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https://chromium.googlesource.com/libyuv/libyuv
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BUG=63 TEST=none Review URL: https://webrtc-codereview.appspot.com/730004 git-svn-id: http://libyuv.googlecode.com/svn/trunk@314 16f28f9a-4ce2-e073-06de-1de4eb20be90
903 lines
38 KiB
C++
903 lines
38 KiB
C++
/*
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* Copyright 2011 The LibYuv Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <stdlib.h>
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#include <time.h>
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#include "libyuv/convert_from.h"
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#include "libyuv/cpu_id.h"
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#include "libyuv/convert_argb.h"
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#include "libyuv/planar_functions.h"
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#include "libyuv/rotate.h"
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#include "unit_test/unit_test.h"
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#if defined(_MSC_VER)
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#define SIMD_ALIGNED(var) __declspec(align(16)) var
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#else // __GNUC__
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#define SIMD_ALIGNED(var) var __attribute__((aligned(16)))
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#endif
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namespace libyuv {
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#define TESTPLANARTOB(FMT_PLANAR, SUBSAMP_X, SUBSAMP_Y, FMT_B, BPP_B) \
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TEST_F(libyuvTest, FMT_PLANAR##To##FMT_B##_OptVsC) { \
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const int kWidth = 1280; \
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const int kHeight = 720; \
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align_buffer_16(src_y, kWidth * kHeight); \
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align_buffer_16(src_u, kWidth / SUBSAMP_X * kHeight / SUBSAMP_Y); \
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align_buffer_16(src_v, kWidth / SUBSAMP_X * kHeight / SUBSAMP_Y); \
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align_buffer_16(dst_argb_c, (kWidth * BPP_B) * kHeight); \
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align_buffer_16(dst_argb_opt, (kWidth * BPP_B) * kHeight); \
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srandom(time(NULL)); \
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for (int i = 0; i < kHeight; ++i) \
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for (int j = 0; j < kWidth; ++j) \
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src_y[(i * kWidth) + j] = (random() & 0xff); \
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for (int i = 0; i < kHeight / SUBSAMP_X; ++i) \
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for (int j = 0; j < kWidth / SUBSAMP_Y; ++j) { \
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src_u[(i * kWidth / SUBSAMP_X) + j] = (random() & 0xff); \
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src_v[(i * kWidth / SUBSAMP_X) + j] = (random() & 0xff); \
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} \
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MaskCpuFlags(kCpuInitialized); \
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FMT_PLANAR##To##FMT_B(src_y, kWidth, \
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src_u, kWidth / SUBSAMP_X, \
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src_v, kWidth / SUBSAMP_X, \
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dst_argb_c, kWidth * BPP_B, \
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kWidth, kHeight); \
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MaskCpuFlags(-1); \
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const int runs = 1000; \
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for (int i = 0; i < runs; ++i) { \
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FMT_PLANAR##To##FMT_B(src_y, kWidth, \
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src_u, kWidth / SUBSAMP_X, \
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src_v, kWidth / SUBSAMP_X, \
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dst_argb_opt, kWidth * BPP_B, \
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kWidth, kHeight); \
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} \
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int max_diff = 0; \
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for (int i = 0; i < kHeight; ++i) { \
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for (int j = 0; j < kWidth * BPP_B; ++j) { \
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int abs_diff = \
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abs(static_cast<int>(dst_argb_c[i * kWidth * BPP_B + j]) - \
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static_cast<int>(dst_argb_opt[i * kWidth * BPP_B + j])); \
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if (abs_diff > max_diff) { \
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max_diff = abs_diff; \
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} \
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} \
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} \
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EXPECT_LE(max_diff, 2); \
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free_aligned_buffer_16(src_y) \
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free_aligned_buffer_16(src_u) \
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free_aligned_buffer_16(src_v) \
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free_aligned_buffer_16(dst_argb_c) \
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free_aligned_buffer_16(dst_argb_opt) \
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}
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TESTPLANARTOB(I420, 2, 2, ARGB, 4)
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TESTPLANARTOB(I420, 2, 2, BGRA, 4)
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TESTPLANARTOB(I420, 2, 2, ABGR, 4)
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TESTPLANARTOB(I420, 2, 2, RAW, 3)
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TESTPLANARTOB(I420, 2, 2, RGB24, 3)
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TESTPLANARTOB(I420, 2, 2, RGB565, 2)
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TESTPLANARTOB(I420, 2, 2, ARGB1555, 2)
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TESTPLANARTOB(I420, 2, 2, ARGB4444, 2)
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TESTPLANARTOB(I411, 4, 1, ARGB, 4)
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TESTPLANARTOB(I422, 2, 1, ARGB, 4)
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TESTPLANARTOB(I444, 1, 1, ARGB, 4)
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#define TESTBIPLANARTOB(FMT_PLANAR, SUBSAMP_X, SUBSAMP_Y, FMT_B, BPP_B) \
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TEST_F(libyuvTest, FMT_PLANAR##To##FMT_B##_OptVsC) { \
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const int kWidth = 1280; \
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const int kHeight = 720; \
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align_buffer_16(src_y, kWidth * kHeight); \
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align_buffer_16(src_uv, kWidth / SUBSAMP_X * kHeight / SUBSAMP_Y * 2); \
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align_buffer_16(dst_argb_c, (kWidth * BPP_B) * kHeight); \
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align_buffer_16(dst_argb_opt, (kWidth * BPP_B) * kHeight); \
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srandom(time(NULL)); \
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for (int i = 0; i < kHeight; ++i) \
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for (int j = 0; j < kWidth; ++j) \
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src_y[(i * kWidth) + j] = (random() & 0xff); \
