYSub16
|
|
pmullw xmm3, kYToRgb
|
|
paddsw xmm0, xmm3 // B += Y
|
|
paddsw xmm1, xmm3 // G += Y
|
|
paddsw xmm2, xmm3 // R += Y
|
|
psraw xmm0, 6
|
|
psraw xmm1, 6
|
|
psraw xmm2, 6
|
|
packuswb xmm0, xmm0 // B
|
|
packuswb xmm1, xmm1 // G
|
|
packuswb xmm2, xmm2 // R
|
|
|
|
// Step 3: Weave into ARGB
|
|
punpcklbw xmm0, xmm1 // BG
|
|
punpcklbw xmm2, xmm5 // RA
|
|
punpcklwd xmm0, xmm2 // BGRA 4 pixels
|
|
movdqa [edx], xmm0
|
|
lea edx, [edx + 16]
|
|
|
|
sub ecx, 4
|
|
ja convertloop
|
|
|
|
pop edi
|
|
pop esi
|
|
ret
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAS_FASTCONVERTYTOARGBROW_SSE2
|
|
__declspec(naked)
|
|
void FastConvertYToARGBRow_SSE2(const uint8* y_buf,
|
|
uint8* rgb_buf,
|
|
int width) {
|
|
__asm {
|
|
pcmpeqb xmm4, xmm4 // generate mask 0xff000000
|
|
pslld xmm4, 24
|
|
mov eax,0x10001000
|
|
movd xmm3,eax
|
|
pshufd xmm3,xmm3,0
|
|
mov eax,0x012a012a
|
|
movd xmm2,eax
|
|
pshufd xmm2,xmm2,0
|
|
mov eax, [esp + 4] // Y
|
|
mov edx, [esp + 8] // rgb
|
|
mov ecx, [esp + 12] // width
|
|
|
|
convertloop:
|
|
// Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
|
|
movq xmm0, qword ptr [eax]
|
|
lea eax, [eax + 8]
|
|
punpcklbw xmm0, xmm0 // Y.Y
|
|
psubusw xmm0, xmm3
|
|
pmulhuw xmm0, xmm2
|
|
packuswb xmm0, xmm0 // G
|
|
|
|
// Step 2: Weave into ARGB
|
|
punpcklbw xmm0, xmm0 // GG
|
|
movdqa xmm1, xmm0
|
|
punpcklwd xmm0, xmm0 // BGRA first 4 pixels
|
|
punpckhwd xmm1, xmm1 // BGRA next 4 pixels
|
|
por xmm0, xmm4
|
|
por xmm1, xmm4
|
|
movdqa [edx], xmm0
|
|
movdqa [edx + 16], xmm1
|
|
lea edx, [edx + 32]
|
|
|
|
sub ecx, 8
|
|
ja convertloop
|
|
|
|
ret
|
|
}
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef HAS_REVERSE_ROW_SSSE3
|
|
|
|
// Shuffle table for reversing the bytes.
|
|
static const uvec8 kShuffleReverse = {
|
|
15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u, 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u
|
|
};
|
|
|
|
__declspec(naked)
|
|
void ReverseRow_SSSE3(const uint8* src, uint8* dst, int width) {
|
|
__asm {
|
|
mov eax, [esp + 4] // src
|
|
mov edx, [esp + 8] // dst
|
|
mov ecx, [esp + 12] // width
|
|
movdqa xmm5, kShuffleReverse
|
|
lea eax, [eax + ecx - 16]
|
|
convertloop:
|
|
movdqa xmm0, [eax]
|
|
lea eax, [eax - 16]
|
|
pshufb xmm0, xmm5
|
|
movdqa [edx], xmm0
|
|
lea edx, [edx + 16]
|
|
sub ecx, 16
|
|
ja convertloop
|
|
ret
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAS_REVERSE_ROW_SSE2
|
|
|
|
__declspec(naked)
|
|
void ReverseRow_SSE2(const uint8* src, uint8* dst, int width) {
|
|
__asm {
|
|
mov eax, [esp + 4] // src
|
|
mov edx, [esp + 8] // dst
|
|
mov ecx, [esp + 12] // width
|
|
lea eax, [eax + ecx - 16]
|
|
convertloop:
|
|
movdqa xmm0, [eax]
|
|
lea eax, [eax - 16]
|
|
movdqa xmm1, xmm0 // swap bytes
|
|
psllw xmm0, 8
|
|
psrlw xmm1, 8
|
|
por xmm0, xmm1
|
|
pshuflw xmm0, xmm0, 0x1b // swap words
|
|
pshufhw xmm0, xmm0, 0x1b
|
|
pshufd xmm0, xmm0, 0x4e // swap qwords
|
|
movdqa [edx], xmm0
|
|
lea edx, [edx + 16]
|
|
sub ecx, 16
|
|
ja convertloop
|
|
ret
|
|
}
|
|
}
|
|
#endif
|
|
#ifdef __cplusplus
|
|
} // extern "C"
|
|
} // namespace libyuv
|
|
#endif
|