mirror of
https://chromium.googlesource.com/libyuv/libyuv
synced 2026-04-30 19:09:18 +08:00
implementing horizontal paired adds and accumulation to improve performance on SiFive x280, and fixes the remainder logic to use valid vlseg4 loads. Adds TestARGBToUVRow_Any to test odd-width remainder handling. Also fixes a build break for non-RVV compilations by ensuring all RVV functions and their closing cplusplus braces are correctly wrapped in #if !defined(LIBYUV_DISABLE_RVV). Also adds NV12ToNV21 as a macro alias for NV21ToNV12 in planar_functions.h, as the conversion is bidirectional (swapping byte pairs in the interleaved chroma plane). (Patch from https://chromium-review.googlesource.com/c/libyuv/libyuv/+/7762904) Bug: libyuv:42280902 Change-Id: If2d6cbb3e232d63d43e32aba33fa9b2eee8190e5 Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/7772164 Commit-Queue: Frank Barchard <fbarchard@chromium.org> Reviewed-by: richard winterton <rrwinterton@gmail.com> |
||
|---|---|---|
| build_overrides | ||
| docs | ||
| include | ||
| infra/config | ||
| riscv_script | ||
| source | ||
| tools_libyuv | ||
| unit_test | ||
| util | ||
| .clang-format | ||
| .gitignore | ||
| .gn | ||
| .vpython3 | ||
| Android.bp | ||
| Android.mk | ||
| AUTHORS | ||
| BUILD.bazel | ||
| BUILD.gn | ||
| CM_linux_packages.cmake | ||
| CMakeLists.txt | ||
| codereview.settings | ||
| DEPS | ||
| DIR_METADATA | ||
| download_vs_toolchain.py | ||
| libyuv.bzl | ||
| libyuv.gni | ||
| libyuv.gyp | ||
| libyuv.gypi | ||
| LICENSE | ||
| linux.mk | ||
| OWNERS | ||
| PATENTS | ||
| PRESUBMIT.py | ||
| public.mk | ||
| pylintrc | ||
| README.chromium | ||
| README.md | ||
| winarm.mk | ||
| WORKSPACE.bazel | ||
libyuv is an open source project that includes YUV scaling and conversion functionality.
- Scale YUV to prepare content for compression, with point, bilinear or box filter.
- Convert to YUV from webcam formats for compression.
- Convert to RGB formats for rendering/effects.
- Rotate by 90/180/270 degrees to adjust for mobile devices in portrait mode.
- Optimized for SSSE3/AVX2 on x86/x64.
- Optimized for Neon/SVE2/SME on Arm.
- Optimized for MSA on Mips.
- Optimized for RVV on RISC-V.
Development
See Getting started for instructions on how to get started developing.
You can also browse the docs directory for more documentation.