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for (int i = 0; i < kHeight / SUBSAMP_X; ++i) \
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for (int j = 0; j < kWidth / SUBSAMP_Y * 2; ++j) { \
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src_uv[(i * kWidth / SUBSAMP_X) * 2 + j] = (random() & 0xff); \
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} \
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MaskCpuFlags(kCpuInitialized); \
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FMT_PLANAR##To##FMT_B(src_y, kWidth, \
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src_uv, kWidth / SUBSAMP_X * 2, \
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dst_argb_c, kWidth * BPP_B, \
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kWidth, kHeight); \
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MaskCpuFlags(-1); \
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const int runs = 1000; \
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for (int i = 0; i < runs; ++i) { \
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FMT_PLANAR##To##FMT_B(src_y, kWidth, \
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src_uv, kWidth / SUBSAMP_X * 2, \
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dst_argb_opt, kWidth * BPP_B, \
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kWidth, kHeight); \
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} \
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int max_diff = 0; \
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for (int i = 0; i < kHeight; ++i) { \
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for (int j = 0; j < kWidth * BPP_B; ++j) { \
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int abs_diff = \
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abs(static_cast<int>(dst_argb_c[i * kWidth * BPP_B + j]) - \
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static_cast<int>(dst_argb_opt[i * kWidth * BPP_B + j])); \
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if (abs_diff > max_diff) { \
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max_diff = abs_diff; \
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} \
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} \
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} \
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EXPECT_LE(max_diff, 3); \
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free_aligned_buffer_16(src_y) \
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free_aligned_buffer_16(src_uv) \
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free_aligned_buffer_16(dst_argb_c) \
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free_aligned_buffer_16(dst_argb_opt) \
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}
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TESTBIPLANARTOB(NV12, 2, 2, ARGB, 4)
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TESTBIPLANARTOB(NV21, 2, 2, ARGB, 4)
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TESTBIPLANARTOB(NV12, 2, 2, RGB565, 2)
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TESTBIPLANARTOB(NV21, 2, 2, RGB565, 2)
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#define TESTATOPLANAR(FMT_A, BPP_A, FMT_PLANAR, SUBSAMP_X, SUBSAMP_Y) \
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TEST_F(libyuvTest, FMT_A##To##FMT_PLANAR##_OptVsC) { \
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const int kWidth = 1280; \
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const int kHeight = 720; \
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align_buffer_16(src_argb, (kWidth * BPP_A) * kHeight); \
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align_buffer_16(dst_y_c, kWidth * kHeight); \
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align_buffer_16(dst_u_c, kWidth / SUBSAMP_X * kHeight / SUBSAMP_Y); \
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align_buffer_16(dst_v_c, kWidth / SUBSAMP_X * kHeight / SUBSAMP_Y); \
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align_buffer_16(dst_y_opt, kWidth * kHeight); \
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align_buffer_16(dst_u_opt, kWidth / SUBSAMP_X * kHeight / SUBSAMP_Y); \
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align_buffer_16(dst_v_opt, kWidth / SUBSAMP_X * kHeight / SUBSAMP_Y); \
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srandom(time(NULL)); \
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for (int i = 0; i < kHeight; ++i) \
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for (int j = 0; j < kWidth * BPP_A; ++j) \
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src_argb[(i * kWidth * BPP_A) + j] = (random() & 0xff); \
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MaskCpuFlags(kCpuInitialized); \
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FMT_A##To##FMT_PLANAR(src_argb, kWidth * BPP_A, \
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dst_y_c, kWidth, \
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dst_u_c, kWidth / SUBSAMP_X, \
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dst_v_c, kWidth / SUBSAMP_X, \
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kWidth, kHeight); \
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MaskCpuFlags(-1); \
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const int runs = 1000; \
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for (int i = 0; i < runs; ++i) { \
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FMT_A##To##FMT_PLANAR(src_argb, kWidth * BPP_A, \
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dst_y_opt, kWidth, \
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dst_u_opt, kWidth / SUBSAMP_X, \
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dst_v_opt, kWidth / SUBSAMP_X, \
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kWidth, kHeight); \
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} \
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int max_diff = 0; \
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for (int i = 0; i < kHeight; ++i) { \
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for (int j = 0; j < kWidth; ++j) { \
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int abs_diff = \
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abs(static_cast<int>(dst_y_c[i * kWidth + j]) - \
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static_cast<int>(dst_y_opt[i * kWidth + j])); \
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if (abs_diff > max_diff) { \
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max_diff = abs_diff; \
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} \
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} \
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} \
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EXPECT_LE(max_diff, 2); \
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for (int i = 0; i < kHeight / SUBSAMP_Y; ++i) { \
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for (int j = 0; j < kWidth / SUBSAMP_X; ++j) { \
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int abs_diff = \
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abs(static_cast<int>(dst_u_c[i * kWidth / SUBSAMP_X + j]) - \
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static_cast<int>(dst_u_opt[i * kWidth / SUBSAMP_X + j])); \
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if (abs_diff > max_diff) { \
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max_diff = abs_diff; \
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} \
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} \
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} \
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EXPECT_LE(max_diff, 2); \
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for (int i = 0; i < kHeight / SUBSAMP_Y; ++i) { \
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for (int j = 0; j < kWidth / SUBSAMP_X; ++j) { \
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int abs_diff = \
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abs(static_cast<int>(dst_v_c[i * kWidth / SUBSAMP_X + j]) - \
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static_cast<int>(dst_v_opt[i * kWidth / SUBSAMP_X + j])); \
