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This reverts commit 60254a1d846a93a4d7559009004cdd91bcc04d82. Reason for revert: breaks PaintCanvasVideoRendererTest.HighBitDepth Original change's description: > I210ToI420, InterpolatePlane_16, and ScalePlane Vertical-only asan fix > > - Add I210ToI420 to convert 10 bit 4:2:2 YUV to 4:2:0 8 bit > - Add NEON InterpolateRow_16 for fast 10 bit scaling > - When scaling up, set step to interpolate toward height - 1 to avoid buffer overread > - When scaling down, center the 2 rows used for source to achieve filtering. > - CopyPlane check for 0 size and return > > Bug: libyuv:931, b/228605787, b/233233302, b/233634772, b/234558395, b/234340482 > Change-Id: I63e8580710a57812b683c2fe40583ac5a179c4f1 > Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/3687552 > Reviewed-by: Mirko Bonadei <mbonadei@chromium.org> > Reviewed-by: richard winterton <rrwinterton@gmail.com> Bug: libyuv:931, b/228605787, b/233233302, b/233634772, b/234558395, b/234340482 Change-Id: Icc05bb340db0e7fe864061fb501d0a861c764116 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/3692886 Reviewed-by: Frank Barchard <fbarchard@chromium.org> Commit-Queue: Mirko Bonadei <mbonadei@chromium.org> Reviewed-by: Mirko Bonadei <mbonadei@chromium.org> |
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| docs | ||
| include | ||
| infra/config | ||
| source | ||
| tools_libyuv | ||
| unit_test | ||
| util | ||
| .clang-format | ||
| .gitignore | ||
| .gn | ||
| .vpython | ||
| Android.bp | ||
| Android.mk | ||
| AUTHORS | ||
| BUILD.gn | ||
| cleanup_links.py | ||
| CM_linux_packages.cmake | ||
| CMakeLists.txt | ||
| codereview.settings | ||
| DEPS | ||
| DIR_METADATA | ||
| download_vs_toolchain.py | ||
| libyuv.gni | ||
| libyuv.gyp | ||
| libyuv.gypi | ||
| LICENSE | ||
| linux.mk | ||
| OWNERS | ||
| PATENTS | ||
| PRESUBMIT.py | ||
| public.mk | ||
| pylintrc | ||
| README.chromium | ||
| README.md | ||
| winarm.mk | ||
libyuv is an open source project that includes YUV scaling and conversion functionality.
- Scale YUV to prepare content for compression, with point, bilinear or box filter.
- Convert to YUV from webcam formats for compression.
- Convert to RGB formats for rendering/effects.
- Rotate by 90/180/270 degrees to adjust for mobile devices in portrait mode.
- Optimized for SSSE3/AVX2 on x86/x64.
- Optimized for Neon on Arm.
- Optimized for MSA on Mips.
Development
See Getting started for instructions on how to get started developing.
You can also browse the docs directory for more documentation.