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if (abs_diff > max_diff) { \
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max_diff = abs_diff; \
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} \
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} \
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} \
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EXPECT_LE(max_diff, 2); \
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free_aligned_buffer_16(dst_y_c) \
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free_aligned_buffer_16(dst_u_c) \
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free_aligned_buffer_16(dst_v_c) \
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free_aligned_buffer_16(dst_y_opt) \
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free_aligned_buffer_16(dst_u_opt) \
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free_aligned_buffer_16(dst_v_opt) \
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free_aligned_buffer_16(src_argb) \
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}
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TESTATOPLANAR(ARGB, 4, I420, 2, 2)
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TESTATOPLANAR(BGRA, 4, I420, 2, 2)
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TESTATOPLANAR(ABGR, 4, I420, 2, 2)
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TESTATOPLANAR(RAW, 3, I420, 2, 2)
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TESTATOPLANAR(RGB24, 3, I420, 2, 2)
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TESTATOPLANAR(RGB565, 2, I420, 2, 2)
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TESTATOPLANAR(ARGB1555, 2, I420, 2, 2)
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TESTATOPLANAR(ARGB4444, 2, I420, 2, 2)
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// TESTATOPLANAR(ARGB, 4, I411, 4, 1)
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TESTATOPLANAR(ARGB, 4, I422, 2, 1)
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// TESTATOPLANAR(ARGB, 4, I444, 1, 1)
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// TODO(fbarchard): Implement and test 411 and 444
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#define TESTATOB(FMT_A, BPP_A, STRIDE_A, FMT_B, BPP_B) \
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TEST_F(libyuvTest, FMT_A##To##FMT_B##_OptVsC) { \
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const int kWidth = 1280; \
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const int kHeight = 720; \
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align_buffer_16(src_argb, (kWidth * BPP_A) * kHeight); \
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align_buffer_16(dst_argb_c, (kWidth * BPP_B) * kHeight); \
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align_buffer_16(dst_argb_opt, (kWidth * BPP_B) * kHeight); \
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srandom(time(NULL)); \
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for (int i = 0; i < kHeight * kWidth * BPP_A; ++i) { \
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src_argb[i] = (random() & 0xff); \
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} \
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MaskCpuFlags(kCpuInitialized); \
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FMT_A##To##FMT_B(src_argb, kWidth * STRIDE_A, \
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dst_argb_c, kWidth * BPP_B, \
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kWidth, kHeight); \
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MaskCpuFlags(-1); \
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const int runs = 1000; \
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for (int i = 0; i < runs; ++i) { \
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FMT_A##To##FMT_B(src_argb, kWidth * STRIDE_A, \
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dst_argb_opt, kWidth * BPP_B, \
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kWidth, kHeight); \
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} \
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int max_diff = 0; \
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for (int i = 0; i < kHeight * kWidth * BPP_B; ++i) { \
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int abs_diff = \
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abs(static_cast<int>(dst_argb_c[i]) - \
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static_cast<int>(dst_argb_opt[i])); \
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if (abs_diff > max_diff) { \
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max_diff = abs_diff; \
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} \
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} \
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EXPECT_LE(max_diff, 2); \
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free_aligned_buffer_16(src_argb) \
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free_aligned_buffer_16(dst_argb_c) \
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free_aligned_buffer_16(dst_argb_opt) \
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}
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TESTATOB(ARGB, 4, 4, ARGB, 4)
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TESTATOB(ARGB, 4, 4, BGRA, 4)
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TESTATOB(ARGB, 4, 4, ABGR, 4)
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TESTATOB(ARGB, 4, 4, RAW, 3)
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TESTATOB(ARGB, 4, 4, RGB24, 3)
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TESTATOB(ARGB, 4, 4, RGB565, 2)
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TESTATOB(ARGB, 4, 4, ARGB1555, 2)
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TESTATOB(ARGB, 4, 4, ARGB4444, 2)
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TESTATOB(BGRA, 4, 4, ARGB, 4)
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TESTATOB(ABGR, 4, 4, ARGB, 4)
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TESTATOB(RAW, 3, 3, ARGB, 4)
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TESTATOB(RGB24, 3, 3, ARGB, 4)
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TESTATOB(RGB565, 2, 2, ARGB, 4)
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TESTATOB(ARGB1555, 2, 2, ARGB, 4)
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TESTATOB(ARGB4444, 2, 2, ARGB, 4)
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TESTATOB(YUY2, 2, 2, ARGB, 4)
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TESTATOB(UYVY, 2, 2, ARGB, 4)
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TESTATOB(M420, 3 / 2, 1, ARGB, 4)
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#define TESTATOBRANDOM(FMT_A, BPP_A, STRIDE_A, FMT_B, BPP_B) \
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TEST_F(libyuvTest, FMT_A##To##FMT_B##_Random) { \
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srandom(time(NULL)); \
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for (int times = 0; times < 1000; ++times) { \
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const int kWidth = (random() & 63) + 1; \
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const int kHeight = (random() & 31) + 1; \
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align_buffer_page_end(src_argb, (kWidth * BPP_A) * kHeight); \
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align_buffer_page_end(dst_argb_c, (kWidth * BPP_B) * kHeight); \
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align_buffer_page_end(dst_argb_opt, (kWidth * BPP_B) * kHeight); \
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for (int i = 0; i < kHeight * kWidth * BPP_A; ++i) { \
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src_argb[i] = (random() & 0xff); \
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} \
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MaskCpuFlags(kCpuInitialized); \
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FMT_A##To##FMT_B(src_argb, kWidth * STRIDE_A, \
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dst_argb_c, kWidth * BPP_B, \
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kWidth, kHeight); \
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MaskCpuFlags(-1); \
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FMT_A##To##FMT_B(src_argb, kWidth * STRIDE_A, \
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dst_argb_opt, kWidth * BPP_B, \
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kWidth, kHeight); \
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int max_diff = 0; \
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for (int i = 0; i < kHeight * kWidth * BPP_B; ++i) { \
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int abs_diff = \
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abs(static_cast<int>(dst_argb_c[i]) - \
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static_cast<int>(dst_argb_opt[i])); \
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if (abs_diff > max_diff) { \
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max_diff = abs_diff; \
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} \
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} \
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EXPECT_LE(max_diff, 2); \
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free_aligned_buffer_page_end(src_argb) \
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free_aligned_buffer_page_end(dst_argb_c) \
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free_aligned_buffer_page_end(dst_argb_opt) \
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} \
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}
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TESTATOBRANDOM(ARGB, 4, 4, ARGB, 4)
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TESTATOBRANDOM(ARGB, 4, 4, BGRA, 4)
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TESTATOBRANDOM(ARGB, 4, 4, ABGR, 4)
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TESTATOBRANDOM(ARGB, 4, 4, RAW, 3)
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TESTATOBRANDOM(ARGB, 4, 4, RGB24, 3)
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TESTATOBRANDOM(ARGB, 4, 4, RGB565, 2)
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TESTATOBRANDOM(ARGB, 4, 4, ARGB1555, 2)
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TESTATOBRANDOM(ARGB, 4, 4, ARGB4444, 2)
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TESTATOBRANDOM(BGRA, 4, 4, ARGB, 4)
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TESTATOBRANDOM(ABGR, 4, 4, ARGB, 4)
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TESTATOBRANDOM(RAW, 3, 3, ARGB, 4)
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TESTATOBRANDOM(RGB24, 3, 3, ARGB, 4)
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TESTATOBRANDOM(RGB565, 2, 2, ARGB, 4)
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TESTATOBRANDOM(ARGB1555, 2, 2, ARGB, 4)
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TESTATOBRANDOM(ARGB4444, 2, 2, ARGB, 4)
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TEST_F(libyuvTest, TestAttenuate) {
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SIMD_ALIGNED(uint8 orig_pixels[256][4]);
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SIMD_ALIGNED(uint8 atten_pixels[256][4]);
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SIMD_ALIGNED(uint8 unatten_pixels[256][4]);
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SIMD_ALIGNED(uint8 atten2_pixels[256][4]);
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// Test unattenuation clamps
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orig_pixels[0][0] = 200u;
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orig_pixels[0][1] = 129u;
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orig_pixels[0][2] = 127u;
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orig_pixels[0][3] = 128u;
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// Test unattenuation transparent and opaque are unaffected
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orig_pixels[1][0] = 16u;
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orig_pixels[1][1] = 64u;
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orig_pixels[1][2] = 192u;
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orig_pixels[1][3] = 0u;
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orig_pixels[2][0] = 16u;
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orig_pixels[2][1] = 64u;
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orig_pixels[2][2] = 192u;
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orig_pixels[2][3] = 255u;
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|
orig_pixels[3][0] = 16u;
|
|
orig_pixels[3][1] = 64u;
|
|
orig_pixels[3][2] = 192u;
|
|
orig_pixels[3][3] = 128u;
|
|
ARGBUnattenuate(&orig_pixels[0][0], 0, &unatten_pixels[0][0], 0, 4, 1);
|
|
EXPECT_EQ(255u, unatten_pixels[0][0]);
|
|
EXPECT_EQ(255u, unatten_pixels[0][1]);
|
|
EXPECT_EQ(254u, unatten_pixels[0][2]);
|
|
EXPECT_EQ(128u, unatten_pixels[0][3]);
|
|
EXPECT_EQ(16u, unatten_pixels[1][0]);
|
|
EXPECT_EQ(64u, unatten_pixels[1][1]);
|
|
EXPECT_EQ(192u, unatten_pixels[1][2]);
|
|
EXPECT_EQ(0u, unatten_pixels[1][3]);
|
|
EXPECT_EQ(16u, unatten_pixels[2][0]);
|
|
EXPECT_EQ(64u, unatten_pixels[2][1]);
|
|
EXPECT_EQ(192u, unatten_pixels[2][2]);
|
|
EXPECT_EQ(255u, unatten_pixels[2][3]);
|
|
EXPECT_EQ(32u, unatten_pixels[3][0]);
|
|
EXPECT_EQ(128u, unatten_pixels[3][1]);
|
|
EXPECT_EQ(255u, unatten_pixels[3][2]);
|
|
EXPECT_EQ(128u, unatten_pixels[3][3]);
|
|
|
|
for (int i = 0; i < 256; ++i) {
|
|
orig_pixels[i][0] = i;
|
|
orig_pixels[i][1] = i / 2;
|
|
orig_pixels[i][2] = i / 3;
|
|
orig_pixels[i][3] = i;
|
|
}
|
|
ARGBAttenuate(&orig_pixels[0][0], 0, &atten_pixels[0][0], 0, 256, 1);
|
|
ARGBUnattenuate(&atten_pixels[0][0], 0, &unatten_pixels[0][0], 0, 256, 1);
|
|
for (int i = 0; i < 1000 * 1280 * 720 / 256; ++i) {
|
|
ARGBAttenuate(&unatten_pixels[0][0], 0, &atten2_pixels[0][0], 0, 256, 1);
|
|
}
|
|
for (int i = 0; i < 256; ++i) {
|
|
EXPECT_NEAR(atten_pixels[i][0], atten2_pixels[i][0], 2);
|
|
EXPECT_NEAR(atten_pixels[i][1], atten2_pixels[i][1], 2);
|
|
EXPECT_NEAR(atten_pixels[i][2], atten2_pixels[i][2], 2);
|
|
EXPECT_NEAR(atten_pixels[i][3], atten2_pixels[i][3], 2);
|
|
}
|
|
// Make sure transparent, 50% and opaque are fully accurate.
|
|
EXPECT_EQ(0, atten_pixels[0][0]);
|
|
EXPECT_EQ(0, atten_pixels[0][1]);
|
|
EXPECT_EQ(0, atten_pixels[0][2]);
|
|
EXPECT_EQ(0, atten_pixels[0][3]);
|
|
EXPECT_EQ(64, atten_pixels[128][0]);
|
|
EXPECT_EQ(32, atten_pixels[128][1]);
|
|
EXPECT_EQ(21, atten_pixels[128][2]);
|
|
EXPECT_EQ(128, atten_pixels[128][3]);
|
|
EXPECT_EQ(255, atten_pixels[255][0]);
|
|
EXPECT_EQ(127, atten_pixels[255][1]);
|
|
EXPECT_EQ(85, atten_pixels[255][2]);
|
|
EXPECT_EQ(255, atten_pixels[255][3]);
|
|
}
|
|
|
|
TEST_F(libyuvTest, TestARGBComputeCumulativeSum) {
|
|
SIMD_ALIGNED(uint8 orig_pixels[16][16][4]);
|
|
SIMD_ALIGNED(int32 added_pixels[16][16][4]);
|
|
|
|
for (int y = 0; y < 16; ++y) {
|
|
for (int x = 0; x < 16; ++x) {
|
|
orig_pixels[y][x][0] = 1u;
|
|
orig_pixels[y][x][1] = 2u;
|
|
orig_pixels[y][x][2] = 3u;
|
|
orig_pixels[y][x][3] = 255u;
|
|
}
|
|
}
|
|
|
|
ARGBComputeCumulativeSum(&orig_pixels[0][0][0], 16 * 4,
|
|
&added_pixels[0][0][0], 16 * 4,
|
|
16, 16);
|
|
|
|
for (int y = 0; y < 16; ++y) {
|
|
for (int x = 0; x < 16; ++x) {
|
|
EXPECT_EQ((x + 1) * (y + 1), added_pixels[y][x][0]);
|
|
EXPECT_EQ((x + 1) * (y + 1) * 2, added_pixels[y][x][1]);
|
|
EXPECT_EQ((x + 1) * (y + 1) * 3, added_pixels[y][x][2]);
|
|
EXPECT_EQ((x + 1) * (y + 1) * 255, added_pixels[y][x][3]);
|
|
}
|
|
}
|
|
}
|
|
|
|
TEST_F(libyuvTest, TestARGBGray) {
|
|
SIMD_ALIGNED(uint8 orig_pixels[256][4]);
|
|
|
|
// Test blue
|
|
orig_pixels[0][0] = 255u;
|
|
orig_pixels[0][1] = 0u;
|
|
orig_pixels[0][2] = 0u;
|
|
orig_pixels[0][3] = 128u;
|
|
// Test green
|
|
orig_pixels[1][0] = 0u;
|
|
orig_pixels[1][1] = 255u;
|
|
orig_pixels[1][2] = 0u;
|
|
orig_pixels[1][3] = 0u;
|
|
// Test red
|
|
orig_pixels[2][0] = 0u;
|
|
orig_pixels[2][1] = 0u;
|
|
orig_pixels[2][2] = 255u;
|
|
orig_pixels[2][3] = 255u;
|
|
// Test color
|
|
orig_pixels[3][0] = 16u;
|
|
orig_pixels[3][1] = 64u;
|
|
orig_pixels[3][2] = 192u;
|
|
orig_pixels[3][3] = 224u;
|
|
// Do 16 to test asm version.
|
|
ARGBGray(&orig_pixels[0][0], 0, 0, 0, 16, 1);
|
|
EXPECT_EQ(27u, orig_pixels[0][0]);
|
|
EXPECT_EQ(27u, orig_pixels[0][1]);
|
|
EXPECT_EQ(27u, orig_pixels[0][2]);
|
|
EXPECT_EQ(128u, orig_pixels[0][3]);
|
|
EXPECT_EQ(151u, orig_pixels[1][0]);
|
|
EXPECT_EQ(151u, orig_pixels[1][1]);
|
|
EXPECT_EQ(151u, orig_pixels[1][2]);
|
|
EXPECT_EQ(0u, orig_pixels[1][3]);
|
|
EXPECT_EQ(75u, orig_pixels[2][0]);
|
|
EXPECT_EQ(75u, orig_pixels[2][1]);
|
|
EXPECT_EQ(75u, orig_pixels[2][2]);
|
|
EXPECT_EQ(255u, orig_pixels[2][3]);
|
|
EXPECT_EQ(96u, orig_pixels[3][0]);
|
|
EXPECT_EQ(96u, orig_pixels[3][1]);
|
|
EXPECT_EQ(96u, orig_pixels[3][2]);
|
|
EXPECT_EQ(224u, orig_pixels[3][3]);
|
|
|
|
for (int i = 0; i < 256; ++i) {
|
|
orig_pixels[i][0] = i;
|
|
orig_pixels[i][1] = i / 2;
|
|
orig_pixels[i][2] = i / 3;
|
|
orig_pixels[i][3] = i;
|
|
}
|
|
|
|
for (int i = 0; i < 1000 * 1280 * 720 / 256; ++i) {
|
|
ARGBGray(&orig_pixels[0][0], 0, 0, 0, 256, 1);
|
|
}
|
|
}
|
|
|
|
TEST_F(libyuvTest, TestARGBGrayTo) {
|
|
SIMD_ALIGNED(uint8 orig_pixels[256][4]);
|
|
SIMD_ALIGNED(uint8 gray_pixels[256][4]);
|
|
|
|
// Test blue
|
|
orig_pixels[0][0] = 255u;
|
|
orig_pixels[0][1] = 0u;
|
|
orig_pixels[0][2] = 0u;
|
|
orig_pixels[0][3] = 128u;
|
|
// Test green
|
|
orig_pixels[1][0] = 0u;
|
|
orig_pixels[1][1] = 255u;
|
|
orig_pixels[1][2] = 0u;
|
|
orig_pixels[1][3] = 0u;
|
|
// Test red
|
|
orig_pixels[2][0] = 0u;
|
|
orig_pixels[2][1] = 0u;
|
|
orig_pixels[2][2] = 255u;
|
|
orig_pixels[2][3] = 255u;
|
|
// Test color
|
|
orig_pixels[3][0] = 16u;
|
|
orig_pixels[3][1] = 64u;
|
|
orig_pixels[3][2] = 192u;
|
|
orig_pixels[3][3] = 224u;
|
|
// Do 16 to test asm version.
|
|
ARGBGrayTo(&orig_pixels[0][0], 0, &gray_pixels[0][0], 0, 16, 1);
|
|
EXPECT_EQ(27u, gray_pixels[0][0]);
|
|
EXPECT_EQ(27u, gray_pixels[0][1]);
|
|
EXPECT_EQ(27u, gray_pixels[0][2]);
|
|
EXPECT_EQ(128u, gray_pixels[0][3]);
|
|
EXPECT_EQ(151u, gray_pixels[1][0]);
|
|
EXPECT_EQ(151u, gray_pixels[1][1]);
|
|
EXPECT_EQ(151u, gray_pixels[1][2]);
|
|
EXPECT_EQ(0u, gray_pixels[1][3]);
|
|
EXPECT_EQ(75u, gray_pixels[2][0]);
|
|
EXPECT_EQ(75u, gray_pixels[2][1]);
|
|
EXPECT_EQ(75u, gray_pixels[2][2]);
|
|
EXPECT_EQ(255u, gray_pixels[2][3]);
|
|
EXPECT_EQ(96u, gray_pixels[3][0]);
|
|
EXPECT_EQ(96u, gray_pixels[3][1]);
|
|
EXPECT_EQ(96u, gray_pixels[3][2]);
|
|
EXPECT_EQ(224u, gray_pixels[3][3]);
|
|
|
|
for (int i = 0; i < 256; ++i) {
|
|
orig_pixels[i][0] = i;
|
|
orig_pixels[i][1] = i / 2;
|
|
orig_pixels[i][2] = i / 3;
|
|
orig_pixels[i][3] = i;
|
|
}
|
|
|
|
for (int i = 0; i < 1000 * 1280 * 720 / 256; ++i) {
|
|
ARGBGrayTo(&orig_pixels[0][0], 0, &gray_pixels[0][0], 0, 256, 1);
|
|
}
|
|
}
|
|
|
|
TEST_F(libyuvTest, TestARGBSepia) {
|
|
SIMD_ALIGNED(uint8 orig_pixels[256][4]);
|
|
|
|
// Test blue
|
|
orig_pixels[0][0] = 255u;
|
|
orig_pixels[0][1] = 0u;
|
|
orig_pixels[0][2] = 0u;
|
|
orig_pixels[0][3] = 128u;
|
|
// Test green
|
|
orig_pixels[1][0] = 0u;
|
|
orig_pixels[1][1] = 255u;
|
|
orig_pixels[1][2] = 0u;
|
|
orig_pixels[1][3] = 0u;
|
|
// Test red
|
|
orig_pixels[2][0] = 0u;
|
|
orig_pixels[2][1] = 0u;
|
|
orig_pixels[2][2] = 255u;
|
|
orig_pixels[2][3] = 255u;
|
|
// Test color
|
|
orig_pixels[3][0] = 16u;
|
|
orig_pixels[3][1] = 64u;
|
|
orig_pixels[3][2] = 192u;
|
|
orig_pixels[3][3] = 224u;
|
|
// Do 16 to test asm version.
|
|
ARGBSepia(&orig_pixels[0][0], 0, 0, 0, 16, 1);
|
|
EXPECT_EQ(33u, orig_pixels[0][0]);
|
|
EXPECT_EQ(43u, orig_pixels[0][1]);
|
|
EXPECT_EQ(47u, orig_pixels[0][2]);
|
|
EXPECT_EQ(128u, orig_pixels[0][3]);
|
|
EXPECT_EQ(135u, orig_pixels[1][0]);
|
|
EXPECT_EQ(175u, orig_pixels[1][1]);
|
|
EXPECT_EQ(195u, orig_pixels[1][2]);
|
|
EXPECT_EQ(0u, orig_pixels[1][3]);
|
|
EXPECT_EQ(69u, orig_pixels[2][0]);
|
|
EXPECT_EQ(89u, orig_pixels[2][1]);
|
|
EXPECT_EQ(99u, orig_pixels[2][2]);
|
|
EXPECT_EQ(255u, orig_pixels[2][3]);
|
|
EXPECT_EQ(88u, orig_pixels[3][0]);
|
|
EXPECT_EQ(114u, orig_pixels[3][1]);
|
|
EXPECT_EQ(127u, orig_pixels[3][2]);
|
|
EXPECT_EQ(224u, orig_pixels[3][3]);
|
|
|
|
for (int i = 0; i < 256; ++i) {
|
|
orig_pixels[i][0] = i;
|
|
orig_pixels[i][1] = i / 2;
|
|
orig_pixels[i][2] = i / 3;
|
|
orig_pixels[i][3] = i;
|
|
}
|
|
|
|
for (int i = 0; i < 1000 * 1280 * 720 / 256; ++i) {
|
|
ARGBSepia(&orig_pixels[0][0], 0, 0, 0, 256, 1);
|
|
}
|
|
}
|
|
|
|
TEST_F(libyuvTest, TestARGBColorMatrix) {
|
|
SIMD_ALIGNED(uint8 orig_pixels[256][4]);
|
|
|
|
// Matrix for Sepia.
|
|
static const int8 kARGBToSepia[] = {
|
|
17, 68, 35, 0,
|
|
22, 88, 45, 0,
|
|
24, 98, 50, 0,
|
|
};
|
|
|
|
// Test blue
|
|
orig_pixels[0][0] = 255u;
|
|
orig_pixels[0][1] = 0u;
|
|
orig_pixels[0][2] = 0u;
|
|
orig_pixels[0][3] = 128u;
|
|
// Test green
|
|
orig_pixels[1][0] = 0u;
|
|
orig_pixels[1][1] = 255u;
|
|
orig_pixels[1][2] = 0u;
|
|
orig_pixels[1][3] = 0u;
|
|
// Test red
|
|
orig_pixels[2][0] = 0u;
|
|
orig_pixels[2][1] = 0u;
|
|
orig_pixels[2][2] = 255u;
|
|
orig_pixels[2][3] = 255u;
|
|
// Test color
|
|
orig_pixels[3][0] = 16u;
|
|
orig_pixels[3][1] = 64u;
|
|
orig_pixels[3][2] = 192u;
|
|
orig_pixels[3][3] = 224u;
|
|
// Do 16 to test asm version.
|
|
ARGBColorMatrix(&orig_pixels[0][0], 0, &kARGBToSepia[0], 0, 0, 16, 1);
|
|
EXPECT_EQ(33u, orig_pixels[0][0]);
|
|
EXPECT_EQ(43u, orig_pixels[0][1]);
|
|
EXPECT_EQ(47u, orig_pixels[0][2]);
|
|
EXPECT_EQ(128u, orig_pixels[0][3]);
|
|
EXPECT_EQ(135u, orig_pixels[1][0]);
|
|
EXPECT_EQ(175u, orig_pixels[1][1]);
|
|
EXPECT_EQ(195u, orig_pixels[1][2]);
|
|
EXPECT_EQ(0u, orig_pixels[1][3]);
|
|
EXPECT_EQ(69u, orig_pixels[2][0]);
|
|
EXPECT_EQ(89u, orig_pixels[2][1]);
|
|
EXPECT_EQ(99u, orig_pixels[2][2]);
|
|
EXPECT_EQ(255u, orig_pixels[2][3]);
|
|
EXPECT_EQ(88u, orig_pixels[3][0]);
|
|
EXPECT_EQ(114u, orig_pixels[3][1]);
|
|
EXPECT_EQ(127u, orig_pixels[3][2]);
|
|
EXPECT_EQ(224u, orig_pixels[3][3]);
|
|
|
|
for (int i = 0; i < 256; ++i) {
|
|
orig_pixels[i][0] = i;
|
|
orig_pixels[i][1] = i / 2;
|
|
orig_pixels[i][2] = i / 3;
|
|
orig_pixels[i][3] = i;
|
|
}
|
|
|
|
for (int i = 0; i < 1000 * 1280 * 720 / 256; ++i) {
|
|
ARGBColorMatrix(&orig_pixels[0][0], 0, &kARGBToSepia[0], 0, 0, 256, 1);
|
|
}
|
|
}
|
|
|
|
TEST_F(libyuvTest, TestARGBColorTable) {
|
|
SIMD_ALIGNED(uint8 orig_pixels[256][4]);
|
|
|
|
// Matrix for Sepia.
|
|
static const uint8 kARGBTable[256 * 4] = {
|
|
1u, 2u, 3u, 4u,
|
|
5u, 6u, 7u, 8u,
|
|
9u, 10u, 11u, 12u,
|
|
13u, 14u, 15u, 16u,
|
|
};
|
|
|
|
orig_pixels[0][0] = 0u;
|
|
orig_pixels[0][1] = 0u;
|
|
orig_pixels[0][2] = 0u;
|
|
orig_pixels[0][3] = 0u;
|
|
orig_pixels[1][0] = 1u;
|
|
orig_pixels[1][1] = 1u;
|
|
orig_pixels[1][2] = 1u;
|
|
orig_pixels[1][3] = 1u;
|
|
orig_pixels[2][0] = 2u;
|
|
orig_pixels[2][1] = 2u;
|
|
orig_pixels[2][2] = 2u;
|
|
orig_pixels[2][3] = 2u;
|
|
orig_pixels[3][0] = 0u;
|
|
orig_pixels[3][1] = 1u;
|
|
orig_pixels[3][2] = 2u;
|
|
orig_pixels[3][3] = 3u;
|
|
// Do 16 to test asm version.
|
|
ARGBColorTable(&orig_pixels[0][0], 0, &kARGBTable[0], 0, 0, 16, 1);
|
|
EXPECT_EQ(1u, orig_pixels[0][0]);
|
|
EXPECT_EQ(2u, orig_pixels[0][1]);
|
|
EXPECT_EQ(3u, orig_pixels[0][2]);
|
|
EXPECT_EQ(4u, orig_pixels[0][3]);
|
|
EXPECT_EQ(5u, orig_pixels[1][0]);
|
|
EXPECT_EQ(6u, orig_pixels[1][1]);
|
|
EXPECT_EQ(7u, orig_pixels[1][2]);
|
|
EXPECT_EQ(8u, orig_pixels[1][3]);
|
|
EXPECT_EQ(9u, orig_pixels[2][0]);
|
|
EXPECT_EQ(10u, orig_pixels[2][1]);
|
|
EXPECT_EQ(11u, orig_pixels[2][2]);
|
|
EXPECT_EQ(12u, orig_pixels[2][3]);
|
|
EXPECT_EQ(1u, orig_pixels[3][0]);
|
|
EXPECT_EQ(6u, orig_pixels[3][1]);
|
|
EXPECT_EQ(11u, orig_pixels[3][2]);
|
|
EXPECT_EQ(16u, orig_pixels[3][3]);
|
|
|
|
for (int i = 0; i < 256; ++i) {
|
|
orig_pixels[i][0] = i;
|
|
orig_pixels[i][1] = i / 2;
|
|
orig_pixels[i][2] = i / 3;
|
|
orig_pixels[i][3] = i;
|
|
}
|
|
|
|
for (int i = 0; i < 1000 * 1280 * 720 / 256; ++i) {
|
|
ARGBColorTable(&orig_pixels[0][0], 0, &kARGBTable[0], 0, 0, 256, 1);
|
|
}
|
|
}
|
|
|
|
TEST_F(libyuvTest, TestARGBQuantize) {
|
|
SIMD_ALIGNED(uint8 orig_pixels[256][4]);
|
|
|
|
for (int i = 0; i < 256; ++i) {
|
|
orig_pixels[i][0] = i;
|
|
orig_pixels[i][1] = i / 2;
|
|
orig_pixels[i][2] = i / 3;
|
|
orig_pixels[i][3] = i;
|
|
}
|
|
ARGBQuantize(&orig_pixels[0][0], 0,
|
|
(65536 + (8 / 2)) / 8, 8, 8 / 2, 0, 0, 256, 1);
|
|
|
|
for (int i = 0; i < 256; ++i) {
|
|
EXPECT_EQ(i / 8 * 8 + 8 / 2, orig_pixels[i][0]);
|
|
EXPECT_EQ(i / 2 / 8 * 8 + 8 / 2, orig_pixels[i][1]);
|
|
EXPECT_EQ(i / 3 / 8 * 8 + 8 / 2, orig_pixels[i][2]);
|
|
EXPECT_EQ(i, orig_pixels[i][3]);
|
|
}
|
|
for (int i = 0; i < 1000 * 1280 * 720 / 256; ++i) {
|
|
ARGBQuantize(&orig_pixels[0][0], 0,
|
|
(65536 + (8 / 2)) / 8, 8, 8 / 2, 0, 0, 256, 1);
|
|
}
|
|
}
|
|
|
|
TEST_F(libyuvTest, TestARGBMirror) {
|
|
SIMD_ALIGNED(uint8 orig_pixels[256][4]);
|
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SIMD_ALIGNED(uint8 dst_pixels[256][4]);
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for (int i = 0; i < 256; ++i) {
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orig_pixels[i][0] = i;
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orig_pixels[i][1] = i / 2;
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orig_pixels[i][2] = i / 3;
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orig_pixels[i][3] = i / 4;
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}
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ARGBMirror(&orig_pixels[0][0], 0, &dst_pixels[0][0], 0, 256, 1);
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for (int i = 0; i < 256; ++i) {
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EXPECT_EQ(i, dst_pixels[255 - i][0]);
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EXPECT_EQ(i / 2, dst_pixels[255 - i][1]);
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EXPECT_EQ(i / 3, dst_pixels[255 - i][2]);
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EXPECT_EQ(i / 4, dst_pixels[255 - i][3]);
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}
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for (int i = 0; i < 1000 * 1280 * 720 / 256; ++i) {
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ARGBMirror(&orig_pixels[0][0], 0, &dst_pixels[0][0], 0, 256, 1);
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}
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}
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|
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TEST_F(libyuvTest, TestShade) {
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SIMD_ALIGNED(uint8 orig_pixels[256][4]);
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SIMD_ALIGNED(uint8 shade_pixels[256][4]);
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|
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orig_pixels[0][0] = 10u;
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orig_pixels[0][1] = 20u;
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orig_pixels[0][2] = 40u;
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orig_pixels[0][3] = 80u;
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orig_pixels[1][0] = 0u;
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orig_pixels[1][1] = 0u;
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orig_pixels[1][2] = 0u;
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orig_pixels[1][3] = 255u;
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orig_pixels[2][0] = 0u;
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orig_pixels[2][1] = 0u;
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orig_pixels[2][2] = 0u;
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orig_pixels[2][3] = 0u;
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orig_pixels[3][0] = 0u;
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orig_pixels[3][1] = 0u;
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orig_pixels[3][2] = 0u;
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orig_pixels[3][3] = 0u;
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ARGBShade(&orig_pixels[0][0], 0, &shade_pixels[0][0], 0, 4, 1, 0x80ffffff);
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EXPECT_EQ(10u, shade_pixels[0][0]);
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EXPECT_EQ(20u, shade_pixels[0][1]);
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EXPECT_EQ(40u, shade_pixels[0][2]);
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EXPECT_EQ(40u, shade_pixels[0][3]);
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EXPECT_EQ(0u, shade_pixels[1][0]);
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EXPECT_EQ(0u, shade_pixels[1][1]);
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EXPECT_EQ(0u, shade_pixels[1][2]);
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EXPECT_EQ(128u, shade_pixels[1][3]);
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|
EXPECT_EQ(0u, shade_pixels[2][0]);
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|
EXPECT_EQ(0u, shade_pixels[2][1]);
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|
EXPECT_EQ(0u, shade_pixels[2][2]);
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|
EXPECT_EQ(0u, shade_pixels[2][3]);
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|
EXPECT_EQ(0u, shade_pixels[3][0]);
|
|
EXPECT_EQ(0u, shade_pixels[3][1]);
|
|
EXPECT_EQ(0u, shade_pixels[3][2]);
|
|
EXPECT_EQ(0u, shade_pixels[3][3]);
|
|
|
|
ARGBShade(&orig_pixels[0][0], 0, &shade_pixels[0][0], 0, 4, 1, 0x80808080);
|
|
EXPECT_EQ(5u, shade_pixels[0][0]);
|
|
EXPECT_EQ(10u, shade_pixels[0][1]);
|
|
EXPECT_EQ(20u, shade_pixels[0][2]);
|
|
EXPECT_EQ(40u, shade_pixels[0][3]);
|
|
|
|
for (int i = 0; i < 1000 * 1280 * 720 / 256; ++i) {
|
|
ARGBShade(&orig_pixels[0][0], 0, &shade_pixels[0][0], 0, 256, 1,
|
|
0x80808080);
|
|
}
|
|
}
|
|
|
|
TEST_F(libyuvTest, TestInterpolate) {
|
|
SIMD_ALIGNED(uint8 orig_pixels_0[256][4]);
|
|
SIMD_ALIGNED(uint8 orig_pixels_1[256][4]);
|
|
SIMD_ALIGNED(uint8 interpolate_pixels[256][4]);
|
|
|
|
orig_pixels_0[0][0] = 16u;
|
|
orig_pixels_0[0][1] = 32u;
|
|
orig_pixels_0[0][2] = 64u;
|
|
orig_pixels_0[0][3] = 128u;
|
|
orig_pixels_0[1][0] = 0u;
|
|
orig_pixels_0[1][1] = 0u;
|
|
orig_pixels_0[1][2] = 0u;
|
|
orig_pixels_0[1][3] = 255u;
|
|
orig_pixels_0[2][0] = 0u;
|
|
orig_pixels_0[2][1] = 0u;
|
|
orig_pixels_0[2][2] = 0u;
|
|
orig_pixels_0[2][3] = 0u;
|
|
orig_pixels_0[3][0] = 0u;
|
|
orig_pixels_0[3][1] = 0u;
|
|
orig_pixels_0[3][2] = 0u;
|
|
orig_pixels_0[3][3] = 0u;
|
|
|
|
orig_pixels_1[0][0] = 0u;
|
|
orig_pixels_1[0][1] = 0u;
|
|
orig_pixels_1[0][2] = 0u;
|
|
orig_pixels_1[0][3] = 0u;
|
|
orig_pixels_1[1][0] = 0u;
|
|
orig_pixels_1[1][1] = 0u;
|
|
orig_pixels_1[1][2] = 0u;
|
|
orig_pixels_1[1][3] = 0u;
|
|
orig_pixels_1[2][0] = 0u;
|
|
orig_pixels_1[2][1] = 0u;
|
|
orig_pixels_1[2][2] = 0u;
|
|
orig_pixels_1[2][3] = 0u;
|
|
orig_pixels_1[3][0] = 255u;
|
|
orig_pixels_1[3][1] = 255u;
|
|
orig_pixels_1[3][2] = 255u;
|
|
orig_pixels_1[3][3] = 255u;
|
|
|
|
ARGBInterpolate(&orig_pixels_0[0][0], 0, &orig_pixels_1[0][0], 0,
|
|
&interpolate_pixels[0][0], 0, 4, 1, 128);
|
|
EXPECT_EQ(8u, interpolate_pixels[0][0]);
|
|
EXPECT_EQ(16u, interpolate_pixels[0][1]);
|
|
EXPECT_EQ(32u, interpolate_pixels[0][2]);
|
|
EXPECT_EQ(64u, interpolate_pixels[0][3]);
|
|
EXPECT_EQ(0u, interpolate_pixels[1][0]);
|
|
EXPECT_EQ(0u, interpolate_pixels[1][1]);
|
|
EXPECT_EQ(0u, interpolate_pixels[1][2]);
|
|
EXPECT_NEAR(128u, interpolate_pixels[1][3], 1); // C = 127, SSE = 128.
|
|
EXPECT_EQ(0u, interpolate_pixels[2][0]);
|
|
EXPECT_EQ(0u, interpolate_pixels[2][1]);
|
|
EXPECT_EQ(0u, interpolate_pixels[2][2]);
|
|
EXPECT_EQ(0u, interpolate_pixels[2][3]);
|
|
EXPECT_NEAR(128u, interpolate_pixels[3][0], 1);
|
|
EXPECT_NEAR(128u, interpolate_pixels[3][1], 1);
|
|
EXPECT_NEAR(128u, interpolate_pixels[3][2], 1);
|
|
EXPECT_NEAR(128u, interpolate_pixels[3][3], 1);
|
|
|
|
ARGBInterpolate(&orig_pixels_0[0][0], 0, &orig_pixels_1[0][0], 0,
|
|
&interpolate_pixels[0][0], 0, 4, 1, 0);
|
|
EXPECT_EQ(16u, interpolate_pixels[0][0]);
|
|
EXPECT_EQ(32u, interpolate_pixels[0][1]);
|
|
EXPECT_EQ(64u, interpolate_pixels[0][2]);
|
|
EXPECT_EQ(128u, interpolate_pixels[0][3]);
|
|
|
|
ARGBInterpolate(&orig_pixels_0[0][0], 0, &orig_pixels_1[0][0], 0,
|
|
&interpolate_pixels[0][0], 0, 4, 1, 192);
|
|
|
|
EXPECT_EQ(4u, interpolate_pixels[0][0]);
|
|
EXPECT_EQ(8u, interpolate_pixels[0][1]);
|
|
EXPECT_EQ(16u, interpolate_pixels[0][2]);
|
|
EXPECT_EQ(32u, interpolate_pixels[0][3]);
|
|
|
|
for (int i = 0; i < 1000 * 1280 * 720 / 256; ++i) {
|
|
ARGBInterpolate(&orig_pixels_0[0][0], 0, &orig_pixels_1[0][0], 0,
|
|
&interpolate_pixels[0][0], 0, 256, 1, 128);
|
|
}
|
|
}
|
|
|
|
} // namespace libyuv
|